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Friday - January 29, 2016
Thursday - January 28, 2016
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RPGWatch

2016-02-01

Game of the Year Awards 2015 - Most Promising RPG

Like every year, you also got to vote for Most Promising RPG of 2016. Check out the details to find out what games we and our visitors think are most promising.
» Continue reading the article...

RPGWatch

2016-01-28

Game of the Year Awards 2015 - Best RPG

The RPGWatch team and our visitors have cast their votes for the best RPG of 2015. Check out the details to find out what games made it to the top three.
» Read the article

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Picture Watch

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Poll Watch

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Recently Released

Feb: XCOM 2
Feb: Sorcery!
Feb: Aveyond 4
Feb: Tales of Symphonia
Jan: Crashlands

Expected Releases

Feb: PoE: The White March 2
Feb: Acaratus
Feb: Balrum
Feb: Disgaea
Mar: Dishonored 2

Friday - January 29, 2016

Shroud of the Avatar - Final Wipe in July

by Aubrielle, 02:06

Rune_74 tipped us off to Shroud of the Avatar's goal.  They plan to do their final lot selection and final character wipe in July.  Launch is still TBA, and they admit that a normal launch may not happen...

Thanks, Rune_74.

Greetings Avatars,

We are incredibly excited to announce that we have scheduled final lot selection and our final wipe, including all social data (names, friends, guilds), for Release 32, July 28, 2016! After Release 32, we will no longer be wiping the game state. Your characters and your properties will be persistent from that date forward!

Please understand that final wipe is not “launch”. We will continue to be working to finish the game's story content well past final wipe, while we remain in Early Access. Until then, the game is neither "launched" nor complete, but as mentioned below, the concept of “launch” may not even be applicable to this development model. Launch will be when we pull the game out of Early Access and we start marketing / public relation campaigns to pull in new customers. We have no plans to do those things in July. We know that this plan will generate a lot of questions and stir up plenty of emotions, but we firmly believe this is the best possible course of action for the project.

More information.

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Sunless Sea - Free Weekend on Steam

by Aubrielle, 00:24

Sunless Sea is free to play on Steam this weekend if you've been waiting to try it out.

Sunless Sea, developed by Failbetter Games, actually left Early Access a year ago. It puts you at the helm of a Steampunk steamship and sets you off to explore a great, dark, top-down sea in the faux-Victorian universe of Fallen London. The Steam description is succinct: “Lose your Mind. Eat your crew. Die.” Despite some flaws, it pulled in a very healthy score of 80 in our review, and we recently got our first look at the new Zubmarine DLC that's in the works

Sunless Sea will be playable for free until 5 pm EST on January 31—that's Sunday—while Fractured Space, as mentioned, is a keeper as long as you pick it up before 7 am EST on February 1. If you like what you see, they're also on sale for the weekend: The Fractured Space Forerunner Pack is half-price—that's $5/£3.50—while Sunless Sea is 40 percent off, taking it to $11/£8. Both sale prices are on until February 1.

More information.

Source: PC Gamer

Sunless Sea

SP/MP: Single-player
Setting: Steampunk
Genre: Roguelike
Platform: PC
Release: Released

Details

PoE: The White March 2 - First Look

by Aubrielle, 00:20

PC Gamer gives us a first look at Pillars of Eternity: The White March Part 2.

The second expansion for Pillars of Eternity, The White March Part 2, is nearly here. We liked Part 1 well enough, though it was a bit light on story—Andy said it was "a reasonably entertaining chunk of new quests, and a nice change of scenery" in his review. Maybe Part 2 will tell a beefier tale as it concludes the story, though we've learned today that our characters might have trouble remembering the ordeal anyway. Obsidian has sent over a description of one of the new locations in Part 2, Abbey of the Fallen Moon, and it has some peculiar effects on the mind.

More information.

Source: PC Gamer

PoE: The White March 2

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Thursday - January 28, 2016

The Storm Guard - Early Access available

by Hiddenx, 22:40

The Storm Guard: Darkness is Coming is now available on Steam (Early Access):

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The Storm Guard is a challenging turn-based roguelike role-playing game inspired by the Night’s Watch in the Game of Thrones.

You assume the role of the Lord Commander of the Storm Guard leading the order during difficult times. An ancient dragon and its minions have returned, threatening the realm of men. While in your base, you must recruit, train and develop a team of heroes in their quest to restore peace. Make smart decisions during the random events you will run into and battle countless different creatures ranging from mere goblins to huge abominable creatures like wyverns, golems, ogres and worse. On the tactical combat map, put the skills you have learned to the test to defeat powerful opponents.

Your chances in battle not only depend on your tactical decisions but also on your preparation. Assemble well-rounded teams and pick from dozens of different skills to creature unique synergies between your team members that work for you and your preferred playstyle.

  • Rich turn-based combat with a wide range of interesting mechanics, including numerous conditions (bleeding, burning, weakened, blind, crippled, ...), knockdowns, shouts, buffs, enchantments, and hexes.
  • Interesting combat mechanics that allow flanking, tying up, disengaging, and smart combinations of skills.
  • Numerous playable hero classes to pick from to add to your team with dozens of unique abilities to specialize in.
  • Challenging encounters against close to 40 different creature types each with their own abilities. Ever since the Ancient Dragon returned, Orks, Giants, Undead and Mystic Creatures roam the realm of men causing death and destruction.
  • Defeat intelligent monsters that collaborate, heal and buff their allies and have their own strategy on how to put your heroes to the grave.
  • Use your gold wisely on the strategy layer to invest into skill development, equipment, consumables or additional heroes.
  • Rest in town to recover from injuries that reduce your constitution or gain morale boosts by exceptional performance in battle.
  • Classic RPG/roguelike features like permadeath, procedural dungeons, and random events result in high replayability.

The Storm Guard

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: In development

Details

The Tower Prophecy - Deus Ex meets Die Hard

by Silver, 22:19

The developers behind CONSORTIUM: The Tower Prophecy have been interviewed @wccftech.com. Check out the kickstarter here.

CONSORTIUM: The Tower is not quite your average video game. It's played in first person, but it's meant to be deeper than a shooter: according to the developers, it should be possible to complete the entire game without ever raising the gun. Interdimensional Games describes it as a sci-fi immersive simulation where players will take control of Bishop Six, a CONSORTIUM officer who's been tasked to resolve a hostage situation in Churchill Tower, London, 2042.

That's why, in a nutshell, the developers refer to the game as Deus Ex meets Die Hard. Intrigued yet? Wait to hear more details from Gregory and Steven MacMartin, brothers and project co-leads.

[...]

Will CONSORTIUM: The Tower take place over the span of a single night? Also, is there a time limit (hidden or explicit) on defusing the hostage situation?

Yes it will, and perhaps even into the next day, but no longer than that. We're trying very hard to keep from giving away story spoilers (an extremely difficult endeavor when using crowdfunding!), but I will say that while no explicit "time limit" exists, things do escalate depending on what you do, how you do it, and how long it takes you. That is at least if the hostage situation doesn't suddenly become second fiddle to something far more important! 😉

I understand that it will be possible to even betray Bishop Six's own organization in CONSORTIUM: The Tower. However, can the protagonist investigate on his own (for instance by exploring the environment and finding clues) before making this choice? Also, will it be possible to turn against the CONSORTIUM without taking the murderous approach seen in the pitch video?


The people actively working against the Consortium very much want you in their pocket. Right near the beginning of the game you'll be contacted by them, and they will immediately begin their attempts to show you "their side of the story." At the same time they'll be testing the waters with you to ensure you're capable of being what they need you to be.

This means asking you to do things for them both on the Tower, and within Consortium ranks. They may ask you to attempt and create a divide between two main characters, so for example you have to go and find a way to make the Boyle twins turn on each other. Or have the Queen turn against Knight 15. Or maybe they'll have you convince a Pawn on board Zenlil to do something for you that ends up aiding a hidden away mole/traitor. Or you could decide to gather information about these mysterious benefactors, and then spill the beans to your crew - double agent style.

So yes, there will *absolutely* be a way of turning against the Consortium without taking the murderous route. In fact, the "mysterious benefactors" are equally horrified by the act of you being a murderous lunatic. They are normal, well adjusted human beings with their own cause and purpose, not cartoon bad-guys devilishly joyed by your evil deeds. They only let the murdering slide because they believe, unlike the Consortium, that they need you and have no choice. I should say that they need the interdimensional traveler (you!), and not so much the Bishop.

The Tower Prophecy

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

RPGWatch - GotY 2015 Awards - Best RPG

by Myrthos, 21:32

A large number of our visitors voted in our Game of the Year awards for 2015, as did our editors. Curious what games are in the top 3? Check them out here.

RPGWatch

Details

Labyrinth - Twich Event

by Myrthos, 21:24

Skybound is organizing a Twitch event for Labyrinth, for which they mentioned that this time we are using the pre-alpha build of Labyrinth which has the full gameplay loop with both offense and defense and playing players online.

And at the link:

Hey guys! Skybound has partnered with Free Range Games to support their new CCG RPG Game Labyrinth! A few weeks ago, we held a streaming contest, dozens of streamers participated, Twitch Weekly featured it, and one gaming Battle Beast took home the grand prize. He’ll soon be flying out to the devs and getting to design his own card!

Now it’s time for the challenge to return, but this time, we’re leveling it up! Bigger, Badder, Harder, and way more prizes!

Starts Friday January 29, 2016 10:00 AM PST (UTC-0700)
Ends Monday February 1, 2016 10:00 AM PST (UTC-0700)

If you signup and are selected, Skybound will email you on January 29, 2016 before the event starts at 10:00AM PST with a Steam access key and instructions on how to activate it to get Labyrinth.

Please allow enough time to download the game and get setup. The download size is 1.2 GB.

Labyrinth

SP/MP: Single + MP
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Expeditions: Viking - Newsletter Signup

by Myrthos, 21:09

Logic Artists mentioned to us that you can now subscribe to their newsletter to learn directly from them about Expeditions: Viking.

And yes, this is the only news we have about the game at the moment....

Expeditions: Viking

SP/MP: Single-player
Setting: Historical
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

GOG - Offers Early Access

by Myrthos, 21:05

Good Old Games is now offering Early Access to games in development, which are DRM free.

GOG.com introduces early access, done the GOG way

All games DRM-free | 14-day refund policy - no questions asked | GOG Galaxy support

Warsaw, January 28 - GOG.com unveils its take on early access, featuring hand-picked games in development that are still being crafted and refined.

"Our goal has always been to offer a selection of titles that are both excellent and worth your time. Nowadays, we're seeing more games that are already great experiences while still in development," says Piotr Karwowski, GOG.com Managing Director. "We want all gamers on GOG.com to have access to what these titles have to offer, but we want to get it right, carefully evaluating each and every game, offering a 14-day refund policy, and providing GOG Galaxy support with update rollback and more."

The first five games in development launch today, fully DRM-free, with launch discounts up to 40% off:
- Starbound
- Ashes of the Singularity
- Project Zomboid
- TerraTech
- Curious Expeditions

It takes some confidence to discover games that are still being shaped - and to build that trust, every game in development comes with a simple refund policy: 14 days, no questions asked. It doesn't matter if you're having technical issues, if you don't think the game is fleshed-out enough yet, or if it simply doesn't click with you - all games in development can be returned for any reason.

To deliver a better experience with games in development, the optional GOG Galaxy client offers both automatic and manual updating, as well as the unique rollback feature.

"If a game update breaks something or introduces unwanted changes, GOG Galaxy lets you easily rollback to any previous version of your game while you wait for the fixes," says Piotr Karwowski. "As an added bonus, rollback actually stores historical snapshots throughout a game's development - that means you can always revisit any point in the game's history with a single click."

Today's five releases are just the first steps in a unique, new take on games in development. More titles will be released in the future, featuring a selection of the most promising games and those most highly requested on the GOG.com Community Wishlist.

The launch discounts will last until February 2, 1:59 PM GMT.

GOG

Details

Bloom - Development Update

by Myrthos, 20:59

The last development update for Bloom was in October, so it is time for a new one, which talks about delays, but not about giving up.

Anyhow, basically the game is taking longer than we had hoped (likely longer than we even had anticipated in the other update). Largely this is from the expanded scope I chose to run with and the balancing act James needs to do to keep his job and family. (To give you an idea of how much time the art takes, a single new character takes about a week to get into the game, taken from concept to animating....each new map screen can take anywhere from half a day to 2 or 3 days **especially if there is heavier modeling / rendering needed for the map**.)

I guess I have mixed feelings about this. On one hand I feel like I let you down in not matching the promises we set for schedule. On the other hand, I feel like I'm going to deliver more than I had ever hoped two years ago....and in that sense, it feels pretty good. As they say, a rushed game is bad forever, but a delayed game is eventually good (great? :D). 

The thing is, since we are such a tiny team there isn't much risk of the project just failing (get that idea out of your head, we aren't going anywhere haha). We don't hire outside help (hah don't have the budget for it), we don't have a large unstable team (been at this for a few years now)...and we can do it all as long as we are breathing.

Bloom

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Darkest Dungeon - Quick Look

by Aubrielle, 03:28

Giant Bomb takes a quick look at Darkest Dungeon.

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Darkest Dungeon

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Steam Games - On Greenlight

by Hiddenx, 01:37

Black Rune spotted some interesting games on Steam Greenlight:

Shadows of Adam:

A new age retro JRPG with innovative gameplay for the modern era. Gorgeous art, music to remember, and a story you'll never forget!

Shadows of Adam is on Kickstarter as well.

Aselia the Eternal:

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Aselia the Eternal combines hardcore strategy gameplay with an epic fantasy storyline to create a fantastic experience for gamers of all ages. Travel to a fantasy world and lead an army of cute girls in battle against powerful enemies. With dozens of missions, hundreds of skills, three difficulty levels, and eight endings, Aselia the Eternal offers countless hours of RPG fun.

Minaurs:

A stunning adventure with unique gameplay based on exploring and rescuing lost Minaur Nation scattered in various planets underworlds of the Minaurs Universe. A catastrophe has occured and now you are one of the few surviving Minaurs. Your quest is to rescue and reunite the Minaur nation.

The game has a nonlinear gameplay and it is unique for each player. There are various ways to achieve you goals in expeditions. Find your own way, find your own style. The game controls are easy; but to successfully finish your missions will demand full focus of your mind.

Travel to and explore hundreds of unique locations blooming with life. Game offers many interactive worlds on various planets with specific environments and wildlife. Conduct expeditions and explore these unique detailed ecosystems. Observe and use specific behavior of wild animals their various abilities and way they interact with their environment to your own advantage. Save lost Minaurs and fulfill special tasks. Gather and manage valuable resource as well experience. With help of the resource you gather and experience you collect build new and upgrade special abilities of your Minaur. You have a large choice of different abilities to learn and their further development.

Minaurs are a plentiful nation so prepare for a serious long lasting adventure… Minaur scholars continuously discover and develop their special abilities. New possibilities of upgrading your character as well as new worlds will appear with time.

The only thing left now for you is to begin! All depends on your abilities and decisions…

Steam Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Game Informer - 10 RPG Franchises We Want

by Aubrielle, 00:42

Game Informer waxes enthusiastic about ten RPG franchises they feel deserve to be resurrected.

These days it seems like anything is possible in the gaming world, thanks to the growth of crowdfunding and social media. Series that were once relegated to memory are suddenly coming back. Did you ever think we’d have a chance at Shenmue 3? How about Square Enix reviving the Nier and SaGa franchises? This got us thinking about our favorite RPGs of yesteryear. While plenty of great series have vanished, we think many have potential to thrive again. Without further ado, here are the 10 RPG franchises we’d love to see return.

More information.

Game Informer

Details

Darkest Dungeon - More Reviews

by Hiddenx, 00:41

Two new positive reviews for Darkest Dungeon at PC Gamer and IGN:

PC Gamer:

[...]

One of the reasons I love Darkest Dungeon is that measuring the mental toll of adventuring feels so overdue. Game violence has been consequence-free for a long time, but that’s changing. The new Tomb Raider games show Lara Croft dealing with profound mental trauma, for example, and games like Viscera Cleanup Detail poke at shooters’ carefree bodycount.

[...]

Score: 88/100

 

IGN:

[...]

Teetering on The Brink

That’s not even all of what’s going on, but you get the idea: it’s an incredible amount. A lesser game might collapse under the weight of so many detailed moving parts, but Darkest Dungeon ties it all together surprisingly well. Even so, in the later missions I found I spent at least as long planning a run as playing it, which is a little lopsided. It feels as though developer Red Hook might’ve had trouble saying no to cool-sounding feature ideas, and even though it pulls off an incredible feat by making it gel into an excellent game, I have to wonder if it might’ve benefitted from a little pruning for the sake of easing the burden of management in the late game.

[...]

The Verdict

Darkest Dungeon is a grim and merciless tactical strategy game whose great tension comes from its many layers of complexity, unpredictable randomization, and willingness to put our fragile characters in mortal danger if we dare to venture into its depths in search of treasure and glory. Brilliant narration and stiff yet surprisingly expressive animation make it easy to be drawn into its vague but tantalizing world, though the end feels artificially out of reach.

Score: 9.1/10

Thanks henriquejr!


Darkest Dungeon

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

IGN - CRPG's Are Back

by Aubrielle, 00:37

IGN's Jack Forde discusses the RPG renaissance through the runaway success of Shadowrun Returns, Divinity: Original Sin, Baldur's Gate: EE, and more.

Thanks to Couch for tonight's news.

It has been a truly awesome last few years for fans of CRPG games. Since the release of the new and improved Baldur’s Gate: Enhanced Edition in 2012, we have seen a major resurgence of interest in these type of games, and the trend shows no sign of stopping any time soon. Quality titles like Pillars of Eternity, Wasteland 2, Shadowrun Returns, and Divinity: Original Sin have breathed new life into the genre, and have proved beyond doubt that it still has a hell of a lot to offer. So, you may be asking yourself, what exactly is causing this rise in popularity, and why should you be excited about it? Well folks, allow me to explain.

More information.

IGN

Details

Final Fantasy VI - Now Moddable

by Silver, 00:01

Final Fantasy VI is now moddable thanks to Modder Jed Lang. PCGamer has the full story.

Final Fantasy VI's PC port was definitely not built to be fiddled with. Modders are doing it anyway. And unlike the typical PC port, Final Fantasy VI contains a surprise secret: a pristine copy of the Game Boy Advance ROM buried in its source code.

...From a programming perspective it's a really clever solution to remastering the game, as opposed to remaking everything from the ground up. They just take the data from the old version, and render it out in a supposedly prettier way."

Modder Jed Lang, who goes by the handle Nyxo, has been leading the charge for VI modding with a tool he calls FFVI_Explore. Lang is the reason modders know about that ROM buried at VI's core. FFVI_Explore, which he released the first version of 12 days after the game hit Steam, was the breakthrough that allowed other modders to start digging into FFVI's files. Lang's tool extracts the game's .obb container into its source files, laying bare sprites and tilesets and music and all the rest to be modified.

[...]

As it stands now, FFVI_Explore only allows for replacing files. Modders can use it to completely overwrite the game's sprites and backgrounds, for example, but they can't use it to change game logic or rework the functionality of the UI. That degree of modification is more complex than a file explorer can support. But that GBA ROM nestled inside Final Fantasy VI's port may be key to deeper modifications-even opening the game up to new player-crafted story and gameplay within the Final Fantasy VI engine.

Final Fantasy VI

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

Details

Wednesday - January 27, 2016

Dragon's Dogma: Dark Arisen - Review

by Hiddenx, 23:17

The South China Morning Post likes Dragon's Dogma: Dark Arisen:

Game review: Dragon's Dogma is still a deeply enjoyable, totally immersive experience

This port from console to PC is showing its age a little, but it remains a gripping game that will consume many of your hours.

Halfway down the winding ramp, I realised how big a mistake I’d made.

Up to this point I’d been holding my own against any bandits and creatures I came across. But the lurching troll ahead of me stood taller than I did, and he wasn’t very happy either. Without thinking, I pulled out my bow and let arrows fly. Beside me my companions raged forward, their spells and swords lashing out at the beast. He took them down first, leaving me no choice but to retreat and try to escape while my pawns lay dying in a pool of their own blood. I never made it to the exit. I’m not sure how things turned so badly. I only know that troll was out for blood, and mine must have been pretty tasty.

[...]

Overall Capcom has done a solid job bringing a very well-made RPG to the PC. The game features the massive world of Granys and is filled with tons of customisation options, as well as hundreds of complex and dynamic combat situations. It’s really one of the better RPGs we’ve seen of late, and I only experienced two crashes during my time with the game. I also never had any problems with the game’s frame rate, which was a huge issue on the console release. If you’re looking for a game that combines elements of Skyrim, Monster Hunter, Dark Souls and Japanese RPGs, then Dragon’s Dogma: Dark Arisen should be on your watch list.

Dragon's Dogma: Dark Arisen

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Underworld - Review @ Game Industry News

by Hiddenx, 23:08

GiN has reviewed Swords and Sorcery: Underworld and the gameplay gets a 5 out of 5:

Going Deep RPGing With Swords and Sorcery: Underworld

Swords and Sorcery: Underworld is an interesting gaming experience. It’s a new game that appears like a traditional Might & Magic or Wizardry game, allowing you to create your own party of characters, adventuring in first person, etc., with all of the old timey flair those games may have had. The Dark Spire as well as the Etrian Odyssey games also make a very good comparison, due to the highly customizable nature of your party. This is a new game styled as an old-school RPG, straight out of the late 80’s, to the point that even the art style evokes the source material.

[...]

Overall: Swords and Sorcery: Underworld is a game very much for people who enjoyed the classic Wizardry series. Those not on Windows 10 (right now, anyway), and those who wish for a classic coat of paint on that style of gameplay will absolutely adore this game. Those who are intolerant of glitches, or are on Windows 10, may want to stay far away from this game right now due to crashing bugs, save file errors, and more. This is a fantastic game for those who love RPGs, but if you’re on the current Microsoft operating system, it would be best to wait until the bugs are figured out.

Underworld

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

PC Gamer - Hero's Song Kickstarter Cancelled

by Silver, 06:03

PCGamer reports that the Hero's Song kickstarter has been cancelled. They will be using investment backing instead.

The Kickstarter for Hero's Song, the new game being developed by former SOE and Daybreak Games President John Smedley and his recently-founded Pixelmage Games studio, has been canceled. The campaign was launched last week, but after notching up just $137,000 on an $800,000 goal, the team has decided to opt for investment backing instead.

"After looking at our funding levels and the reality that we aren't going to reach our funding goals, we've decided that the best thing to do is to end the Kickstarter. We sincerely appreciate all of the support we got from the backers and the Kickstarter community," Smedley wrote in a Kickstarter update posted today. "This was our first Kickstarter and we made mistakes along the way. I want to acknowledge that right up front. We put a lot of time and effort into the Kickstarter, but it's obvious missing things like physical goods hampered our efforts. It's also fair to say because we're early that we didn't have enough gameplay to show the game off enough to get people over the hump."

PC Gamer

Details

Torment: Tides of Numenera - Early Access

by Aubrielle, 03:41

Torment: Tides of Numenera has officially hit early access.  Check out the new trailer.

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More information.

Source: InXile Entertainment

Torment: Tides of Numenera

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: In development

Details

Eitr - Video Preview

by Aubrielle, 03:39

VaatiVidya gives us a 14-minute look at Eitr's gameplay and fight mechanics.

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Eitr

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: In development

Details

ME: Andromeda - Director Moves to H1Z1

by Aubrielle, 03:36

Former Mass Effect: Andromeda director Chris Wynn goes to work on H1Z1 as its executive producer.

Back in December, Former Mass Effect Andromeda Development Director Chris Wynn left Bioware, and the development of the upcoming space RPG, and today we learn about his new creative home.

Wynn announced on Twitter that he moved to Daybreak Games (formerly Sony Online Entertainment) to work on the company’s online zombie survival game H1Z1 as Executive Producer.

Still getting settled into my new office, but am thrilled to announce that I am now the Executive Producer of @H1Z1game at @DaybreakGames

— Chris Wynn (@The1Wynn) January 25, 2016

In discussing the opportunity, it was clear that we had incredible creative alignment on the game and the future of gaming.

— Chris Wynn (@The1Wynn) January 25, 2016

Interestingly, Wynn also teased “plenty” to talk about in the coming months, stating that he couldn’t be more excited for the future of the game.

I couldn't be more excited about the future of @H1Z1game! There will be plenty to talk about in the coming months!

— Chris Wynn (@The1Wynn) January 25, 2016

It’ll certainly be interesting to hear what Wynn has to say about the upcoming features for Daybreak’s zombie apocalypse, but we’ll have to wait a little while for that. Could it also be released to the teased console version? Time will tell.

More information.

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Torment: Tides of Numenera - Polygon Preview

by Aubrielle, 03:32

Polygon takes a look at Torment: Tides of Numenera, and they go in-depth with the turn-based combat.

Thanks to Couch for tonight's news.

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Torment: Tides of Numenera

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: In development

Details

Tuesday - January 26, 2016

RPGWatch Feature - Torment Preview

by Myrthos, 21:45

Aubrielle played the beta of Torment: Tides of Numenera, entered its strange world and brings back a glimpse of what you can expect.

This Torment is set in a very different place than the smash RPG hit of 1999 that shares its name.  Planescape: Torment, quite possibly the most acclaimed RPG of all time, was set in Sigil, an incomprehensibly large city that served as a hub joining all the planes of existence.  Set in a Dungeons and Dragons universe, it used the AD&D ruleset as well (second edition Dungeons & Dragons), just like its cousin, Baldur's Gate.  This new Torment takes place on Earth, a billion years in the future.  The planet is unrecognizable.  Countless civilizations have risen and fallen on our planet in that unimaginable span of time, and technologies beyond comprehension have been unleashed on its surface.  What we might call nanotechnology is at the core of the game's magic system, though the "nano" mentioned in the game is a substance much like the fabled Dust of the Endless universe.  Wielded by the right mage, its power is immense.

The game is still relatively early in development, so I won't bore you with descriptions of flaws or bugs, except to say that I'd only just gotten into the "real world" (the world outside of character creation) when the game's next steps didn't load.  It had effectively died on me, and since I'd failed to save (go me!), I'd lost about two hours of progress and was in no mood to retrace my steps.  But I'll tell you about what I saw, and what you're likely to see upon release.

Torment: Tides of Numenera

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: In development

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The Tower Prophecy - Story Beats

by Silver, 12:10

For kickstarter update #4 Interdimensional Games explain how your story choices will carry over.

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In Summary:

*All unique universe settings will be importable from our first game, Consortium, though this is absolutely not required to fully experience The Tower.
*If starting without an import from Game One, receive an interactive recap sequence to start the Tower. As the recap plays out, you'll be given the chance to make key decisions along the way in order to customize your starting position in the gameworld.
*Begin The Tower on board Zenlil, the location from Game One. Get the chance to familiarize yourself with the crew as well as receive custom content tailored toward people new to the franchise.
*If starting The Tower without importing from Game One, the murder mystery storyline will remain unsolved. You must play Consortium in order to get a chance at apprehending the traitor by the start of The Tower.
*If you start The Tower by importing save data from Consortium, many things will be transferred over including: alignment stats, character states (dead/alive/captured), general narrative decisions, and conversation choices.

 

The Tower Prophecy

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

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Dragon's Dogma - Performance Comparison

by Aubrielle, 01:40

DigitalFoundry compares the PC version of Dragon's Dogma with the PS3 version.  This is the first time the game is playable at 60fps.

Credits to Couch for this link.

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Dragon's Dogma: Dark Arisen

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

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Darkest Dungeon - RPS Review

by Aubrielle, 01:29

Rock, Paper, Shotgun takes a look at the cruel dungeon crawler, Darkest Dungeon.

Darkest Dungeon [official site] begins with a foreboding admonition. It’s a game about making the most of a bad situation, you’re told from the outset. Your actions are permanent, therefore the quests you embark upon will often end in failure. “Heroes will die,” it says. “And when they die they stay dead.”

These preeminent words of wisdom project an honest sentiment that’s not only a tone-setter for Darkest Dungeon, but also serves to define its makeup: through each stage of development – from its beginnings, its crowdfunding success, a year-long stint in Early Access, and now onto full release – developer Red Hook Studios envisioned a brutally difficult game that would offer little in the way of concession. But does the game make death and despair engaging? Here’s wot I think.

Darkest Dungeon is the realisation of its theme and cruel twist on dungeon-crawling. Its prudent candor is what stands it apart from the hordes of commensurate permadeath-operating, procedurally-generating roguelikes available elsewhere. It’s a game that can be stubborn, incredibly frustrating, at times baffling, and often wonderful. It’s as much about micromanagement, resource gathering and squad building as it is about luck, perseverance and determination, where the line between hope and despair is often as hard to determine as guessing which mindset your haphazard crew will grudgingly drag onto the battlefield.

Unlike its genre siblings, though, it’s far from a whimsical fairy tale depicting valiant warriors and fervent champions, but the complete opposite. Worse still, it wastes no time reminding you of this at every turn.

More information.

Source: Rock, Paper, Shotgun

Darkest Dungeon

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

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Fallout 4 - Mod Adds Traits, More Perks

by Aubrielle, 01:24

There's a new mod that re-introduces traits back into Fallout 4, along with a host of new perks.

Traits, in the context of Fallout, are character modifiers that provide a significant advantage of one form or another, at the cost of a significant disadvantage. The “Heavy Handed” trait in Fallout: New Vegas, for instance, grants characters a 20 percent bonus on melee and unarmed damage, but also imposes a 60 percent penalty on critical damage. Character traits are are an optional, but for many players vital, part of character creation in Fallout, Fallout 2, and New Vegas—but Bethesda chose to omit them Fallout 3 and, more recently, Fallout 4. Now, thanks to the work of a modder by the name of Cirosan, it's possible to bring them back.

The “Traits and More Perks” mod that hit the Nexus over the weekend adds ten Traits, and a few new Perks, to Fallout 4. Many of them are inspired by traits from previous Fallout games—“Heavy Handed” is present, for instance (with slightly changed stats)—but others, like "Determined" (permanent bonus to damage, energy, and rad resistance, limbs are harder to cripple, but chems have no effect) are original creations.

More information.

Source: PC Gamer

Fallout 4

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

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Torment: Tides of Numenera - RPS Preview

by Aubrielle, 01:19

Rock, Paper, Shotgun takes a look at the beta of the year's most anticipated RPG, Torment: Tides of NumeneraBe advised: this article is spoiler heavy.

RPGWatch's sneak peek is done and should be published this week.

Turns out you can’t play Torment: Tides of Numenera [official site] with your eyes closed. So much for my big plan to try and avoid spoilers. It’s simultaneously one of the RPGs I’ve been looking forward to the most, and the one I’ve deliberately learned the least about. Planescape Torment fans should need no explanation as to why, but though I apparently have no self-control, it at least puts me in position to tell you whether the current beta is worth your time now or whether you should wait.

Let’s get hands on with the only game this year allowed to use any variant of a ‘mysterious amnesiac’ story without being pelted with rocks and rotten fruit.

More information.

Source: Rock, Paper, Shotgun

Torment: Tides of Numenera

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: In development

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Monday - January 25, 2016

Underrail - Matt Chatt #324

by Silver, 19:38

The third and final interview with Styg creator of Underrail.

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Greetings, Matt Rats! I'm back this week with the third and final installment of my interview with Underrail developer Styg and his graphics artist, Mario.

Underrail

SP/MP: Single-player
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: Released

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Morrowind - Physically Based Rendering

by Silver, 18:40

This is all possible thanks to the Morrowind Graphics Extender XE version by Hrnchamd. Although a lot of materials will have to be remade this is something to watch for if you are into modding.

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The latest Morrowind Graphics Extender XE version by Hrnchamd added PBR (Physics Based Rendering) and normal mapping support to the 14 years old Morrowind engine!

This is an alpha quality preview. It will look even better in the future.

The models and textures in this video are made by me and are far from perfect. The PBR materials can sure be made much better but it should still be clear that this engine magic made by Hrnchamd is a huge achievement!

Morrowind

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox
Release: Released

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GOG - New Year Absolutions

by Aubrielle, 18:31

Pillars of Eternity, Legends of Eisenwald, Satellite Reign, Wasteland 2, and a lot more big titles are 50-75% off at GOG right now, for the next three days, if you've been waiting.

Gaming sins are a regrettable thing. Whether they come from games you shamefully put aside without finishing them, from questionable methods you used while trying to finish them, or from borrowed discs that you claimed were already scratched - they might all give you trouble sleeping. But the worst offenders are always the games you should have picked up and never did. Well, worry not, fellow sinners, for our Weekly Staff Picks: New Year Absolutions will help you settle the bill with the Gaming Gods and venture into the rest of the year as a whole new person!

More information.

GOG

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