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Wednesday - September 24, 2014
Tuesday - September 23, 2014
Monday - September 22, 2014
Sunday - September 21, 2014
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Divinity: Original Sin

2014-09-29

Divinity: Original Sin Review

Corwin checked out Divinity: Original sin at his own pace and came back with a fine article about the game.
» Continue reading the article...

RPG General News

2014-09-25

Leonard Bedner Interview

I had the chance to ask a few questions of Leonard Bedner who goes by the name of Challseus in the Neverwinter mod community.
» Read the article

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Dark Disciples II
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Recently Released

Sep: TinyKeep
Sep: Starpoint Gemini 2
Sep: Gauntlet
Sep: Wasteland 2

Wednesday - September 24, 2014

Grim Dawn - Grim Misadventure #55

by Couchpotato, 01:23

The next weekly Grim Dawn Misadventures post from Crate Entertainment hasa new preview of the Chthonian Devourer. Here is the image provided in the update.

Good day, forum friends! It’s time for another sneak-peak into Grim Dawn’s bestiary, or as I like to call it “things that just can’t wait to eat your face.” Today, we’ll be diving back into the foreboding realm of the Void, where nightmarish abominations and failed creations lurk in the eternal night.

Below, you will find the Ch’thonian Devourer, an abomination aptly named for its insatiable propensity to consume anything and everything it comes across. While physically weak, Devourers rely on numbers and devilishly quick movements to take down their prey. Watch out for the shadows. . .

Information about

Grim Dawn

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development

Details

Age of Grit - Call to Arms Update

by Couchpotato, 01:19

Age of Grit is nearing the end of it's campaign, and has new update to help raise more money from the developer iqSoup. So if you still haven't checked it out do so now.

Battle stations everyone!  Our campaign seems to be a little low on steam! Typically a Kickstarter campaign will see a huge surge in activity during the last week or so of the campaign, and certainly during the last 3 or 4 days.  However today was one of our slowest days yet.  :(  For whatever reason we're just not seeing the surge we had hoped for. We're grateful for all your support thus far and ecstatic Age of Grit is funded!  But we're all still hoping to hit some of our stretch goals and we need your help!

It's time to stoke the broiler--get this engine really roaring!  I'm talking the end of Back to the Future 3 special Doc Brown dynamite fuel levels!  So here's your call to arms if you choose to accept it: each of you please click here to tweet about the campaign on Twitter or here to make a post on Facebook. And that's it--we're just asking for one post from each of our supporters. I think it'll make all the difference and we'll see a big surge these last couple of days!

We appreciate each and every one of you!  We're SO grateful for all your support and for being a integral part of Age of Grit!

Information about

Age of Grit

SP/MP: Single-player
Setting: Steampunk
Genre: RPG
Platform: Unknown
Release: In development

Details

Magicmaker - A 2D Sidescrolling RPG-Platformer

by Couchpotato, 01:14

I have never head of Magicmaker before but I received a new press release with information about it. The game is available on Steam, GOG, and Shiny Loot.

Magicmaker, the ultimate spellcrafting/wizard-security-guard adventure, is now available on Steam, GOG, and Shiny Loot for only $9.99!

Magicmaker is powered by an amazing Spellcrafting system that can make nearly anything. Have you ever wanted to shoot poisonous lightning lasers? Throw freezing fireballs? Build turrets that fire waves of miniature suns? Or summon hordes of adorable jelly minions? How about firing lasers that shoot exploding black holes that suck out your enemies' life force?

Because you can totally do all of that in Magicmaker.

Magicmaker is a 2D sidescrolling rpg-platformer with a spellcrafting system that can make nearly anything. With 2,193,360 different combinations, you can be the wizard you've always wanted to be!

Magicmaker also has randomly generated levels, lots of customization options, and a robecrafting system similar to the spellcrafting for passive abilities.

You're a young wizard with no job, a huge rent payment due, and a certificate from 3-week cheesemaking course. But the World of Magic has all kinds of opportunities for magic-users! Just brave the perilous journey to the legendary WIZARD TEMP AGENCY down the street and take whatever career the Job Placement Spell picks for you.

And it thinks you'd make a great Security Guard!

That's right! Now you're a wizard security guard for Dörwall Community College, the preeminent wizarding school of the Greater Dörwall Metropolitan Area. Go on adventures, protect the students, do your co-worker's jobs for them. Maybe save the world, but only once you're off work.

Please look forward to Magicmaker, and to your ultimate spellcrafting/wizard-security-guard adventure!

Information about

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Pathologic - As a Player I Want Update

by Couchpotato, 01:09

Ivan Slovtsov the game designer at Ice-Pick Lodge has posted a new update with his opinion on the Pathologic kickstarter, and what he wants done to the game.

Since the launch of the Kickstarter campaign there’s been a lot of discussion about how the new Pathologic might turn out gameplay-wise. The subject has piqued the interest of both those who have played the original Pathologic and those who have never heard of the game before. So I thought it may to be a good idea to give you a sneak peek at how it will hopefully turn out by explaining what goals we're setting.

The original Pathologic was a game of choices… or perhaps it’s better to say “a game of dilemmas”. Let’s take one of the classic examples which is well-known to the people who have played the original game and which was mentioned in our Kickstarter pitch.

Information about

Pathologic

SP/MP: Single-player
Setting: Modern
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

RPGWatch - Malware Reports

by Myrthos, 00:09

As you must have found out by now, we are flagged by Google to host malware, which could do naughty things with your computer.

This is incorrect, we are not hosting malware. The 'detection' is related to the way things are set up at RPGWatch related to ads. They have been removed for now and we are waiting for Googe to finally finish the review to remove the warning, after which we'll solve the ads issue. I'm sure we'll survie without them for some time :)

Information about

RPGWatch

Details

Tuesday - September 23, 2014

Inquisitor - 80% Off On Steam

by Couchpotato, 07:13

Inquisitor is now on sale on Steam for 80% off till September 29th. That's only $2.99 in US currency, and it's the perfect time to buy it if you never played the game.

Ultherst was once a peaceful, God-fearing land until the Three Scourges of God came to pass as foretold by Saint Ezekiel, one of the twelve followers of the First Prophet. First came the famine that devasted the populace. Next came the plague that added more unfortunate souls on Death’s abacus. Finally came the great rain of fire, and death fell down on sinner and innocent alike, blood flooding the streets in place of water. The people, in their desperation, turned away from the Holy Mother Church and delved deep into pagan decadence or succumbed to the temptation of the Devil. You have been charged with the office of Inquisitor. It is up to you to investigate crimes against the one true faith and root out heresy--using any and all means necessary. As in all best computer RPGs--the most important choices are yours to make.

Inquisitor is a unique blend of action-oriented combat with a deep and involving tale of betrayal, torture, madness, and infernal damnation. Put your wits to the test as you collect evidence against possible heretics and put them to trial once they have been charged. Use the might of the Inquisition to extract a confession from your subjects, but be warned, use your power wisely or you will face the consequences. If a gritty old-school open-ended isometric RPG is what you looking for, look no further. Inquisitor will provide you with hours of gameplay and a dark, involving story.

Information about

Inquisitor

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

That Which Sleeps - Kickstarter Launched

by Couchpotato, 06:55

King Dinosaur Games has notified me their new game That Which Sleeps has launched on Kickstarter, and they are asking for $12,000 with 29 days left.

That Which Sleeps is a turn-based strategy game where the player assumes the role of an ancient being who was sealed away in ages past but has now returned to reclaim dominion over the world.  However, when you waken you are weak and must lurk in the shadows to avoid a return to your demonic slumber.

This is where That Which Sleeps deviates from the typical turn based strategy formula.  Rather than directly affecting the world by building or training troops, you use your power to indirectly influence the world utilizing uniquely designed Agents who can infiltrate the nations of the world, terrorize outlying farms, and perform esoteric rituals to create the perfect situation for your return.

The player must balance an aggressive approach utilizing his considerable power and eager hordes with the need to remain unknown to the Champions and Heroes of the world.  This allows for multiple play styles and various meaningful decision paths - all made more unique and re-playable due to the large cast of available agents and awakened demons aka "Ancient Evils".  In addition, the world is customized at the beginning of the game as you explicitly lay out how you were sealed away, and what methods you used to manipulate the world in your slumber.

The game could also use your help getting votes on Steam.

Information about

That Which Sleeps

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Wasteland 2 - One Million in Sales on First Week

by Couchpotato, 06:49

Brian Fargo announces that Wasteland 2 has earned a million dollars in sales this week.

We don't normally discuss finances but Wasteland 2 remains in the #1 spot on Steam and we just surpassed a million dollars in sales. Success for us means jobs and an ongoing ability to create the kinds of games we love. A great day for inXile and CRPGs.

Information about

Wasteland 2

SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: Released

Details

Lords of the Fallen - New Interviews & Previews

by Couchpotato, 06:43

I rounded up a bunch of new links to various previews, and interviews this week for Lords of the Fallen. So sit back and read a wall or text, and watch a few videos.

Lets get  started with the new previews.

Video Gamer - "900p on Xbox One, 1080p on PS4"

Gop discussed the differences between the two versions in a new gameplay walkthrough, explaining that the two games were "pretty much similar," but "probably the resolution [on Xbox One] is like 900p instead of 1080p on PlayStation 4. But apart from that there's nothing different I would say."

Polygon - "How Lords of the Fallen won over this skeptical Dark Souls fan"

Of course, Lords of the Fallen is not actually a Souls game, and the more I've played of it, the more I understand how it differentiates itself. At a certain point, I realized how openly I'd been speaking about it in comparison to Dark Souls, and I apologized. Gop doesn't mind the comparison, though. He's open about the inspiration, and he believes there's room for more games like this in the world.

"There aren't a ton of Souls clones," Gop said. "We're not going to be one of dozens. And we're not trying to top Dark Souls. It would be stupid to say that we can do what they do better. But we have our own take on it."

Next we have one text interview, and two video interviews.

Paul Semel

With combat that requires you to be tactical, strategic, and careful, the upcoming third-person fantasy action game Lords Of The Fallen — which Namco Bandai will release October 28th on PlayStation 4, Xbox One, and PC — might seem like yet another Dark Souls wannabe. But in talking to executive producer Tomasz Gop from CI Games while trying my best to play it, it became clear that Lords Of The Fallen is trying to do something different…but not a lot different.

Connected Digital World

In this Let's Play of Lords of the Fallen, executive producer Tomasz Gop walks us through some brand new gameplay about 40% into the game with a new boss battle. This was captured from the PS4 version of the game in 1080p. Enjoy

Eurogamer

Brand new boss battle gameplay from chunky next-gen action role-playing game Lords of the Fallen. Eurogamer writer Bertie plays the game with Lords of the Fallen executive producer Tomasz Gop, who helps him through.

Information about

Lords of the Fallen

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

US Gamer - Halting The Decline of Mid-size Studios

by Couchpotato, 06:33

Kat Bailey of US Gamer posted a new article about how Obsidian, Robot, and Double Fine have managed to stay in business as Mid-size Studios, and halt the decline. 

I'll focus on  the part about Obsidianas as it has more relevance to our site.

The Studios: Obsidian Entertainment

The successor to Black Isle Studios, which was one of the most acclaimed RPG developers of the mid-90s. Having previously worked on such classic RPGs as Fallout 2 and Planescape Torment, they've recently returned to their roots with Pillars of Eternity—a new isometric RPG funded in part by Kickstarter. 

Notable Games:

  • Star Wars: Knights of the Old Republic II
  • Neverwinter Nights 2
  • Fallout: New Vegas
  • South Park: The Stick of Truth

Sawyer eventually got his wish, with the Pillars of Eternity Kickstarter campaign launching in late 2012, and being fully-funded not long after. Sawyer has thus far been pleased with the results, and there are already plans for an expansion pack, and possibly a sequel or two as well.

Sawyer is confident, even cocky, when it comes to Obsidian's ability to succeed now that isometric RPGs have a niche again. "Pillars of Eternity was something we knew we could do, and we knew... you knew... we could do. We could pitch an Infinity Engine-style game made by the people who did Neverwinter, Temple of Elemental Evil, and Planescape and have people say, 'Yeah, I think you can do that." 

Information about

Obsidian Entertainment

Details

Fable Legends - Interview @ GamerHubTV

by Couchpotato, 06:26

GamerHubTV has another one of their preview/interview videos this week with Fable Legends Game Designer David Eckleberry from Lionhead Studios.

Fable Legends game designer David Eckleberry from Lionhead Studios talks about the sequel in this exclusive gameplay interview from the Xbox press conference at Gamescom 2014.

Information about

Fable Legends

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: Xbox One
Release: In development

Details

Star Traders 2 - Thank You Pledge Matchers

by Couchpotato, 06:23

The latest kickstarter update for Star Traders 2 has a thank you to all those who helped with then matched pledges this week. Unfortunately the game still needs $20,000.

Thank you to our Pledge Matchers!

Dear Captains, Fans, and Backers,  

Today, we want to just express our thanks for you -- our absolutely amazing community and backers. As we have always said, the positive energy and excitement from the community drives us to make and update the best possible games we can.

We owe a special thanks to Balgair the Magnificent, the provider of the feast for the weekend. With his amazing generosity, he matched the first $1,000 in pledges as new backers piled onto the project and existing backers increased their pledges. Because we reached the $1,000 mark before midnight, he went the extra mile and added another $200 to his pledge match! In total, Balgair helped us make a $2,400 Saturday - raising 5% of the project’s goal in a single day.

How can we ever thank you? We will bake our “thank yous” into Star Traders 2 and make the epic game you’re all craving to play. And for Balgair -- he’s got a Quadrant, Legend, Famous Officer and Faction NPC to create. He’s got a lot to do!

So, let us again say thank you! Your support and love for Star Traders 2 and Trese Brothers games has helped put us over the 61% funded mark, and now we’re on our way to the next major milestone at 75%! We’ve got 12 days left in the project, so please keep sharing the word with your friends and gamer clans. Let’s make this happen together!

Information about

Star Traders 2

SP/MP: Single-player
Setting: Sci-fi
Genre: RPG
Platform: PC
Release: In development

Details

Dungeon Kingdom - New Indiegogo Update

by Couchpotato, 06:19

Time for another update for Dungeon Kingdom. The game has earned €2,090 of the €9,000 goal with 26 days left, and the developer also posted a few short updates.

Check out some of the music you will hear during your journey in Dungeon Kingdom: https://soundcloud.com/xtream/sets/dungeon-kingdom

Information about

Dungeon Kingdom

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Underrail - Now Hiring Freelancers

by Couchpotato, 06:16

Styg has posted on twitter he is looking for freelancers to work on character/creature portraits for his Indie RPG game Underrail. Here are the short details of the post.

Looking to hire a freelancer to do in-game character/creature portraits. If interested, send your portfolio links at admin@underrail.com

Information about

Underrail

SP/MP: Single-player
Setting: Sci-fi
Genre: RPG
Platform: PC
Release: In development

Details

Starpoint Gemini 2 - Released This Week

by Couchpotato, 06:04

Iceberg Interactive and Little Green Men Games annouce in a new press release that Starpoint Gemini 2 will be released on Steam this Friday the 26th.

STARPOINT GEMINI 2 READIES ITS ROCKETS FOR STEAM

Where Will You Stand When the Gemini Universe Expands on Friday, September 26?

Haarlem, The Netherlands – September 22, 2014 – Iceberg Interactive and Little Green Men Games announced today the launch date of their hugely popular, community-driven space sim-RPG Starpoint Gemini 2. Starpoint Gemini 2 will be released on Steam Friday, September 26, 2014.

With Starpoint Gemini 2, space-fans can captain their own space ship and roam the galaxy in 3D, in this tactical space simulator filled with tons of RPG depth.

Key Features Include:

  • Complex, but easy-to-use RPG system, now coupled with dynamic real-time 3D combat
  • Explore the dynamic game world as a whole, rather than through individual maps
  • Use T-Gates, wormholes, and rift ways to travel faster around the Gemini system
  • 50 diverse factions ranging from states and companies to outlaws, locked in a power struggle, with more than 100 commodities to trade or plunder
  • Special revocable licenses acquired from factions offer various bonuses and unlock new options
  • Gamers can view mercenary captains to follow them on their travels to share their fate, and employ officers to fill key positions on their ship (engineering, navigation, tactical)
  • Random missions get generated depending on the player’s actions and allegiances
  • More than 70 unique ships, fully upgradeable with various ship systems, with a.o. visible turrets, and a large arsenal of destructive weapons to blast enemies to pieces
  • Direct ship controls create complete immersion
  • Advanced physics provided by NVIDIA PhysX technology
  • Extensive modding with Steam Workshop

Starpoint Gemini 2 is currently available in Early Access on Steam, store.steampowered.com/app/236150, for more information on the game, visit: www.starpointgemini.com/.

Information about

Starpoint Gemini 2

SP/MP: Single + MP
Setting: Sci-fi
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Age of Wonders 3 - Development Updates

by Couchpotato, 05:59

Since my last post about Age of Wonders III Triumph Studios has released two more updates on the games website. The first update is about map making.

With the added V1.4 support for sharing user content including Steam Workshop; Narvek and new intern JimiH_Dev have been so kind to put together an all new Step by Step Map Making Guide.

The Age of Wonders 3 editor is a lot more powerful than the ones that came with the previous games, but this also means its gotten a little less easy to pick up. But if you get the hang of the basics, you’ll notice it isn’t that hard to create your own scenarios and campaigns.   Here are the link to all guides related to map-making we have so far:

We’re looking forward to playing your user maps and campaigns!

The second update talks about multiplayer compatibilty with the expansion.

Hello everyone, with the Golden Realms Expansion out now, we’ll discuss how the Expansion impacts multiplayer. Are you worried you can’t play AoW3 with or against your friends, worry no more. All shall be explained below. People that buy expansions for AoW3 – such as the Golden Realms expansion – get their hands on all sorts of new goodies. Expansions can contain new races, classes, specializations, units, items, maps, etc. However, what happens if they play with people that don’t have access to those goodies?

Information about

Age of Wonders 3

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Project Phoenix - Has it Been a Year Already?

by Couchpotato, 05:54

Well it has been six months since my last update for the funded JRPG Project Phoenix. The games developer Creative Intelligence Arts has a bunch of new updates.

Has it been a year already?

a little over a year since we successfully Kickstarted this project. Over that time we’ve continued to take the feedback you’ve given us to work towards making an outstanding game. We want to thank you for your continued support of our project and wanted to let you know that we’re still chugging away on the V-Slice for Phoenix. 

To update you on the project, we’re currently recording the sound effects and voice overs for the game. If you’re one of our Founder level backers, check out the Founder Forums here for an exclusive preview of the sound bytes from the V-Slice.

Makes sure to let us know what you think of the sound bytes on our forums and wish the team a happy Phoenix birthday below!

Information about

Project Phoenix

SP/MP: Single + MP
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development

Details

Dark Souls II - Crown of the Ivory King Delayed

by Couchpotato, 05:50

Bandai Namco announces the next DLC for Dark Souls II will delayed a few days.

DARK SOULS II’S CROWN OF THE IVORY KING moves back to September 30

Last chapter of Lost Crown’s Trilogy  has been pushed back

Bandai Namco Games Europe and FromSoftware have announced that the release date for Crown of the Ivory King, the third chapter in its The Lost Crowns DLC trilogy for DARK SOULS II has been pushed back from September 24th to September 30th on STEAM® and Xbox Live Marketplace and on October 1st on the PlayStation®Network.

Each individual chapter of The Lost Crowns trilogy will be available for purchase in Europe and Australasia via the PlayStation®Network, Xbox Live Marketplace, and STEAM®. The STEAM® and PlayStation®Network. season passes encompassing all three chapters of The Lost Crowns trilogy are already available for purchase.

Information about

Dark Souls II

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Monday - September 22, 2014

RPGWatch Feature - Clandestine at Gamescom

by Myrthos, 23:12

While I was a t Gamescom I had the chance to talk to Alex Mintsioulis from Logic Artists about their new game Clandestine, their previous game Expeditions: Conquistador and more.

Clandestine is a different beast. It is not even a RPG, it is an action-stealth game, a spy thriller set in the nineties. It has two playing modes, a single player and a two player asymmetrical co-op mode, in which the first player will play as a female spy in the traditional third person view of an action stealth game. She can move and take cover, climb over obstacles, and use weapons and gadgets. The second player will play in a 2D interface as a male hacker who is supporting the spy player. Alex mentioned movies, such as Sneakers and Mission: Impossible as references. I personally would compare it to the actions in the TV-show Nikita, with the nerd Birkhoff, but as this game is set in the late nineties it would probably be the older show, La Femme Nikita, without the evil organization.

Information about

Clandestine

SP/MP: Single + MP
Setting: Modern
Genre: Non-RPG
Platform: PC
Release: In development

Details

Graal Seeker - Indiegogo Update #1

by Couchpotato, 06:16

Lugludum posted the first Indiegogo Update for Graal Seeker. The campaigns off to a slow start with only earning €947 of the games €10,000 goal in four days.

Dear Graal Seekers,

This is our first news today and it’s just the beginning of the campaign for Graal Seeker. First we would like to thank our first contributors, you are truly awesome! You are the very first Graal Seekers, and we value a lot your feedback and support.

We hope you will have pleasure to discover everything we have prepared for you in this campaign. Contributors to the campaign can have a special place in our community, by helping us go throw a very rich alpha in November. To join the alpha in November, you just have to take the “Graal Seeker” contribution or above. This will also get you the game of course and all the previous awesome rewards.

Information about

Graal Seeker

SP/MP: Single-player
Setting: Historical
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Shroud of the Avatar - Update of the Avatar #91

by Couchpotato, 06:13

The 91th Update of the Avatar from Portalarium has been posted this week. The most important part of the update to me is about the game on Steam Greenlight.

Help Us Greenlight SotA on Steam

We created a Steam Greenlight page for Shroud of the Avatar: Forsaken Virtues in an effort to get Shroud into Steam Early Access, hopefully by the end of this year. We believe this is a great way for us to both reach a wider audience while at the same time offering our existing backers who use Steam a way to play Shroud in that ecosystem of friends, achievements, etc.

This will NOT be a replacement for direct download and play of Shroud, but instead it is an option. Players will still be able to directly download and play the game through our website, patcher, etc. if they so wish.

We have yet to work out the details with Steam but our plan would be to give our backers Steam Keys to play the game on Steam if they request it so that they won’t have to repurchase the product on Steam. We have seen several other products do this so we do not anticipate this being an issue.

If SotA passes the Greenlight process and becomes available on Steam, our current thinking is to offer a version of the game priced at the low end of our current pledges, that includes:

  • Digital download of the game (Episode 1)
  • Alpha + Beta access

SotA’s long-term success depends upon us reaching as wide an audience as possible, and Steam is a great way to do that. So please help us out by going to the Shroud of the Avatar Steam Greenlight page and voting yes to make SotA available on Steam!

Information about

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Wasteland 2 - Review Roundup #2

by Couchpotato, 05:49

Well here is the second round of reviews for Wasteland 2 I found this week. Once again the reviews are all positive, and mention a few flaws as the other batch.

Game Informer - 8.75/10

Wasteland 2 feels like a perfect execution of what inExile hoped to accomplish with this Kickstarter-fueled project, not only an excellent retro nod to the computer RPGs of decades ago, but a great RPG of today. After a 26-year hiatus, this long-awaited sequel is a worthy successor to the CRPG throne.

MMORPG - 8.2/10

All in all, I'm very pleased with Wasteland 2 and I would highly recommend it to anyone who enjoyed the original. But for those who never played Wasteland 1, the appeal of this sequel may be a mystery. My advice for you is to pay the $5.99 for the original game on Steam and play it to the end. Know your roots, kids! And get off my lawn!

Joystiq - 3/5

Wasteland 2 is exactly the sort of game the industry should be making. It's a clear labor of love featuring clever mechanics, novel design ideas and lovely, if sparse aesthetic design. Wasteland 2 is so packed with stuff to do and things to see that the game demands multiple plays, yet its story options are so intricate that replaying the plot never seems like a chore. But all of that is overshadowed by omnipresent bugs. Most often they're benign and understandable, but when you've forgotten to save for two hours then attempt to travel back to the Ranger Citadel only to have the game crash and lose your progress, it's hard to feel anything but rage. I hold out hope that InXile will be able to patch the game in rapid fashion, but until those bugs are squashed fans of the post-apocalypse are better off spending their time in New Vegas.

Gamersftw - 5/5

I have no doubt that Wasteland 2 is going to become another classic alongside it’s forbears and provide gamers with hours upon hours of RPG entertainment. Fans of both isometric strategy and in depth RPG’s are going to love this game.

PCWorld - 4.5/5

Wasteland 2 continues 2014's streak of fantastic CRPGs, managing to feel fresh even when saddled with a well-tread post-apocalyptic setting.

Information about

Wasteland 2

SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: Released

Details

Dragon - Early Access Delayed

by Couchpotato, 05:40

I mentioned in the last news-bit the game was launched on Steam Early Access, but it seems the developer has delayed the game on Steam. Here are the reasons why.

Dragon Early Access Delayed to November 7th

Yes, with a heavy heart it's true. Our new date is Friday November 7th.

We’ve seen the concerns and criticisms on the forums and have been encouraged by the passionate response from Dragon’s awesome community as well. We want to be responsible to our opportunity to bring you guys what is going to be a great game!

The team has noticed the trend of Early Access titles that have upset or taken advantage of players. Dragon will NOT be that kind of game. Even though we want you playing Dragon as soon as possible the higher game dev. morale values say “wait”.

We will continue to post updates and trailers as development progresses. We will also gradually release alpha keys to community leaders, testers, and members of the press.

We are very sorry to disappoint fans with this delay. We lost some team members in the final weeks of development and faced unexpected optimization issues. This put the team in the difficult position of trying to fill roles and fight fires while keeping to a tight development schedule.

I hope we can earn your respect as we continue to invest our time and money in Dragon until we think it is awesome enough to deserve yours.

In the meantime please add Dragon to your wish list and keep an eye on this page!

-Grant Williams
Game Director

Information about

Dragon

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

IncGamers - Jane Jensen Interview

by Couchpotato, 05:36

IncGamers posted a new interview with Jane Jensen about her remake of Gabriel Knight: Sins of the Fathers. So here are a few questions. and answers I took as a quote.

TM: I suppose the most obvious question to start with, then, is: why remake Gabriel Knight? It was extraordinarily well-received and lots of people have very fond memories of it, so… why remake something that’s still so beloved?

JJ: Well, the original game was released in 1993. It’s very low-resolution – the characters are cute little blobs, and it really doesn’t impress a modern market. I guess our old fans still play it, but there aren’t too many new people that have adopted it.

Ideally, we’d like to bring back the Gabriel Knight franchise. We’ve been talking to Activision and we thought the best way to approach it was to redo the first game, which was basically like a pilot episode; it shows how Gabriel Knight becomes a Schattenjager. And from there, we might be able to proceed with new episodes.

TM: So was introducing new people to the franchise the primary reason for the remake, then? From what I understand this isn’t just a graphical update – you’re changing some of the puzzles, too.

JJ: We’ve added some new puzzles and some new scenes, and a couple of the older puzzles were changed as well, but it’s mostly the original gameplay with some additional material.

TM: Out of interest, which of the older puzzles were changed? I remember with not-much-fondness the clock puzzle in Grandma Knight’s house, amongst other things. Most of them were fine, and logical, and great! That one, though…

JJ: [Laughs] Well, that one hasn’t changed!

On… Day Six, I think it is, you sneak into Mosely’s office, and the original puzzle involved distracting the cops with a beignet vendor. It was sort of a silly sequence, and by that time in the game I felt like the mood should be much more serious and scary. So that puzzle has been revised, and we’ve added a new cutscene in there. How you get into his office is a brand-new puzzle sequence.

We’ve also added some exteriors to try to increase the feeling of being in the French Quarter of New Orleans, as a lot of the original game’s rooms were interiors, so we’ve added some nice exterior shots. Little things like how you get the snake scale at the crime scene has changed, too.

Information about

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Path of Exile - Content Update & Podcast

by Couchpotato, 05:31

Grinding Gear Games posted two new updates on the Path of Exile forums with information about the new content path, and released a new podcast.

Information about Next Week's 1.2.3 Content Update

We're planning to deploy the 1.2.3 Content Update late next week. Today's news post includes some information about what's intended for the update, but shouldn't be treated as full patch notes. There are many other changes that aren't included in this post.

A large component of 1.2.3 is increased mission variety. Tora has now found new kinds of monsters she'll ask you to hunt down, including bosses with all-new skills. Haku's bosses have been improved and have all-new effects that occur when you pick up the Spirit. Vagan has a new combat variation, new companion variations, and sometimes drops traps around his arena before the fight starts. At higher difficulties, Elreon missions can now have waves that include Magic, Rare, and Unique monsters. Some improvements have also been made to the Vorici guards.

As mentioned earlier, we're including three new microtransaction pets in this patch: Blue Land Crab, Formosan Deer and Nursery Web Spider.

We have added a monster designed by a Ruler of Wraeclast! You will find it in some of Tora's missions and the heavily forested areas of Act Two.

We are adding two new Unique Maps, designed by supporters. Both are are very challenging maps with appropriate rewards to go with those challenges.

State of Exile Podcast and New 1.2.3 Screenshots

The fifteenth episode of the community State of Exile podcast was recorded today. It's in two parts, the second of which has Carl and Rory from our balance department as guest speakers. Part One is here and Part Two is here. In other news, we've released five new screenshots from the 1.2.3 patch (One Two Three Four Five). All of these screenshots show a new type of enemy skill (internally called "Beacons") that cause objects to be placed randomly that explode a few seconds later. In these screenshots, they are being used in some Haku mission variations.

Information about

Path of Exile

SP/MP: Massive
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

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The Tale of Three - Indiegogo Campaign Update

by Couchpotato, 05:26

The Tale of Three Indiegogo Campaign has earned $1,075 of the games $30,000 goal, and has 31 days left. The developers have posted a few updates since last week.

Check out the Unreal Engine 4 Twitch Broadcast with The Tale of Three .

We have something special for you! Take a look at the "Select a Perk" section where you can find the Special Offer: Digital Copy tier that contains everything from the Digital Copy tier at a lower price:

● Digital copy of The Tale of Three
● Your name as a funder in the game's credits
● Closed forum access and special badge
● Wonderful wallpaper pack

Information about

Indiegogo

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Consortium - Review @ Steam First

by Couchpotato, 05:20

Steam First has a new late review posted yesterday for Consortium, and awarded the game with a score of 4.5/5. Probably the highest score since it was released.

It has been a very long time since I have played through the original Deus Ex, though when I spoke to the developer at PAX, that was a major touch point for their description. Since I can’t vouch for that, the reader may ask why I bring it up. The reason is this: for the few flaws this game has, I have not been pulled into a story like this in a long time. Part of it may be the fact that I played differently than I usually do, but I would also say that the story flexibility afforded, the high quality of the writing, and the attention to detail in the initial lore planted my rear in my computer chair and I did not want it to end. If mentioning Deus Ex will get more people to try it, mention it I will.

Information about

Consortium

SP/MP: Single-player
Setting: Sci-fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

Worlds of Magic - New Patch & Preview

by Couchpotato, 05:16

GamersFTW has a new preview of the Early Access version of Worlds of Magic.

So far the game is looking great. The UI is easy on the eyes, with very pleasant artwork. The portraits of the heroes, that act as an avatar for the player, are really lovely. I also noticed that, so far, the cast seems pretty diverse. Eventually they plan to let people build their own hero so the possibilities will be endless. The attractive procedural worlds and the vast choice in hero spells also suggest there will be a substantial variety in play-throughs and also multi-player. I can imagine this game will be great fun to play at a LAN when it’s finished.

Wastelands Interactive also released a new patch on Steam this week.

New (1473) build is up

A new patch has been uploaded

Please find the changelog below.
We would really appreciate your feedback.

-[fixed] freeze after ending turn in loaded game
-[fixed] ocean population fix
-[fixed] bad research turn counter refreshing
-[fixed] nonexistent researched spell name on researched spell notification tooltip
-[fixed] default idle animations for HM engineers
-[fixed] fire battle board lava null reference
-[added] clear city build queue when city owner is changed
-[added] F1 to toggle surveyor

Information about

Worlds of Magic

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Shadow of Mordor - New Gameplay Video

by Couchpotato, 05:12

Solaris PLAYS posted a new forty minute live video preview of Middle-Earth: Shadow of Mordor from Nvidia's Game24 event this week.

The developers from Monolith demo the latest PC GAMEPLAY FOOTAGE AT Nvidia's Game24 Middle Earth Shadow of Mordor  This is a 1/2 hour long demo of the game, featuring the "core mechanics" and basic plot outline.It's a terrible shame that the 2 presenters interviewing the devs are awful at their "jobs", totally inept and clueless, but ignore them and concentrate on the first PC gameplay!

Information about

Middle-Earth: Shadow of Mordor

SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Sunday - September 21, 2014

Dragon Age: Inquisition - Skyhold Interview #3

by Couchpotato, 01:22

Bioware posted the third part of their new interview about the Sky Hold. This time they talk about how judgements will work in Dragon Age: Inquisition.

[DRAGON AGE]: Let's talk about the role of the Inquisitor. How much power do you have as leader?

[CAMERON LEE]: As the Inquisitor, you have an authority that spans nations, shaping events and issuing commands to your agents throughout a land in strife. Your power over the fate of thousands also has a personal side. The burden of leadership falls to you, and right or wrong, your choices will have an impact on the lives of those who cross your path.

[DA]: That brings us to the topic of judgments in the game. Can you expand a little bit on that?

[CL]: Sure. The innocent, the misguided, the foolish, and the righteous all must decide which side of the conflict they support, but if they choose poorly, they may find themselves standing before your throne awaiting judgment. This is one of the ways you can see a personal side to your enemies and understand their motivations—and just as importantly, it offers you a chance to reflect on your own decisions and actions throughout the game. 

[DA]: So, you quite literally assume the role of judge, jury, and executioner?

[CL]: Exactly. When you sit on your throne in Skyhold, your advisors will bring a prisoner to you for judgment. Your advisor will read the charges and provide additional information before you have a chance to question the prisoner yourself. Then you'll be asked to decide their fate. Your choices won't be black and white, but shades in between. Set them free, recruit them into the Inquisition, execute them yourself, make them your court jester, or even make them Tranquil are just some examples of the sentences you can pass in a judgment.

[DA]: As with any decision, there may be repercussions to deal with, right?

[CL]: I'll say this: how you judge your enemies may have an impact on your Inquisition. For example, can you live with having an evil agent join the Inquisition if they make it more effective? Other sentences may affect side quests, operations, Skyhold itself, and even your closest companions, so choose wisely.

Information about

Dragon Age: Inquisition

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Seven Dragon Saga - Interview @ Kotaku

by Couchpotato, 01:19

Kotaku has a new interview with TSI's David Shelley. It seems Seven Dragon Saga will not be crowd-funded, and has a release date of sometime in 2016.

TSI’s President David Klein reached out to Shelley when he was founding the company, hoping to bring on board established RPG talent to make something new. “I was really encouraged by the success of some of the great games that are getting made...the times have changed a little bit, right?” he says. “There are opportunities for digital distribution, there’s some terrific middleware that allows you to take an engine off the shelf–things that weren’t present even five years ago.”

It’s these changes that have enabled the return of the CRPG: digital distribution, crowd-funding, tools, the diminishing importance of publishers when it comes to getting a game in people’s hands. Seven Dragon Saga isn’t going the crowdfunding route, but it will doubtless benefit from the revitalising effect that games like Wasteland 2 and Divinity: Original Sin are having on the old-school role-playing game. But given that both those games were crowd-funded, I wonder whether the audience for the CRPG is almost entirely people who played things like Baldur’s Gate or the old Dungeons and Dragons games 20 or even 30 years ago, and who miss them. Are modern CRPGs bringing in a new, younger audience, too?

“I think it’s a combination of both,” Shelley reckons. “If people’s first experiences were with the classic games they’re certainly going think of a lot of the aspects of them in a positive light. At the same time, with the advent of the new technologies and new distributions, it’s easier to put something in the same style out again and bring it forward to a new generation. Obviously, art cost has somewhat gone up from the little pixel-pushing days, but it gives us a chance to create much better experiences. We don’t have the memory limitations that we had back in the day, so you can approach the same classic style in a different way that makes it interesting, I think, to even a much younger audience who didn’t have the chance to experience those early games.

Information about

Seven Dragon Saga

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Square Collective - Dragon Tournament

by Couchpotato, 01:14

I received news from the developers of a new SRPG called Ars Tactica: Dragon Tournament looking for votes on the Square Collective.

As usual here is the game infomation.

Ars Tactica: Dragon Tournament is a game designed by SRPG lovers for SRPG lovers: we’re very nostalgic about the golden era of this genre and we want to bring it back while also bringing something new to the table, the targeted platforms are PC and PSVITA,

During the development and design phase on the game we mainly focused on three things:

  • Battle System: You will be fighting for the majority of the time, so we tried to make the battle and character development system deep and interesting every time: you'll have a very broad choice of customization of your characters and battles are going to be tactically challenging as well.

  • Graphics Style: We obviously want you to enjoy this experience to the maximum so we did a lot ofresearch to find artistic and technical solutions that enable us to deliver this experience in the most effective and visually pleasing way that we can.

  • Story: We know that a good story is what makes you forget that time is flowing outside when you're enjoying the gameplay experience so we're avoiding fillers and trying to keep the game universe cohesive and entertaining.

Information about

Square Enix

Details

Shadowrun: Dragonfall - New Director's Cut Patch

by Couchpotato, 01:10

Harebrained Schemes released a new patch for the Director's Cut version of Shadowrun: Dragonfall, and provided changelog on the Steam forums.

Release 2.0.3 contains a variety of Shadowrun Dragonfall - Directors Cut campaign fixes and general system improvements. If you are encountering any campaign issues in Dragonfall, please update to build 2.0.3 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue

Information about

Shadowrun: Dragonfall

SP/MP: Single + MP
Setting: Technofantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details