Your donations keep RPGWatch running!

All News

You need to be logged in to filter news.
Saturday - May 02, 2015
Friday - May 01, 2015
Thursday - April 30, 2015
Wednesday - April 29, 2015
Show older news or news at:

Picture Watch

The Chronicles of Spellborn
Box Art

Poll Watch

Will Witcher 3 Live Up to the Hype?
I Think It'll Be Fantastic
32.67%

I Hope It'll Be Good
40.59%

I Definitely Have Doubts
21.78%

It will Utterly Fail
4.95%

Vote

Saturday - May 02, 2015

Sword Coast Legends - Jarhild Stoneforge Bio

by Couchpotato, 05:35

Developer N-Space posted another profile for a party member called Jarhild Stoneforge.

A shield dwarf as tough as an ox and as stalwart as a stone wall, Jarhild straps on armor and shield to fight for the ones she considers friends. As a member of the Order of the Burning Dawn, she has the opportunity to protect the innocent and bring justice to the evil… and make a little coin doing it. She’s wise, powerful, and experienced in battle tactics, and when the people she loves are threatened, there is little in this world that can withstand her fury.

Sword Coast Legends

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Project Zomboid - Development Update

by Couchpotato, 05:31

One thing you can always count on is the multiple updates posted by developer The Indie Stone for Project Zomboid. This time its about traps, fuel. audio, and crafting.

CRAFTED DEVICES AND TRAPS

Traps have receive some more RJ love since last week, in fact they’re pretty much done. I’ve had a few more ideas I want to add in, but all the items and systems are now working, present and correct. We’ve mentioned it in a few Mondoids now, but haven’t really put anything in an easy-to-read fact list – so here are the basics of my stuff in Build 32.

GENERATORS

I’m currently working on generators, after doing a lot of research on them. You’ll find them in sheds, garages and storage units in Build 32. They’re not all that rare BUT they do require certain skills to operate them. As such, an electrician will know how to use a generator, but an average joe will have to get some reading done!

WILL AND TURBO STUFF

Will continues to write radio and television transmissions, and is looking with mounting horror at how much there’s left to do compared with what Romain is industriously ticking off his Build 32 list. Turbo meanwhile, with 95% of his broadcast system in place, is still fiddling with the innards of his ApCom mod with an eye to bringing it over in a future build.

Project Zomboid

SP/MP: Single-player
Setting: Post-Apoc
Genre: Roguelike
Platform: PC
Release: In development

Details

Digital Antiquarian - Brian Fargo and Interplay

by Couchpotato, 05:26

The Digital Antiquarian published a history lesson about Brian Fargo, and Interplay.

I touched on the history of Brian Fargo and his company Interplay some time ago, when I looked at the impact of The Bard’s Tale, their breakout CRPG hit that briefly replaced the Wizardry series as the go-to yin to Ultima‘s yang and in the process transformed Interplay almost overnight from a minor developer to one of the leading lights of the industry. They deserve more than such cursory treatment, however, for The Bard’s Tale would prove to be only the beginning of Interplay’s legacy. Let’s lay the groundwork for that future today by looking at how it all got started.

Interplay

Details

Ys VI: The Ark of Napishtim - Review @ COG

by Couchpotato, 05:21

A new review for Ys VI: The Ark of Napishtim was published on a site called Canadian Online Gamers who gave the game a final score score of 82/100. Not bad at all.

Unlike the PS2 version of Ys VI, this PC release, like its PSP counterpart, does not include voice acting. As result, being able to read is extremely important as there are moments in the game where you must interact with other NPCs to discover where your next destination is. While the sound effects aren’t something to truly boast about, the music on the other hand is superb. Whether you’re in a battle, or just passing by a town, the music changes to incorporate the perfect sounds to get you in the right mood. Whatever music starts playing, you know when it’s one to be happy, sad, or to get ready for battle.

Ys VI still has its original charm and classic elements to make it a timeless game. It’s a simple and not overly complicated action RPG which makes it an easy game to experience and love. While its simplicity and common RPG elements does not make it stand out excessively from its competitors, it stays in its safe zone and continues its formula. With the new features available exclusive to this PC release, it has something in store for fans of the game to appreciate and also new comers to experience. If you’re in need for a simple and enjoyable RPG full of exploration and loveable characters, look no further.

Ys VI: The Ark of Napishtim

SP/MP: Single-player
Setting: Historical
Genre: J-RPG
Platform: PC
Release: Released

Details

Dead Island 2 - Delayed to 2016

by Couchpotato, 05:17

I haven't been following the development of Dead Island 2, but for those  who are interested the developer has delayed the game to 2016. Here is the information.

We have always set ourselves a big goal for Dead Island 2: to create the sequel that takes Dead Island to the next level. A game that takes what our fans tell us they love about Dead Island – multiple different characters to play with, co-op, and turning a paradise setting into a zombie slaughter melee – and a game that adds a ton more content and combat options on top of that.

And we wanted to have all of that that done for release in Spring 2015.

We have been looking at the game long and hard, and we have decided we didn’t reach that goal we set out to achieve quite yet. This is why we have decided to delay Dead Island 2 to 2016.

Right now we are focusing purely on development, and we will have more info to share at a later stage.

We know that our fans will be disappointed by this news, but by giving Dead Island 2 more time we are confident that everyone will get a better game to play as a result.

Dead Island 2

SP/MP: Single + MP
Setting: Modern
Genre: Hack & Slash
Platform: PC
Release: In development

Details

7 Days to Die - Alpha 11.4 Released

by Couchpotato, 05:14

The 7 Days to Die webpage has another update this week from the games developer with information on the new Alpha build  11.4 they released this week.

Apha 11.4 patch fix is out and here is the low down for you cave dwelling survivalists! As always we cannot guarantee its compatibility with old saved games. If you experience any problems please reinstall the game.

7 Days to Die

SP/MP: Single + MP
Setting: Modern
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

Friday - May 01, 2015

Deus Ex: Mankind Divided - PC Port by Nixxes

by Couchpotato, 06:13

In-case anyone is curious it seems based on a new post this week that developer Nixxes will once again be handling the PC port of Deus Ex: Mankind Divided.

Release date: TBC

Nixxes project: PC Conversion (Windows)

NIXXES

We have teamed up with our partners at Eidos-Montréal to create the best PC experience Deus Ex: Mankind Divided.

GAME OVERVIEW

Deus Ex: Mankind Divideddirectly follows the aftermath of the Aug Incident, a day when mechanically augmented citizens all over the world were stripped of control over their minds and bodies, resulting in the deaths of millions of innocents. The year is now 2029, and the golden era of augmentations is over. Mechanically augmented humans have been deemed outcasts and segregated from the rest of society. Crime and acts of terror serve as a thin veil to cover up an overarching conspiracy aimed at controlling the future of mankind… Deus Ex: Mankind Dividedis coming to PlayStation 4, Xbox One and PC.


Deus Ex: Mankind Divided

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

Pillars of Eternity - 1.05 Patch Notes

by Couchpotato, 06:09

Obsidian released the new 1.05 Patch Notes on the games official forum.

This is a big one. Patch 1.05 features hundreds of bug fixes, balance changes, and new UI features. There are many minor fixes that are not listed in these notes.

Please Note: Save games in 1.05 are not compatible with 1.04 or earlier versions. The game will automatically back up your save games in a special folder in the save game .directory after converting the saves to the new format.

Pillars of Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Shadowrun Chronicles - New Patch & Video

by Couchpotato, 05:59

A new patch for Shadowrun Chronicles was released today on Steam.

Following its release this week, Shadowrun Chronicles has received lots of positive feedback from players for its tactical gameplay and great co-op experience. Today, the first update has been released, which fixes several server lag problems and balancing issues reported by players. 

“We have been up night and day talking to our players in and out of game, collecting their feedback and discussing our vision for the game, said Florian Scherz, Product Manager at Cliffhanger Productions. “We are happy about the positive reaction and the great fun people are having in co-op have been listening to their feedback by updating the game as quickly as possible. Even a massive power-outage hasn’t stopped our team from working on the game.”

The game also had a new lets play video released this week.

loading...

Shadowrun Chronicles

SP/MP: Single + MP
Setting: Technofantasy
Genre: Tactical RPG
Platform: PC
Release: Released

Details

OutWard - Legendary Developer Endorsements

by Couchpotato, 05:54

The Outward kickstarter campaign has nine days left to get funded, and has only made $38,000 of the $120,062 goal. A new update talks about a few endorsements. 

Hi all! In the past few days we've been a bit silent but we were working very hard behind the scenes. Our new trailer is finally done! We're now sending it to press and waiting for it to get posted.

Twitter love! <3

We've been lucky enough to get noticed by quite a few high profile developers :D

Chris Avellone, writer and creative director on many beloved RPGs

https://twitter.com/ChrisAvellone/status/592429573473640448

John Romero, creator of DOOM

https://twitter.com/romero/status/592930598659862528

Cliff Bleszinski, creator of Unreal and Gears of War

https://twitter.com/therealcliffyb/status/593062181840752640

Thank you for increasing your pledges!

We noticed that many of you have increased your pledge levels and we thank you a lot for it. This is a huge help and prevents the campaign from stagnating. We're aware that the campaign has been slowing down recently, but we've been preparing for a much harder push! For the next 10 days, we'll be posting more updates and we'll be reaching out to press with new content.

So once again, thanks for your support and keep sharing the campaign!

OutWard

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Tides of Numenera - Developer Q&A Answers

by Couchpotato, 05:51

InXile Entertainment's Tumblr page has a few more answers from the Developer.

Project Lead Kevin Saunders and Design Lead Adam Heine have posted thoughts and replies to various topics on our forums.

Torment: Tides of Numenera

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Witcher 3 - New Footage of Ciri @ IGN

by Couchpotato, 05:47

IGN has some new footage this week of Ciri the Witcher 3's first heroine.

"Basically, Ciri is a totally different character than Geralt," Lead Quest Designer Mateusz Tomaszkiewicz told IGN. "She’s inherited this very powerful magic force that she can use when she needs to. She can travel between worlds, she also [has] some more hidden powers that she can use."

Tomaszkiewicz continued, "We didn’t want her to be too overpowered, so we wanted to put limitations on her. Because of that, we have decided that we will do completely different abilities for her so she doesn’t use any of Geralt’s abilities; she has her own unique combat style."

CDProjekt Red is deliberately trying to defy player expectation that Ciri is a "Mary Sue" sort of character. It isn't as though "everybody likes her, that she’s good at everything and all that," Tomaszkiewicz said. "I think we will have some things that will be surprising, and she has weaknesses as well that, aside from having all these superpowers that were described in the book, she’s also a normal human being [who] feels and has needs."

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Legends of Eisenwald - Patch 0.994 Released

by Couchpotato, 05:43

Aterdux Entertainment's next update for Legends of Eisenwald is about patch 0.994.

We prepared for you patch 0.994. Closed beta test participants will receive the full version, other players shortened so there will be no spoilers regarding not released chapters.

Legends of Eisenwald

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Van Helsing II - Retrospective @ NeoCore Games

by Couchpotato, 05:40

NeoCore Games has a new blog update taking a look back at Van Helsing II.

The Incredible Adventures of Van Helsing II starts out intense. We’re still recovering from the big battle with Fulmigati, but events start to unfold immediately. Chaos, civil war, politics start to tear Borgovia apart.

My character seems a little bit lost in all this, a little bit weak maybe, but there’s no time to contemplate: the action is immediate. There’s so much going on, you barely have a minute to rest. But when you do, you’ll get to the best part of the series: the dialogue between Van Helsing and Katarina. Always a delight.

Much more is going on in the department of skills and perks, new possibilities are obvious since the beginning. Quests after quests, and going through the numerous new powerful items continues to be fun even after the first game.

The goal is now to reach Level 60 with my character, but it’s still a few hours away for my hero, Abe Jr. So much to do, so little time.

Van Helsing II

SP/MP: Single + MP
Setting: Technofantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

Deus Ex - The Best Game Ever Part Six @ RPS

by Couchpotato, 05:38

John Walker of RPS published the sixth and final part of his articles about whether Deus Ex is still the the best game ever. We finally get his verdict this time.

In the end, if I tweak the question to be, “Is this the best game ever of its kind?” then I think the answer has to be yes. But then, there are so few games of its kind, and there are even fewer that are any good.

But let’s not evade any longer. Is Deus Ex the Best Game Ever? No, I don’t think it is. And I’m surprised to see myself typing that, certain that I’d emerge from this experiment emboldened in my conviction.

What is? Well, like I said, it’s a stupid question. But I suspect that Thief might be the best Looking Glass/Ion Storm game. I think Planescape: Torment might be the best RPG. I think Day Of The Tentacle may be the game I love the most. I think The Longest Journey may be the game that has the strongest personal connection for me. I’m pretty certain you’ll disagree.

Deus Ex

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

The CRPG Book Project - New April Update

by Couchpotato, 05:35

Felipe Pepe posted another update for his CRPG Book Project that has information on his books progress, and shares a link to an updated article on Gamasutra.

Sorry for the delay in this update, but I have a lot to share today!

First, the book’s preview is now over 30.000 downloads! That’s almost as many people as the population of the town I grew up, which is quite scary.

Second, I expanded the “Hot Ratios” post I wrote last year into a full fledged article at Gamasutra. The article was very well received (Ron Gilbert even retweeted it!) and I hope more people become aware of the issue of non-square pixel aspect ratios and learn a few tips on how to solve it.

Third, I’m almost finished with the 20 pages of gaming history that will serve as chapter division, splitting the reviews in intervals of five years: 1974-1979, 1980-1984, 1985-1989, and so on… These will give some context as to what was going on at the time, pointing out key events (and not just console releases).

The CRPG Book Project

Details

Diablo 3 - Cheating Death @ Eurogamer

by Couchpotato, 05:32

Eurogamer has a new article about cheating death in Diablo 3's Hardcore mode.

Twice bitten, thrice shy. I started playing again after a recent patch and made an assault on Hardcore that I was determined to see me through to the level cap of 70. I rolled a Crusader, an armoured class with some good healing and defensive options that's at its best with shield in hand. I vowed never to go beyond Expert difficulty, no matter how easy I was finding it, no matter how laden my Crusader with legendary items and stat-boosting gems.

On Saturday morning, I killed Malthael, the tricksy end boss of the expansion, opening up the deliciously anarchic Adventure Mode for future Hardcore characters. On Sunday morning, deep in one of the bonkers randomised Nephalem Rift dungeons, I made it to 70. I was proud enough to do something I had never even considered doing before - post the trophy to Facebook. (Former Eurogamer editor Tom Bramwell was the first to respond, with a helpful "Nerd!" He has three level 30 Destiny characters.) But I didn't feel heroic at all. I felt... shrewd?

Because here's the honest truth: it was easy. And it was easy because the developers at Blizzard had essentially allowed me to balance the game myself.

Diablo 3

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

BioWare - Short Story: Paper & Steel

by Couchpotato, 05:29

The BioWare blog celebrates the pending release of  the second volume of the World of Thedas by sharing a few short stories for free. Here are the details.

On May 12, we release unto the world of Earth the second volume of the World of Thedas. It’s a hefty tome of some 311 pages, lovingly penned and drawn by the Dragon Age writing and concept art teams. In it, you’ll find an ultimate authority on myriad colorful characters, both legendary and contemporary, who populate the Dragon Age universe. More than 176,000 words cover three games, five novels, three comic series, and an anime feature film. There are recipes and children’s stories—entire chapters ripped from in-world books like the Chant of Light. The book is meant to complement the first volume of the World of Thedas, now in its third printing.

To celebrate its release, we thought we’d share something special not found in the book: twin short stories penned by Joanna Berry, a BioWare writer and the creator of Corypheus’s favored followers: Samson and Calpernia. Today, we better get to know Samson, a rogue templar with a thirst for red lyrium.

BioWare

Details

Bloodlust: Shadowhunter - Patch Feedback

by Couchpotato, 05:25

WRF Studios is asking feedback for a new Bloodlust: Shadowhunter patch on Steam.

I made some major adjustments to the Enhancements in version 1.4.0B. I did this because it's pretty crazy having 22 enhancements on one piece of equipment since there's less need to trade off for other equipment to get the perfect set of items for a highest combined amount of resisance, max attack, etc. since you can pretty much find one piece of equipment with everything you need on it.

Please Let me know if this is going to be fun for most players since I know most people probably wont play hundreds of hours so it might be more fun to simply find OP equipment and play for 50 hours rather than have to search for the good stuff at 100+ subfloors.

Bloodlust: Shadowhunter

SP/MP: Single-player
Setting: Modern
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Hero-U - Another Kickstarter to Raise Funds

by Couchpotato, 05:20

Developer Corey Cole announced on the website for Hero-U he will be starting a new kickstarter to raise more funds to help finish development of his game.

In May, Transolar Games will start another Kickstarter to raise money to finish the Hero-U: Rogue to Redemption project with extra flair and pizzazz. Over the course of the next few weeks, we will send two demos out to our Kickstarter Backers who wanted to Beta test our game. After initial testing and feedback, we will make both demos available to other backers and the public.

Hero-U

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Serpent in the Staglands - Physical Journals

by Couchpotato, 05:16

Whalenought Studios announced this week the physical journals are being shipped.

We’re both sad to see our children journals go so soon, but excited for everyone to get their hands on them. Break open that seal and do some homework, your faithful servant Erlein’s stream of consciousness will undoubtedly hold lots of secrets and clues for your journey next month!

We asked the portrait-level tier of backers to change any address information if it’s changed since their survey last May, so if that’s you get us those changes by tomorrow! People in the continental US should start receiving them by the end of the week, and international hopefully soon after!

Serpent in the Staglands

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Chroma Squad - Official Release

by Aubrielle, 04:21

Chroma Squad, a tactical, turn-based isometric RPG, officially released today. It pays homage to Power Rangers and the JRPG's of the mid-90's. It's $15 at GOG.

Chroma Squad is a tactical RPG about five stunt actors who decide to quit their jobs and start their own Power Rangers-inspired TV show! Cast actors, purchase equipment and upgrades for your studio, craft weapons and giant Mechas out of cardboard and duct tape.

  • Customize your TV studio: hire actors, upgrade your gear, do marketing, craft weapons, costumes and giant cardboard robots!
  • Tactical RPG combat with a twist: combine your heroes’ abilities with Teamwork maneuvers!
  • In-Depth RPG systems with skill trees, random equipment, crafting, and branching storyline with 3 different endings!
  • A love letter to Power Rangers, Tokusatsu and the Japanese series of our childhoods!

More information.

Chroma Squad

SP/MP: Single-player
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Thursday - April 30, 2015

RPGWatch - Drakensang Retro Review

by Couchpotato, 09:15

Fluent takes a look at Drakensang in a new video, and retro review.

Ah, Dungeons & Dragons. Remember your first time exploring its vast worlds? Perhaps it was with a group of friends poring over a tabletop game, using an old version of the rules in adventures you will never forget. Or, perhaps you were like me, and you discovered D&D a bit later on in life, thanks to the fascinating entertainment medium we call video games. However you discovered it, it changed your life forever. At least, it did mine, as I started to realize just how deep the rabbit hole goes when it comes to lore, world-building and the wonderfully nerdy rule systems that can be used in the world of RPGs.

The first time I played it I was hooked. It was truly magical.

However, while many gamers here in the states were playing our D&D licensed games, across an ocean in a lovely country known as Germany, Germans were playing something else. Something different. It was still fantasy, but it was a bit more grounded in reality. Low-fantasy, if you will. It still had magic and dwarves and elves, but the fantasy world was a bit more like our own world in a way, with a focus more on European-esque archetypes. The magic was a little less flashy and there weren't Magical Swords of Awesome in every chest you plundered, but it was still very much a vivid fantasy world. That unique world is called The Dark Eye.

Drakensang: TDE

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Focus Interactive - Larian Studios & Deck 13

by Couchpotato, 08:50

A site by the name of worthplaying has news that publisher Focus Interactive has made a deal with Larian Studios & Deck13 to join it's Galaxy studios partnership.

French publisher Focus Home Interactive has announced that it is collaborating with Divinity developer Larian Studios and Lord Of The Fallen dev Deck13 on new titles, which will be presented at E3 2015.

I mentioned Deck 13 last week, but had no idea about Larian.

Focus Interactive

Details

Deus Ex: Mankind Divided - New Audio Podcast

by Couchpotato, 07:32

GameInformer closes their month long coverage of Deus Ex: Mankind Divided with a new podcast with a few various Eidos Montreal developers about a variety of topics.

All month long we've been revealing information on the next installment in the Deus Ex franchise from Eidos Montreal. We've looked at the series past, we've explained how the studio creates a believable future, and we've explained why people get augmented in the first place. As a way to patch any holes in this extensive coverage, we turned things over to the community for any questions about this exciting new title and then spoke with game director Jean-Francois Dugas and asked them dozens of your burning questions.

Listen to the podcast below to learn more about Deus Ex: Mankind Divided's gameplay, why Eidos-Montreal has moved the action to Prague, and whether or not you can expect to download some mods for the game when it releases.

Deus Ex: Mankind Divided

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

Black Geyser - A New Party Based RPG

by Couchpotato, 07:28

I found information about a new Isometric party based RPG called Black Geyser: The Courier being developed by a studio called Dalkivar Entertainment.

Here is the games description.

Black Geyser: The Courier is an isometric, party based, real-time RPG set in the world of Yerengal. A game that combines immersive graphics and brand-new features with the virtues of classic RPGs that we all loved in the 2000s! Solve mysteries, fight epic battles, help beggars and kings, outwit swindlers and gods, and never forget: when the Courier, this horrible creature, completes its task, greed shall infest us all! As an indie team, we need your help spreading the word about Black Geyser: The Courier. It is expected to be released in 2016.

Black Geyser

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: Mac
Release: In development

Details

Alpha Protocol - Retrospective @ GameOnDaily

by Couchpotato, 07:23

Well it has been a while since we read another Retrospective for Obsidian's RPG game Alpha Protocol, but fear not as a site called GameOnDaily published a new one today.

Poor old Obsidian, always the bridesmaid, never the bride. Handed the reigns to illustrious RPG franchises like Star Wars: Knights of The Old Republic and Fallout but perceived to have released only sub-standard sequels; then to fall when launching their own franchise in form of Alpha Protocol.

Such as shame as this spy-based RPG represents one of the last gen’s most admirable failures and an admirable failure isn’t really a true failure (see JFK at the bottom). The fact that some of Alpha Protocol simply doesn’t work does not mean there isn’t something of value to be enjoyed.

Alpha Protocol’s concept is a good one, taking the action RPG template and applying it to the espionage genre is a really sound idea. It uses the decision making mechanics of Mass Effect (in fact shares a lot of common DNA), some interesting upgrade and customisation, whilst all tied together with real world action. Some of these elements work, some don’t, however what results from this unpredictable gaming caldron is worth your time.

Alpha Protocol

SP/MP: Single-player
Setting: Modern
Genre: Action-RPG
Platform: PC, Xbox 360, PS3
Release: Released

Details

Legends of Eisenwald - Preview @ PC Gamer

by Couchpotato, 07:19

PC Gamer has the latest preview of Legends of Eisenwald this week. Overall the writer call it not quite the old-school RPG it seems to be, but it's still oddly engaging.

But what really polishes my sword is the way Eisenwald so powerfully evokes Darklands, the "realistic" Microprose RPG from 1992. Both games take place in medieval Germanic lands as they were envisioned by the people of the time: filled with great heroes, powerful clerics, mythical creatures, and boundless adventure awaiting those bold enough to seize the day. It's a superficial likeness, and they really aren't anything alike in terms of gameplay, but there are enough presentational similarities to ring the bell—and until a proper Darklands sequel comes along, I'll take what I can get.

That puts Legends of Eisenwald in a place where I can (and do) enjoy it, while not feeling entirely comfortable about actually recommending it to anyone. Even when it's ready for release, I suspect it will be one of those oddball European games that attracts a fiercely dedicated but relatively tiny audience; the Euro Truck Simulator of fantasy RPGs, perhaps. And right now, it's most definitely not ready for release. But I think I'm going to play it some more anyway.

Legends of Eisenwald

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Kings and Generals - A New Indie JRPG Game

by Couchpotato, 07:10

I received word today from an indie developer about his game called Kings and Generals: A Divided Loyalty, and it seems his game is made with the RPGMaker engine.

loading...

War has broken out between ostensibly peaceful neighbor nations. After centuries of peace and prosperity, a cascade of events has lead the Kingdom of Farheen to become aggressor and invaded your homelands – the Empire of Avaria. You are up and coming John Fox, an up and coming general known as the Dragon of Avaria, thrown into the mist of the political skirmishes and turbulent unrest in the lands. Will you be able the crush the enemy state troops marching at your doorsteps to restore the balance of power and regain the once great peace before its is forgotten?

“Kings and Generals: A Divided Loyalty” is a 16-bit RPG Visual Novel with a deep and immersive storyline that will truly satisfy the fans of classic JRPG’s like Final Fantasy, Suikoden and Grandia.

The game features:

– more than 1 hour of cutscenes.
– professional voice-over acting
– original orchestral score
– gripping story line
– rich high fantasy setting
– immersive world with side quests and
   charming NPCs.

Estimated 6 – 7 hours of gameplay.

Indie RPGs

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Shadow of Mordor - Game of the Year Edition

by Couchpotato, 07:04
Warner Bros. Interactive Entertainment announced today that Middle-earth: Shadow of Mordor will be getting a new Game of the Year Edition. Here are the details.

Expanded Version of Award-Winning Action Game Will Include All Downloadable Content

Warner Bros. Interactive Entertainment today announced Middle-earth: Shadow of MordorGame of the Year Edition.  The expanded version of the award-winning third-person open world action game, developed by Monolith Productions will launch 8th May for £49.99 on the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft £34.99 for Steam on Windows PC.

Middle-earth: Shadow of Mordor earned enthusiastic reviews when it launched last year, winning more than 25 awards including Game of the Year at the 2015 Game Developers Choice Awards and eight awards from the 2015 D.I.C.E. Awards amongst many others. Featuring the innovative Nemesis System, Middle-earth: Shadow of Mordor  Game of the Year Edition expands on the critically-acclaimed original title, which includes the main game and all currently available downloadable content (DLC) packs, allowing fans to experience hours of added gameplay and content including:

  • Story Packs: The Lord of The Hunt and The Bright Lord

  • Skins: The Dark Ranger, Captain of the Watch, Lord of the Hunt, The Bright Lord, Power of Shadow and Lithariel Skins

  • Runes: Hidden Blade, Deadly Archer, Flame of Anor, Rising Storm, Orc Slayer, Defiant to the End, Elven Grace, Ascendant, One with Nature

  • Missions: Guardians of the Flaming Eye, The Berserks and The Skull Crushers Warband Missions

  • Challenge Modes: Test of Power, Test of Speed, Test of Wisdom, Endless Challenge, Test of the Wild, Test of the Ring, Test of Defiance Modes

  • Additional Features: Photo Mode.

For the latest updates, like Middle-earth™: Shadow of Mordor™ on Facebook at https://www.facebook.com/ShadowofMordor and follow the game on Twitter at https://twitter.com/middleearthgame.

Shadow of Mordor

SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Deus Ex: Human Revolution - Editorial @ Kotaku

by Couchpotato, 06:59

GB Burford published a short article on Kotaku where talks about how Deus Ex: Human Revolution isn't as great as he remembers it.  So yeah it's kotaku guys.

Everyone has that one game they still remember playing for the first time. For me, it was Deus Ex: Human Revolution. Looking back, it seems weird—other games occupy my personal best-of list, but something about Human Revolution struck a distinct chord with me. It is a game I love. With the recent announcement of a new Deus Ex, I revisited the series, only to find that all was not well with the series’ last big installment.

Whenever I pick a game to write about, I return and replay it at length, making mental notes about what I like and what I don’t, what works and what doesn’t. I find some sort of controlling idea, some single concept that the game does really well. I like to experiment and try to break my theory, and, if it holds up, I write about it. The weird thing is, the more I dive back into Human Revolution, the less sure I become that this game I love is actually a great game at all.

Deus Ex: Human Revolution

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released

Details

Sui Generis: Exanima - Available on Early Access

by Couchpotato, 06:47

Sui Generis: Exanima is a top-down dungeon crawler game that is a prelude to the Kickstarter funded Sui Generis has just launched on Steam’s Early Access today.

loading...

Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.

Features include a deep skill based combat system, complex and smart AI, fully interactive environments, an advanced damage model with accurate collisions and locational protection, roguelike elements and an arena mode to hone your combat skills.

Sui Generis: Exanima

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Knights of Pen & Paper II - Preview @ GameGrin

by Couchpotato, 06:40

GameGrin published a new preview of Knights of Pen & Paper II, that calls the game a fun and refreshing title. Here is the usual short quote from the preview.

Knights of Pen & Paper 2 uses an interesting framing device to anchor the story and gameplay. The game begins with a man sitting at a table, engaging you directly, ready to narrate your journey. That's right: he is the 'dungeon master' and you are quite literally playing through a tabletop RPG as one would in the real world. The dungeon master tells the story, and the fictional world fills up the room you sit in as if by magic. This may be the most realistic, grounded, and also interesting depiction of an RPG ever – Knights, as a whole, feels all the more interesting for it.

Paradox Interactive

Details

Shadowrun Chronicles - Review Roundup

by Couchpotato, 06:28

Shadowrun Chronicles: Boston Lockdown was released yesterday and I found a some new  reviews, So for anyone interested in reading them here they are.

Destructoid - 7/10

Dedicated Shadowrun fans will likely be disappointed at the lack of depth, and your mileage may vary in terms of the appeal of the multiplayer function, which seemingly took over some of the other more endearing aspects of the series. If you haven't played a game in the series since the SNES however, Boston Lockdown is a decent starting point, and a perfect way to re-acclimate yourself to the genre with friends. If you prefer to fly solo, just go with Shadowrun Returns instead.

Entertainment Buddha - 74/100

Shadowrun Chronicles has a solid premise, but never lives up to its predecessors. Trading gameplay depth for a streamlined experience, Boston Lockdown is an interesting online effort that is fun but relatively shallow.

Metro.co.uk - No Score

Shadowrun Chronicles is a fun, fast-paced action strategy and the co-operative elements are a very welcome novelty. But it feels lightweight and undercocked in almost all areas, most obviously the story and role-playing but the combat as well. We assume that Shadowrun Returns is a more authentic adaptation, if only because it makes more use of the franchise’s unique setting, but it, and particularly follow-up Dragonfall, is most definitely a better game.

Monstervine - 3.5/5

Now as we all know, no game is without its technical faults and Shadowrun Chronicles has a few. First off it suffers from a few weird visual hiccups that just come and go throughout play. I’ve seen things like a weird dot popping up in the middle of my screen and not leaving until I started a mission, to skill icons moving on top of other skill icons during a battle. These sort of things don’t happen very often, but they do pop their ugly heads out from time to time.

Hey Poor Player - 4.5/5

If you want a good taster of what this game is like, just imagine this concluding paragraph in the voice of a cyberpunk JFK, in-between long, soulful drags of a cigarette.

“Shadowrun Chronicles: Boston Lockdown didn’t exactly set itself up with a milk run, trying to splice a turn-based RPG with an MMO. The visuals are sometimes a bit drek, but the tactical combat is pretty wiz. Overall, if you daisuki the thought of playing old-school CRPGs with another runner, this BTL is definitely worth some of your hard-earned nuyen, chummah.”

Shadowrun Chronicles

SP/MP: Single + MP
Setting: Technofantasy
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Wednesday - April 29, 2015

Ys VI: The Ark of Napishtim - Now Available

by Couchpotato, 09:47

XSEED games announced they have released Ys VI: The Ark of Napishtim for Windows PC on Steam, Humble Store, and GOG.com. Here are the details.

loading...

XSEED GAMES LAUNCHES WINDOWS PC VERSION OF YS VI: THE ARK OF NAPISHTIM

Remastered Continuation of the Storied Adventures of Adol Christin Arrives with New Gameplay Features; Now Available via Steam, Humble Store, and GOG.com

Torrance, CA, (April 28, 2015) – XSEED Games
, the independent-minded console publishing brand of Marvelous USA, Inc., today announced that Ys VI: The Ark of Napishtim is now available on Windows PC via Steam, Humble Store, and GOG.com at a retail price of $19.99, €17.99, and £13.99. Previously only available in North America on the PlayStation®2 and PlayStation®Portable systems, the Windows PC version arrives packed with features that aim to modernize the original gameplay experience, including a brand new translation, the ability to warp between checkpoints, an optional “Catastrophe Mode,” and much more.

Originally the first 3D entry in Nihon Falcom’s acclaimed Ys series, Ys VI: The Ark of Napishtim delivers a storyline rich with memorable characters and themes on top of engaging hack-and-slash action RPG gameplay that would later go on to influence other Ys games, setting the foundation that series favorites Ys: The Oath in Felghana and Ys Origin were built upon. Ys VI: The Ark of Napishtim launches on Windows PC with game-changing features exclusive to this release, creating a modernized gameplay experience more in line with subsequent titles.

In addition to a brand new translation, high-resolution graphics, full USB controller support, and true widescreen gameplay, this PC version also introduces the ability to warp to any checkpoint previously encountered, as well as an optional “Catastrophe Mode” in which healing items can’t be purchased or stored and are instead used automatically on pickup. As a bonus, all copies of the game purchased through Steam and GOG.com include downloadable high-resolution art assets originally offered by Nihon Falcom through an exclusive (and very much out-of-print) Japanese fan disc.

Ys VI: The Ark of Napishtim

SP/MP: Single-player
Setting: Historical
Genre: J-RPG
Platform: PC
Release: Released

Details