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Wednesday - January 21, 2015
Tuesday - January 20, 2015
Monday - January 19, 2015
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Rain of Reflections

2015-01-25

Rain of Reflections Short Q&A

We had the chance to interview Lionbite Games to try, and get more information on their new Cyberpunk RPG game Rain of Reflections.
» Continue reading the article...

Raven's Cry

2015-01-19

Raven's Cry Preview

As we promised from the latest news-bit here is Fluent's preview of Reality Pump Studios latest Pirate Adventure-RPG game Raven's Cry.
» Read the article

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Picture Watch

Alpha Protocol
Box Art

Poll Watch

Your Favorite RPG from Developer Spiders?
Faery: Legends of Avalon
8.7%

Game of Thrones
15.22%

Of Orcs and Men
13.04%

Mars: War Logs
15.22%

Bound by Flame
6.52%

All of the Above
26.09%

None for Various Reasons
15.22%

Vote

Expected Releases

Jan: Raven's Cry
Jan: HOMM III HD
Feb: Sunless Sea
Feb: Aeon of Sands
Mar: Worlds of Magic

Wednesday - January 21, 2015

Raven's Cry - Preview @ Fix This Game

by Couchpotato, 04:07

Well you know as they say you have to share both good, and bad news. So here is a  negative preview I found on Fix This Game for Raven's Cry this week.

After Assassin’s Creed Black Flag we didn’t get a proper pirate game, and even though that title was an interesting one, it didn’t show the true life of a pirate, it was only a colorful recreation of that world for kids. And while Raven’s Cry tries to be the more mature game here, the reality is that in the end it fails to do so.

Why is that? I have played the game a little while ago at a closed press convention and this brings some lackluster ideas that are brought together in a very bad way. For example the game retains the Reality Pump boring world appeal that was in Two Worlds 2, now with an even lower appeal unfortunately. And if that wasn’t enough, we also have some unrealistic weapons such as the sword pistol. How on Earth can you create a pirate simulation game and come with things like this?

Raven's Cry

SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Frontiers - A New Programmer Hired

by Couchpotato, 04:03

Developer Lars Simkins has released a new update on Steam for Frontiers with information he has hired a new programmer to help deal with the various bugs.

Hello, everyone. Outstanding news - we have a new programmer on the bug squad! His name is Dustin Sims and he's going to help me whip this game into shape.

So in the coming weeks if you see a bug get fixed: that's all me. If you see a bug not getting fixed, blame Dustin. Thanks Dustin!

Seriously, though - it's a relief to have him on board. His first order of business is sorting out those pesky disappearing buildings. Wish him luck!

Frontiers

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Rebel Galaxy - Preview @ The Gaming Buddha

by Couchpotato, 03:59

Well I found another small gaming blog by the name of The Gaming Buddha. The site has a short preview of Double Damage Games Rebel Galaxy from PAX South.

Now at first glance some people (especially those who are super into space games) might compare the game to Star Citizen. And to be honest, I kind of thought that too, but its not the developers’ fault. Most, if not all games that take place in outer space all share the same influences and tropes, so it’s kind of hard not seem similar to other games. However just from this announcement trailer alone there is enough for it to stand out. For example, most space games will give off a militaristic vibe to to them. Rebel Galaxy’s trailer however, was giving off more of a western/wild west vibe. That is something I can dig. Does “See You Space Cowboy” ring a bell to anyone? Regardless on how pretty it looks, and it looks really really pretty, there will be several key factors that need to be addressed, such as gameplay, size of solar system and customization. Hopefully the devs will be able to give more insight to the game when I go hands on this coming Friday.

Double Damage Games

Details

Ama's Lullaby - Website Updates

by Couchpotato, 03:56

So many games to cover that I usually miss when a game gets new updates, and Ama's Lullaby is one such game. The games developer has a new update from December.

As you can see, these days we're not showing a lot of things. We are working hard on the dialog, inventory  and combat systems: both are really complicated and all the team is quite busy. These features are the core of the game, and just like you we have high expectations in terms of quality.

We also started to work on a precomputed 3D video, to prepare our crowdfunding campaign trailer, next year!

Well there you have it hopefully I don't miss the new updates this year.

Ama's Lullaby

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: In development

Details

Shadow of Mordor - Postmortem @ Gamasutra

by Couchpotato, 03:52

Michael de Plater the Design Director at Monolith Productions shard his thoughts on the development of Shadow of Mordor in a new Postmortem article on Gamasutra.

Middle-earth: Shadow of Mordor shipped worldwide beginning Sept. 30, 2014. Shadow of Mordor was an ambitious game around which we built our current team here at Monolith Productions, and it was the first time many of us had worked together.

For the majority of the team it was our first third person, open world action game not to mention our first “new gen” title.

This combination of factors made it an enormously educational experience seeing how far we can improve. The following list is a small sample of our experience gained over the last three years in development.

Shadow of Mordor

SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Blackguards 2 - Officially Released

by Couchpotato, 03:49

Daedalic Entertainment announced the release of Blackguards 2, and can be bought on GOG, and Steam. Consider this a follow-up to the trailer I posted yesterday.

Blackguards 2 now available worldwide!

Hamburg / Munich, January 20th, 2015 -  Blackguards 2, the sequel to Daedalic Entertainment’s successful S-RPG Blackguards, is now available worldwide for 29.99 US$/ 22.99£/ 29.99€/ 499RUR/ 2,980Yen on Steam, GOG and other major online stores. Featuring full English and German localization as well as subtitles in Spanish, French, Russian, Polish, Italian, Brazilian Portuguese, Japanese and Korean.

The trailer can be found here.

Not much time has passed, but a lot has happened in the time between the events of the turn-based RPG-hit Blackguards and its sequel Blackguards 2. Set only few years after the story of the first game, Blackguards 2 will bring along many changes – for the well-known characters as well as for the players.

Blackguards 2

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Citizens of Earth - Available Now & Reviews

by Couchpotato, 03:38

Citizens of Earth has been released today on Steam with a 20% off discount.

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As the newly elected Vice President of the World, it's your job to save the Earth by recruiting friends, family, and the local townsfolk! ...A true politician would never get his own hands dirty, after all!

I also have a bunch of mixed reviews to go with the announcement.

Citizens of Earth

SP/MP: Single-player
Setting: Modern
Genre: J-RPG
Platform: PC
Release: Released

Details

Pixel Heroes - A RPG/Roguelike Game

by Couchpotato, 03:27

Pixel Heroes: Byte & Magic is a new RPG/Roguelike Game that will be released on Steam this February. Now as I usually do here is a short description, and a new video.

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Back to the 1980s with Pixel Heroes: Byte & Magic

Remember the golden age of roleplaying? Descending to the Stygian Abyss for the first time? Looking into the gazing eye of the very first Beholder you have encountered? Listening to the tales of bards or diving into the pools of radiance?

The time has come to revisit these wonderful memories with the upcoming release of Pixel Heroes: Byte & Magic!

"Listen! The end is nigh!! Hear my words and prepare! An ancient cult has set foot in our lands! They call themselves -The Sons of Dawn- and pray to some dark elder god. They have started recruiting people for their cause all over the country. I fear that they want to try to awaken something which should be left sleeping. Something dangerous and sinister! Something that might destroy us all. Spend your last of days wisely...“

Enter the world of Pixel Heroes and prepare yourself for a thrilling RPG/Roguelike experience like you have never seen before! Explore a randomized world full of hilarious events, deadly dungeons and the weirdest NPCs you will ever meet in a game! Choose three heroes for your party and take them on a journey that will be completely different each time you start a new game. Bath in a pool of procedurally generated loot and defeat the evil forces that threaten the township of Pixton!

FEATURES

  •     Thirty unique hero classes to unlock, each with individual skills and attributes.
  •     More procedurally generated axes, spears, maces, swords, shields, bows, crossbows, spells and prayers than a llama has hair on its body.
  •     Thirteen mystic and beautifully cruel dungeons to explore. Epic bossfights waiting!
  •     Three campaigns to unlock, each with its own final dungeon and boss.
  •     Permadeath! You know you want it.
  •     A detailed graveyard where you can mourn your dead heroes, compare their statistics and see which of their choices led to their tragic death.
  •     Completely crazy NPCs, each one of them with a significant storyline that you can follow to unlock cool stuff!
  •     Tons of random events that you will encounter on your way, expecting you to make important choices. Will you yell at the cat like a crazy idiot?
  •     Many achievements and unlockables, try to get them all and become the most badass Pixel Hero in the world!

Pixel Heroes: Byte & Magic is to set for release on PC, Mac and Linux on Steam 6th February 2015 and is being developed by The (wonderful) Bitfather.

Steam

Details

Age of Wonders 3 - Development Updates

by Couchpotato, 03:21

The Age of Wonders 3 website has had a few more updates since the last time I checked it. The first update is about the new race upgrade system from the next expansion.

Happy New Year!  Today we resume our Dev Journals,  this time it is one of the free features we plan to release together with the upcoming Expansion: Race Command.

The second update is about the new ShadowBorn specialization.

The upcoming DLC isn’t complete with new things to specialize your leader in. Today we reveal the Shadowborn specialization, which has its sinister skills distributed over Adept and Mastery levels.

And the third update show off some new 3D Leader models.

Hi there! In today’s Development Journal we’re taking a look at the new Leader 3D assets.  The art team has been hard at work on this for months, and is now nearly done creating all the race-class combos and an unprecedented set of extra customization options for the upcoming expansion.

Age of Wonders 3

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Neverwinter - Elemental Evil Expansion

by Couchpotato, 03:15

Perfect World Entertainment announced Neverwinter: Elemental Evil a new expansion module for the MMORPG Neverwinter: Elemental Evil. Here is the new information.

NEVERWINTER: ELEMENTAL EVIL COMING EARLY 2015

Additional Updates in 2015 Bring Anticipated Features Including New Classes and Strongholds

REDWOOD CITY, Calif. – January 20, 2015 – Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: Elemental Evil – the newest module for the action MMORPG set in the Dungeons & Dragons Forgotten Realms universe from Wizards of the Coast. Following the launch of Neverwinter: Elemental Evil, Cryptic Studios will release modules later in 2015 with highly requested additions including Strongholds and well-known characters from Dungeons & Dragons lore.

With the largest update to-date, Neverwinter: Elemental Evil brings a new playable class – the Paladin – that increases the playable classes count to eight. Players looking to create Paladins will be able to choose a focus on healing or tanking builds. The new module will also increase the level cap from 60 to 70, which brings a new set of quests, feats and slottable class feature powers.

Neverwinter: Elemental Evil also continues the partnership with Wizards of the Coast as Cryptic Studios and Perfect World Entertainment maintain a one-to-one release cadence with the official D&D storylines. Neverwinter players will journey through new adventures as they fight the newest threat to Protector’s Enclave – the Cults of Elemental Evil – which are also present in the upcoming tabletop adventure release, Princes of the Apocalypse.

Cryptic studios will be integrating several anticipated features and content updates through future module releases in 2015. Within the calendar year, players will interact with iconic characters from Dungeons & Dragons lore and step foot into their own Strongholds – the Neverwinter version of guild housing. Cryptic will also be launching Neverwinter on Xbox One, the all-in-one games and entertainment system from Microsoft, planned in early 2015. More details on these game features and the Xbox One release will be shared at a later date.

Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city and battling its many enemies. Neverwinter is currently available on PC.

For more information about Neverwinter , and to play now for free, visit http://www.arcgames.com/en/games/neverwinter

Neverwinter

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

HOMM III HD - What New Stuff is Included?

by Couchpotato, 03:12

A small gaming website by the name of FixthisGame posted an article with information on what new content Heroes of Might and Magic III HD Edition will have on its release.

So what is Heroes of Might and Magic III HD Edition bringing? It provides the same exact gameplay with 7 campaigns, more than 50 different skirmish maps, map editor, local multiplayer and all the things that were already in the game. What changes here? Well, the graphics will be brought up to date and the game will be optimized to run on higher, HD resolutions. There’s also some support for HD compatibility, as well as another new addition in the form of an online multiplayer lobby.

It seems that Heroes of Might and Magic III HD Edition will be a Steamworks compatible title, and Steam will manage the online lobbies.

From what we expect, the game will resurrect the passion we had for this genre, passion that we lost due to some bad entries in the series after this one was released. Still, Heroes of Might and Magic III HD Edition looks to bring us a lot of stuff, so we are excited to see its release at the end of January.

HOMM III HD

SP/MP: Single + MP
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Tuesday - January 20, 2015

Vampyr - Action RPG Announced

by Killias2, 19:17

According to TheSixthAxis.com, Focus Home Interactive and Dontnod Entertainment have announced a new action-RPG called Vampyr.  It will apparently be set after World War 1, during the Spanish flu epidemic.  The main character is a doctor-turned vampire who has to make moral choices about embracing this new found vampirism or doing a doctor's work and helping the vulnerable.  No other details have been released.  In fact, the platforms for the game have yet to be revealed.  If the game is any good, here's hoping it comes to PC.

Vampyr

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: Unknown
Release: In development

Details

Grim Dawn - Grim Misadventure #63

by Couchpotato, 08:37

This weeks Grim Dawn Misadventures post from Crate Entertainment revisits the homestead. and talks about the added content in the next update.

Welcome back to Grim Misadventures! We last left you off with an overview of everything that’s been added to the game in 2014 (it was a big list). But now we must look to the future, the near future! Those already indulging in Grim Dawn’s savage world have had a few weeks with the first chapter of Act 3. But did you know that there is a 100% chance that a second chapter will follow the first?

That’s right, the gates to Homestead will not remain closed for long, and the despicable Clone of John Bourbon will move on to haunt new gates. You may have already caught a glimpse of what lies ahead by peeking over Bourbon’s shoulder, but much has changed in Homestead.

Grim Dawn

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development

Details

After Reset - Laser Weapons Update

by Couchpotato, 06:14

Well its time for another update for After Reset from developer Black Cloud Studios. This time we get information on laser weapons, and Steam Early Access keys.

LASER WEAPONS

It’s been almost two weeks since our last update. The time has come to share the next portion of completed work.

SENDING STEAM KEYS

A few new gray hairs notwithstanding, at the time of writing this article, 1400 of 7200 keys still need to be sent. By the end of this month we should have sent them.

LIST OF ITEMS

For those who are constantly following the development of our game on our forum, this topic will also be interesting http://www.afterreset.com/forum/showthread.php?t=286. In it we go through the items that have already been added to the game build. It doesn’t mean that they will be available right away to players, but it means that they are already in the game itself and can be obtained in game (loot, found items, quests etc.).

In addition we are also publishing links to detailed item descriptions, which makes this topic something of a wiki for items in the After Reset world.

After Reset

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: In development

Details

Dragon Age: Inquisition - PC Patch 3 Notes

by Couchpotato, 04:58

Bioware released the PC patch notes for the next update to Dragon Age: Inquisition.

In the upcoming Patch 3 for Dragon Age: Inquisition, our primary focus was on fixing bugs, particularly ones that blocked progression or hampered the player experience.

Based on feedback from our players, we tweaked the banter system to be less random in order to prevent extra-long periods of silence. We fixed quest blockers in the personal quests of Dorian and Sera as well as a spawning issue in Solas’s personal quest (I won’t elaborate to avoid light spoilers).

We targeted several issues in multiplayer, fixing the case that caused keys to not drop, as well as fixing issues with the Reaver’s rampage ability. There were also some balance changes, including tweaks to the Demon Commander and the Strength of Spirits ability to make it more useful.

We added some much-requested features, including key binding that allows walking for PC and push-to-talk functionality in the multiplayer end of match summary and armor upgrade menus. We also added a new multiplayer Destruction route, and players can now challenge themselves in the fiery Elven Ruins.

You can find a comprehensive list of the upcoming fixes in Patch 3 for PC below. We’ll release more information on patches for consoles in the future, so stay tuned for more updates.

We continue to listen to feedback from our players, and we thank everyone for working with us to create an even better Dragon Age experience.

Dragon Age: Inquisition

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Kingdom Come: Deliverance - The Alchemy Quest

by Couchpotato, 04:53

Warhorse Studios posted a new thirty minute video on the YouTube channel for Kingdom Come: Deliverance showing off the new Alchemy quest in the games Early Alpha.

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Let's play of the Alchemy quest from the Early Alpha Access 0.2 of Kingdom Come: Deliverance, with the lead game designer Dan Vávra.

Kingdom Come: Deliverance

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: In development

Details

Shadowrun: Hong Kong - Expanded Magic

by Couchpotato, 04:50

Shadowrun: Hong Kong has meet the next stretch goal of $550,000, and it means the game will now have an expanded magic system compared to the last three games.

Here is the infromation from the latest update.

We’re now over $550,000 and have unlocked the Expanded Magic funding goal. What a great way to start the work week! Thanks so much to the people who have been out banging the drum for the project. It means a lot to us. And it helps everyone else too!

Okay, ready to add more play time to the game? We’re shooting to add Gaichu’s personal side mission to the story! Our former Red Samurai’s had a tough time of it, y’all. Rather than commit seppuku after becoming a ghoul, he dishonored himself by taking to the shadows. But he can’t just rot quietly in the corner - his former team of Renraku Red Samurai were also dishonored by his actions. Now Gaichu is hunted by a squad of highly-trained warriors who will stop at nothing to destroy their old teammate... and you alongside him.

Shadowrun: Hong Kong

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: In development

Details

Diablo 3 - Why So Many People Hated It

by Couchpotato, 04:46

Cynthia Zhang of Game Career Guide posted a two page article where she tries to explain why gamers hated Diablo III when it first launched two years ago. 

Luckily, not all of Diablo III's initial mistakes was in vain; developers and designers seemed to have learned from their mistakes and made changes in the future releases. From my understanding, the designers have chosen achievers and explorers to be their target consumers, and made the game more like a console game that allows multi-player mode rather than an MMO. Paragon 2.0 opens endless opportunities to improve their characters, and the newest ladder mode allows achievers to better compare their characters with others' for how soon they reach maximum level and how nice their gears or skills are. The team also introduced Act V and bounty modes into the game, which would allow more exploration of new maps and re-playability.

Also Blizzard is asking for help to figure out why players are having major lag.

We've been asked to collect some information for our network engineers.

We'd like to have your trace route info when you trace to 12.168.209.68. We'd also like to see the results when you run our Looking Glass utility to see the return path of the trace from Blizzard to you. Be sure to select Diablo III in the utility. And lastly, please identify your ISP and geographical location in your reply post with the above info.

Diablo 3

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

Blackguards 2 - Launch Trailer Released

by Couchpotato, 04:40

Daedalic Entertainment released a new launch trailer for Blackguards 2. The game should be available in fourteen hours according to Steam, and where I live at

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Blackguards 2 is the sequel of the turn-based strategy-RPG and will deliver more hexfield battles and an even grittier story filled with violence and crime.

Blackguards 2

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Dungeons Of Aledorn - Condra Island of Pirates

by Couchpotato, 04:36

The next Dungeons Of Aledorn update has information, and a few images about Condra which the delver calls the Island of the Pirates. Here is one of the images.

Greetings friends, gamers and fans Dungeons of Aledorn. Today we have for you after a long pause again something of the atmosphere of our game. Let’s go through the Print Screens to see how the pirates and island locations of their city Condra will look. As is our custom, most models are composed of a purchased asset supplemented with normal maps, shaders and lights. Enjoy today’s screens and the upcoming news.

Dungeons Of Aledorn

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Frayed Knights 2 - Spell-Checking Update

by Couchpotato, 04:29

The next blog update from the Rampant Coyote has information on the spell system of Frayed Knights 2 . As usual I will quote a small sample of the post below.

It’s not that I literally have an infinite number of spells. For practical purposes, for each spell class there are probably four or five dozen meaningful spell variants per level without going into the combo spells. I mean, seriously, how many different ways can you inflict blindness upon your opponents? Okay, let’s look at it:

1. There’s a single-target inflict blindness

2. One that effects both enemies within a certain “rank” (distance away),

3. One that inflicts blindness on a primary target and up to two targets behind the primary

4. One that “explodes” – which means the primary target is hit for the full effect, and everyone else in the group for half the duration (if they don’t avoid the effect)

5. A “group” spell that does full blindness to all enemies.

Okay, there’s five. And then within a spell level there’s a range of durations – figure plus or minus maybe a turn.  And some minor variations on the endurance costs and attack accuracy. They could be mildly interesting if you had to choose between two variations at some point, but ultimately they aren’t really meaningful differences.

Frayed Knights 2

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Dex - Preview @ TechnologyTell

by Couchpotato, 04:25

If you're interested in reading another preview of Dex then head on over to Technology Tell where writer Jenni Lada shares her opinion on the games Early Access version.

To be honest, the best part of the Dex early access is the exploration element. This is a rough build, but manages to look beautiful. All 10 available areas look great, and characters are quite detailed. It’s the sort of game were you could look at a NPC and come up with a whole backstory for them, based on their general appearance. Buildings, establishments, people, opponents all already have this sense of personality. It bodes well for the final product.

Dex

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Shroud of the Avatar - Interview @ GamerHubTV

by Couchpotato, 04:21

Executive Producer Starr Long was interviewed on GamerHubTV this week.

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At CES 2015, Shroud of the Avatar: Forsaken Virtues Executive Producer Starr Long was at the Plantronics booth discussing crowd development and the latest improvements to the Portalarium MMO RPG in this exclusive interview.

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Hardcore Gamer - Multiple Endings a Good Thing?

by Couchpotato, 04:18

Alex Carlson of Hardcore Gamer posted a new editorial article where he talks about Multiple Endings in games, and asks if they are a good thing. So what do you all think?

So are multiple endings a good or bad thing? That’s a tough call. Sure, you can get a greater power of choice or be pushed to improve your skills, but you can also spend hours getting an alternate ending that might not be worth the effort (or in extreme cases, be meaningless). Using multiple endings can be very risky for developers; the endings need to be worth the extra effort for people to actually care about them. They can’t be in a game just for the sake of being there; no one would play them otherwise.

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Sierra Ops - Beta v1.0 released

by Couchpotato, 04:14

We covered Sierra Ops as part of a crowdfunding game roundup last year. So just in-case you have forgotten about the game like me here is a short recap, and video.

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Play as the Captain of the Sierra,one of the strongest battleships in the first interplanetary war. Features real-time space battles & consequence-driven events.

The good news is the game finally has a beta version to play.

We have released the first beta build (out of five), and we are happy to say that it is a lot stable and playable than the previous. Let's just say the engine's probably 95% done!

Sierra Ops

SP/MP: Single-player
Setting: Sci-Fi
Genre: J-RPG
Platform: Unknown
Release: In development

Details

Monday - January 19, 2015

Lords of Xulima - Video Review @ Matt Chat

by Couchpotato, 06:23

The latest Matt Chat video is a one hour video review of Lords of Xulima.

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This week, I review Lords of Xulima, the new Kickstarter-funded project from Numantium Games.

Lords of Xulima

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

RPGWatch - Raven's Cry Hands-On Preview

by Couchpotato, 06:16

As we promised from the latest news-bit here is Fluent's preview of Reality Pump Studios latest Pirate Adventure-RPG game Raven's Cry. We also added a few videos.

Thanks for checking out this article here on RPG-slash-Action-Adventure-slash-Simulation-Watch.com! Wait, what? This isn't that site? Gah! Well, today we will be previewing a game that I would consider one of these strange and wonderful hybrids, rather than a more traditional, "hardcore" computer role-playing game. But hey, that doesn't mean it's a bad thing! Let's check it out then, shall we?

The game I'm referring to is the brand new RPG from the Polish developer, Reality Pump, called Raven's Cry. Reality Pump is best known around these parts for their work on the Two Worlds series, including Two Worlds II and the Pirates of the Flying Fortress expansion. Raven's Cry is a 3rd-person, story-driven pirate RPG set in the 18th Century Caribbean. You play a wily character known as Christopher Raven, a pirate scourge of the seven seas, matey! Arghh! Mr. Raven's entire family was killed, and now you're out for a bit of revenge and doing all the pirate-y things that one would expect along the way.

Raven's Cry

SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Daedalic Entertainment - The Dark Eye Lore

by Couchpotato, 06:12

Daedalic Entertainment released three videos in the last month were they partnered with Orkenspalter TV, Ulisses and Nandurion to share information on The Dark Eye Lore.

LORE Part 1: Aventuria

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LORE Part 2: Gods

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LORE Part 3: Elves, Dwarfs and Lizards

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Daedalic Entertainment

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Witcher 3 - Big Reveal This Week

by Couchpotato, 06:07

It appears CD Projekt is getting ready for another big reveal for Witcher 3 based on a new Twitter post. As usual here is the information if you're interested.

Busy day packing getting ready to fly to San Francisco for our big press event next week. Gonna blow some minds.

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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The Meridian Shard - Demo & Steam Greenlight

by Couchpotato, 06:00

Since the last update for The Meridian Shard last year the game now has a Steam Grennlight page that needs votes, and also has a new demo for anyone to try.

I hope you've all had a decent start to the new year and are snug in your beds sleeping if we share the same timezone...

Okay. So, first I want to thank you all for being patient and not sending me hate-mail, or pictures of roadkill with notes beside them reading: FINISH The Shard.

I really am working daily, and around the clock most of those days to get this finished. I will say that we are within five-ish months at this point. After adding the new retro battle system with animated enemies, and creating nearly all of the graphic resources from scratch, I was about 16 - 24 weeks behind my initial goal, and have been staying up late every night to try and catch-up. One of the many things I have learned this past year is that the next game I develop will have no completion date announced until it's really almost done. Although much of the programming was already done when I launched on kickstarter, there are just way too many parts and pieces involved to be accurate. Things always come up, and then there's the sheer mental strain of it all. My hardest challenge right now is getting enough sleep. I have to learn to be more efficient at pulling away and going to bed sometimes!

Anyway, the point is, you are all now getting a much better game than you would have when you originally backed the project. I keep telling you that, but it is true. When I look at the original project files... so much has been improved. It's playing great now and looking better than ever. Besides, no one on this planet, I'm sure, wants to see this finished more than the person creating it.

Blah, blah, blah... here are the demo links: 

(For anyone who is unsure, just download the 'Installer' link. It will do all the work for you.)

The Meridian Shard™ Demo - Installer

The Meridian Shard™ Demo - ZIP file

Yes, I finally have a short (15 minute) demo available that does not spoil the main plot!

The Meridian Shard

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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INT - Year #1 In Review Update

by Couchpotato, 05:56

Starboard Games released the next update for INT that takes a look back at how the development of the game has progressed since it was first announced last year.

Above anything else, this project is a labor of love on my part and my team’s part. We want to build a fantastic sci-fi universe for the player to enjoy. Our goals are to give the player story and choice while producing a realistic art style and innovative game systems for the player to interact with. Going into 2015 you can expect more of the same. We will continue to produce monthly blog updates on the 2nd of the month, smaller blog entries in the middle of the month, and begin to outline some new projects that we seek to establish on the software and creative development side of things.

One of the first things to drop in 2015 will be Tens Day and after that we have more and more content from Creative Development that we will share with you. Journals of War produced by writing will continue to be created. The star map, card game, and other projects that Panda is helming will continue to be rolled out and other unannounced projects from the team will begin to be shared with you. However, our primary goal is to finish the demo for INT and we are close to that goal, but refinement and (internal/external) testing is likely to happen before the release of the demo which I expect will happen in 2015.

I hope you enjoyed this update and will continue to follow our progress on the forum, website, social media links, and steam. We will need your help to make this happen and if you like what you see please give us a chance and follow us. As always, have a good month and I will see you again on February 2nd with my next entry.

INT

SP/MP: Single-player
Setting: Sci-Fi
Genre: Roguelike
Platform: PC
Release: In development

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Clandestine - Update Version 0.3 on Steam

by Couchpotato, 05:52

Clandestine has received more patches in the last two months on Steam. So here are some of the changes taking off the Steam Update for this that are interested.

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Visual Improvements

We’ve done some exciting things to visually improve Clandestine:

-Rim Lighting has now been added to the character clothes as well as their skin (oooh shiny)
-Character Eyes have an additional illumination to avoid the horrifying undead look in the dark
-Blood decals on characters - if killed, enemies now display a blood spray decal on their face.
-Increased screen-space ambient occlusion, meaning that the darker areas of the map have a bit more contrast and shadow definition, instead of just being generally dark.

Armor Improvement

-Wearing Armor as Katya now provides damage reduction as opposed to increasing health, this fixes an issue we had where spawning in the Low Profile outfit would start the player with “yellow” health.

Crouched Movement Improvement

-We sped up the animation and added a new crouched idle animation (Katya will take a knee when idle in crouch).

Clandestine

SP/MP: Single + MP
Setting: Modern
Genre: Non-RPG
Platform: PC
Release: In development

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Mordheim - Video Preview @ IncGamers

by Couchpotato, 05:46

Peter Parrish of IncGamers posted a new video preview of Mordheim.

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IncGamers' Peter Parrish and Tim McDonald go head-to-head in Mordheim's skirmish mode. It's an Early Access game, so that's pretty much all you can do.

Mordheim

SP/MP: Single + MP
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

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Path of Exile - More Forum Updates

by Couchpotato, 05:43

Grinding Gear Games posted a few more updates in the forums for Path of Exile. The first two posts talk about a new competition the developer is holding.

At 5pm PST on Sunday (2pm NZT Monday, 2am CET Monday), we'll be hosting the America portion of our Season One PvP Invitational on our Twitch Channel. The event will be commentated by streamer-extraordinaire WillyWonka and PvP-expert GreenDude! It's a double-elimination tournament that will crown a Standard and Hardcore champion, then host a grudge match that decides which league is better at PvP. The European invitational was held one day earlier and you can see its results/VOD here. Today's news post will serve as the thread for the American tournament, showing the invitees and the brackets they are playing in. We'll be updating it as it plays out.
At 7pm CET on Saturday (7am NZT Sunday, 10am PST Saturday), we hosted the Europe portion of our Season One PvP Invitational on our Twitch Channel. The event was commentated by streamer-extraordinaire WillyWonka and PvP-expert GreenDude! It's a double-elimination tournament that crowns a Standard and Hardcore champion, then hosts a grudge match that decides which league is better at PvP. The American invitational will be held one day later (5pm PST Sunday, which is 2pm NZT Monday or 2am CET). Today's news post will serve as the thread for the tournament, showing the invitees and the brackets they are playing in.
The third post talks about some community creations, and the next patch.
Some extra news from me:
  • We've just deployed patch 1.3.0j. Check out its patch notes here.
  • We're expecting to deploy patch 1.3.0k next week, which includes a cool microtransaction for Issue #3 of the digital comic, as well as bug fixes!
  • The PvP invitational events are this weekend
  • The larger 1.3.1 patch (Hall of Grandmasters, new uniques, etc, etc) is due in approximately two weeks

Path of Exile

SP/MP: Massive
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

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Blackguards 2 - Another Short Review Roundup

by Couchpotato, 05:37

Well as I said yesterday here are a few more reviews for Blackguards 2.

IGN - 7.8/10

Blackguards 2 improves on its predecessor in almost every other respect. Daedalic effectively removed the elements that made last year's release annoying at all the wrong moments, and left its players with the best parts of the experience. It's still a methodical, almost plodding tactical roleplaying game, but now it's easier to find the fun and to enjoy its world and characters.

Softpedia -4/5

Blackguards 2 takes the formula of the initial release and expands upon it, but there’s nothing truly innovative, apart from the origin story of Cassia and her frequent moments of near madness.

The battles can often be surprising and engaging, especially when special objectives are involved and gamers need to deal with fantasy creatures, but they also sometimes become repetitive and unappealing.

Those who loved the original Blackguards will be probably happy to use their gaming time with the sequel, but newcomers, especially those who do not have any info about The Dark Eye, would be better served if they pick the first game up for cheap before getting the sequel.

Noobfeed - No Score but the review is negative

I’ll say it loud and clear now. Don’t bother with Blackguards 2. There are plenty other games of this genre that can fulfil your turn-based needs. The graphics are well below par (even for a turn-based game), and the hex-field battleground causes very awkward gameplay. Although the turf-war element is fun to experience, the role-playing features of the game are completely uninspiring and feel like replicas of previous RPGs. No, I don’t think the game is a failure, as it is a decent follow up to the first Blackguards. But if you put this alongside other games of this genre, Blackguards 2 does not fare too well.

Blackguards 2

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

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New Mass Effect - Will Dwarf Previous Games

by Couchpotato, 05:32

Gamingbolt has more information about the next Mass Effect based on more supposed insider knowledge. I wonder when the game will officially be announced by Bioware?

Trusted industry insider shinobi602 has taken to the NeoGAF forums to drop some information regarding Mass Effect 4. Though the ninja has been right in the past, take it all with a grain of salt as we are yet to have official confirmation from Bioware on anything.

He revealed that the development team’s staff number is said to have skyrocketed following the release of Dragon Age Inquisition. He also stated that the team comprised “50 or so” developers when Inquisition and now that number has since quadrupled. There is no release date set for the game, not even internally but shinobi602 is confident that the game will launch next year.

Talking about the development of the game, Mass Effect 4 entered full production around the completion of Inquisition. The game apparently dwarfs previous Mass Effect games and even Dragon Age Inquisition. Shinobi602 also alleged that the game’s title has already been finalized.  As per usual, this is all just rumour and speculation so I advise you to draw your own conclusions.

BioWare

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