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Tuesday - August 26, 2014
Monday - August 25, 2014
Sunday - August 24, 2014
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Picture Watch

Rise of the Argonauts
Box Art

Poll Watch

Your Favorite Fallout Game?
Fallout
  (21.19%)
Fallout 2
  (29%)
Fallout 3
  (17.47%)
Fallout NV
  (24.16%)
Fallout Tactics
  (1.49%)
All of Them
  (3.72%)
None of the Above
  (2.97%)
Vote

Expected Releases

Sep: Wasteland 2
Sep: Gauntlet
Sep: Lords of Xulima
Sep: TinyKeep

Tuesday - August 26, 2014

Hard West - New Art Director Update

by Couchpotato, 05:43

The next kickstarter update for Hard West has a lengthy preview from the Art Director. Also if you missed the news last week the game was successfully funded.

Allegedly users prefer longer pieces for weekends. So here's a lengthy article in which Remik Nowakowski, CFG Art Director, describes the grand idea. So, without further ado...

Undoubtedly, there are many well done, western-themed games, movies and TV series. No, we haven't seen them all but, we have seen quite a few. The opportunity to work on the 'Call of Juarez' series was a chance to observe and learn pipelines, workflows as well as the potential problems of developers who are not American and struggle with their vision of "what Wild West should look like". This is exactly what we wanted to avoid at CreativeForge Games.

I remember one of my university teachers (born in the USA although teaching down here, in Poland), saying that in his opinion, ‘Dr. Quinn, Medicine Woman’ was one of the best stories set in the Wild West because it explained in detail what everyday life was like back in the day. Even though I wasn't a big fan of the show, I had to agree, as it happened to be the most reliable source of information I could find at the time.

Information about

Hard West

SP/MP: Single + MP
Setting: Historical
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Van Helsing III - New Preview & Screenshots

by Couchpotato, 05:39

The Incredible Adventures of Van Helsing III was quietly shown at Gamescom a few weeks back, and now we finally have some information about the game.

So to start True PC Gaming has a new preview.

Third time’s the charm, right?  Well, in this case, the third Van Helsing game will conclude the story once and for all, tie up some lose ends, and finally give your companion, snarky spirit sidekick Katarina, the backstory she deserves.  If you’re unfamiliar with the series, it’s all about Van Helsing and Katarina travelling the country of Borgovia on their quest to smite evil and deliver amusing one-liners.  The first game had you fighting a mad scientist, while Van Helsing II put you right in the middle of a civil war.  Now, with the battle over and the land in ruins, one of your objectives will be to restore balance to the natural order of things.  But, as these things usually go, that will probably be the least of your worries.

And I also have some new screenshots from 3rd-strike.com.

The Incredible Adventures of Van Helsing III is set to release in the first half of 2015. Based on the previous releases, we may expect the game around May. Just like the previous games, the price will stay at 14.99 USD or 14.99 Euros. NeoCore Games mentioned at Gamescom that the game will release on PC and Mac but a release on the Xbox One is also expected. A release for the PlayStation 4 may come but the main focus remains on the PC version before porting the game to a console.

Information about

Van Helsing III

SP/MP: Single + MP
Setting: Technofantasy
Genre: Hack & Slash
Platform: PC
Release: In development

Details

Lords of the Fallen - Interview @ Examiner

by Couchpotato, 05:33

The Examiner had a chance to nterview Bandai Namco Games Community Manager Joseph Kartje about the upcoming ARPG game Lords of the Fallen.

Ex: Explain to us a little more about the combat.

JK: The gameplay is, there’s a lot of corridors, the main area is a monastery, so you’re kind of in doors. The gameplay is very focused on one on one encounters. You’re not going to come across 100 enemies; however, every enemy is a danger, and you have to calculate, ‘how am I going to attack this? Should I be blocking or should I just go right for it? What kind of weapon am I using? Do I use my magic? The gameplay is very, I don’t want to say slow, but there is a strategic level to it.

Ex: Earlier you said there was a customization aspect to the game?

JK: Yes. So you could pick one of the classes at the beginning. You’ll be able to level up and get new stats and spells throughout the game, and you’ll be able to pick up new weapons, new armor, and kind of customize your guy and decide how you want to play, whether you want to be quick, whether you want to be magic focused, or whether you want heavy armor and a big two-handed weapon, that’s completely up to the player.

Ex: Is there a linear storyline, or depending on the class you choose, it kind of takes you on a separate route?

JK: The storyline is pretty focused, it’s pretty straight forward. As an RPG lover myself, one things I love about the genre, is that if you want I play the same game, we might pick different classes, different armor, different weapons, and we’d have a different experience. We would finish the game and have completely different looking characters. And so, I think that adds a layer of replayability. If I finish with a Cleric, I might want to go back and see how the Warrior feels.

Information about

Lords of the Fallen

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Path of Exile - New Announcement Posted

by Couchpotato, 05:26

Grinding Gear Games latest update on the Path of Exile forums has news about a new player record, a version 1.2.0 c preview, and mentions a State of Exile Podcast.

Over the weekend we hit a new record of 154,300 users playing Path of Exile simultaneously! We're currently preparing a 1.2.0c patch (likely to be deployed tomorrow) which includes a lot of improvements to the Forsaken Masters experience. For example, you'll now be able to sell items to vendors in other people's hideouts, which will make mapping a lot more convenient

Information about

Path of Exile

SP/MP: Massive
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

Mass Effect 4 - Editorial @ Video Game Writers

by Couchpotato, 05:22

I found another website called Video Game Writers where they posted a new opinion article about why Mass Effect 4 should be set after the trilogy.

Obviously, it’s very possible – and even likely – that Mass Effect 4 will be set during the original trilogy, or before. Maybe the game will take us to some dark corner of space, away from Shepard and the Reapers, in order to tell a new story. But if BioWare decide to move the franchise forward, to explore the changed world post-Mass Effect 3, to break the industry trend of doing prequels and spin-offs, then Mass Effect 4 could be the start of an incredible new era for the series. A time without the Reapers, or the Mass Relays; a time where all synthetic life has been wiped out, or possibly combined with organics to create the next phase of sentient existence. It would be a risky move for BioWare, no doubt, but one that could result in some of the most compelling and thematically challenging science-fiction stories in video games.

Information about

BioWare

Details

Dead Island 2 - Interview @Eurogamer

by Couchpotato, 05:15

Eurogamer has a new interview video with Design Director Jorg Friedrich to talk about Dead Island 2, and he also gives a short preview with some gameplay footage.

Find out about the new weapon upgrades system, the zombies you'll be facing and most importantly find out how Yager plan to make this series their own in this exclusive interview with Design Director Jorg Friedrich!

Information about

Dead Island 2

SP/MP: Single + MP
Setting: Modern
Genre: Hack & Slash
Platform: PC
Release: In development

Details

Fero - A New Online RPG?

by Couchpotato, 05:11

Wirezapp Games announced a new RPG on their website called Fero. They unfortunately don't have any videos, or images to share yet.

Each and every world that the player steps into will not only have an entirely procedurally generated landscape and layout, but the way that the story itself unfolds will be entirely unique to that world in addition to being affected by how the player decides to influence it. This means that the world that you step into was created just for you, and the narrative that shapes the landscape around you is constantly impacted by the choices of those inhabiting it (you know, much like this thing called “real life”).

The world, the characters, the factions, the conflicts, the emotions, will all be procedurally (“on-the-fly”, so to speak) generated, making every single detail about a world that much more personal to the player. But there’s no reason you shouldn’t be able to share this experience with a friend, of course you’ll want to live this amazing journey with some buddies, comrades and allies. That’s why we are going to be allowing you to bring your friends in to explore your world with you, and stand by your side when you want them. You will be allowed, and encouraged, to invite friends to join you in your world and help shape the massive landscape that you will experience over the course of your adventure in Fero, an adventure that is assured to be groundbreaking, stunning, revolutionary and truly unique experience from the start.

Developed by Wirezapp Games, a dedicated indie gaming studio with some of the most talented and creative minds in the industry fueling it, Fero is their latest groundbreaking RPG. Set in a uniquely, procedurally generated world created just for you, the title revolves around a strong, close community and is rapidly becoming a highly anticipated upcoming title. Release date and opportunities to get your hands on Fero is TBD.

Information about

Indie RPGs

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Elder Scrolls Online - Test Update 4

by Couchpotato, 05:06

The website of The Elder Scrolls Online has another post with information that you can now test out update #4, and give ZeniMax Online feedback.

Update 4 just made it to PTS, and we want you to check it out. The new Upper Craglorn region, Serpent Trial, the Dragonstar Arena, and lots of tweaks and fixes are coming in the patch, and you can help us put on the finishing touches and get it ready for launch.

We need heroes like you to log onto the PTS and give the new features a try. In the interest of making it easy to participate in the testing, Character Templates are available so you can create a ready-to-go VR 14 character and see the new content right away. We are also working on the ability to copy your live server characters over to the PTS. We’ll let you know as soon as that option is available.

For those of you who like a challenge, we want your help testing the Dragonstar Arena. If you can complete it on Veteran Mode on the PTS, you’ll be invited to a special Q&A session with the devs. Find out more here!

If you’re planning on livestreaming any content from Update 4, such as the Serpent Trial or Dragonstar Arena, we’d love to see it! Just send us a tweet @TESOnline with the information.

Grab your guild and spend an evening with all the new fun this week, and let us know what you think and if you run into any issues.

If you've never tested on the PTS before, it's easy to set up. Just open the ESO launcher, go to the options menu, and click on "Show Public Test Environment." Once you do that, you'll be able to download the client and play on the PTS by selecting it under "Games" on the left-hand side of the launcher.

Information about

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Monday - August 25, 2014

RPGWatch Feature - Interview with Brian Mitsoda on Dead State & VtMB

by Myrthos, 08:26

Fluent talked to Brian Mitsoda on why a sequel to Vampires: The Masquerade - Bloodlines never happened and Dead State.

RPGWatch: For me (and hopefully some of my readers! :) ), deep RPG systems are the most important thing in an RPG, and the more complex the system, the better! What type of RPG stats, skills and perks can we expect to find in Dead State? Can you give us some examples of their design?

Brian: All of our stats and skills are fairly straightforward and have been cut down to be as useful as possible so that you don't feel like you put points in a useless option. Melee and Ranged are straightforward combat skills, while Mechanical, Medical, and Science have combat and Shelter applications, specifically building upgrades, healing allies faster, and building new armor or items. Survival is all about getting around the map quicker and more safely while also opening up potential wild sources of food. Leadership has dialogue applications, but can also be used to issue commands that can change your odds in combat. Negotiation helps you keep order at the shelter, but also allows you to more successfully deal with the demands of enemies and allies. Each skill has a choice of perks at levels 3 and 6, with a very useful perk unlocked at level 10. Pretty much whatever skill you pick is going to give you better odds of survival, but your specialties and perks will change your game experience quite a bit.

Information about

Dead State

SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: In development

Details

Witcher 3 - Video Interview @ PakGamers

by Couchpotato, 06:04

PakGamers interviewed CD Projekt Red to ask a few questions about The Witcher III.

Wajhi Jafri from pakgamers.com interviews Polish developer CD Projekt Red about their upcoming action RPG The Witcher III: Wild Hunt.

Questions:

  1. How does the underwater exploration work? Is it quest based or can we explore at will like when we’re using the boat to travel?
  2. Can we expect similar choice based consequences of playing completely different chapters like we did in The Witcher 2?
  3. Are there boss fights like the Kayran in The Witcher 3?
  4. Any details on the Skill tree? Is it like the one in The Witcher 1, The Witcher 2 or something new altogether?
  5. Check point system or save anywhere? Or both?
  6. Will some quests be cancelled if others are completed before it or if a certain amount of time has passed like in The Witcher 1?
  7. Can we expect further changes to Geralt’s model by the time the game ships?

Information about

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Hyper Light Drifter - A Quick Update

by Couchpotato, 06:01

Heart Machine has a new short kickstarter update for Hyper Light Drifter. The update has information on the status of the project, and shares a few new gifs.

There are two reasons for the longer-than-usual timing on the update:

1) Focus. We chose to keep anything besides development as a secondary concern in order to execute and it's been extremely productive for us. (For instance, we chose not to attend PAX Prime this year in order to remain focused, even though it would be lovely to engage with everyone there.) The whole team has been blazing though tasks as we gear up for the September beta. 

2) Health. As I've made public here and elsewhere on the internet, I suffer from serious health issues. Some months I'm able to do everything I need to, others, not so much. These last two months have been particularly rough for me, so updates and other Kickstarter/community related responsibilities that aren't paramount to game completion temporarily fall by the wayside in order to focus what energy I have into the game and maintaining physical stability. 

The positive component of such a downside remains the incredible support from the team. They've been keeping Hyper Light bursting and on track while I tend to recovery. I'll always have to deal with the terrible challenges my body presents, but it soothes and motivates me knowing that my team has my back.

Come next update we should have a solid beta release date for everyone to look forward to. See you then, Drifters.

Information about

Hyper Light Drifter

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Gamasutra - Goldbox RPGs & Modern RPGs

by Couchpotato, 05:58

Thomas Henshell has a new article hosted on Gamasutra about what 90s SSI Goldbox RPGs Can Teach Us about the Modern RPG. The first part of the article is here.

Last time, I covered how re-reading the Dragonlance novels got me thinking about a new kind of RPG.  One that is a realistic open world, procedurally-generated, and full of meaningful choices.  The question is: How can I build it? Is it even possible?

Shark Tank is a TV show where prospective entrepreneurs (fish) pitch their business ideas to industry titans (sharks).  After one of these pitches, Kevin (the grumpy Simon type billionaire on the show) asked, “Which is more important: The idea or the execution?”

Thinking for a minute, the entrepreneur nervously answered “Execution.”

“Right answer,” said Kevin.  And he proceeded to invest in the idea.

I had a solid idea, but I wasn’t so sure about how to execute it.  If I want to allow the player true choice, I have to address the cost of choice head on.  I found the answer in two places: another TV show . . . and the early ‘90s.

Information about

Gamasutra

Details

Shroud of the Avatar - Update of the Avatar #87

by Couchpotato, 05:54

For all those still waiting to play Shroud of the Avatar the games developer Portalarium has posted the next update. As usual it's more items, and news mixed together.

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Team Combat Is Here – Play R9 Now!
  • Release 9 In-game Community Events
  • PaxLair Player Town in Release 9
  • Release 9 Welcome Quest
  • Player Hosted PvP Tournaments
  • Developer Pledge Reward: Aether Vibration Amplifier (aka SotA Wireless Streaming Radio)
  • The Island of Choices
  • Alienware Sponsors $20 Pledge Upgrade Coupon
  • This Week In The News
  • Upcoming Events

Information about

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Frayed Knights 2 - First Official Screenshot

by Couchpotato, 05:49

The Rampant Coyote shared the first official screenshot of Frayed Knights 2.

Getting Frayed Knights 2: The Khan of Wrath in photogenic state was a lot more difficult than expected. Aside from having a major rethink on the art style to try and improve the apparent quality of the graphics, and totally redoing the UI (I’m still paying the price for that one), and the Steam release of Frayed Knights: The Skull of S’makh-Daon (ditto), there were just a lot of little challenges getting it from the world of gray boxes and stand-in monsters to something we can use in a promo shot.

Now, there are a couple of schools of thought on these. Some people will think nothing of throwing together pretty visuals into a mock-up and calling it a screenshot. However, I’m not one of those people. While there was a little bit that was staged, I wanted the actual game to be running, so what you see is what you get. Kind of. I wanted stuff to come through the actual pipeline, viewed from the party perspective, with the (current, minimalist) UI running, the works.  I wanted it to be a true screenshot from the game.

This entailed a lot of technical work as we’re ironing out the kinks in our process. But I think the final results are… well, reasonable. I don’t know if this particular orc is going to survive the art pass without having some kind of surgery to change his looks, but for now, he’ll do.

This is a dungeon known as the Valerian Vault. For backstory that might not ever be fully revealed in the game, this vault was built by the Valerian family in the early days of the Wizard War to protect their entire family – and fortunes.  However, while some precious treasures were stored there, the family never fully relocated, waiting for the imminent threat to appear. Instead, their city was destroyed quite suddenly one night, and the family was slaughtered almost entirely, the bulk of their treasures looted by the forces of Nepharides. They never did use their vault. The entrance eventually collapsed and was revealed via erosion, and the vault was filled with vermin of various levels of deadliness. A small orc tribe recently found it, and were amazed to learn that they not only had a new lair, but that it came pre-stocked with a handful of precious treasures. But there are parts of the the vault where the orcs will not go. The old Valerian family had cleverly built defenses into their lair, should it ever be discovered or breached by the wrong people.

Information about

Frayed Knights 2

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Diablo III: Reaper of Souls - Video Roundup

by Couchpotato, 05:46

Well I found another hilarious Honest game Trailer this time for Diablo 3. So sit back and be prepared to laugh at how true marketing should be done once again.

From Blizzard, the company that keeps remaking all of its original franchises, comes the series that will send you to hell and back - Diablo.  Trailers that tell you the TRUTH about your favorite Video Games: Honest Game Trailers. These are the hilarious trailers the game developers don't want you to see...

And here is a new video interview from IncGamers about the upcoming game patch.

The developers discuss the changes incoming with Patch 2.1 due for release in August 2014. Transcript and observations of what was discussed. http://diablo.incgamers.com/blog/comm...

Information about

Diablo III: Reaper of Souls

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Path of Exile - Weekend News Update

by Couchpotato, 05:40

Grinding Gear Games has posted new weekend update for Path of Exile with news on Stash Tab Sales, Server Stability, Concurrency Record, and new Beyond Updates.

We've had a lot of reports about server stability issues in the last few hours, mostly from Canada and to a lesser extent, other areas of Northern America. We've escalated the issue to our server host who are investigating it. These types of issues usually involve internet issues between various ISPs and can be resolved with the ISPs investigating for a few hours. We're keeping a close eye on it!

There's a similar issue going on with our Australian gateway over a longer period of time, related to internet choppiness between Australia and our master servers in America. We're looking for solutions to this and are confident that we can resolve it.

We broke another international player concurrency record last night and it's very clear that tonight is going to be another all-time high! I'll let you know how it went after the weekend.

We've been receiving a lot of feedback about the Forsaken Masters expansion. The vast majority is extremely positive, but some players have expressed concern with the balance of some of the bosses in the Beyond league. We are reading the feedback, continuing to playtest, looking at player data and making more changes. I expect the next set of changes will be deployed on Monday or Tuesday. The leagues are an evolving thing, and we're keen to hit the sweet spot of challenge, reward and fun.

Information about

Path of Exile

SP/MP: Massive
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released

Details

Age of Grit - A Cowboy Steampunk RPG

by Couchpotato, 05:37

Age of Grit is a new Cowboy Steampunk RPG kickstarter from a small developer called iqSoup, and they are asking for $12,000 with thirty two days left.

In Age of Grit, you play the captain of a steampunk airship adventuring across a cowboy inspired fantasy world! AOG is a strategic RPG with a heavy emphasis on meaningful dialog and rich story. The game features fully upgradeable ship components, a novel combat system, and a crew you can level up via detailed progression elements. The ship's crew are smugglers running various jobs just to scrape by--kind of think Firefly you'll be living aboard a steampunk airship rather than a spaceship flying to cowboy towns rather than planets.

Information about

Age of Grit

SP/MP: Single-player
Setting: Steampunk
Genre: RPG
Platform: Unknown
Release: In development

Details

Wasteland 2 - New Preview Roundup

by Couchpotato, 05:32

Here are two previews for Wastelands 2 that I was able to find this week.

Stevivor

Overall, the game seems well put together, though it is definitely an experience that requires forethought and planning in how you approach it. Graphically, it seems that things aren’t as optimised as they could be at this point – my computer is no beast, but a system that can run The Witcher 2 on almost-Ultra settings shouldn’t have as much trouble as it did running a game with such a comparatively low level of graphical fidelity. I had to knock the game down to lowest-quality graphics before it would run at a framerate that wasn’t eye-bleedingly choppy. Obviously PC graphics compatability is a minefield, but hopefully this will be ironed out before the final launch. The game definitely has a decent level of polish at its higher settings, it’d just be nice to play it and not feel like I’m watching a slideshow.

Digitally Downloaded

Wasteland 2 is still in the early-access phase, so bugs and regular updates are a given. However, I didn’t encounter anything truly game-breaking, and everything ran well on my mid-spec PC. Reassuringly, the game is fully playable right now, and there’s still time for the developers to tweak things before the (rumoured) official release in September. Even in its current state, Wasteland 2 is an excellent game. With a little more polish, the combination of strong narrative, enduring gameplay and up-to-the-minute presentation could very well make it a modern classic.

Information about

Wasteland 2

SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: In development

Details

Battle Brothers - Progress Update #2

by Couchpotato, 05:28

Overhype Studios released a new video showing the progress of their SRPG game Battle Brothers, and shares some gameplay of the dead canyons.

This time we showcase all the new features in Battle Brothers like the new perk system, bravery and moral and the optimized character screen. Then we head out to find a patrol that has been lost in the dead canyons. We will find living creatures but they do not look like humans at all...

Information about

Battle Brothers

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Elder Scrolls Online - Loyalty Program

by Couchpotato, 05:25

The website of The Elder Scrolls Online has a new post with information about a Subscriber Loyalty Program from ZeniMax Online. Here are the details.

Since launch, we’ve loved sharing the adventure of ESO with you as you explore ever-growing Tamriel. There’s so much more on the horizon, but we think it’s important to give some special recognition to those of you who have already been there every step of the way.

Starting in September, we’ll begin emailing all eligible paid subscribers about the first of our loyalty rewards. Every paid account that has been subscribed for three months (excluding game time included with your purchase of ESO and any additional complimentary game time) will receive a High Hrothgar Wraith vanity pet that will let you show your dedication to saving Tamriel wherever you adventure in-game. The loyalty program will keep expanding over time, so keep an eye out for more tokens of our gratitude if you’re a longtime player. Our next reward will be granted for those who have subscribed for six months—we’ll reveal it to you soon.

If you haven’t kept your subscription active, don’t worry. You’ll still be able to get the pets and other upcoming rewards once you meet the requirements. Stick with us, and you’ll have quite the collection to show off before long.

Information about

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Invisible, Inc - Preview @ IncGamers

by Couchpotato, 05:21

IncGamers has a new preview of the Early Access version of Invisible, Inc.

Right now, Invisible, Inc.‘s biggest problem is its lack of content, but that’s not something I expect to remain a problem for long. The placeholder final level introduces a boatload of enemies I hadn’t seen before, with all sorts of unique attributes that made them radically different to deal with, which implies that there are a lot of abilities and pieces of equipment still to come – along with those new enemy types. I’d like to see a few refinements to the interface and the visuals, as when rooms are clustered close together it can be hard to tell where walls actually are without rotating the view five or six times. I’d also like to see more of a metagame, as mentioned, but that might be outside the scope of the game – and if it is, that’s not too big a shame. The focus is clearly on the tactical stealth, and the tactical stealth already shines.

Information about

Invisible, Inc

SP/MP: Single + MP
Setting: Modern
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Sunday - August 24, 2014

Sienna Storm - Street Espionage Kickstarter

by Couchpotato, 09:42

Sienna Storm is a new kickstarter from a studio called Digital Knights, and is made up of former Deus Ex, and Obsidian developers. Here is the video , and description.

Professional spies call espionage "The Game." (Play the perfect fiction, win the truth.) Sienna Storm puts you in this game.

CHOOSE YOUR ADVENTURE. Sienna Storm is an evolutionary leap for interactive graphic novels. Most novels are linear, where Sienna Storm is complex, branching, replete with interesting choices that change the outcome of your story.  

Imagine a Choose-Your-Own-Adventure style book where, instead of reading a wall of text, you interact with gorgeous, hand-drawn scenes. Exploring and discovering action points within a scene lets you progress through the narrative. Will you decide to rescue your informant, or to cut him loose to avoid putting your whole team in danger? The choices you make have direct impact on the evolving story, and can change your reputation with the characters you meet.

GATHER INTEL. Sienna Storm features dozens of non-linear dialogues, similar to Alpha Protocol™. You can interrogate, manipulate or charm people into doing things your way, revealing closely guarded secrets, or offering up useful items and equipment. Through dialogues you can earn or lose influence with characters, and win cards to help you succeed in the Card Game. 

TAKE ACTION. There's a time for talking, but when things get down to the wire, you spring into action via an easy to learn, but hard to master, Card Game. This mechanic is adapted for combat, infiltration and hacking, and is based on a system of dynamic events, triggered by your actions or overall situation on the field. 

For example, if you weren't able to defeat an enemy within 5 turns, backup arrives to make the situation more perilous. Your enemies are intelligent, and they have contingencies. So if you lower your enemy’s health, he may change his tactics, forcing you to also change yours.  

WHAT DECISIONS WILL YOU MAKE?  

Lets look how the gameplay for "choose your adventure" part unfolds. London. Night time. We have a situation where Mark is being pursued. He is on the run and simultaneously being contacted by an unknown caller. He hears an unknown voice in his helmet warning him that there is an ambush ahead. Mark needs to decide whether to ignore the warning or listen to it. This is the decision and consequence system in its simplest form. What will you decide?

It's safe to call the game a Visual Novel / Adventure game with some rpg elements. Also thank you daveyd for bringing the game to my attention.

Information about

Sienna Storm

SP/MP: Single-player
Setting: Modern
Genre: Adventure-RPG
Platform: PC
Release: In development

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Graywalkers - New Combat Video

by Couchpotato, 06:19

Russell Tomas of Dreamlords Digital was kind enough to send a new video of the updated combat system for Graywalkers Purgatory that backers got in the last update.

He also sent a link to a new demo which I'm sorry to say I can't share, but don't worry it will be available when the game relaunches in the second week of September.

Information about

Graywalkers

SP/MP: Single + MP
Setting: Post-apoc
Genre: Strategy-RPG
Platform: PC
Release: In development

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Nordic Games - Humble Store Sale

by Couchpotato, 06:10

Every Nordic game on the Humble Store is up to 80% off this weekend. So hurry soon as it ends in one day, and has a few good bundles of different games.

Information about

Nordic Games

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The Witcher 3: Wild Hunt - New Q&A Video

by Couchpotato, 06:06

CD Projekt Red released a new Q&A video yesterday for The Witcher 3: Wild Hunt.

Will there be gnomes in the game?
Does the horse have its own inventory?
Are there NPC monsters that you can talk to?
How much coffee do you drink each day at CD PROJEKT RED?

These are just some of the many questions you’ve recently asked us. We picked 20 - the list was long and we couldn’t answer everything, but rest assured, the following months will bring you a lot of new information about the game.

Now, the time has come to bring you the answers! So sit back, relax, sip your favorite beverage, and enjoy our short Q&A session.

Information about

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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Elysian Shadows - Kickstarter Funded

by Couchpotato, 06:03

The Elysian Shadows Team announce their kickstarter game was successfully funded.

WE DID IT!!!

We just crossed our initial funding goal of $150,000. Elysian Shadows will be gracing your consoles around December 2015!

We are still working on our Steam Greenlight so we could really use your help to make it happen. 

http://steamcommunity.com/sharedfiles/filedetails/?id=296094908

If we get the all-clear it would mean the PC backers would get a Steam code to play on all the platforms they support!

To celebrate we will be livestreaming in 5 minutes!! We will be on YouTube as usual so come and join us

https://plus.google.com/u/0/b/114887883766263074897/events/cj82gkq4ee6g9dondqbpdhk0qvk

Our stretch goals are back up, at least a condensed version. It will be updated as we hit our goals!!

Thank you for the support everyone!! We couldn't have done it without any of you :)

Information about

Elysian Shadows

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Entertainment Fuse - The 4v1 Co-op Trend

by Couchpotato, 05:53

Entertainment Fuse has a new article about the new 4v1 Co-op trend in multiplayer gaming in the next couple of months. Bioware has joined it with Shadow Realms.

Will this new trend last? Well, it will depend on the success of the first wave of games attempting it. There’s a lot of hype right now around Evolve specifically and a lot of positive coverage about it coming out of industry events. If this game hits like people are expecting it to you can bet that we’ll see a lot more developers to take a shot at it. Hell, I bet there’s plenty of games going into development right now to capitalize on this trend.

Information about

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

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VtM: Redemption - HDTP Texture Pack

by Couchpotato, 05:48

While re-installing Vampire The Masquerade - Redemption I came across a texture pack for the game from a small site called cryptikarma. So give it a look to see the changes.

Information about

VtM: Redemption

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

BioWare - Dressing Up Your Dressing Downs

by Couchpotato, 05:45

Bioware has released a video with the voice actor of Vivienne Indira Varma, and Bioware's community managerJessica Merizan about how to destroy bullies.

I really have no clue why they posted this, or why I did so enjoy.

When reputation is on the line, nothing else matters. So when Mary Kirby, writer of Vivienne, oversteps in snark toward Jessica Merizan, something must be done. Indira Varma, who voices Vivienne, demonstrates in true Orlesian fashion how to deal with bullies. After all, it’s not enough to merely rebuke one’s detractors – they must be destroyed.

Information about

BioWare

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That Which Sleeps - GUI Overhauls & Portraits

by Couchpotato, 05:40

King Dinosaur Games latest development update for That Which Sleeps has information about some new GUI overhauls, and in-game portraits.

The seemingly endless string of GUI overhauls continues as we finish up the peripheral screens, as well as the actual Main Screen itself.  I also continue to get sidetracked by localization and modding support - every object and class now has a serialization helper class that makes breaking the object down into XML or bringing it back into the game incredibly easy.  I also put in some extra effort to add full sprite and sprite sheet support to the mod elements so people can really go crazy with theme.

All this work was something we had told ourselves we wouldn't do until after Kickstarter, but it just seemed to make sense.  I still have some cleanup work to do on the Serialization, and a few of the GUI screens just aren't quite looking right yet, but right after that gets done this week we will be back on schedule remaking the videos with our new art and releasing them one after the other. 

It's always hard to decide when to stop, loop back, and try and improve on what you have versus moving forward as planned.  I think we made the right call here, the level of increased interest we've seen raises the prospect of a good Kickstarter, and that raises the prospect of this game getting the treatment it deserves.

Information about

That Which Sleeps

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Original Sin - Hotfix 1.0.132 Released

by Couchpotato, 05:35

Larian Studios released a hotfix patch on Steam for Divinity: Original Sin.

We kept a close eye on your feedback on the latest patch and have put the following hotfixes live:

  • HP Bug on loading
  • Changes to resistance cap that were supposed to be in the patch but did not make it in (zombie talent fix, can go over cap with potions and temporary effects)

We apologize for the inconvenience and if you have any more issues directly linked to the patch, please let us know.

Information about

Original Sin

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Piranha Bytes - Working on New Project

by Couchpotato, 05:32

Piranha Bytes is working on a new project according to a forum post on the worldofplayers website. It's in German but Hiddenx sent a small translation.

PB is working on a new project that has nothing to do with Risen or Gothic

Source: Michael Hoge of PB.

Translation:

Mattias Filler drew my attention to this thread. There seem to be some more of them, so here's a short statement for all that are interested:

1.) I (Michael Hoge) was not involved in the development of Risen 3.

2.) Indeed, I locked myself in for two years to work on a new concept (not Gothic). We are already developing a prototype of this concept with a small core team since the beginning of this month.

3.) Before someones asks: I can't give any informations yet.  We need some time with everything (...) but those who are interested in this topic, will not have to wait long for more information.

Information about

Piranha Bytes

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Lichdom: Battlemage - Preview @ Saving Content

by Couchpotato, 05:27

Saving Content has a new video preview of Lichdom: Battlemage which is still only available on Steam Early Access right now for those intrested in buying the game.

Information about

Lichdom: Battlemage

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

The Banner Saga - Wins Geekie Award

by Couchpotato, 05:23

Stoic is proud to announce they have won the Geekie Award from the awards show in the Indie Game Category in a new press release. Here is the information.

The Banner Saga Takes Geekie Award in Indie Game Category

Austin-based independent developer, Stoic, took home another award on Sunday night with its smash hit PC video game The Banner Saga winning the Geekie Award ® for the Indie Video Games category. The award ceremony took place on Sunday evening, August 17th in Hollywood, California and was broadcast live via Twitch livestream. Currently available on PC and Mac, The Banner Saga will be coming to iPad, Windows and Android based tablets and is scheduled to launch in September 2014.

“We are honored by the outpouring of love from fans for The Banner Saga and know that this award is due to their support”, said John Watson, Technical Director at Stoic. “This comes just as we are about to launch the game on tablet, and we are excited about the prospect of offering The Banner Saga to a new medium of gamers”.

The Banner Saga is an epic role-playing Viking saga with turn-based tactical combat where the player’s choice in travel, conversation and combat determines the outcome of their own personal story as well as the survival of an entire civilization. The game features stunning 2D animation and art, a unique tactical combat system and a cast of unforgettable characters that drive the story forward. The journey is enhanced by a beautiful and haunting original score by Grammy nominated, and two-time BAFTA winner, composer Austin Wintory conducting The Dallas Winds orchestra, as well as a powerhouse trio of acclaimed YouTube sensations: Peter Hollens, Malukah and Taylor Davis.

The Banner Saga is available now through Steam, Amazon, GreenMan Gaming, Humble Store, UPlay, GameFly, GameStop, GOG and Gamers Gate for PC and Mac. A digital Deluxe Edition is also available through select retailers which includes the game and complete soundtrack.

To learn more about The Banner Saga visit: http://stoicstudio.com/
To learn more about Versus Evil visit: http://www.vsevil.net

About the Geekie Awards

The Geekie Awards® is an award show by geeks for geeks™, aimed at putting the true geek culture in the spotlight as a collection of valid, respected, award- winning genres for storytelling and creation. In an industry filled with award shows for established celebrities, we honor talented, independent creators and give them the opportunity to receive recognition in front of a worldwide audience and leaders in their respective industries. We inspire creativity and hope and foster cross-market innovation. Our mission is to create a fun, action-packed, unforgettable broadcast event tailored to all of the things we geeks love: entertainment, gaming, products and art—delivered via the latest digital technologies.

Information about

The Banner Saga

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

RPG Codex - Gamescom Report

by Couchpotato, 05:20

Darth Roxor from the RPG Codex has posted his first part of a new Gamescom report.

As you may or may not know, I had the dubious pleasure of attending this year’s Gamescom in Cologne. I didn’t have a lot of time there, basically only one and a half days, and the whole convention itself isn’t really all that good when it comes to gathering proper information, but I tried to make the best of it and look for opportunities where possible.

In this upcoming three-part series of articles, I will write down my impressions of all the presentations I attended, and finally conclude with a chronicle and general opinion of the whole escapade. Spoiler: My opinion is obviously very positive and I’m glad I could be a part of this grand event.

Part I will cover the games shown to me by Daedalic Entertainment, as well as Paradox Interactive’s Runemaster. In Part II, I will discuss Logic Artists’ Clandestine, Little Green Men’s Starpoint Gemini 2, Obsidian Entertainment’s Pillars of Eternity, Reality Pump’s Raven’s Cry and Techland’s Hellraid. Part III will be dedicated solely to all the cheer and love I derived from the convention itself.

So, without further ado, sit back and enjoy the show.

Information about

RPG Codex

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