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Monday - January 19, 2015
Sunday - January 18, 2015
Saturday - January 17, 2015
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Sunless Sea

2015-01-26

Sunless Sea Preview

Soulbane delves into the unforgiving Sunless Sea, the dread-inducing Steampunk roguelike coming February 2.
» Continue reading the article...

Rain of Reflections

2015-01-25

Rain of Reflections Short Q&A

We had the chance to interview Lionbite Games to try, and get more information on their new Cyberpunk RPG game Rain of Reflections.
» Read the article

Recent articles










Picture Watch

Elder Scrolls Online
Box Art

Poll Watch

Your Favorite RPG from Developer Spiders?
Faery: Legends of Avalon
8.7%

Game of Thrones
15.22%

Of Orcs and Men
13.04%

Mars: War Logs
15.22%

Bound by Flame
6.52%

All of the Above
26.09%

None for Various Reasons
15.22%

Vote

Expected Releases

Jan: Raven's Cry
Jan: HOMM III HD
Feb: Sunless Sea
Feb: Aeon of Sands
Mar: Worlds of Magic

Monday - January 19, 2015

RPGWatch - Raven's Cry Hands-On Preview

by Couchpotato, 06:16

As we promised from the latest news-bit here is Fluent's preview of Reality Pump Studios latest Pirate Adventure-RPG game Raven's Cry. We also added a few videos.

Thanks for checking out this article here on RPG-slash-Action-Adventure-slash-Simulation-Watch.com! Wait, what? This isn't that site? Gah! Well, today we will be previewing a game that I would consider one of these strange and wonderful hybrids, rather than a more traditional, "hardcore" computer role-playing game. But hey, that doesn't mean it's a bad thing! Let's check it out then, shall we?

The game I'm referring to is the brand new RPG from the Polish developer, Reality Pump, called Raven's Cry. Reality Pump is best known around these parts for their work on the Two Worlds series, including Two Worlds II and the Pirates of the Flying Fortress expansion. Raven's Cry is a 3rd-person, story-driven pirate RPG set in the 18th Century Caribbean. You play a wily character known as Christopher Raven, a pirate scourge of the seven seas, matey! Arghh! Mr. Raven's entire family was killed, and now you're out for a bit of revenge and doing all the pirate-y things that one would expect along the way.

Raven's Cry

SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Daedalic Entertainment - The Dark Eye Lore

by Couchpotato, 06:12

Daedalic Entertainment released three videos in the last month were they partnered with Orkenspalter TV, Ulisses and Nandurion to share information on The Dark Eye Lore.

LORE Part 1: Aventuria

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LORE Part 2: Gods

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LORE Part 3: Elves, Dwarfs and Lizards

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Daedalic Entertainment

Details

Witcher 3 - Big Reveal This Week

by Couchpotato, 06:07

It appears CD Projekt is getting ready for another big reveal for Witcher 3 based on a new Twitter post. As usual here is the information if you're interested.

Busy day packing getting ready to fly to San Francisco for our big press event next week. Gonna blow some minds.

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

The Meridian Shard - Demo & Steam Greenlight

by Couchpotato, 06:00

Since the last update for The Meridian Shard last year the game now has a Steam Grennlight page that needs votes, and also has a new demo for anyone to try.

I hope you've all had a decent start to the new year and are snug in your beds sleeping if we share the same timezone...

Okay. So, first I want to thank you all for being patient and not sending me hate-mail, or pictures of roadkill with notes beside them reading: FINISH The Shard.

I really am working daily, and around the clock most of those days to get this finished. I will say that we are within five-ish months at this point. After adding the new retro battle system with animated enemies, and creating nearly all of the graphic resources from scratch, I was about 16 - 24 weeks behind my initial goal, and have been staying up late every night to try and catch-up. One of the many things I have learned this past year is that the next game I develop will have no completion date announced until it's really almost done. Although much of the programming was already done when I launched on kickstarter, there are just way too many parts and pieces involved to be accurate. Things always come up, and then there's the sheer mental strain of it all. My hardest challenge right now is getting enough sleep. I have to learn to be more efficient at pulling away and going to bed sometimes!

Anyway, the point is, you are all now getting a much better game than you would have when you originally backed the project. I keep telling you that, but it is true. When I look at the original project files... so much has been improved. It's playing great now and looking better than ever. Besides, no one on this planet, I'm sure, wants to see this finished more than the person creating it.

Blah, blah, blah... here are the demo links: 

(For anyone who is unsure, just download the 'Installer' link. It will do all the work for you.)

The Meridian Shard™ Demo - Installer

The Meridian Shard™ Demo - ZIP file

Yes, I finally have a short (15 minute) demo available that does not spoil the main plot!

The Meridian Shard

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

INT - Year #1 In Review Update

by Couchpotato, 05:56

Starboard Games released the next update for INT that takes a look back at how the development of the game has progressed since it was first announced last year.

Above anything else, this project is a labor of love on my part and my team’s part. We want to build a fantastic sci-fi universe for the player to enjoy. Our goals are to give the player story and choice while producing a realistic art style and innovative game systems for the player to interact with. Going into 2015 you can expect more of the same. We will continue to produce monthly blog updates on the 2nd of the month, smaller blog entries in the middle of the month, and begin to outline some new projects that we seek to establish on the software and creative development side of things.

One of the first things to drop in 2015 will be Tens Day and after that we have more and more content from Creative Development that we will share with you. Journals of War produced by writing will continue to be created. The star map, card game, and other projects that Panda is helming will continue to be rolled out and other unannounced projects from the team will begin to be shared with you. However, our primary goal is to finish the demo for INT and we are close to that goal, but refinement and (internal/external) testing is likely to happen before the release of the demo which I expect will happen in 2015.

I hope you enjoyed this update and will continue to follow our progress on the forum, website, social media links, and steam. We will need your help to make this happen and if you like what you see please give us a chance and follow us. As always, have a good month and I will see you again on February 2nd with my next entry.

INT

SP/MP: Single-player
Setting: Sci-Fi
Genre: Roguelike
Platform: PC
Release: In development

Details

Clandestine - Update Version 0.3 on Steam

by Couchpotato, 05:52

Clandestine has received more patches in the last two months on Steam. So here are some of the changes taking off the Steam Update for this that are interested.

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Visual Improvements

We’ve done some exciting things to visually improve Clandestine:

-Rim Lighting has now been added to the character clothes as well as their skin (oooh shiny)
-Character Eyes have an additional illumination to avoid the horrifying undead look in the dark
-Blood decals on characters - if killed, enemies now display a blood spray decal on their face.
-Increased screen-space ambient occlusion, meaning that the darker areas of the map have a bit more contrast and shadow definition, instead of just being generally dark.

Armor Improvement

-Wearing Armor as Katya now provides damage reduction as opposed to increasing health, this fixes an issue we had where spawning in the Low Profile outfit would start the player with “yellow” health.

Crouched Movement Improvement

-We sped up the animation and added a new crouched idle animation (Katya will take a knee when idle in crouch).

Clandestine

SP/MP: Single + MP
Setting: Modern
Genre: Non-RPG
Platform: PC
Release: In development

Details

Mordheim - Video Preview @ IncGamers

by Couchpotato, 05:46

Peter Parrish of IncGamers posted a new video preview of Mordheim.

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IncGamers' Peter Parrish and Tim McDonald go head-to-head in Mordheim's skirmish mode. It's an Early Access game, so that's pretty much all you can do.

Mordheim

SP/MP: Single + MP
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Path of Exile - More Forum Updates

by Couchpotato, 05:43

Grinding Gear Games posted a few more updates in the forums for Path of Exile. The first two posts talk about a new competition the developer is holding.

At 5pm PST on Sunday (2pm NZT Monday, 2am CET Monday), we'll be hosting the America portion of our Season One PvP Invitational on our Twitch Channel. The event will be commentated by streamer-extraordinaire WillyWonka and PvP-expert GreenDude! It's a double-elimination tournament that will crown a Standard and Hardcore champion, then host a grudge match that decides which league is better at PvP. The European invitational was held one day earlier and you can see its results/VOD here. Today's news post will serve as the thread for the American tournament, showing the invitees and the brackets they are playing in. We'll be updating it as it plays out.
At 7pm CET on Saturday (7am NZT Sunday, 10am PST Saturday), we hosted the Europe portion of our Season One PvP Invitational on our Twitch Channel. The event was commentated by streamer-extraordinaire WillyWonka and PvP-expert GreenDude! It's a double-elimination tournament that crowns a Standard and Hardcore champion, then hosts a grudge match that decides which league is better at PvP. The American invitational will be held one day later (5pm PST Sunday, which is 2pm NZT Monday or 2am CET). Today's news post will serve as the thread for the tournament, showing the invitees and the brackets they are playing in.
The third post talks about some community creations, and the next patch.
Some extra news from me:
  • We've just deployed patch 1.3.0j. Check out its patch notes here.
  • We're expecting to deploy patch 1.3.0k next week, which includes a cool microtransaction for Issue #3 of the digital comic, as well as bug fixes!
  • The PvP invitational events are this weekend
  • The larger 1.3.1 patch (Hall of Grandmasters, new uniques, etc, etc) is due in approximately two weeks

Path of Exile

SP/MP: Massive
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

Blackguards 2 - Another Short Review Roundup

by Couchpotato, 05:37

Well as I said yesterday here are a few more reviews for Blackguards 2.

IGN - 7.8/10

Blackguards 2 improves on its predecessor in almost every other respect. Daedalic effectively removed the elements that made last year's release annoying at all the wrong moments, and left its players with the best parts of the experience. It's still a methodical, almost plodding tactical roleplaying game, but now it's easier to find the fun and to enjoy its world and characters.

Softpedia -4/5

Blackguards 2 takes the formula of the initial release and expands upon it, but there’s nothing truly innovative, apart from the origin story of Cassia and her frequent moments of near madness.

The battles can often be surprising and engaging, especially when special objectives are involved and gamers need to deal with fantasy creatures, but they also sometimes become repetitive and unappealing.

Those who loved the original Blackguards will be probably happy to use their gaming time with the sequel, but newcomers, especially those who do not have any info about The Dark Eye, would be better served if they pick the first game up for cheap before getting the sequel.

Noobfeed - No Score but the review is negative

I’ll say it loud and clear now. Don’t bother with Blackguards 2. There are plenty other games of this genre that can fulfil your turn-based needs. The graphics are well below par (even for a turn-based game), and the hex-field battleground causes very awkward gameplay. Although the turf-war element is fun to experience, the role-playing features of the game are completely uninspiring and feel like replicas of previous RPGs. No, I don’t think the game is a failure, as it is a decent follow up to the first Blackguards. But if you put this alongside other games of this genre, Blackguards 2 does not fare too well.

Blackguards 2

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

New Mass Effect - Will Dwarf Previous Games

by Couchpotato, 05:32

Gamingbolt has more information about the next Mass Effect based on more supposed insider knowledge. I wonder when the game will officially be announced by Bioware?

Trusted industry insider shinobi602 has taken to the NeoGAF forums to drop some information regarding Mass Effect 4. Though the ninja has been right in the past, take it all with a grain of salt as we are yet to have official confirmation from Bioware on anything.

He revealed that the development team’s staff number is said to have skyrocketed following the release of Dragon Age Inquisition. He also stated that the team comprised “50 or so” developers when Inquisition and now that number has since quadrupled. There is no release date set for the game, not even internally but shinobi602 is confident that the game will launch next year.

Talking about the development of the game, Mass Effect 4 entered full production around the completion of Inquisition. The game apparently dwarfs previous Mass Effect games and even Dragon Age Inquisition. Shinobi602 also alleged that the game’s title has already been finalized.  As per usual, this is all just rumour and speculation so I advise you to draw your own conclusions.

BioWare

Details

Sorcerer King - Preview @ Hey Poor Player

by Couchpotato, 04:28

Adam Foster of Hey Poor Player posted a preview of the Beta version of Sorcerer King.

The developer, Stardock, is avoiding the pitfalls so common to other Early Access games. Where most games on the service present with bare-bones features and a vague promise of a fleshed-out vision, Sorcerer King is already a fully-formed game, with a ton of smaller improvements on the horizon, weekly developer streams, and regular hotfixes every few weeks. The most recent build added the Priest sovereign class, and a future update seems to be hinting at something called “The Tinker” sovereign class, so I’m incredibly interested in what comes next.

Sorcerer King

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Amber Throne - A Turn-based RPG

by Couchpotato, 04:26

Amber Throne is  a turn-based PC RPG with a painted theme, and has no official webpage yet, but the developer seems to update his twitter account every week

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Amber Throne is a turn-based PC RPG with a painted theme, taking place in a desert-world with an ancient castle looming far above.

You can also view a few screenshots on its Imgur page.

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Sunday - January 18, 2015

Raven's Cry - Quick Walkthrough of a Town

by Couchpotato, 10:14

Staff member Fluent had the chance to get an early copy of Raven's Cry, and shared a new five minute preview video of one of the games towns on his YouTube channel.

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A little walkthrough of a port town during sunset (that's why the tint is reddish). This is from an early build. The end result may be even better!

Look forward to his written preview hopefully sometime this week.

Raven's Cry

SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Seven Dragon Saga - Goal System Explained

by Couchpotato, 08:04

TSI Games posted a new update on Facebook with information on the goal system. If you are a member of the Seven Dragon Saga website you can view it there also.

As Paul touched on in his recent review, Seven Dragon Saga allows players to create their entire six man party. We chose this to give the player far more control over how they balance their party, and creatively build their team without the pressure to drag an NPC specialist with them that they are not fond of. However, we also intend to take some steps to give personality to the individual characters, preventing them from becoming simply “Thief toolbox” and “High damage dealer”.

Our first effort to make the characters feel unique is the Race, Class, Specialty selection system, which provides distinctive weapon and ability optimizations. These choices create different looks and different feels in combat. At this stage of development, we are taking rough cuts at keeping the choices both distinct and balanced. Each ability has its own point cost, and we have to watch for combinations which might provide too much synergy.

As the player creates each character, the game prompts them to choose a Goal for that character. Goals then provide the natural inclination and motivating force for that character. During play, various quests will allow multiple methods for successful completion. However, if the player chooses a solution which matches the Goal of one or more characters, those characters gain rewards such as bonus build points – used to improve and customize that character.

Seven Dragon Saga

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

RPG Codex - RPGOTY Awards

by Gorath, 06:57

We somehow forgot to post a link to the RPGCodex RPGOTY Awards. Probably because we assumed everybody knew about them already. The results are quite interesting, although both the RPGOTY and the Golden Turd Award aren't as controversial as expected. ;)

RPG Codex

Details

Pillars of Eternity - Short Q&A @RPGCodex

by Gorath, 06:50

Our friends at RPGCodex asked Chris Avellone about his current work on Pillars of Eternity. Here's a brief excerpt. Visit the Codex to read the whole thing.

Sitting down to write two characters for Eternity, Avellone felt as if the chains were off.

“I’m not writing for a publisher right now,” he thought. “So I can write about subjects we’re normally not allowed to. What’s interesting about the world of Eternity that I think these two companions could have something to say about?”

In the end, Avellone went too far even for his colleagues at Obsidian - those characters won’t appear in the game as he originally intended.

Pillars of Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Shadowrun: Hong Kong - Another Goal Reached

by Couchpotato, 04:40

Harebrained Schemes announces in a new kickstarter update that a new funding goal has been meet, and Is0bel's personal side mission will now be included in the game.

Another Funding Goal Reached! Who rules?

What a tremendous few days, everybody. We can't tell you how energizing it is to see your outpouring of support for a project we're so passionate about. 

And thanks to you, Is0bel's personal side mission will be included in the game. We really like how her character is shaping up and we can't wait to bring her to you. 

Next up: Expanded magic! 

With all this talk of cybertech and the Matrix, we wanted to be sure to add stuff that would benefit all the magic-users out there. For shamans, we have Shrine Spirits. These aren't your average elemental spirits who occasionally break from your control and go nuts on your party. These are great-form spirits - powerhouses who come when summoned, kick the butts point to, and then head home to pop a cold one. They won't break control, but they won't stick around long.

Phys ads (magical ninjas) and mages will gain access to Foci (that's plural for a focus item) - enchanted weapons and objects that allow adepts to deliver devastating magical attacks and boost a mage's power.

Shadowrun: Hong Kong

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: In development

Details

Dragon Age: Inquisition - News Roundup

by Couchpotato, 04:36

Time for another short news roundup for Dragon Age: Inquisition. Th first item of interest is form Game Informer who has more stats from players about gender this time.

Following yesterday’s information about dragon murder, BioWare has shared new details about player choices in the game. This time out, we find out how many of you chose male inquisitors versus female heroes.

68 percent of Inquisitors were created as males. Every platform on which the game appears (Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC) tend toward male characters. However, the largest percentage of female Inquisitors is on PC, with about 40 percent.

Next Forbes Contributor Paul Tassi talks about why the game isn't GOTY material.

Every major gaming outlet recently wrapped up the year with a top ten or so list of best games, ultimately culminating in a coveted Game of the Year award. The game running away with the most high honors? That would be Bioware’s Dragon Age: Inquisition, the high fantasy epic which aimed to reverse ill-feelings fans had toward the series after the lackluster Dragon Age II.

Its plan worked, it seems, judging by the accolades. Dragon Age was GOTY for practically every major gaming outlet: IGN, Game Informer, Polygon, EGM, The Escapist, and the newly christened video game awards show, The Game Awards. I just don’t see it.

And for last Bioware posted a new Twitter post about a new patch.

The next patch is close. Once we have it locked we will have more details. Not locked yet. I realize this isn't a very satisfying answer.

Dragon Age: Inquisition

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: Unknown
Release: Released

Details

Tortured Hearts - Website & Game Update

by Couchpotato, 04:26

Well here is another game we haven't covered for a while since we last interviewed the developer. The game also failed on kickstarter shortly after the interview.

Anyway the game has had a few updates on Facebook, and the games website.

Happy New Year! Though some days it may seem like it's been forever, it's only been two years since we really got to work on TH, and we are making great progress with our small team. We are always cheered by your visits. Feel free to join the Forum.

Thank you HiddenX for the links.

Tortured Hearts

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Dex - Maintenance Update Released

by Couchpotato, 04:19

Developer Dreadlocks released a small Maintenance update for Dex.

We have released a new update for Dex. It is a maintenance/bugfixing update, addressing mainly the issues mentioned here on Steam forums as well as several bug reports we received from our backers.

Changelog:

  • Visual improvements for some areas of the game
  • More animations and animated characters added (ie. Afrodite Club)
  • Added Clara (ship for Samaras, visible from Docks)
  • Fixed the savefile corruption bug (or at least some of the occasions of it)
  • Numerous minor tweaks and fixes

Dex

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Age of Blood - Unveiling the Media Page

by Couchpotato, 04:16

Well it has been a while since we posted anything about Age of Blood. The developer has made a new media page, and announced more information in-coming.

Just in-case anyone needs a refresher here is the games description.

Age of Blood: The Scourge is a dark fantasy action game throwing you into an epic saga full of exploration and brutal combat in the depths of dark dungeons bathed in blood and drenched in traps. You’re free to choose your gameplay style, taking up the blade as melee or slinging powerful spells as a caster on your mission to destroy a technologically advanced and psychically enhanced menace not of this world. The Gods are on your side against the alien threat, and as you progress, you may choose to further specialize in a discipline path of either Necromancy, Demonology, or Angelology.

And here is the latest update on the website.

With 2014 now officially closed and our end of year screenshots prepared, we’re proud to finally open up our media page! Here you will find the full collection of the 2014 End of Year screens. These images depict different areas you will find in Age of Blood. From the depths of the Temple of Ahket, through the Aetherical World, and even onto one of the Scourge Scout ships, this collection will give you a taste of what’s to come. All of these images were taken straight out of the game, which is powered by Unreal Engine 4.

Age of Blood

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Elder Scrolls Online - Justice System @ MMO-Play

by Couchpotato, 04:10

Jeff Francis of MMO-play posted a new opinion article about why he is excited about the Justice System in The Elder Scrolls Online. So what about you guys do you agree?

Overall, I'm looking forward to the Elder Scrolls Online justice system because it adds another layer of depth to the online rpg. I love the mechanics of having a bounty on your head that you can pay off or choose to flee from, even though you'll be living on the lam. The fences where stolen goods are sold or laundered should provide some interesting roleplaying opportunities. Another good aspect of the justice system is that there are several stages to being wanted, ranging from not wanting to get too close to guards all the way up to fleeing for your very life. The new system will be strictly PvE when it launches, but the game plans on eventually adding PvP elements. I can think of a horde of players who are just itching to become bounty hunters when that happens. Just remember to look twice and crouch when you decide to do some mischief to ensure that nobody's watching you.

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Alphadia Genesis - Review Roundup

by Couchpotato, 04:05

Alphadia Genesis a PC JRPG port was released last week, and I found a few reviews.

Hey Poor Player - 3/5

Alphadia Genesis has enjoyable combat, but everything around it feels lost in translation. The combat is solid and not without merit, but nothing about it stands out other than the vanguard/rearguard grid. Even then, the grid doesn’t change all that much besides some minor stat advantages. The world is unbelievable, something that may sound silly when talking about a fantasy game, but comes into focus when one understands the cobweb of poorly-connected elements within it. The dialogue is weird and often very hard to sit through, and the story feels way more long-winded than it needs to. The game is at least competently put together, though, and the combat does become a bit more standout by the ten-hour mark. With its relative highs and embarrassing lows all weighed on a great, magical scale, Alphadia Genesis is more than mediocre, but for conflicted reasons.

Technologytell - No Score

Alphadia Genesis is right at home with the rest of the Kemco JRPG library, but it doesn’t really stand out. Sure, it has 3D graphics that might have been impressive for a lower-end mobile title, but on Steam? Running it in full screen on a nice monitor won’t do it any favors. There’s trading cards, I guess?

I would certainly recommend Alphadia Genesis on iOS or Android if you’re hurting for JRPG options, but at the much higher price point on Steam, it doesn’t feel like enough, anymore. I enjoyed the characters and lighthearted plot, but the stale window-dressing and rough pacing make it something much more difficult to sit down with and devote all my attention to on a non-mobile device.

OnlySp - 5/10

Overall, I would not go out of my way to purchase this game. If the dialogue was shorter and the plot just slightly more interesting, it would have turned out a lot better. I just can’t help but get the sense that no one took this project seriously. However, I must recommend it for any first time JRPG player. Its easy interface and overly-abundant explanations make for a great play for younger or inexperienced players. It’s also decent if you are looking for a relaxing time-waster until the next Final Fantasy falls out of the sky.

Alphadia Genesis

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: Unknown
Release: Released

Details

WoW - Adding Free-to-play for Veterans

by Couchpotato, 04:00

Cnet has information that Blizzard has released a Free-to-play version for Veterans. There was always talk about the MMO going F2P, and this version will have restrictions.

After hitting a low point of 6.8 million subscribers in the first half of 2014, World of Warcraft saw numbers skyrocket back up to over 10 million following the release of the Warlords of Draenor expansion in November 2014.

The massive multiplayer online game has always traditionally been subscription-based, but it seems that Blizzard may be trying to think of ways to lure back even more of those subscribers who may have let their subscriptions lapse.

The patch notes for 6.1, the latest iteration of the game, include a new account type called "Veteran Edition" that has similar restrictions to "Starter Edition" accounts -- that is, the free trial account that lets you play the game for free, up to a point.

On a Starter Edition account, players can only reach level 20 (of a possible 100), collect a maximum of 10 gold, and have other restrictions, particularly on social interaction, on what they can and can't do in the game.

WoW

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Saturday - January 17, 2015

Wasteland 2 - Free Gift to All Backers

by Couchpotato, 04:07

InXile Entertainment is giving away a free gift to all backers of Wasteland 2. The gift is a free 3 issue subscription to RETRO Magazine that covers indie games, and kickstarters.

We ended 2014 with a gift to our backers, so why not start 2015 with the same? Log into your Ranger Center account and check under Rewards for a free 3 issue subscription to RETRO, the Kickstarter funded magazine that explores the heritage of modern gaming!

Wasteland 2

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details

Warhorse Studios - Practical Game Design

by Couchpotato, 04:04

Warhorse Studios Dan Vavra was at GDS 2014 and gave a presentation about Practical Game Design. I missed the first two parts so here is the latest video in English.

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This talk is sequel to the last year talk and will be about everything that game designer have to challenge, when his godly design document starts to be transformed into a reality. From little technical issues, discussion with programmers, to writing 1000+ pages long document and still remain sane.

Warhorse Studios

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Forsaken Fortress - All From the Start Update

by Couchpotato, 04:00

Photon Productions shares information on the rebuilt version of Forsaken Fortress. You may remember the developer ran into a few problems, and released the game early. 

We know many people love FF, and we also know the latest release isn't the perfect. We've reviewed many feedback for the past few months. Every our backer's suggestion is extremely valuable for us. 

We are still working on this project. we took 3 months to tear down the entire game to rubble and bricks, and rebuild it from ground up. Our team has been reduced to only two people so we can keep it up with the current financial level. We are trying our best to bring our original idea back. At the end of this month we will have another member to work with us for several months so the progress could be faster. We are working at home and in different cities, but in March we will gather around and utilize all our resources to make a big push before next beta.

Forsaken Fortress

SP/MP: Single-player
Setting: Post-Apoc
Genre: Strategy-RPG
Platform: PC
Release: Released

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Blackguards 2 - A Small Review Roundup

by Couchpotato, 03:56

I found two new reviews  for Blackguards 2 today despite the game not being released yet on Steam. So expect more reviews in the following week from other websites.

Canadian Online Gamers -  No Score

When you consider buying Blackguards 2, there are three questions you need to ask yourself. Do you enjoy tactics RPGs? Do you like an interesting high-fantasy story? Do you have hours and hours to sink into a new game? If you answered yes to any of these, then I’d definitely recommend checking out not only Blackguards 2 but its predecessor as well. Daedalic has done a great job at actually listening to the community to help improve their product, and I’m really happy to see what they’ve done. You’re not going to get blown away, but you’ll certainly be left with some fond memories and a solid experience.

Twinfinite -  5/5

Blackguard 2 manages to exist as a game that feels like a classic strategy role playing game, and as so much more at the same time. A deep story with great characters, varied quests, deep customization, and great battles make for a must have game. It may be a bit daunting for those new to the genre, but the payoff after the challenge is more than worth it.

Blackguards 2

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

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Shroud of the Avatar - Release 13 Postmortem

by Couchpotato, 03:49

Its time again for another postmortem video from Portalarium games. This time they talk about the recently released build thirteen of Shroud of the Avatar.

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Richard, Starr, and Chris will be chatting about Release 13, recounting their favorite moments while also looking ahead to Release 14. And as usual, I’ll be taking your questions and feedback about R13 live in the chat-room and also in advance in the comments section!

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

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Darkest Dungeon - Post-Funding Update # 27

by Couchpotato, 03:46

Red Hook Studios latest post-funding update has more information about the The Week of Torment contest, and shares some new backer art for Darkest Dungeon.

Happy New Year Backers!

The Red Hook team has been working incredibly hard, and Early Access is just around the corner: 

  • Early Access Backers (Wanderer Tier+) will Get Steam Keys Friday Jan 30th
  • The public can purchase Early Access on Steam starting Feb. 3rd

In the next backer update, we will be providing full details on this Backer Weekend and what you can expect, including details on how your Steam key will be delivered (Humble Store). At this point we can only guarantee the PC version will be available right off the bat, but we are working hard to make Mac available at the same time and will confirm either way as we get closer.

Darkest Dungeon

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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Satellite Reign - Preview @ Capsule Computers

by Couchpotato, 03:44

Capsule Computers has a new preview of Satellite Reign, and they also had an interview form earlier this with the developers. So here the link if you missed it.

Overall, this is an unpolished gem which I quite enjoyed playing through despite its many bugs and glitches. I look forward to seeing all the new features being implemented as the game develops. I will especially be looking forward to seeing more of the city unlocked and will definitely be keeping an eye on the game as it develops.

Satellite Reign

SP/MP: Single-player
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: In development

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Argarest 2 - Steam Beta Applications

by Couchpotato, 03:36

Publisher Ghostlight has releasd information on a new blog post they are now accepting Beta applications on Seam for the next Argarest game. Here are the details.

With the port of Agarest 2 coming along very nicely now, you’ll be pleased to hear that we’re just about ready to open applications for the Agarest 2 Steam beta!  We’ve actually had a small, handpicked team of beta testers looking at the game for the last couple of days in preparation for this, so we’ve already made a start on it.

To join them in the Agarest 2 closed beta all you need to do is to send an email to: beta@ghostlight.uk.com with your name, date of birth and the technical specifications of your PC.

Applications will close on the 18th January, so please make sure to get them in before then.  As with previous closed betas, we will not be picking people on a random or first-come-first-served basis, so please do bear that in mind.  What a ‘yes’ decision actually comes down to depends on a number of factors, including how we feel the range of PC specs we’ve assembled for the beta is.

In other news I know many of you have been asking us whether the PC version will be based on the EU or North American version of Agarest 2. I can now report that the PC version of Agarest 2 will be based on the European version of this title.  This does mean that the game will not include a small number of CG images and minigames that feature the first generation version of Fiona.  I realise that many of you will be disappointed by this news but it is the version of the game that is compliant with local laws in many of the countries we deal with.  Put simply, while this was not a decision that we’ve taken lightly, the alternative to Ghostlight releasing the EU version of this title was to not release the game on Steam at all.

Ghostlight LTD

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Legend of Grimrock 2 - Review @ Destructoid

by Couchpotato, 03:30

Destructoid Contributor Patrick Hancock posted a new review of Legend of Grimrock 2, and gave the game a score of 9.5/10. He also called the game a perfect sequel.

Legend of Grimrock 2 will consume your mind in many ways. The puzzles will slowly tear away at your brain until they are solved, and the amount of focus needed for just about every combat encounter is through the roof. Grimrock 2 can forever be referenced as a "perfect sequel." It doesn't go nuts adding idea after idea to make things more convoluted, but instead refines what already made the experience amazing while expanding those ideas noticeably enough.

Legend of Grimrock 2

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

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Meriwether - New Beta Announcement

by Couchpotato, 03:26

Developer Sortasoft has finally posted news about the Beta version of Meriwether in a new Kickstarter update. I'm happy to see the game is finally making progress.

It's been a cold but busy week here in Brooklyn. We are just finishing a major Meriwether crunch session and we are finally ready to make a major announcement: We will be releasing Beta to our upper-tier backers on January 30th! 

Along with the Beta release, on the 30th we will also announce the release date of the final version of the game. We have a pretty good idea now of when that will be, but we want to keep it under our hats until the 30th, when we will be able to make a fully informed decision. The last thing we want to do is miss another deadline! 

The initial release, for Kickstarter backers only, will be a soft launch. We will continue polishing, optimizing, and revising the game based on your feedback for a little while longer before we begin widely publicizing it and selling the a general audience.

Meriwether

SP/MP: Single-player
Setting: Historical
Genre: Adventure-RPG
Platform: PC
Release: In development

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Might & Magic Heroes VII - Community Q&A #2

by Couchpotato, 03:22

Ubisoft posted the second part of their Community Q&A for Might & Magic Heroes VII.

Welcome to the second part of this community Q&A! Today’s topic: Production.

First of all, what is Production? To make it short, the production is the area covering development follow-up and prioritization of the tasks. They are also in charge of game development project management but aren’t the one that decide how game features works which is the domain of Game Designers.

We are coming on step closer to the main dishes of this Q&A that will be the GameDesign article. Indeed, it seems that as Heroes fans you had many questions about game mechanics and our choices regarding this area. We are looking forward sharing our answers with you!

Might & Magic Heroes VII

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

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Citizens of Earth - Preview @ Gamer Headlines

by Couchpotato, 03:19

Laguna Levine of Gamer Headlines has the next hands-on preview of Citizens of Earth that i have found this week. Also I'm still looking for a member to review the game.

The Steam version of the game did have some bugs that caused crashes the first few days, but I haven’t had a crash since the updates were sent out. I’m expecting the launch to go rather smoothly so far, at least on PC. I’m only allowed to cover the game up to a certain point for pre-launch previews, but from what I’ve played so far, I’m having fun. This isn’t PR spin or media/industry favor trading. I actually had to decrease the difficulty level for a bit to ensure that I could see enough of the game to give you guys my impressions before the launch, and will be resetting it once this is published. I honestly have had a hard time getting into RPGs outside of sequels to games I liked when I was a kid. That being said, as I mentioned above, the game did appeal to me due to influence from certain games and mechanics I’m fond of, and while I started out as a critic, I have been following the game for awhile.

Citizens of Earth

SP/MP: Single-player
Setting: Modern
Genre: J-RPG
Platform: PC
Release: Released

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