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Friday - November 14, 2014
Thursday - November 13, 2014
Wednesday - November 12, 2014
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Wave Of Darkness

2014-11-14

Wave Of Darkness Interview

A sequel to Legends of Dawn? It's called Wave of Darkness, and Couch has gone into the darkness to bring you all the dark details from the developer.
» Continue reading the article...

Shadows: Heretic Kingdoms

2014-11-12

Shadows: Heretic Kingdoms Preview

Aubrielle discusses Shadows: Heretic Kingdoms, the refreshingly mature ARPG arriving next week.
» Read the article

Recent articles










Picture Watch

Dark Disciples II
Box Art

Poll Watch

Do You Still Play NWN Mods?
NWN Mods
12.33%

NWN 2 Mods
10.96%

Both NWN 1+2 Mods
13.7%

Never Played Any Mods
27.4%

Used to But Not Now
35.62%

Vote

Friday - November 14, 2014

Dungeons Of Aledorn - First Look at The GUI

by Couchpotato, 04:43

The developers of Dungeons Of Aledorn shared a few screenshots today that gives us a preview of how the games GUI will look as you play. They also admit it's adjustable.

Greetings to all fans of the game Dungeons of Aledorn. Passed us again 3 days and thus we come to another “News”. At present, we introduce a graphical representation of the GUI – explore. On the final version, of course, still works, but this is already largely functional GUI and most of its elements are active.

Dungeons Of Aledorn

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Legend of Grimrock 2 - Review @ GameBanshee

by Couchpotato, 04:40

Steven Carter of GameBanshee posted his three page review of Legend of Grimrock 2. For those short on time I will quote the articles conclusion below.

Overall, I enjoyed Legend of Grimrock II pretty well.  It's a satisfying game with an equal balance between thoughtful puzzles and frantic combat.  It's also well-constructed with a fine attention to detail, and it looks like a real game now rather than just an indie production.  Plus, it's challenging, even on the normal difficulty setting.  So if you're looking for a way to spend some of your free time, and if puzzles are a plus rather than a negative, then Grimrock II is a good way to go.

Legend of Grimrock 2

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Rampant Games - New RPG Blog Posts

by Couchpotato, 04:38

The Rampant Coyote posted a few updates on his blog this week that may be of intrest to some you. The first post talks about,"The Role of Magic & RPG Balance."

I’ve been doing some brooding over Frayed Knights 2: The Khan of Wrath since Comic Con (more on that in a future post), and it’s brought about a few changes. There’s one point I’m not sure on yet, because changes might mess with the flavor. I don’t want to mess with the flavor.

One problem – and it is a problem – is that things were a little too balanced. Yes, I know, in a world where people on the Internet are screaming about AAA games not being balanced well enough, I’m here to tell you that it is the imbalance that makes things interesting. If you’ve got things balanced so well that at a high level the differences between options are pretty subtle, then you have a problem. Subtle doesn’t play well in games, so you’ve ended up with a non-choice.

His second post shares his opinion about Dungeon Crawling & Combat Systems.

One concept of early dice-and-paper role-playing games (and some of the old CRPG counterparts) that has been somewhat lost in the modern era is the idea of avoiding combat encounters. Old-school D&D has a not-entirely warranted reputation for being about killing everything in sight. After all, that was how you got XP (experience points), right? For killing things?

Well, actually, no. In the actual rules, you got far more XP for treasure than for killing things. Some dungeon masters chose to ignore this rule, which resulted in far slower-paced games where the only way to make progress was to kill everything in sight. You had to kill a LOT of enemies to get to level two, and in a “properly” run game, you were unlikely to survive that many encounters.

What happened over time was that DMs ignored the rules to force the game to play the way they wanted it to play… and, in a sense, they “won” – later versions of the game (and their computer RPG cousins) followed this new style. XP was no longer given for treasure, as treasure was its own reward. Combat was exciting, so it became the only real source of XP. And there are a few articles and letters in old copies of Dragon Magazine suggesting that DMs would reduce the experience point reward if the players won too easily because they were clever about it. After all, what did the characters learn when all they did was drop a rockslide on a giant’s head instead of fighting it toe-to-toe?

Rampant Games

Details

Sorcerer King - Beta 2 Now Available

by Couchpotato, 04:30

Stardock announces the second Beta for Sorcerer King on Steam is now available.

Big update today! Sorcerer King Beta 2 adds the Tyrant and Guardian sovereigns, world-cracking geomancy spells that turn the land itself into both a weapon and a resource, and proper quests for all the minor factions. Your Steam client will update your game automatically next time you log in.

The Guardian sovereign seeks to protect the world with magic that can restore the land, and starts with the noble Ranger hero whose task is to build up an elite party of heroes without attracting too much attention from the Sorcerer King.

The Tyrant sovereign, on the other hand, sees the Sorcerer King as a competitor. The Tyrant himself and his Warlord champion grow stronger as the Doomsday Counter increases and can secure victory not only by defeating the Sorcerer King in battle, but by co-opting the apocalyptic Spell of Making to his own ends.

Geomancy allows the player to ‘harvest’ mountains, forests, and fertile land to stockpile the goods they need to craft the finest weapons, armor, potions, and scrolls that can give their armies the edge on the battlefield. The price is steep, though, as cracking the world like this pushes the Doomsday Counter forward and the Sorcerer King closer to ultimate victory – and hastens the spread of the corrupted Shadowlands the Sorcerer King’s minions call home.

We’ve also enabled several new maps, fixed a ton of bugs, added a ton of content throughout every phase of the game (new monsters!), and cleaned up a bunch of interface issues.

Sorcerer King still has a ways to go – the next big things on our list are the big rework to the crafting system, additions to tactical combat to make it a little meatier, and improving the endgame to take into account the actions you’ve taken during the course of the game – but the release of Beta 2 today is a big step forward for the game.

Sorcerer King

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Darkest Dungeon -Audio Sample Released

by Couchpotato, 04:27

Well seems Red Hook Studios released a short audio sample for Darkest Dungeon.

On the Darkest Dungeon Twitter, a snippet of audio by Power Up Audio showing off some of the new Swine monsters sounds and voices can be found. Check it out or listen here.

Darkest Dungeon

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Lords of the Fallen - Patch 1.3 Released

by Couchpotato, 04:24

CI Games shared information on Steam about a new patch for Lords of the Fallen. Here is a list of some of the new changes, and additions added to the game.

Patch 1.3 Notes

We would like to announce that patch 1.3 was just released. A few options have been added to the in-game settings including separate setting for Chromatic Abberation (Post Chromashift). Major gameplay issues have been fixed with the update.

The following features have been added to the game:

  • Separate Chromatic Abberation setting (Post Chromashift)
  • Invert X-axis option
  • Toggle target switching after killing an enemy option
  • A warning message when the user enables very high resolution textures (performance and stability issues)

List of fixed technical issues:

  • Damage value displayed in the inventory when a non-physical weapon is equipped
  • Sudden contrast changes at the outdoor areas
  • Missing cursor when displaying message boxes in the game
  • The splash screens timings that were incorrect on some machines
  • Scaling for weapons with an attribute requirement lower than 10
  • First tutorial issue with message box not popping up
  • Chinese localization issue

Lords of the Fallen

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Zpocalypse: Survival - Developer Video #3

by Couchpotato, 04:22

GreenBrier Games released the third video log for Zpocalypse: Survival. This time we get more information on how combat will function in the game.

Details about the combat system, where it is currently in alpha and our plans for the future. Kickstarter:https://www.kickstarter.com/projects/...

Zpocalypse: Survival

SP/MP: Single-player
Setting: Modern
Genre: Roguelike
Platform: PC
Release: In development

Details

Thursday - November 13, 2014

Dragon Age: Inquisition - New Review & Trailer

by Aries100, 19:33

Wired.co.uk has made a somewhat spoilery review for this game. 9/10

A quote about the voiceacting:

In Ferelden, BioWare appears to have really gone to town on the vocal accents. Previous games have included juicy dollops of real-world regional parlance and tone, but it's ramped up to eleven here. There are characters that sound like they've just stepped out from Coronation Street or Eastenders, Eastern Europe, North America, Ireland... The list seems endless. Except in Orlais, where everyone inexplicably seems to have a strong French accent.

A quote about one of the quests in Orlais:

Of particular note, a lengthy section during the later stage of the game sees our hero have to survive at a masquerade ball. Staying on good terms with the judgemental social elite is paramount to acceptance at the venue, and remaining there is essential to unravel a complex plot that involves planned assassination and the usurping of a family member to the throne. There's sneaking, eavesdropping, social engineering, moral choices, and ultimately an epic showdown with swords and bleeding. Nothing like this existed in Dragon Age before, and at times it felt like Assassin's Creed Unity (which is set in France) accidentally leaked some of its creativity into BioWare's studio.

Thanks to dancing_midget at the DA: Inquisition forums for finding this review.

In other news EA Games Australia and New Zealand today released a new trailer called the Breach. You can watch it here.

As always, thanks to Hrung on the DA: Inquisition forums for finding this trailer.


Dragon Age: Inquisition

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Blackguards 2 - January 2015 Rlease Date

by Couchpotato, 04:17

While no official announcement has been released yet The Humble Store allows you to now pre-order Blackguards 2, and lists the release date as January 20, 2015. 

At the core of Blackguards 2 is the conflict between Cassia – who starts a military campaign against the tyrant Marwan. Marwan rules the country with an iron fist from his throne in the city of Mengbilla. The ultimate goal of the game’s many turn-based battles is to conquer as much territory as possible and free it from Marwan’s influence, so that Cassia can claim the Shark Throne of Mengbilla herself.

Blackguards 2 focuses, on turn based battles as its core gameplay, based on the popular Dark Eye Pen & Paper tabletop rule set.

Battles, no matter if fought by one or more squads, range across multiple screens, lead through dungeons, ruins, or bridges spiked with traps and are, of course, inhabited by dangerous creatures. 

Whatever the player decides, it will have an impact on the events to come, what side quests are available and how characters will react in camp and in conquered areas.

Blackguards 2

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

M & B: Viking Conquest - Available for Pre-order

by Couchpotato, 04:05

TaleWorlds Entertainment announces that the next dlc expansion called Viking Conquest for Mount & Blade Warband is now available for pre-order worldwide.

TaleWorlds Entertainment announces “Viking Conquest” DLC for Mount & Blade Warband

ANKARA, Turkey – November 12th 2014 – TaleWorlds Entertainment is proud to release the first gameplay footage from “Viking Conquest”, an upcoming DLC for Mount & Blade Warband, externally developed by the team behind the popular “Brytenwalda” mod. Viking Conquest takes the Mount & Blade franchise into historical Dark Age Britain, at a time when Norsemen began to raid the British Isles, looting monasteries and burning coastal settlements. In the gameplay reveal, the different kinds of battle modes featured in the DLC are shown. These include dynamic sea battles with controllable ships and seamless boarding encounters, sieges in historically based Dark Age settlements and formations for your troops, including the famed Shield Wall.

Viking Conquest is available right now, for pre-order on GoG and other good retailers soon, with the full release set for December 2014 (next month). More information and reveals are to follow in the lead up to the December release.

Mount & Blade: Warband

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Valkyria Chronicles - Review @ PC Gamer

by Couchpotato, 04:00

PC Gamer has the only PC review for Valkyria Chronicles that I could find this week, and the site awarded the game with a final score of 89/100.

Valkyria Chronicles was an incredibly unique game when it was first released, and six years later I still haven’t found an experience quite like it. Apart from the cutscene resolution, its beautiful watercolor style and challenging gameplay haven’t aged a day. Yet it’s now bundled with all of its DLC for only $20/£15; a fantastic value for strategy fans and PC gamers who didn’t get a chance to play it the first time around. While the port quality might not win any awards, it does the game justice and brings Valkyria Chronicles to a platform where it can shine with other strategy game elite.

Valkyria Chronicles

SP/MP: Single-player
Setting: Historical
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Witcher 3 - CD Projekt Helps Disabled Fan

by Couchpotato, 03:55

Eurogamer has a new article that will probably get called a pr stunt again about CD Projekt helping a disabled fan get his likeness added to an NPC in Witcher 3.

So just let me say bravo CD Projekt you did a good thing today.

"Some time ago we got an email from this guy. He described his situation and wanted to let the studio know what he thinks about our games and what they mean to him. That was a very kind and touching email. He didn't ask for anything, just to pass the message to others in [CD Projekt] Red.

"Over the weekend we exchanged a couple of emails and finally came up with an idea to put his face in The Witcher 3. Let me quote one of these emails: 'It is great that we can do something to make him feel better :)'. I think that sums it up pretty well."

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Clandestine - New Twitch Stream

by Couchpotato, 03:50

Darth Roxor of RPG Codex did a live stream on Twitch with the games developer.

Darth Roxor plays Clandestine with a Logic Artists developer

Clandestine

SP/MP: Single + MP
Setting: Modern
Genre: Non-RPG
Platform: PC
Release: In development

Details

Outland 17 - Steam Concept Page

by Couchpotato, 03:48

Grenade Tree Games sent out new by e-mail about the Steam Concept page of Outland 17. So if you haven't joined the mailing list here is the new update.

We bring you the next stage of your revolution: Outland 17 is now up on Steam Greenlight Concepts!

The new Concepts page will be used to gauge reactions from you and the community, as well as to show off new development. We're looking for more engagement with our fans, so if you haven't offered feedback yet now is the time!

Development is still in high gear, so look forward to seeing some new screenshots by the end of the week!

Outland 17

SP/MP: Single + MP
Setting: Sci-fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Epic Manager - Kickstarter Update

by Couchpotato, 03:43

The Epic Manager kickstarter has sixteen days left to get funded, and has manged to earn $20,368 of the games $30,000 goal. The game also has eight new updates. 

Let us start by saying that we had an AMAZING weekend! 

We’ve reached 62% of our goal and there’s still 18 days to go! Thanks again for your support and let’s keep it going everyone!

Here is a recap of the game in-case anyone has forgotten.

Epic Manager is a unique Fantasy RPG Tycoon game for PC and Mac that lets you create your own Adventuring Agency! Rated "E" for EPIC!

Kickstarter

Details

BioWare - Inside the Temple of Dragons

by Couchpotato, 03:33

Bioware released a new video on their official blog page with Composer Trevor Morris who gives us a look at how the music was made for Dragon Age: Inquisition.

Enter the iconic Ocean Way Studios in Nashville, where award-winning composer, Trevor Morris, works with strings, brass, and choir to bring the music of Dragon Age: Inquisition to life. Trevor shares his process, inspiration, and what it’s like to create a brand new voice for an established franchise. Listen to the main theme for Dragon Age: Inquisition here.

BioWare

Details

Rebel Galaxy - Interview @ GamingNexus

by Couchpotato, 03:28

Erich Schaefer & Travis Baldree of Double Damage Games answered a few questions on GamingNexus about their new Space opera RPG game Rebel Galaxy.

Where did the idea from Rebel Galaxy come from? How long has the idea for the game been trundling around in your heads?

The idea started while we were both working at Runic Games. In fact we had actually started development on it for a short period, though it petered out without a lot of team enthusiasm and Runic moved on to their next great title. But Rebel Galaxy remained in both of our heads and I think benefitted by us taking a break from it for a while. We simplified the design to make it doable for a smaller team, which made it a stronger, more focused game.

The space sim category is filling out with high-profile titles. Where does Rebel Galaxy fit in (or carve its own space) with titles like Star Citizen, Elite Dangerous, No Man's Sky, or Dreadnought?

Rebel Galaxy is a whole different animal from these games. We are making a capital ship combat RPG, where you command gigantic star destroyers and battleships, bristling with banks of proton cannons, and multiple independent rocket and laser turrets, battling dozens of other ships in epic, fantasy, naval-style battles. Most of these other games are more realistic cockpit, dogfight-y simulations. Dreadnought is closer in combat style, but we’re a single-player, sandbox RPG.

Double Damage Games

Details

DA:Inquisition - ​11 Things You Should Know

by Couchpotato, 03:25

Kirk Hamilton of Kotaku posted eleven things you need to know about Dragon Age: Inquisition. Thank you Caddy for sharing the link.

Yesterday, I finished Dragon Age: Inquisition. By "finished," I mean that I played the final story mission and watched the credits roll. Getting to that point took me 85 hours, but I still don't really feel done with the game.

First things first: If you're reading this, you're probably wondering if Dragon Age: Inquisition is any good. Well, is it? Yes, it is good. Fantastic, even. Is it better than Dragon Age 2? Yes, and in fact it feels like a borderline-hilarious overcorrection for every single one of that game's faults. Is it better than Dragon Age: Origins? That's probably more up for debate, but I'd say I prefer it. Short version: This game is pretty awesome. People are gonna love it.

Dragon Age: Inquisition

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Space Hulk: Ascension - Now Available

by Couchpotato, 03:21

Full Control announced today you can now buy the enhanced version of Space Hulk called Space Hulk: Ascension. Here are the details straight from the press release.

Forward to Victory - Space Hulk: Ascension Edition Available Now for Windows, Mac and Linux on Steam

Over 100 challenging levels, New Powerful Enemies and Reworked Mechanics Make Ascension a Unique Edition of Space Hulk.

Copenhagen, Denmark – November 12th, 2014 - Form ranks, draw steel and stand fast brothers! Today independent studio Full Control revealed that Space Hulk: Ascension Edition is now available for Windows, Mac and Linux on Steam. Space Hulk: Ascension Edition is a completely new experience that takes the game to a whole new level. With reworked mechanics and a host of new features, including RPG progression mechanics, new Genestealer variations, new rules, and mission structures, Space Hulk: Ascension Edition has 10 times the content of the original game, with 50-100 hours of gameplay, and is now available on Steam at http://store.steampowered.com/app/317620/

“Being massive fans of the Space Hulk tabletop game and Warhammer 40,000 universe, we are excited to launch Space Hulk Ascension Edition”, said Thomas Hentschel Lund, CEO of Full Control. “We’ve taken player feedback and added new content and features, which take the game to a whole new level. With 103 missions, new mechanics and deep customisation, Space Hulk: Ascension Edition will provide players with endless nerve shredding fun, as they lead a fearless team of Space Marine Terminators into battle, in the claustrophobic corridors of a Space Hulk”.

Features for Space Hulk: Ascension Edition include:

  • Huge amounts of content - 103 unique missions spread out across 3 campaign chapters
  • New enemies - new Genestealer variations for you to face in the depths of the Space Hulk.
  • New mechanics - a complete reworking of the board game rules and mechanics. It’s still the Space Hulk game you love, re-imagined for a new experience.
  • Customisation - RPG-style skill progression and player squad management allow you to create your own tailor-made team of hardened veterans.
  • New weapons, more complex maps, combi-weapons and flash missions.
  • 10 times the amount of content of the original game, with 50 - 100 hours of game time.

Space Hulk

SP/MP: Single + MP
Setting: Sci-fi
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

World of Warcraft - Interview @ IncGamers

by Couchpotato, 03:17

Eric Bruce of IncGmaers had the chance to interview Technical Director Marco Koegler of Blizzard, and ask a few questions about World of Warcraft.

Over the weekend IncGamers caught up with Marco Koegler, technical director for World of Warcraft.  For this interview we invited along Dr. Andras Becht – he’s an economist, and he has a PhD so he’s really smart – and Dr. Dana Herrera, an anthropologist. They’re both from St. Mary’s College in the Bay Area and they had many, many questions to ask regarding Warlords of Draenor and WoW in general.

WoW

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Massive Chalice - Now on Early Access

by Couchpotato, 03:14

Double Fine released Massive Chalice on Steam Early Access, and offers a 25% discount until November 18th, Here is the new launch trailer to go with the announcement.


MASSIVE CHALICE is a tactical strategy game set on an epic timeline from Double Fine Productions. As the Immortal Ruler of the Nation, you'll take command of its heroes, forge marriages to strengthen your Bloodlines, and battle a mysterious enemy known as the Cadence in a war lasting hundreds of years.

Massive Chalice

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Wednesday - November 12, 2014

GOG - Free Games & New Fall Sale

by Couchpotato, 17:33

GoG has started their annual Fall sale and are giving away a few free games.

Mount & Blade FREE for the next 48 hours, 700+ titles up to 90% off, daily deals, and flash sales!

Long evenings and gloomy mornings? That's why Fall is for gaming! Let's begin the gargantuan 2014 DRM-free Big Fall Sale! We've prepared a head-spinning lineup of 700+ titles discounted up to 90% off. It kicks off with an exceptional offering: the bottomless sandbox action-RPG Mount & Blade is available for free for the first 48 hours of the sale. You can sign up for your free copy on our front page. You can also complete the Mount and Blade collection with the remaining titles bundled 75% off.

Next they all also offer the option to pre-order Pillars of Eternity.

Adventure continues beyond The Gate.

Pillars of Eternity: Champion Edition, the long-awaited spiritual successor to the beloved heroic fantasy RPG saga, in its bonus goodie-filled edition, is available 10% off for pre-orders on GOG.com, for Windows, Mac OS X, and Linux. That's $53.99* until November 24 in this limited-time pre-order offer. For that time the same discount applies to the basic Pillars of Eternity: Hero Edition, available for $40.49.

And for last they now offer the full Mount & Blade series of games.

Release: Mount & Blade Series + FREE Game!

Be at the heart of every skirmish. Original Mount & Blade FREE for 48 hours!With the sound of a thousand horses riding in furious gallop and warriors shouting their battlecry from the top of their lungs, the Mount & Blade series storms GOG.com! For the next 48 hours you can sign up for a free copy of the original Mount & Blade on the GOG.com front page. You can also grab all the remaining titles in the Mount & Blade Series, that is Warband, With Fire and Sword, and Napoleonic Wars bundled up to 75% off. That's only $10.97* for the entire Mount & Blade collection (including the first one in the series that comes free). Finally, you can pre-order the upcoming Mount & Blade: Warband - Viking Conquest DLC, expected to launch mid-December, 20% off!

GOG

Details

RPGWatch - Shadows: Heretic Kingdoms Preview

by Couchpotato, 02:32

Aubrielle discusses Shadows: Heretic Kingdoms, the refreshingly mature ARPG arriving next week. So lets say thank you to Aubrielle, and here is a small sample.

It's easy to be cautious on Steam.  In the inevitable "Should I Buy This" thread for Shadows: Heretic Kingdoms, I said the following:

"Remember Illusion of Gaia for SNES? Remember the mechanic that allowed you to capture and switch between heroes to accomplish different tasks? Remember its speed of gameplay and combat?

Shadows: Heretic Kingdoms is an excellent spiritual descendant of that tradition.

It lacks the frenetic speed of Torchlight and the graceful combat of Grim Dawn, but it more than makes up with superior graphics, sound, and interface. The voice acting talent is incredible.

This is not a cash grab. This is a heavily inspired, from-the-heart ARPG. It's different than the games it gets compared to, but in many ways, it's far richer."

-Aubrielle"

You may have already seen that quote appear on RPGCodex (as well as a few other places), but it's what I believe.  I just wish I'd said more.

Shadows: Heretic Kingdoms

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Witcher 3 - The DLC Plan @ Techraptor

by Couchpotato, 02:28

Don Parsons notified me once again of a new opinion article on his site Techraptor where he talks about why he doesn't like the new DLC plan for The Witcher 3: Wild Hunt.

CD Projekt Red is clearly trying to get the hype going for this January’s release of The Witcher 3: The Wild Hunt as every week or two there’s been an announcement. And this week, as covered by our own Andrew Stretch, it was revealed that they will be having 16 Free DLC released.

First, I do want to say that I respect most of CD Projekt Red’s policies. Their no DRM set is a rare bit of sanity, their games are well designed and their DLC is more like older style patches with free bonus things they’ve done. As a fan of older games, I also love CD Projekt’s gog.com which has allowed me to play these games easier optimized for new pcs and to discover ones I had missed.

The plan for The Witcher’s 3 DLC goes as follows: there will be 16 of them. They will be released in groups of 2 – with 2 on Day 1 and 2 more each week. We don’t know the majority of these (Leaks will probably continue over the next few weeks sprinkling out) but the first four (day 1 and week 1) DLC were announced. They seem to be in a pack of one cosmetic and one gameplay thing based on the pattern we see so far.

These sound fine, but let’s discuss the issues here and why I believe it is nothing more than a marketing tactic.

Witcher 3

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Icewind Dale: EE - Review @ Analog Addiction

by Couchpotato, 02:23

Analog Addiction gave Icewind Dale: EE a score of 6/10 in a review.

Overall, Icewind Dale: Enhanced Edition is a well polished update to a fourteen year old game. The Infinity Engine paved the way for a lot of current role-playing games, and must be given its due. For fans of the original series and the Infinity Engine itself, it would definitely be a great game to add to your collection. I would even recommend it for players looking for a multiplayer adventure experience. Even so, newcomers should definitely keep in mind that it is an older game, and it may take you a while to get the hang of it.

Icewind Dale: EE

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Final Fantasy XIII-2 - Pre-Order Now on Steam

by Couchpotato, 02:20

Square Enix also announced that you can now pe-order Final Fantasy XIII-2 on Steam. Here is the press release I received , and a new video to go with it.

FINAL FANTASY XIII-2 for PC available now for pre-order

FINAL FANTASY XIII resolution update

LONDON (11th November 2014)Square Enix Ltd., publishers of SQUARE ENIX® interactive entertainment products in Europe and PAL territories, today announces pre-orders are now live for the forthcoming FINAL FANTASY® XIII-2 for Windows PC. It is the second instalment in the FINAL FANTASY XIII series of games to launch for Windows PC and will release on 11th December 2014, priced at £12.99 / €15.99. The game is available to pre-order via the Square Enix Store and Steam, with those pre-ordering receiving 10% off.

The Windows PC launch of FINAL FANTASY XIII-2 includes a number of new features such as 60 FPS support from launch, customisable rendering resolution (720, 1080 and more) and Japanese Voice support with subtitles. 

Square Enix can also confirm that following feedback from fans, the already released FINAL FANTASY XIII on Windows PC will also be updated in December to include the customisable rendering resolution option.

Final Fantasy XIII-2

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development

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ExaGear RPG - A PC Android Emulator

by Couchpotato, 02:16

Vadim Gimpelson notified me of his new PC Emulator for Android decices.

ExaGear RPG is an emulator for Android which allows you to run PC games on Android devices. ExaGear RPG is the version of ExaGear Mobile with customization of controls for RPG games. NOTE that no games are included in this application and this application does not work without your own PC game files!

FEATURES
Current controls are customized and adapted for:
• Fallout 1, 2 (controls ‘Ferrum’ are recommended)
• Might and Magic VI, VII, VIII (controls ‘Magnesium’ are recommended)
The list of tested and adapted games will increase.
For more details visit http://eltechs.com/product/exagear-mobile/

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

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Pillars of Eternity - Available for Pre-order

by Couchpotato, 02:11

Paradox Interactive & Obsidian announced today that Pillars of Eternity available for Pre-order worldwide, and released a new trailer to go with the announcement.

Pillars of Eternity Now Available for Pre-order Worldwide

Discounts and In-game Bonuses Available with Pre-orders; New Content Debuts Thursday in Live Stream

STOCKHOLM — November 11, 2014 — Paradox Interactive and Obsidian Entertainment today announced that Pillars of Eternity, the fan-funded role-playing game (RPG) inspired by classics of the genre, is now available to pre-order from digital distributors everywhere with a discount available for early purchasers. Pre-orders of the game will also include special in-game bonus items – while fans who backed the game on Kickstarter will receive these extras free of charge.

Paradox and Obsidian have also announced that this week they plan to reveal a wide array of never-before-seen game content via a live stream, hosted by Josh Sawyer, Project Director for Pillars of Eternity, alongside popular gaming personality Jesse Cox. The live stream will air Thursday, November 13 at 1pm PST (22.00 CET) on the official Paradox Interactive Twitch channel: www.twitch.tv/paradoxinteractive

Get a breathtaking glimpse at the beautiful world of Eora in a newly released trailer for Pillars of Eternity.
 
All pre-orders of Pillars of Eternity will receive a 10% discount (limited time offer) off of the game's full retail price and will include two secret, special in-game items. This discount and the in-game bonus offer are valid for both versions of the game, including the Hero Edition, which includes the full version of Pillars of Eternity, and the Champion Edition, which includes both the full game and a variety of premium bonuses:

  • A digital copy of the Pillars of Eternity Original Soundtrack (OST)
  • A digital campaign almanac containing backstory, lore, and information about Eora
  • Access to a documentary on the making of Pillars of Eternity
  • A high-resolution digital game map
  • High-resolution Pillars of Eternity wallpapers
  • Pillars of Eternity ringtones for mobile devices

Fans who pledged for a copy of Pillars of Eternity during the Kickstarter campaign will receive the pre-order in-game bonus items at no extra cost upon the game’s launch in 2015.

Pillars of Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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Legend of Grimrock 2 - Update 2.1.17 Released

by Couchpotato, 02:09

Almost Human announces that a new patch is ready for Legend of Grimrock 2.

Grimrock 2 Update 2.1.17

The second patch for Legend of Grimrock 2 is now out! The patch will update the game to version 2.1.17 and fixes several issues and also extends modding capabilities.

Steam version: the game should automatically update soon. If the game does not update in a few hours, restarting the Steam client should help.

Standalone version: if you are playing the standalone version, please download the patch that updates the game installed on your computer.

GOG version: The patch also works with GOG installations but there is a slight kink. When a dialog appears saying that an existing installation can not be found and the patcher asks “Abort Installation?”, select No. You have to then navigate to the installation location of your GOG version of Legend of Grimrock 2.

We have sent the patched version to GOG and Humble Store and it will take some for them to process and make the new version available through their channels.

Here are the full release notes:

– tweaked a treasure instruction hint
– improved sewer pentomino puzzle reset logic
– fixed some cosmetic issues in levels
– mods: improved support for custom classes, races, skills and spells
– mods: added lots of new scripting functions and hooks
– bug fix: burnt out torch deal fire damage
– bug fix: ghost item appears on the ground when spawning an item into champion’s inventory
– bug fix: game can crash while digging in cemetery
– bug fix: saving the game while falling crashes
– bug fix: magma golem’s spit attack crashes after loading a save game
– bug fix: block puzzle in sleet island can get into unsolvable state
– bug fix: minor ceiling shaft visual glitch in Ruins of Desarune
– bug fix: fixed typos in item descriptions
– bug fix: an item on a magic bridge sometimes does not fall when the bridge disappears
– bug fix: healing crystals slowly drift from their initial position during the course of the adventure
– bug fix: dungeon editor crashes when ‘[‘ is typed into asset browser’s find box
– bug fix: dungeon exporting fails if dungeon contains script entities with external scripts
– bug fix: audio volume is not correct when changing current level immediately after waking up

Legend of Grimrock 2

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

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Lords of the Fallen - Interview @Power Up Gaming

by Couchpotato, 02:06

Power Up Gaming asked a few questions of Jan Klose the Creative Director of Deck13.

Hayden Waugh: Where did the idea for Lords of the Fallen start?

Jan Klose: It was back in 2011, and it was a million ideas that slowly shaped into a single one, and that was to put all our focus on a single element, tactical combat, and to create everything else around that.

HW: Would it be a fair assessment in calling Lords of the Fallen a mix of Dark Souls and Warhammer?

JK: Well, we really try to do our own thing and not to just take what is already there. That said, we do love games like Warhammer and Dark Souls, but you will also find aspects of a lot of other games in Lords of the Fallen; some people mention Zelda and Darksiders.

So, I hope despite being a tactical duel-based action experience, people can judge it as a unique title.

HW: From the footage I've seen, Lords of the Fallen seems a very testosterone-driven game. Are there any female characters to balance this out?

JK: There's especially one female NPC accompanying the hero through the story, but you can't play the game as a female character – we would have loved to do that but it would have doubled our work in quite a lot of areas.

Still, we'd love to do that in the future, as other Deck13 games also featured female player characters.

Lords of the Fallen

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

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Clandestine - Alpha Preview @ Load The Game

by Couchpotato, 02:03

Vlad Pintea of Load The Game has the next preview of an Alpha build of Clandestine.

On the flip-side, this is clearly a very early version of Clandestine, as the animations could be better, the protagonist moves way too slow when crouched, the response-times need to be faster, and various elements like bottles don’t properly break. Furthermore, even though I was once spotted by a camera and the alarm was raised, no one bothered to look for me. Even worse – one time, after an enemy spotted Katya, he would just randomly run around her but never engage. To sum it all up, the optimization also needs to kick-in as soon as possible, as the requirements are way too demanding for what Clandestine offers. At the very least, the game’s soundtrack perfectly fits the desired tone.

Clandestine

SP/MP: Single + MP
Setting: Modern
Genre: Non-RPG
Platform: PC
Release: In development

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DA:Inquisition - New Interview & Trailer

by Couchpotato, 01:59

Blackpanel had the chance to interview Mike Laidlaw about Dragon Age: Inquisition.

As my time with Laidlaw came to end, I asked him to recall his somewhat unorthodox arrival in our fair country. Shortly after he landed, a customs officer asked him to prove his bona fides by identifying his favourite game of all time. After a brief moment of consideration, Laidlaw went with Star Control II. The official considered this to be a credible selection, which is fortunate, because it’s a long flight back to Canada. “I just hope whoever is in charge of immigration doesn’t hate Star Control,” Laidlaw mused. “That would be tasteless. That game is very good.”

If Laidlaw needed confirmation that there was still an audience out there patiently awaiting a new instalment of Dragon Age, he received it from the aforementioned customs official, who gave the series his personal seal of approval. He, along with everyone else, will be able to pick up a copy of the game for PC, as well as current and past gen consoles, when it arrives.

Bioware also released another trailer that focused on Varic this time.

Varric is a handsome and lovable dwarven rogue. He is as loyal as they come, and well-known for his stories of embellished proportion. Despite his jovial persona, few enemies live to regret crossing him. Those on Varric’s bad side are introduced to Bianca, his faithful crossbow. The threat will unite them… you will lead them.

Dragon Age: Inquisition

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

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GOG - Pre-order The Witcher Adventure Game

by Couchpotato, 01:54

GOG announces you can pre-order the new Witcher Adventure Game.

The Witcher Adventure Game, the digital installment of the board game set in the dark fantasy realm of The Witcher, is available 10% off for pre-orders, for Windows and Mac OS X, on GOG.com. That's only $8.99 until November 27, when we expect the game to launch. If you were taking part in the beta-test program for this title, you get a special (non-stackable) 40% off discount, valid until December 27.

GOG

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