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Monday - August 18, 2014
Sunday - August 17, 2014
Saturday - August 16, 2014
Friday - August 15, 2014
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Frontiers

2014-08-21

Frontiers - The Faces Behind the Text

An in-depth interview with creator Lars Simkins and author Ryan Span questions that transcend both space and time. Such as, tea or coffee!
» Continue reading the article...

Logic Artists

2014-08-08

A short Q&A with Logic Artists

We asked the Danish developer Logic Artists a few questions about their upcoming game Clandestine and a possible sequel to their sleeper hit Expeditions: Conquistador.
» Read the article

Recent articles










Picture Watch

7 Days to Die
Box Art

Poll Watch

Your Favorite Fallout Game?
Fallout
  (21.63%)
Fallout 2
  (29.39%)
Fallout 3
  (16.33%)
Fallout NV
  (24.9%)
Fallout Tactics
  (1.63%)
All of Them
  (3.67%)
None of the Above
  (2.45%)
Vote

Expected Releases

Sep: Gauntlet
Sep: Wasteland 2
Sep: Lords of Xulima
Sep: TinyKeep

Forum Watch

How do you define RPG? by joxer
The Last Remnant - Wow! by joxer
Next patch by wiretripped
Crew member list by Morrandir
Silent Hills by ReturnToCinder

Monday - August 18, 2014

After Reset - Sticking to Hard Sci-Fi

by Couchpotato, 05:53

The latest update for After Reset from Black Cloud Studios goes into detail why the developer is Sticking to Hard Sci-Fi. and not fantasy.

As you remember, we announced that After Reset RPG going to be the first hard science fiction video game in history due to our relentlessly scientific approach that we have been building into every nook and cranny of our setting. Because of that, I have received several inquiries from our followers to give them an idea how Biomass and Incorporeals (which have not been seen on Earth in the last 100 years by the game’s timeline) could ever been treated seriously from scientific point of view.

Information about

After Reset

SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: In development

Details

Divinity: Original Sin - Review @ RPG Codex

by Couchpotato, 05:51

The RPG Codex has posted a new review for Divinity: Original Sin. Overall they enjoyed the game, and sing praises about it. Here is the conclusion.

Despite much of the obligatory Codexian nitpicking, I have to say that I loved the time I spent with Original Sin. Sure, it has some flaws, but overall, it is exactly what I wanted from it - or in fact more. Focusing on the flaws is like missing the forest behind a couple of trees. The game is amazing, and the sum of its parts is far greater than the parts themselves – and that’s not said to diminish the parts. Divinity: Original Sin is a great package filled with amusing stories, great combat, satisfying exploration and many hours of general amusement. Plug in a co-op partner that you’re well compatible with, and the fun you’re likely to have will be greater than following the Codexian Bioware thread – and this is taking into the account the fact that Original Sin actually costs money.

Briefly put, Original Sin is what gaming is supposed to be about: it’s about having fun. It’s a game I hoped for but didn’t quite expect. It’s a game that gives hope for the genre, that it does not have to be split between the AAA-type mass-appeal titles and niche 2D sprites. It gives hope that Kickstarter RPGs will end up at least as good as they were promised to be without involvement of third-party publishers and other hidden strings.

It was a great ride, and I’m looking forward to the mods that will follow. Not the nudity mod though, thank you very much.

Information about

Original Sin

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Wasteland 2 - Joystiq Stream with Brian Fargo

by Couchpotato, 05:47

Joystiq hosted a live Stream with Brian Fargo last week for Wasteland 2.

InXile Entertainment brings Wasteland 2 into the final stretch and Brian Fargo stops by to talk about the game.

Information about

Wasteland 2

SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: In development

Details

Risen 3: Titan Lords - Review @ Eurogamer

by Couchpotato, 05:44

Eurogamer gave Risen 3: Titan Lords a 6/10 in a new review posted this week.

It's a rusty cutlass in the heart of a sequel that, otherwise, is progressive in small but welcome ways. The series still lacks a worthwhile identity of its own and is too quick to run away from its piratical setting in favour of more familiar fantasy archetypes, but for surprisingly hefty chunks of Risen 3 I was drawn in and entertained, at least until another clumsily staged battle soured me again. For those who have been able to cut through the clutter and clumsiness of the series so far, this may well be a small hurdle, and you'll discover a commendably deep and full RPG for your trouble. It's just a shame that such a fundamental feature as combat takes the shine off what could have been the sequel to make Risen popular beyond its small audience of devotees.

Information about

Risen 3: Titan Lords

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Indie RPGs - New Game Roundup

by Couchpotato, 05:41

Thanks to IndieRPGs.com I have three new RPGs that might interest a few of you.Smile

The first game is called Deja Vu Chronicles, and is from a developer called NebelSoft. The good news is the game is free to download. Here is the link.

It's a short, classic adventure in fast forward ( or rather, "in rewind"? ) with a few comedic elements and a (hopefully) curious 'background' story.

The second game is a new SRPG game in development for mobile devices by a 4Hands Games, and is called Swords of Anima.

Guide Dolian and Laocorn, Captain of the XII Squad, in a journey to unmask the true enemy of the Empire as they find new allies to join their ranks. From Adastrea to the Islands of Fog, you will face relentless pirate Berserkers, spooky Custodians from Khoda and the savage Gerspent battlemaidens.

The third game is a new Norse based Zelda-like from Thunder Lotus Games.

Jotun is an action-exploration game for PC and Mac that takes you on an epic journey through Viking purgatory.

Information about

Indie RPGs

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Sacred 3 - Ex-Game Designer Apology

by Couchpotato, 05:30

A former Junior Game Designer at Keen Games who worked on Sacred 3 has posted an apology on the Steam forums. Sorry the game key is already taken.

I was one of the Game Designers of Sacred 3. Giving away my key.
Hi, I was a Junior Game Designer at keen games and worked on Sacred 3. I joined the development team in May 2013. Overall development was a bit longer, as you may know.
My main tasks where design, implementation and maintenance of the enemies and the bosses.

I'm sorry for the die-hard sacred fans, that didn't get the game they wanted to have. As a developer I received a free steam key for Sacred 3, which I would like to give to a disappointed fan, who did not purchase the game already. It's not much, just a gesture.

I've read a lot of hate against my former employer keen games, that they destroyed the franchise (on purpose)... All I can say is, that you should not overestimate the power of a developer in a "work for hire" constellation with a big publisher.

I could answer some questions but I would appreciate to not receive the full hatred package on a personal level.

- Sascha

Edit: Some people demanded proof. http://i.imgur.com/FTXrAgl.jpg?1

Information about

Sacred 3

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

SOE Live 2014 - Video Interviews

by Couchpotato, 05:23

GamerHubTV has two new interviews from SOE Live 2014. The first video interview is with Sony Online Entertainment producer Holly Longdale about EverQuest II.

At SOE Live 2014 in Las Vegas, Sony Online Entertainment producer Holly Longdale explains what's new in the free to play MMO EverQuest II in this exclusive gameplay interview.

The second video interview is with a few developers about EverQuest Next

Sony Online Entertainment developers discuss EverQuest Next (EQN) at SOE Live 2014 in Las Vegas in this exclusive gameplay preview interview.

Information about

SOE

Details

Planet Explorers - 150,000 Copies Sold

by Couchpotato, 05:18

Pathea Games announces that Planet Explorers has sold 150,000 copies on Steam.

Planet Explorers Over 150,000 Copies on Steam Early Access

MEMPHIS, Tenn (August 15, 2014) - Planet Explorers, the indie adventure RPG by Pathea Games for PC, has reached over 150,000 in sales since releasing on Steam Early Access in March 2014. Planet Explorers is now at Alpha version 0.831. The game is an open world voxel based adventure RPG set on a distant planet. It uses an OpenCL system based on the Unity3D engine to allow players to change the terrain in any way, create new objects in any form, and do it anywhere. Pathea Games plans to include the first version of a custom world editor starting in Alpha 0.9 by the end of the year. The game retails for $24.99 on Steam.

In Planet Explorers, it is the year 2287, one of the first colony ships sent out by humans arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash onto the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from the Solar System. Now the survivors must explorer, gather, build, create, fight, and ultimately, build a new home. 

The gameplay is in 3rd and 1st person perspectives. Players are able to customize their character, combine and create swords, guns, vehicles, objects, and buildings. At the same time, players will have to defeat multitudes of enemies of varying intelligence and defend the remnants of the colonists. The game currently features over 25 hours of gameplay for its RPG storyline. Planet Explorers comes in single and multiplayer. In single player, there are the story, adventure, and build modes; while in multiplayer features coop and pvp seed based maps.

Information about

Planet Explorers

SP/MP: Single + MP
Setting: Sci-fi
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Darklands - Retrospective Review

by Couchpotato, 05:15

Escapist Magazine has a new Retrospective Review of the GOG vesion of Darklands.

Darklands drops players into a fantasy tinged version of medieval Germany where devils are real and power can be found in prayer just as much as it is in arms. Complex and huge almost to the point of being overwhelming, it's an exemplar of what makes old CRPGs worth playing.

Information about

Darklands

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Data Hacker: Reboot - Kickstarter Funded

by Couchpotato, 05:13

Ross Tunney's new JRPG Kickstater Data Hacker: Reboot has been funded, and has managed to make two of its stretch goals with 22 days left to go.

Funded, funded, funded!

Good day Hackers! 

In less than a week, we've hit our target! Applause and fanfares all around please!

Information about

Kickstarter

Details

Dead Island 2 - First Gameplay Trailer

by Couchpotato, 05:08

IGN has another ten minute video trailer for Dead Island 2 from Gamescom.

YAGER stops by the IGN Gamescom stage to show off the first footage of Dead Island 2, live from Germany.

Information about

Dead Island 2

SP/MP: Single + MP
Setting: Modern
Genre: Hack & Slash
Platform: PC
Release: In development

Details

Risen 3: Titan Lords - Impressions/Review

by Corwin, 00:38

Everyone's favourite RPG news site, RPGWatch has an excellent Impressions/Review of Risen 3 posted in the forums by Maylander. Here's a short taste:

Exploration 
It's excellent. There's really not a lot more to say than that. All the loot is hand placed, so every little corner of the world is worth exploring. The economy is very tight (will discuss that more later), so all the loot really is needed. 

Swimming is back, which is something I rarely care about in games, but in this particular case it actually works. There are several secrets that can only be found by swimming around in somewhat unlikely places. Extensive use of flying (parrot form) is also needed to find many of the secrets, and that's another bonus in my opinion.

Be sure to check it out regularly as Maylander promises to update it after each playthrough.

Information about

Risen 3: Titan Lords

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Sunday - August 17, 2014

That Which Sleeps - Game Update

by Couchpotato, 18:18

King Dinosaur Games has a new update for That Which Sleeps about Terrifying Logos, Localization, and Polish, Here is a sample of the update fom ModDB.

It has been a rollercoaster week since we got our mention in Rock Paper Shotgun, with tons of new subscribers, followers, and people saying they can't wait to get their hands on the demo.  More importantly, we also mustered up some financial support and have some more assets coming in to put a truly evil spin on a game that should be oozing theme.  Also, we discovered that a lot of international gamers are huge fans of the genre, so as to not let them down we've added localization support to the entire project (which took some painful time) so our release will come with at least 3 languages fully supported and open to fan contributions.

Information about

That Which Sleeps

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Citizens of Earth - November Release

by Couchpotato, 18:14

ATLUS sent a short PR statement that Citizens of Earth will be released in November.

Citizens of Earth Hits PSN, Nintendo eShop, and Steam for $14.99 in November

The good news is that we'll be releasing Citizens of Earth for $14.99 on each of the five platforms it's available for. That's PlayStation 4, PlayStation Vita, Nintendo 3DS, Wii U, and PC if you haven't been keeping count! 

In effort to have more champagne time - whoops, I mean CAMPAIGN time! - we are pushing back the release of Citizens of Earth from October, 2014, to the coincidentally-more-suitable election month: November!

No one likes delaying games, but hopefully the $14.99 price point for 30+ hours of classic JRPG-inspired entertainment will assuage those pains.

Information about

Citizens of Earth

SP/MP: Single-player
Setting: Modern
Genre: J-RPG
Platform: PC
Release: In development

Details

Shadow Realms - Gamescom Presentation

by Couchpotato, 18:10

IGN has a four minute video of Bioware's new MMO RPG Shadow Realms.


See what the online co-operative title looks like in action.

Information about

BioWare

Details

7 Days to Die - Alpha 9 Released

by Couchpotato, 18:07

The Developers of 7 Days to Die announce Alpha Version 9 is now available for download.

Our Massive Alpha 9 update is finally here with a multitude of new additions, improvements and fixes here’s the skinny. The biggest addition is our beautiful new Randomly Generated Worlds A.K.A. Randomz-gane which have full gigantic cities, roads, rivers, lakes, cliffs, mountains, roadside and wilderness locations and feature all biome types.

We’ve also reworked the entire in game GUI with new Art, Truetype fonts and many new features including fog of war, waypoints, friend tracking and recipe search.

If that wasn’t enough we’ve added some major Buff System enhancements including, Broken Legs, Sprained Legs, Dysentery, Drowning, Concussions and First Aid Kits. We’ve also including new rendering enhancements including soft shadows and underwater effects. In addition the player can now craft a full cloth armor set and use scrap iron build and upgrade forts. Folks this update is jammed packed with features!

Information about

7 Days to Die

SP/MP: Single + MP
Setting: Modern
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

Lords of the Fallen - Gameplay Trailer

by Couchpotato, 18:05

I found another gameplay trailer in better quality this weekend for Lords of the Fallen.

Lords of the Fallen is a challenging Action RPG set in a medieval fantasy world ruled by a Fallen God. Fight against the formidable Lords and Generals that command a demonic army, Lords of the Fallen rewards skill and persistence among dedicated Action RPG fans.

The combat system consists of many complex skills that join both weapon mastery and supernatural abilities combined with large number of weapons, armors and upgrades. Large variety of items and gear can be found throughout re-exploration and investigating game’s deep and intriguing secret areas.

Information about

Lords of the Fallen

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Dragon Age: Inquisition - Writing Villains

by Aries100, 10:53

The Bioware Blog for DA: Inquisition has been updated with an interview where the Bioware writers explain what it takes to write villains. The interview is with David Gaider, Sylvia Feketekuty and Lukas Kristjanson. David Gaider answers the first question:

[DRAGON AGE]: Before we begin, who is your favorite villain from the previous Dragon Age games, and why?
[DAVID GAIDER]: I'd say Loghain in Dragon Age: Origins, primarily because I couldn't blame him for feeling as he did. Was he paranoid and ultimately wrong? Yes, but I could imagine myself stepping into his shoes and taking some of the same actions he did... which is a little frightening.

A quote about evil characters:

[DA]: In your opinion, what makes an evil character truly memorable?
[SF]: A good dynamic foil. A viewpoint that fascinates, even if it's self-serving or covering an agenda. (There's a reason everyone remembers the cuckoo-clock speech from The Third Man.) The antagonists who stay with me typically change a story's protagonists when they clash, whether by forcing them to adapt or by irreversibly altering their entire worldview.

A quote about how Bioware creates characters:

[LK]: You need to be able to do both because it really depends on when you join a project. If you're in early enough, you can craft the character along with the role, but a lot of times the role and/or plot is necessarily defined already. I prefer knowing where they need to fit because then I know the pieces I have to work with. A lesson from growing up with LEGO: limitations breed creative solutions. The freedom to make stuff up also comes with the uncertainty of what will need to be cut. In either case, I can't do anything without keeping the needs of the overall game in mind.

 

Information about

Dragon Age: Inquisition

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

BioWare - LBGT Approach Benefitting All Gamers

by Aries100, 10:44

GamerHeadlines has written an editorial about how Bioware's approach to LBGT issues
benefits all gamers
.  A quote:

However, regarding a role-playing game, gamers should rejoice that Bioware is embracing a universal approach to their games that strives to meet the needs of the entirety of the gaming population (LGBT or otherwise). Many will ask why, but the answer is quite obvious. The RPG genre of video games is, ideally, about the freedom of choice. While many comparable RPG's give players the option of choosing gender, race, abilities, statistics, and attributes, very few give the ability to specifically choose their player character's sexual orientation, and if they do, it is often ambiguous in nature. Not every gamer is going to opt into that opportunity, but the fact that it is available exemplifies a mature step forward in terms of the sociocultural dynamics and gameplay systems of video games as a whole. It shows that Bioware is truly committed to allowing players to create a character that conforms exactly to who and what they want their character to be.

Information about

BioWare

Details

Saturday - August 16, 2014

Chaos Reborn - Post-Funding Updates

by Myrthos, 23:41

There have been several updates for Chaos Reborn, made by the original X-Com developer, after it was funded. The most recent ones are an update on some beasts from the game, wizards staffs and spells and the public release of version 0.15.

The new version of the Chaos Reborn prototype is now public.

If you find bugs, please report them on the Chaos Reborn Prototype Bugs forum. I will, of course, welcome any other comments on this version.

You will not notice many changes in this version, since most of the work for the last month has been re-working of the network multiplayer code. So here are the changes:

  • Selecting a movement destination shows a movement arrow with attack lines to potential enemy targets. Clicking again on the destination confirms the move, or you can select another destination. There is no ‘undo’ move any more.
  • There is a range guide displayed for creatures with ranged combat and wizards with magic bolts. 
  • A mount will now not be able to move in the turn a wizard mounts it.
  • Combat bonuses/penalties for elevation in close combat increased.
  • Unicorn charge bonus only obtained if distance between start position and enemy position is two or greater.
  • You can spectate a game which is in progress.
  • There is a link to Ped209s tournament site from the login screen.
  • The client/server networking infrastructure has been completely rewritten. The unresponsive lobby buttons should now be fixed. There may, however, be other problems with this new networking system since it has not been rigorously tested yet.

Known issues:

  • Problems reconnecting on Mac OSX. The client/web browser will need to be restarted to fix this, unfortunately.
  • Some graphical problems with Goblin and Giant textures.
  • Rarely the game seems to start without the arena in view

Information about

Chaos Reborn

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

After Reset - Post-Funding Updates

by Myrthos, 23:35

Several updates for After Reset saw the light of day these last few days. There is an update on some of the U.G. Army mottos and Creeds and an update on the Black Sands Mottos and Creeds. Besides these there is a Backer only update on how After Reset could have become a card game on Facebook and an update on them backing Hard West.

Here are some mottos and creeds from the U.G. army:

- If you don't want a war, there is always someone else who does.

- The heroism of soldiers is a consequence a General's mistake.

- If we send our men on a mission unprepared, then we betray them.

- If you want peace, prepare for war.

- You can’t spend too much on information and ammunition.

- The size of your biceps doesn't affect the speed of a bullet.

Information about

After Reset

SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: In development

Details

Dex - Available On Steam Early Access

by Couchpotato, 14:13

Dreadlocks annouces that Dex is now avaiable for Early Access on Steam, and that they also released a new trailer for the game. Here are the details.

Dex Available On Steam Early Access + New Trailer!

Hey there, friends and backers! We told you earlier that big things would be coming right before Gamescom. First and foremost:

Dex is now available on Steam Early Access!

Everyone can now buy the current version of the game! You are welcome to do so now directly on Steam or later via Humble Widget on our website (coming soon)!

What does this mean for you, our valued backers?

  • We’d totally appreciate any kind of supporttweets, Facebook shares, letting your friends know, writing on forums related to videogames/cyberpunk/RPGs, etc.), tagging walls in your city with Dex graffiti (well, this might be too much, but hey) – anything that can help us raise awareness!
  • You will be able to recover your Steam key. We’ll be sending links for Steam key recovery later this week. If you want the game on Steam, you can recover it and have it up permanently till the final release! Keep in mind that, unless you purchased specific add-ons to receive multiple keys, you are eligible to receive only 1 digital key for Dex. If you choose Steam, you will not be able to receive the OUYA or Wii U key. In other words, if you bought, for example, the Deluxe Digital Edition for £15 and you want to play Dex on your Wii U, do not recover the Steam key. Sounds a bit complicated, but it’s simple: 1 backer = 1 key of your choice. (Note: Early Access on OUYA coming soon!)

Dex Early Access For All Backers Who Purchased The Game

We’ve decided that from the Steam Early Access release on, we will give access to the game to all our backers (anyone who bought the game; that is £7 pledge and above).

The main reason is that we feel that now is a good time to begin inviting more participants into our test community, so as to receive more feedback and test the game on a wider variety of hardware and software configurations. In other words: We can really use your help testing the game and would appreciate any feedback you can give us about bugs you find! (Note: Everyone in £7 and £12 tiers will receive an email with instructions on how to acquire the build! For tiers of £15 and above, the process is the same as with previous builds. Plus, there is the Steam key option mentioned above.)

Dex Forum

We have opened our forums (http://forum.dex-rpg.com/) to the public. So, if you are reading this and aren’t registered yet, you are welcome to register and join us for Dex- and cyberpunk-related chat at the forum!

Information about

Dex

SP/MP: Single-player
Setting: Sci-fi
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Pillars of Eternity - Another Gameplay Trailer

by Couchpotato, 14:02

Well here is another gameplay trailer from Gamescom this week from Gamereactor.

Obsidian take on the classic 90s RPG with their Kickstarter-funded project.

Information about

Pillars of Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Shadowrun Returns - Director’s Cut Details

by Couchpotato, 13:58

The latest update from Harebrained Schemes on the games kickstarter page has news about the upcoming Director’s Cut version, and sharws a few new screenshots.

Shadowrun: Dragonfall - Director’s Cut FAQ

Why did you guys decide to make the Director’s Cut?

We posted a Kickstarter update recently explaining our motivation behind the Director’s Cut. Check it out!

The Director’s Cut will be the same price as the DLC? Why aren’t you charging more for this?

We decided to leave it at the same price because an increase didn’t feel right. After the original release, we frequently heard comments like ‘I wish it was standalone’ and ‘the story left me yearning for more’. By creating the Director’s Cut, we wanted to do both (and more!) without making your wallet cry.

I own the DLC version of Dragonfall, do I have to buy the Director’s Cut to play the new content?

If you purchased the DLC version through a major digital retailer, you’ll receive the Director’s Cut for free! Kickstarter backers that claimed their DLC code will also be given the Director’s Cut! It will show up as a separate title in your Steam, Humble, or GOG libraries on launch day - look for “Shadowrun: Dragonfall - Director’s Cut”. If you have issues finding it in your library, contact the store for help.  

Can I use my existing saves with the standalone version of Dragonfall? What about my characters?

Saves and characters created on the DLC version of Dragonfall won’t carry over to the Director’s Cut. Since we reworked and added so much to the Director’s Cut, loading a DLC save would cause parts of the game to not make sense - both functionally and narratively speaking.

Will the DLC and Director’s Cut use the same Editor and Steam Workshop?

Much like existing saves and characters, the new editor has some pretty significant changes. To make sure your content remains intact, the Director’s Cut will have a separate Editor and Steam Workshop. Missions made in the SRR editor, will be uploaded to the SRR Workshop. Likewise, missions made with the DC editor will be available in the DF:DC Workshop. We’re putting together instructions on how creators can “update” their existing UGC missions to work with the new editor and Steam Workshop, so keep an eye out for further information.

What will happen to the DLC version of Dragonfall?

Because they’re both same price, the DLC version will be removed from sale when the Director’s Cut is released. However, if you already own the DLC version, you’ll still be able to access it at any time through Shadowrun Returns. (We’re just removing it from sale, not from your existing library.)

Is the Director’s Cut coming to tablet?

A tablet version of the Director’s Cut is also in the works! We’re shooting for an October release on iOS and Android.  

Is there any possibility of a Director’s Cut for Dead Man’s Switch?

Currently, we don’t have plans for a DMS Director’s Cut. However, we've released several updates to DMS over the course of the last year, including a major update with the new save game functionality when Dragonfall first launched. A few weeks ago, we pushed another DMS patch which includes some balance changes to key parts of the game. While it’s not a Director’s Cut, we hope those changes will provide a better experience for everyone.

Does HBS have plans to create another standalone campaign?

We would love to - but we don’t have any firm plans for one yet. To be honest, we've been heads down on the Director's Cut and are still exploring what to work on next. But rest assured, if we start on a new Shadowrun title, you guys will be the first to know!

Information about

Shadowrun Returns

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: Released

Details

Witcher 3 - Collector's Edition Unboxing

by Couchpotato, 13:53

CD Projekt RED released a new video that unboxes the console version of the Collector's Edition, and they seem to have started an uproar on the games forums.

The game is scheduled to launch February 24th, 2015.

The Witcher 3: Wild Hunt is a story-driven, next-generation open world role-playing game, set in a fantasy universe full of meaningful choices and impactful consequences. In The Witcher 3, you play as Geralt of Rivia, one of a dying caste of monster hunters, and embark on an epic journey in a war-ravaged world that will inevitably lead you to confront a foe darker than anything humanity has faced so far—the Wild Hunt.

Information about

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

King's Bounty: Dark Side - News Roundup

by Couchpotato, 13:47

In case any of you are curious the release date for King's Bounty: Dark Side is August 19th, and will be available in two versions according to the developer on Steam.

Release version of the game will be available starting from August 19, 2014 in two editions:

  • King’s Bounty: Dark Side for suggested price 17,99 EUR/24,99 USD/15,99 GBP.
  • King’s Bounty: Dark Side Premium Edition for suggested price 21,99 EUR /29,99 USD/ 18,99 GBP.

Premium edition includes Dark Side Cookies bonus DLC that features:

  • Clot of Darkness amulet providing bonus to money and experience
  • Two additional locations
  • Over a dozen additional quests and a new unit

I also found a new early review on Strategy Informer.

King's Bounty: Dark Side is absolutely not a bad game, in fact it's fun and very addictive. The trouble is that they've already released it at least three times under different subtitles and with the absolute bare minimum of tweaks. Katauri haven't bothered to update literally anything to the point that you'll hear the same music and sound effects, see the same loading screens, and use the same units and magic powers you did in The Legend, Armored Princess and Warriors Of The North. No voice acting, no cutscenes, no multiplayer, no new graphics engine, there's not even a f***ing tutorial this time since they know their audience entirely consists of people who don't play any other games. It has no respect for gamers so I'm not having any respect for it. If you still fancy more King's Bounty after playing the last three then by all means pick up Dark Side. Everyone else: don't play it, Legend is cheaper.

Information about

King's Bounty: Dark Side

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

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Risen 3: Titan Lords - EU Launch Trailer

by Couchpotato, 13:42

Deep Silver released a new launch trailer to celebrate the release of Risen 3.

Defeated, killed, deprived of his soul, a new hero has Risen, out to fight for what was taken from him.

More info at http://bit.ly/risen3titanlords

The world has been abandoned by its gods and is scarred from the rampage of the Titans. Humanity is struggling to regain strength and rally its forces. You, however, have more pressing concerns: your own life has been shattered and you must set off to reclaim what is lost amidst the darkness that is spreading throughout the world. Who knows, maybe you'll even save the world at the same time?

Information about

Risen 3: Titan Lords

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

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The Legend Of Heroes - Review Roundup

by Couchpotato, 13:39

I rounded up three new reviews for The Legend of Heroes: Trails in the Sky.

Chalgyr's Game Room - 8/10

In all seriousness, though, The Legend of Heroes: Trails in the Sky is a wonderful title. While it has a number of fairly big bugs, the gameplay and story as rock solid and bring out the best in a genre that needs more attention. I may be the target audience that Nihon Falcom had in mind, with their use of well-known voice actors to fans of anime / certain types of video games, and the emphasis on grinding, captivating combat, a wonderful crafting (cooking) system, and an engaging story, The Legend of Heroes: Trails in the Sky, with a little work will be one of the better JRPG releases of 2014. The problem is the bugs are just too prevalent in the game and the workarounds (not fixes) are simply not acceptable in this day in age. For all of its faults, though, I am deeply attached to The Legend of Heroes: Trails in the Sky.

Capsule Computers - 8/10

Trails in the Sky snuck up on me, albeit very slowly. It’s a traditional JRPG that does nothing new, but executes the tropes and mechanics of the genre to a very high standard. The game has been translated cleanly and works like a charm. The story and characters benefit from the slow burn in the end, and the lovely soundtrack and solid battle system make for an engrossing experience. With two more parts to go it is certainly a great investment for gamers looking to dive into another universe for many, many hours. Bring on part two.

Hardcore Gamer - 4.5/5

Legend of Heroes: Trails in the Sky is one of the finest JRPGs in the history of the genre, and that still holds true for its Steam debut. Even as it revels in nostalgia for its forebears, it forges ahead on its own path. Trails offers a thrilling adventure through one of the most complete and enthralling worlds ever rendered, and lets you take it alongside a cast of charming, affable heroes. Anyone looking for their RPG fix, be they fans of western or eastern design, will fall in love within seconds.

Information about

The Legend Of Heroes

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

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Lords of the Fallen - Leaked Gameplay Trailer

by Couchpotato, 13:33

If you want to watch a cam version trailer of some gameplay footage for Lords of the Fallen from Gamescom this week then here is your chance, and I warned you of the quality.

Lords Of The Fallen Gamescom 2014 Leaked Gameplay (Offscreen)

Information about

Lords of the Fallen

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Shadow Realms - Interview @ PC Gamer

by Couchpotato, 13:27

PC Gamer has a short interview with Bioware Austin about their next game Shadow Realms. You can check out the games details in another post on our site.

James Ohlen, our creative director, said that [despite how amazing some RPGs are now], we still don't have that thing we had in D&D—a dungeon master sitting at the edge of the table creating things and changing things and being dynamic in the game. We have AI, it's awesome, but imagine if you enhanced it with a dungeon master."

From that starting point, BioWare built out the capabilities they wanted their DM to have: spells that affect the heroes, the ability to spawn monsters, controlling the overall monster makeup of a level, spawning tricks and traps. "That was the pretty straightfoward stuff," Hickman said. "Then you get into: can we allow him to change the world? In its simplest form, as players are passing through [a level], the shadowlord says: there's two doors in the room. That door will open, that door will not. Or there are two destructible walls, or whatever—he makes a choice and says that one won't open, that one will. By giving the shadowlord those kinds of things to do, we can change the flow of the environment."

Hickman also hinted that BioWare has ambitions about how the shadowlord may even be able to affect the story. "The shadowlord is part of the story. As of right now, he can't change the story directly, but he definitely has an impact on the story in some ways...[that's something] we're going to continue to experiment with."

BioWare plans to use the Shadow Realms alpha to get feedback on the 4v1 shadowlord gameplay—the feel of the action RPG combat, difficulty, balance. "When we get to the point where the players and us think it feels good, we'll put the progression system in, and the loot system, and the story," Hickman said.

Information about

BioWare

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Styx: Master Of Shadows - Demo Preview

by Couchpotato, 13:22

PS Gamer has another preview this week for Styx: Master Of Shadows  based on a short demo,and they enjoyed what they played in the presentation.

After getting my hands on this game, Styx: Master of Shadows is now one of my most anticipated games of 2014. I left the Focus Home Interactive booth with a wry smile on my face. After 20 minuets of play time, I had already grown a soft spot for Styx and this is one ass hole I eagerly await meeting again.

Information about

Styx: Master Of Shadows

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

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Might & Magic Heroes VII - Gameplay Trailer

by Couchpotato, 13:18

Here is another gameplay trailer from IGN at Gamescom for Might & Magic Heroes VII.

The first gameplay demo from the newest Might & Magic live from IGN's Gamescom stage.

Information about

Limbic Entertainment

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Friday - August 15, 2014

Sacred 2 Gold - Released on GOG

by Couchpotato, 08:00

GOG announces that you can now buy Sacred 2 Gold DRM-Free for $7.99.

Release: Sacred 2 Gold

Decide the fate of Ancaria!

Sacred 2 Gold, an old-school-at-heart action-RPG with combat galore, tons of epic loot, and an engaging struggle between darkness and light, is available 60% off on GOG.com.That's only $7.99 until Monday, August 18 at 9:59AM GMT.

I can feel the disturbance in the energy. It sings to me a sad song of chaos and destruction to come. Are you here to help Ancaria regain its balance? Or will you let it descend into madness of war? It wasn't always like that, you know. This mystical power, the source of all magic and life, was controlled and watched over by the Seraphim and the world was at peace. Then, the angels passed on their knowledge to the High Elves and so it began. It corrupted them, brother turned against brother, empires went to arms, drowning the continent in blood. The energy itself became perilous creating foul and chaotic creatures wherever it spilled, now mutated beasts roam the land praying on simple folk. Will you heed my call, mighty warrior? Are you the one to decide the fate of Ancaria?

Sacred 2 Gold, set two millenia before the epic events of the original Sacred, allows you to hack 'n' slash your way through a vast world full of foes of all shapes and sizes. The amount of weapons and armor you'll have at your disposal is mind-boggling. With plenty of choices between following the light or shadow campaign quests, an addictive levelling system, and multiple character races considerably affecting playing styles Sacred 2 delivers on its promise of hours upon hours of fast-paced fun. Acting as a prequel to the original game, Sacred 2 Gold Edition comes packed with bonus content, including the awesome Ice and Blood expansion adding new regions, a new playable character, and countless new items.

Embark on an action-packed quest to bend the mystical T-Energy to your will and decide the fate of Ancaria in Sacred 2 Gold, for only $7.99 on GOG.com! The 60% off discount is in effect for the next 72 hours.

Information about

Sacred 2

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox 360, PS3
Release: Released

Details

Witcher 3 - Extended Gameplay Demo

by Couchpotato, 06:42

If you haven't spoiled the game by watching the other trailers in the last few months then head on over to IGN who has a new Extended Gameplay Demo from Gamescom.

CD Projekt Red stops by the IGN booth with a brand new demo of The Witcher 3, live from Gamescom.

Information about

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details