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Friday - November 14, 2014
Thursday - November 13, 2014
Wednesday - November 12, 2014
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Wave Of Darkness

2014-11-14

Wave Of Darkness Interview

A sequel to Legends of Dawn? It's called Wave of Darkness, and Couch has gone into the darkness to bring you all the dark details from the developer.
» Continue reading the article...

Shadows: Heretic Kingdoms

2014-11-12

Shadows: Heretic Kingdoms Preview

Aubrielle discusses Shadows: Heretic Kingdoms, the refreshingly mature ARPG arriving next week.
» Read the article

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Picture Watch

SpellForce 2: Demons of the Past
Box Art

Poll Watch

Do You Still Play NWN Mods?
NWN Mods
12.33%

NWN 2 Mods
10.96%

Both NWN 1+2 Mods
13.7%

Never Played Any Mods
27.4%

Used to But Not Now
35.62%

Vote

Friday - November 14, 2014

DA:Inquisition - Character Cutscenes & Banter

by Couchpotato, 07:14

Video Game Sophistry released a bunch of new videos that contain major spoilers about various NPCs, romance plots, and party banter in Dragon Age: Inquisition. 

So here is a final waring don't watch them if you want to remain spoiler free.

Dragon Age: Inquisition

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

RPGWatch - Wave Of Darkness Interview

by Couchpotato, 05:13

A sequel to Legends of Dawn? It's called Wave of Darkness, and I had the chance to interview Dreamatrix Game Studios about their new game.

Here is a small sample of one of my questions.

Couchpotato: Your most recent game Legends of Dawn was funded on Kickstarter, and released with a lot of negative feedback. Were you discouraged by the overwhelmingly negative reception of Legends of Dawn?

Dino: We also got tons of positive and constructive feedback. “Negative” feedback was deserved, and I don’t believe in negative feedback. It is a feedback, people telling you what they don’t like or want differently and when you strip emotional part the substance of feedback is very constructive as it points to solutions and learnings. When people care they are passionate and then some things may be taken too seriously. When expectations are set, a few disappointments are bound to happen. If you can’t handle that, don’t do games (or anything involving other people).

For those who may not know; due to some miscommunication LoD was released on Steam earlier than planned and backers got their keys a few hours after the release as we were rushing through the damage control. It was enough to set [the] stage on fire. A few backers were provoked and become extremely vocal. Those who were publicly supportive of us or our game were attacked and silenced as well. But hey, this is how this works nowadays. Behavior on internet and forums is still evolving from its “wild west” stage and exaggeration is the norm. Anyway 99% of our backers and new owners of Legends of Dawn were supportive and were happily playing the game.

Without the backers, supportive or at some point angry, we wouldn’t be on Steam, nor would we have a chance to develop our upcoming Wave of Darkness. We received so much helpful feedback and the whole experience was amazing. We’ll avoid repeating mistakes, [but] if you are doing anything new and ambitious, can you avoid them all?

Wave Of Darkness

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Original Sin - Mac Version Released

by Couchpotato, 05:10

Larian Studios announced that you can now buy the Mac version of Divinity: Original Sin on the Mac App Store. Here is the information sent in a new press release.

Divinity: Original Sin hits the Mac App Store

Larian Studios announced today that the best-selling RPG Divinity: Original Sin is now available on the Mac App Store.

This edition of the game has been optimized for OS X Yosemite and Mac hardware, including desktops like the Mac Mini and iMac, as well as a special laptop-optimized mode for MacBook hardware that also supports gesture controls. 

It features all the latest patches to ensure a smooth experience and sports a free content pack that includes The Bear and the Burglar DLC.

Check it out on the Mac App Store now:
https://itunes.apple.com/us/app/divinity-original-sin/id747848957

For more information on Divinity: Original Sin, visit:  http://www.divinityoriginalsin.com/

Original Sin

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Pillars of Eternity - Recorded Live Stream

by Couchpotato, 05:06

Paradox and Obsidian did a new live stream of Pillars of Eternity, and as usual due to time zone differences most of us probably missed it. Here is the recording.

Also there is no YouTube version, or transcript available yet so don't ask.

Pillars of Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Legends of Eisenwald - Beta Within a Beta Update

by Couchpotato, 04:57

Aterdux Entertainment posted another Developer Diary update this week for Legends of Eisenwald with information how you can help test the beta version.

Beta within a beta

The development is nearing the release and today we would like to announce closed beta testing (CBT) of the remaining content that will start in the first week of December. The major and maybe even only goal of this testing is to make sure that the entire story is playable from the beginning to the end. With quite a few different paths and non-linearity we need to make sure that any choice a player makes will not break the scripts and the story path. The main campaign is not linear and we will ask all beta test participants to finish the game any way possible!

How will it happen?

Most likely, the first group of players will test the Russian version only. The English version is being worked on at the moment (translation/adaptation and editing). Once the content is ready and translated, the English group of players will join the CBT.

This is one of the last steps towards the release and once we see that the story is ready, we will be ready to announce the release date.

How to get into CBT?

In order to apply for this closed beta please post your System configuration (processor, RAM, video card, video card RAM, screen resolution, operating system, antivirus program, system language) in this topic here (English):  (link)

For CBT we need a limited number of players. To select players we will use the information you provide plus Steam statistics regarding the number of hours in game. Anyone who has our game in Steam library can apply to participate in the beta test. There will be no CBT with the DRM-free version.

CBT participants need to be able to play at least 50 hours in order to complete the campaign. We will have a dedicated forum for feedback. At the end of the beta testing we will ask the participants to fill out a survey and send us their ending of game and the end of the chapters saves.

And we will ask all CBT participants to do this responsibly. The content of the CBT is confidential and we appreciate your respect in keeping discussion regarding content limited to the dedicated forum. Please note that due to CBT results the game will be changed accordingly and polished, so your impression from the testing will differ from the one you will receive in the final version of the game. This is especially true for in-game text.

Legends of Eisenwald

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

CD Projekt RED - Witcher Adventure Game Tutorial

by Couchpotato, 04:51

CD Projekt RED released a new video tutorial for their new Witcher Adventure Game.

The Witcher Adventure Game takes players on a journey across the world of The Witcher as they assume the roles of four beloved characters from the books and computer games: Geralt of Rivia, monster slayer; Dandelion, roguish bard; Triss Merigold, cunning sorceress; and Yarpen Zigrin, dwarven warrior.

A variety of quests invite players to hunt monsters, earn gold on dangerous missions, and interact with the characters they meet in a web of alliances and treachery.

The game is slated to a worldwide release in 2014 by Fantasy Flight Games in boxed version and in digital for PC/Mac and iOS iPads/Android Tablets.

CD Projekt RED

Details

Wasteland 2 - New Tumblr Updates

by Couchpotato, 04:48

InXile released two short tweets this week that the developer re-posted on the games Tumblr page this week. The first one is an update on the Collector Box version.

The Wasteland 2 metal Collector’s Edition boxes are now on track to start shipping in two weeks, Deep Silver is currently assembling all parts – and hopefully we can show you the boxes before they start shipping out. They should start arriving in backers’ hands by the end of the month, with apologies again for how long this process has been taking.

The next step is to figure out how we’ll get the signatures of Brian Fargo and Chris Avellone on the signed editions. Those versions will be shipping out later, we’ll have an exact timeline once we figure out logistically how are going to do it and how long that will take.

The second update has information about some new Choir Songs.

We’ve just released a separate Choir Songs EP for Wasteland 2 as a free download for all our backers and fans who have a version of the game containing the OST (backers, Classic, Digital Deluxe, retail Ranger Edition)!

This EP contains 2 choir songs from the game in 2 different arrangements. On Steam, you’ll find this inside your game install folder (from Steam Library: Wasteland 2 -> Properties -> Local Files -> Browse Local Files). For other platforms, we are getting these out to you as soon as we can. Thanks to all our fans for your support!

Wasteland 2

SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: Released

Details

Dungeons Of Aledorn - First Look at The GUI

by Couchpotato, 04:43

The developers of Dungeons Of Aledorn shared a few screenshots today that gives us a preview of how the games GUI will look as you play. They also admit it's adjustable.

Greetings to all fans of the game Dungeons of Aledorn. Passed us again 3 days and thus we come to another “News”. At present, we introduce a graphical representation of the GUI – explore. On the final version, of course, still works, but this is already largely functional GUI and most of its elements are active.

Dungeons Of Aledorn

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Legend of Grimrock 2 - Review @ GameBanshee

by Couchpotato, 04:40

Steven Carter of GameBanshee posted his three page review of Legend of Grimrock 2. For those short on time I will quote the articles conclusion below.

Overall, I enjoyed Legend of Grimrock II pretty well.  It's a satisfying game with an equal balance between thoughtful puzzles and frantic combat.  It's also well-constructed with a fine attention to detail, and it looks like a real game now rather than just an indie production.  Plus, it's challenging, even on the normal difficulty setting.  So if you're looking for a way to spend some of your free time, and if puzzles are a plus rather than a negative, then Grimrock II is a good way to go.

Legend of Grimrock 2

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Rampant Games - New RPG Blog Posts

by Couchpotato, 04:38

The Rampant Coyote posted a few updates on his blog this week that may be of intrest to some you. The first post talks about,"The Role of Magic & RPG Balance."

I’ve been doing some brooding over Frayed Knights 2: The Khan of Wrath since Comic Con (more on that in a future post), and it’s brought about a few changes. There’s one point I’m not sure on yet, because changes might mess with the flavor. I don’t want to mess with the flavor.

One problem – and it is a problem – is that things were a little too balanced. Yes, I know, in a world where people on the Internet are screaming about AAA games not being balanced well enough, I’m here to tell you that it is the imbalance that makes things interesting. If you’ve got things balanced so well that at a high level the differences between options are pretty subtle, then you have a problem. Subtle doesn’t play well in games, so you’ve ended up with a non-choice.

His second post shares his opinion about Dungeon Crawling & Combat Systems.

One concept of early dice-and-paper role-playing games (and some of the old CRPG counterparts) that has been somewhat lost in the modern era is the idea of avoiding combat encounters. Old-school D&D has a not-entirely warranted reputation for being about killing everything in sight. After all, that was how you got XP (experience points), right? For killing things?

Well, actually, no. In the actual rules, you got far more XP for treasure than for killing things. Some dungeon masters chose to ignore this rule, which resulted in far slower-paced games where the only way to make progress was to kill everything in sight. You had to kill a LOT of enemies to get to level two, and in a “properly” run game, you were unlikely to survive that many encounters.

What happened over time was that DMs ignored the rules to force the game to play the way they wanted it to play… and, in a sense, they “won” – later versions of the game (and their computer RPG cousins) followed this new style. XP was no longer given for treasure, as treasure was its own reward. Combat was exciting, so it became the only real source of XP. And there are a few articles and letters in old copies of Dragon Magazine suggesting that DMs would reduce the experience point reward if the players won too easily because they were clever about it. After all, what did the characters learn when all they did was drop a rockslide on a giant’s head instead of fighting it toe-to-toe?

Rampant Games

Details

Sorcerer King - Beta 2 Now Available

by Couchpotato, 04:30

Stardock announces the second Beta for Sorcerer King on Steam is now available.

Big update today! Sorcerer King Beta 2 adds the Tyrant and Guardian sovereigns, world-cracking geomancy spells that turn the land itself into both a weapon and a resource, and proper quests for all the minor factions. Your Steam client will update your game automatically next time you log in.

The Guardian sovereign seeks to protect the world with magic that can restore the land, and starts with the noble Ranger hero whose task is to build up an elite party of heroes without attracting too much attention from the Sorcerer King.

The Tyrant sovereign, on the other hand, sees the Sorcerer King as a competitor. The Tyrant himself and his Warlord champion grow stronger as the Doomsday Counter increases and can secure victory not only by defeating the Sorcerer King in battle, but by co-opting the apocalyptic Spell of Making to his own ends.

Geomancy allows the player to ‘harvest’ mountains, forests, and fertile land to stockpile the goods they need to craft the finest weapons, armor, potions, and scrolls that can give their armies the edge on the battlefield. The price is steep, though, as cracking the world like this pushes the Doomsday Counter forward and the Sorcerer King closer to ultimate victory – and hastens the spread of the corrupted Shadowlands the Sorcerer King’s minions call home.

We’ve also enabled several new maps, fixed a ton of bugs, added a ton of content throughout every phase of the game (new monsters!), and cleaned up a bunch of interface issues.

Sorcerer King still has a ways to go – the next big things on our list are the big rework to the crafting system, additions to tactical combat to make it a little meatier, and improving the endgame to take into account the actions you’ve taken during the course of the game – but the release of Beta 2 today is a big step forward for the game.

Sorcerer King

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Darkest Dungeon -Audio Sample Released

by Couchpotato, 04:27

Well seems Red Hook Studios released a short audio sample for Darkest Dungeon.

On the Darkest Dungeon Twitter, a snippet of audio by Power Up Audio showing off some of the new Swine monsters sounds and voices can be found. Check it out or listen here.

Darkest Dungeon

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Lords of the Fallen - Patch 1.3 Released

by Couchpotato, 04:24

CI Games shared information on Steam about a new patch for Lords of the Fallen. Here is a list of some of the new changes, and additions added to the game.

Patch 1.3 Notes

We would like to announce that patch 1.3 was just released. A few options have been added to the in-game settings including separate setting for Chromatic Abberation (Post Chromashift). Major gameplay issues have been fixed with the update.

The following features have been added to the game:

  • Separate Chromatic Abberation setting (Post Chromashift)
  • Invert X-axis option
  • Toggle target switching after killing an enemy option
  • A warning message when the user enables very high resolution textures (performance and stability issues)

List of fixed technical issues:

  • Damage value displayed in the inventory when a non-physical weapon is equipped
  • Sudden contrast changes at the outdoor areas
  • Missing cursor when displaying message boxes in the game
  • The splash screens timings that were incorrect on some machines
  • Scaling for weapons with an attribute requirement lower than 10
  • First tutorial issue with message box not popping up
  • Chinese localization issue

Lords of the Fallen

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Zpocalypse: Survival - Developer Video #3

by Couchpotato, 04:22

GreenBrier Games released the third video log for Zpocalypse: Survival. This time we get more information on how combat will function in the game.

Details about the combat system, where it is currently in alpha and our plans for the future. Kickstarter:https://www.kickstarter.com/projects/...

Zpocalypse: Survival

SP/MP: Single-player
Setting: Modern
Genre: Roguelike
Platform: PC
Release: In development

Details

Thursday - November 13, 2014

Dragon Age: Inquisition - New Review & Trailer

by Aries100, 19:33

Wired.co.uk has made a somewhat spoilery review for this game. 9/10

A quote about the voiceacting:

In Ferelden, BioWare appears to have really gone to town on the vocal accents. Previous games have included juicy dollops of real-world regional parlance and tone, but it's ramped up to eleven here. There are characters that sound like they've just stepped out from Coronation Street or Eastenders, Eastern Europe, North America, Ireland... The list seems endless. Except in Orlais, where everyone inexplicably seems to have a strong French accent.

A quote about one of the quests in Orlais:

Of particular note, a lengthy section during the later stage of the game sees our hero have to survive at a masquerade ball. Staying on good terms with the judgemental social elite is paramount to acceptance at the venue, and remaining there is essential to unravel a complex plot that involves planned assassination and the usurping of a family member to the throne. There's sneaking, eavesdropping, social engineering, moral choices, and ultimately an epic showdown with swords and bleeding. Nothing like this existed in Dragon Age before, and at times it felt like Assassin's Creed Unity (which is set in France) accidentally leaked some of its creativity into BioWare's studio.

Thanks to dancing_midget at the DA: Inquisition forums for finding this review.

In other news EA Games Australia and New Zealand today released a new trailer called the Breach. You can watch it here.

As always, thanks to Hrung on the DA: Inquisition forums for finding this trailer.


Dragon Age: Inquisition

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Blackguards 2 - January 2015 Rlease Date

by Couchpotato, 04:17

While no official announcement has been released yet The Humble Store allows you to now pre-order Blackguards 2, and lists the release date as January 20, 2015. 

At the core of Blackguards 2 is the conflict between Cassia – who starts a military campaign against the tyrant Marwan. Marwan rules the country with an iron fist from his throne in the city of Mengbilla. The ultimate goal of the game’s many turn-based battles is to conquer as much territory as possible and free it from Marwan’s influence, so that Cassia can claim the Shark Throne of Mengbilla herself.

Blackguards 2 focuses, on turn based battles as its core gameplay, based on the popular Dark Eye Pen & Paper tabletop rule set.

Battles, no matter if fought by one or more squads, range across multiple screens, lead through dungeons, ruins, or bridges spiked with traps and are, of course, inhabited by dangerous creatures. 

Whatever the player decides, it will have an impact on the events to come, what side quests are available and how characters will react in camp and in conquered areas.

Blackguards 2

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

M & B: Viking Conquest - Available for Pre-order

by Couchpotato, 04:05

TaleWorlds Entertainment announces that the next dlc expansion called Viking Conquest for Mount & Blade Warband is now available for pre-order worldwide.

TaleWorlds Entertainment announces “Viking Conquest” DLC for Mount & Blade Warband

ANKARA, Turkey – November 12th 2014 – TaleWorlds Entertainment is proud to release the first gameplay footage from “Viking Conquest”, an upcoming DLC for Mount & Blade Warband, externally developed by the team behind the popular “Brytenwalda” mod. Viking Conquest takes the Mount & Blade franchise into historical Dark Age Britain, at a time when Norsemen began to raid the British Isles, looting monasteries and burning coastal settlements. In the gameplay reveal, the different kinds of battle modes featured in the DLC are shown. These include dynamic sea battles with controllable ships and seamless boarding encounters, sieges in historically based Dark Age settlements and formations for your troops, including the famed Shield Wall.

Viking Conquest is available right now, for pre-order on GoG and other good retailers soon, with the full release set for December 2014 (next month). More information and reveals are to follow in the lead up to the December release.

Mount & Blade: Warband

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Valkyria Chronicles - Review @ PC Gamer

by Couchpotato, 04:00

PC Gamer has the only PC review for Valkyria Chronicles that I could find this week, and the site awarded the game with a final score of 89/100.

Valkyria Chronicles was an incredibly unique game when it was first released, and six years later I still haven’t found an experience quite like it. Apart from the cutscene resolution, its beautiful watercolor style and challenging gameplay haven’t aged a day. Yet it’s now bundled with all of its DLC for only $20/£15; a fantastic value for strategy fans and PC gamers who didn’t get a chance to play it the first time around. While the port quality might not win any awards, it does the game justice and brings Valkyria Chronicles to a platform where it can shine with other strategy game elite.

Valkyria Chronicles

SP/MP: Single-player
Setting: Historical
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Witcher 3 - CD Projekt Helps Disabled Fan

by Couchpotato, 03:55

Eurogamer has a new article that will probably get called a pr stunt again about CD Projekt helping a disabled fan get his likeness added to an NPC in Witcher 3.

So just let me say bravo CD Projekt you did a good thing today.

"Some time ago we got an email from this guy. He described his situation and wanted to let the studio know what he thinks about our games and what they mean to him. That was a very kind and touching email. He didn't ask for anything, just to pass the message to others in [CD Projekt] Red.

"Over the weekend we exchanged a couple of emails and finally came up with an idea to put his face in The Witcher 3. Let me quote one of these emails: 'It is great that we can do something to make him feel better :)'. I think that sums it up pretty well."

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Clandestine - New Twitch Stream

by Couchpotato, 03:50

Darth Roxor of RPG Codex did a live stream on Twitch with the games developer.

Darth Roxor plays Clandestine with a Logic Artists developer

Clandestine

SP/MP: Single + MP
Setting: Modern
Genre: Non-RPG
Platform: PC
Release: In development

Details

Outland 17 - Steam Concept Page

by Couchpotato, 03:48

Grenade Tree Games sent out new by e-mail about the Steam Concept page of Outland 17. So if you haven't joined the mailing list here is the new update.

We bring you the next stage of your revolution: Outland 17 is now up on Steam Greenlight Concepts!

The new Concepts page will be used to gauge reactions from you and the community, as well as to show off new development. We're looking for more engagement with our fans, so if you haven't offered feedback yet now is the time!

Development is still in high gear, so look forward to seeing some new screenshots by the end of the week!

Outland 17

SP/MP: Single + MP
Setting: Sci-fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Epic Manager - Kickstarter Update

by Couchpotato, 03:43

The Epic Manager kickstarter has sixteen days left to get funded, and has manged to earn $20,368 of the games $30,000 goal. The game also has eight new updates. 

Let us start by saying that we had an AMAZING weekend! 

We’ve reached 62% of our goal and there’s still 18 days to go! Thanks again for your support and let’s keep it going everyone!

Here is a recap of the game in-case anyone has forgotten.

Epic Manager is a unique Fantasy RPG Tycoon game for PC and Mac that lets you create your own Adventuring Agency! Rated "E" for EPIC!

Kickstarter

Details

BioWare - Inside the Temple of Dragons

by Couchpotato, 03:33

Bioware released a new video on their official blog page with Composer Trevor Morris who gives us a look at how the music was made for Dragon Age: Inquisition.

Enter the iconic Ocean Way Studios in Nashville, where award-winning composer, Trevor Morris, works with strings, brass, and choir to bring the music of Dragon Age: Inquisition to life. Trevor shares his process, inspiration, and what it’s like to create a brand new voice for an established franchise. Listen to the main theme for Dragon Age: Inquisition here.

BioWare

Details

Rebel Galaxy - Interview @ GamingNexus

by Couchpotato, 03:28

Erich Schaefer & Travis Baldree of Double Damage Games answered a few questions on GamingNexus about their new Space opera RPG game Rebel Galaxy.

Where did the idea from Rebel Galaxy come from? How long has the idea for the game been trundling around in your heads?

The idea started while we were both working at Runic Games. In fact we had actually started development on it for a short period, though it petered out without a lot of team enthusiasm and Runic moved on to their next great title. But Rebel Galaxy remained in both of our heads and I think benefitted by us taking a break from it for a while. We simplified the design to make it doable for a smaller team, which made it a stronger, more focused game.

The space sim category is filling out with high-profile titles. Where does Rebel Galaxy fit in (or carve its own space) with titles like Star Citizen, Elite Dangerous, No Man's Sky, or Dreadnought?

Rebel Galaxy is a whole different animal from these games. We are making a capital ship combat RPG, where you command gigantic star destroyers and battleships, bristling with banks of proton cannons, and multiple independent rocket and laser turrets, battling dozens of other ships in epic, fantasy, naval-style battles. Most of these other games are more realistic cockpit, dogfight-y simulations. Dreadnought is closer in combat style, but we’re a single-player, sandbox RPG.

Double Damage Games

Details

DA:Inquisition - ​11 Things You Should Know

by Couchpotato, 03:25

Kirk Hamilton of Kotaku posted eleven things you need to know about Dragon Age: Inquisition. Thank you Caddy for sharing the link.

Yesterday, I finished Dragon Age: Inquisition. By "finished," I mean that I played the final story mission and watched the credits roll. Getting to that point took me 85 hours, but I still don't really feel done with the game.

First things first: If you're reading this, you're probably wondering if Dragon Age: Inquisition is any good. Well, is it? Yes, it is good. Fantastic, even. Is it better than Dragon Age 2? Yes, and in fact it feels like a borderline-hilarious overcorrection for every single one of that game's faults. Is it better than Dragon Age: Origins? That's probably more up for debate, but I'd say I prefer it. Short version: This game is pretty awesome. People are gonna love it.

Dragon Age: Inquisition

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Space Hulk: Ascension - Now Available

by Couchpotato, 03:21

Full Control announced today you can now buy the enhanced version of Space Hulk called Space Hulk: Ascension. Here are the details straight from the press release.

Forward to Victory - Space Hulk: Ascension Edition Available Now for Windows, Mac and Linux on Steam

Over 100 challenging levels, New Powerful Enemies and Reworked Mechanics Make Ascension a Unique Edition of Space Hulk.

Copenhagen, Denmark – November 12th, 2014 - Form ranks, draw steel and stand fast brothers! Today independent studio Full Control revealed that Space Hulk: Ascension Edition is now available for Windows, Mac and Linux on Steam. Space Hulk: Ascension Edition is a completely new experience that takes the game to a whole new level. With reworked mechanics and a host of new features, including RPG progression mechanics, new Genestealer variations, new rules, and mission structures, Space Hulk: Ascension Edition has 10 times the content of the original game, with 50-100 hours of gameplay, and is now available on Steam at http://store.steampowered.com/app/317620/

“Being massive fans of the Space Hulk tabletop game and Warhammer 40,000 universe, we are excited to launch Space Hulk Ascension Edition”, said Thomas Hentschel Lund, CEO of Full Control. “We’ve taken player feedback and added new content and features, which take the game to a whole new level. With 103 missions, new mechanics and deep customisation, Space Hulk: Ascension Edition will provide players with endless nerve shredding fun, as they lead a fearless team of Space Marine Terminators into battle, in the claustrophobic corridors of a Space Hulk”.

Features for Space Hulk: Ascension Edition include:

  • Huge amounts of content - 103 unique missions spread out across 3 campaign chapters
  • New enemies - new Genestealer variations for you to face in the depths of the Space Hulk.
  • New mechanics - a complete reworking of the board game rules and mechanics. It’s still the Space Hulk game you love, re-imagined for a new experience.
  • Customisation - RPG-style skill progression and player squad management allow you to create your own tailor-made team of hardened veterans.
  • New weapons, more complex maps, combi-weapons and flash missions.
  • 10 times the amount of content of the original game, with 50 - 100 hours of game time.

Space Hulk

SP/MP: Single + MP
Setting: Sci-fi
Genre: Strategy-RPG
Platform: PC
Release: Released

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World of Warcraft - Interview @ IncGamers

by Couchpotato, 03:17

Eric Bruce of IncGmaers had the chance to interview Technical Director Marco Koegler of Blizzard, and ask a few questions about World of Warcraft.

Over the weekend IncGamers caught up with Marco Koegler, technical director for World of Warcraft.  For this interview we invited along Dr. Andras Becht – he’s an economist, and he has a PhD so he’s really smart – and Dr. Dana Herrera, an anthropologist. They’re both from St. Mary’s College in the Bay Area and they had many, many questions to ask regarding Warlords of Draenor and WoW in general.

WoW

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

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Massive Chalice - Now on Early Access

by Couchpotato, 03:14

Double Fine released Massive Chalice on Steam Early Access, and offers a 25% discount until November 18th, Here is the new launch trailer to go with the announcement.


MASSIVE CHALICE is a tactical strategy game set on an epic timeline from Double Fine Productions. As the Immortal Ruler of the Nation, you'll take command of its heroes, forge marriages to strengthen your Bloodlines, and battle a mysterious enemy known as the Cadence in a war lasting hundreds of years.

Massive Chalice

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

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Wednesday - November 12, 2014

GOG - Free Games & New Fall Sale

by Couchpotato, 17:33

GoG has started their annual Fall sale and are giving away a few free games.

Mount & Blade FREE for the next 48 hours, 700+ titles up to 90% off, daily deals, and flash sales!

Long evenings and gloomy mornings? That's why Fall is for gaming! Let's begin the gargantuan 2014 DRM-free Big Fall Sale! We've prepared a head-spinning lineup of 700+ titles discounted up to 90% off. It kicks off with an exceptional offering: the bottomless sandbox action-RPG Mount & Blade is available for free for the first 48 hours of the sale. You can sign up for your free copy on our front page. You can also complete the Mount and Blade collection with the remaining titles bundled 75% off.

Next they all also offer the option to pre-order Pillars of Eternity.

Adventure continues beyond The Gate.

Pillars of Eternity: Champion Edition, the long-awaited spiritual successor to the beloved heroic fantasy RPG saga, in its bonus goodie-filled edition, is available 10% off for pre-orders on GOG.com, for Windows, Mac OS X, and Linux. That's $53.99* until November 24 in this limited-time pre-order offer. For that time the same discount applies to the basic Pillars of Eternity: Hero Edition, available for $40.49.

And for last they now offer the full Mount & Blade series of games.

Release: Mount & Blade Series + FREE Game!

Be at the heart of every skirmish. Original Mount & Blade FREE for 48 hours!With the sound of a thousand horses riding in furious gallop and warriors shouting their battlecry from the top of their lungs, the Mount & Blade series storms GOG.com! For the next 48 hours you can sign up for a free copy of the original Mount & Blade on the GOG.com front page. You can also grab all the remaining titles in the Mount & Blade Series, that is Warband, With Fire and Sword, and Napoleonic Wars bundled up to 75% off. That's only $10.97* for the entire Mount & Blade collection (including the first one in the series that comes free). Finally, you can pre-order the upcoming Mount & Blade: Warband - Viking Conquest DLC, expected to launch mid-December, 20% off!

GOG

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RPGWatch - Shadows: Heretic Kingdoms Preview

by Couchpotato, 02:32

Aubrielle discusses Shadows: Heretic Kingdoms, the refreshingly mature ARPG arriving next week. So lets say thank you to Aubrielle, and here is a small sample.

It's easy to be cautious on Steam.  In the inevitable "Should I Buy This" thread for Shadows: Heretic Kingdoms, I said the following:

"Remember Illusion of Gaia for SNES? Remember the mechanic that allowed you to capture and switch between heroes to accomplish different tasks? Remember its speed of gameplay and combat?

Shadows: Heretic Kingdoms is an excellent spiritual descendant of that tradition.

It lacks the frenetic speed of Torchlight and the graceful combat of Grim Dawn, but it more than makes up with superior graphics, sound, and interface. The voice acting talent is incredible.

This is not a cash grab. This is a heavily inspired, from-the-heart ARPG. It's different than the games it gets compared to, but in many ways, it's far richer."

-Aubrielle"

You may have already seen that quote appear on RPGCodex (as well as a few other places), but it's what I believe.  I just wish I'd said more.

Shadows: Heretic Kingdoms

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

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Witcher 3 - The DLC Plan @ Techraptor

by Couchpotato, 02:28

Don Parsons notified me once again of a new opinion article on his site Techraptor where he talks about why he doesn't like the new DLC plan for The Witcher 3: Wild Hunt.

CD Projekt Red is clearly trying to get the hype going for this January’s release of The Witcher 3: The Wild Hunt as every week or two there’s been an announcement. And this week, as covered by our own Andrew Stretch, it was revealed that they will be having 16 Free DLC released.

First, I do want to say that I respect most of CD Projekt Red’s policies. Their no DRM set is a rare bit of sanity, their games are well designed and their DLC is more like older style patches with free bonus things they’ve done. As a fan of older games, I also love CD Projekt’s gog.com which has allowed me to play these games easier optimized for new pcs and to discover ones I had missed.

The plan for The Witcher’s 3 DLC goes as follows: there will be 16 of them. They will be released in groups of 2 – with 2 on Day 1 and 2 more each week. We don’t know the majority of these (Leaks will probably continue over the next few weeks sprinkling out) but the first four (day 1 and week 1) DLC were announced. They seem to be in a pack of one cosmetic and one gameplay thing based on the pattern we see so far.

These sound fine, but let’s discuss the issues here and why I believe it is nothing more than a marketing tactic.

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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Icewind Dale: EE - Review @ Analog Addiction

by Couchpotato, 02:23

Analog Addiction gave Icewind Dale: EE a score of 6/10 in a review.

Overall, Icewind Dale: Enhanced Edition is a well polished update to a fourteen year old game. The Infinity Engine paved the way for a lot of current role-playing games, and must be given its due. For fans of the original series and the Infinity Engine itself, it would definitely be a great game to add to your collection. I would even recommend it for players looking for a multiplayer adventure experience. Even so, newcomers should definitely keep in mind that it is an older game, and it may take you a while to get the hang of it.

Icewind Dale: EE

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

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Final Fantasy XIII-2 - Pre-Order Now on Steam

by Couchpotato, 02:20

Square Enix also announced that you can now pe-order Final Fantasy XIII-2 on Steam. Here is the press release I received , and a new video to go with it.

FINAL FANTASY XIII-2 for PC available now for pre-order

FINAL FANTASY XIII resolution update

LONDON (11th November 2014)Square Enix Ltd., publishers of SQUARE ENIX® interactive entertainment products in Europe and PAL territories, today announces pre-orders are now live for the forthcoming FINAL FANTASY® XIII-2 for Windows PC. It is the second instalment in the FINAL FANTASY XIII series of games to launch for Windows PC and will release on 11th December 2014, priced at £12.99 / €15.99. The game is available to pre-order via the Square Enix Store and Steam, with those pre-ordering receiving 10% off.

The Windows PC launch of FINAL FANTASY XIII-2 includes a number of new features such as 60 FPS support from launch, customisable rendering resolution (720, 1080 and more) and Japanese Voice support with subtitles. 

Square Enix can also confirm that following feedback from fans, the already released FINAL FANTASY XIII on Windows PC will also be updated in December to include the customisable rendering resolution option.

Final Fantasy XIII-2

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development

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