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February
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Asheron's Call: Throne of Destiny

2015-03-12

Asheron's Call Retrospective

Fluent takes us back to the past in his new retrospective article for Asheron's Call.
» Continue reading the article...

MMORPG General News

2014-09-19

In Defense of the Subscription-Based MMO

Aubrielle provides arguments why it is good to have subscription based MMOs amongst the multitude of F2P MMOs.
» Read the article

Recent articles





Picture Watch

Sword Coast Legends
Box Art

Poll Watch

Boxed vs Download 2015 Edition
Digital Games
60.66%

Boxed Games
13.11%

Depends I Buy Both
26.23%

Vote

Expected Releases

Jan: Pantheon

March

Shroud of the Avatar - Schedule Update

by Couchpotato, Saturday - March 28, 2015 04:35

Portalarium posted an updated development schedule for Shroud of the Avatar.

As we stated in previous posts, our goal is to once-per-quarter post an updated schedule for our monthly releases. Even though these goals will likely change somewhat as we react to feedback, we feel it is important to provide you an updated roadmap periodically.

Our goal continues to be to deliver our backers content each and every month so that we can get feedback, and use it to iterate improvements. This has already paid off, with additional game features like jumping and swimming, as well as improvements to systems like crafting, conversations, and combat. Meeting that monthly goal is our highest priority, but we require flexibility in our deliverables to meet that goal. As you have seen in previous releases, sometimes we push things out, but we also often pull new things in.

It is worth noting that we develop in an iterative fashion. This means we will often get systems and content in the game as soon as we can, even if they are only partially functional. In general until you see me say something is “final” you can safely assume we will continue to improve on that feature. An example is our Pets which are in very early development and do not include a lot of their functionality like being able to hang out in your house.

As always, all dates, durations, and deliverables are subject to change as we adjust our designs based on direct feedback from you, our backers.

As you might notice many of the deliverables from Q1 are now in Q2. This is due to many factors including the Unity 5 conversion, conventions (we had not planned to attend GDC), bug fixes, and other completely normal game development challenges. This now obviously puts our launch by end of 2015 at risk. We are currently working on various strategies to keep launch within 2015 but as always our goal is to ship the product when it is ready, not before. We will do everything in our power however to complete Episode 1 in as timely a manner as possible without sacrificing scope or quality. It is worth noting that based on our current funding and fundraising data trends that we we will still be able to complete the game without any financial issues, even with slips like this. NOTE: With this schedule change we will be extending payment plans to November.

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Diablo III: Reaper of Souls - Happy Birthday

by Couchpotato, Monday - March 23, 2015 04:41

Blizzard announced on Battle.net they are now celebrating the anniversary of Diablo III: Reaper of Souls by offering a Gold & EXP bonus for players till March 30th.

No one can stop Death… from having his cake and eating it, too!

To celebrate one year of Reaper of Souls (and the community who continues to support us), all heroes who log in to Diablo III this week on any platform will receive a +100% bonus to Gold Find and EXP! As with previous buffs, the bonuses provided will stack multiplicatively with existing in-game bonuses, including those provided by items, Shrines, Pools of Reflection, and Paragon points.

This bonus Gold Find and Experience period begins in the Americas region on Monday, March 23 at 12:00 a.m. PDT and ends on Monday, March 30th.

Diablo III: Reaper of Souls

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Elder Scrolls Online - Crown Store Impressions

by Couchpotato, Thursday - March 19, 2015 03:09

MMORPG posted a video preview of the new Crown Store of Elder Scrolls Online.

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Elder Scrolls Online just became "Tamriel Unlimited" and that means no more necessary subscriptions. Buy the game once, play it forever. But of course, that also means the "Crown Store" is added, to monetize the game and keep it funded. What can you get for your dollars there? Bill Murphy takes a quick look.

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Guild Wars 2 - EGX Rezzed Presentation

by Couchpotato, Wednesday - March 18, 2015 02:33

ArenaNet's game designers gave a forty minute presentation at EGX Rezzed about the expansion for Guild Wars 2 called Heart Of Thorns , and no I don't have a transcript.

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Guild Wars 2

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Shadowrun Chronicles - Preview @ Cliqist

by Couchpotato, Tuesday - March 17, 2015 03:24

Shadowrun Chronicles

SP/MP: Massive
Setting: Technofantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Elder Scrolls Online - Tamriel Unlimited Trailer

by Couchpotato, Tuesday - March 17, 2015 03:20

Zenimax Online released a new launch trailer this week  for Tamriel Unlimited.

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They also released a new one hour ESO live video about the F2B conversion.

In this Friday, the 13th episode of ESO Live, we discuss the launch of The Elder Scrolls Online: Tamriel Unlimited, answer your questions, hear about life at ZOS with Systems Designer Mandi Parker, and learn about quest creation with Zone Lead Greg Roth.

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Pantheon - New Developer Round Table

by Couchpotato, Monday - March 16, 2015 02:46

Visionary Realms released a the second part of a new Developer Round Table.

Pantheon Community,

It is with great pleasure that we release Part 2 of our Developer Round Table!

I had the honour of speaking with the team and asking them your questions, we had really good discussions on multiple topics that I think you will all enjoy a lot. We had a few extra members of the team join us for the Developer Round Table this time around so I hope you enjoy it as much as we enjoyed putting it together for you all!

Pantheon

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Shroud of the Avatar - Interview @ Rebull

by Couchpotato, Sunday - March 15, 2015 03:27

"We would love to call this game an Ultima," Garriott exclusively tells Red Bull. "To date though, we have had little luck in discussions to re-acquire such rights." Even without the iconic name, Shroud of the Avatar: Forsaken Virtues is unquestionably cut from the same cloth as Garriott's famous RPG franchise. "What made Ultima unique was a set of design principles which remains unique to much of gaming," he continues.

"In simplified form it includes such items as a living detailed world with stories about virtue and social issues; challenging a player's personal beliefs and holding up a mirror to the way these might be viewed, fiction supporting you coming to our world as an Avatar, stripping away most overused fantasy conventions while using only parts that clearly add to the experience and, finally, deep use of social tools and player communities."

Shroud of the Avatar is another Kickstarter success story. The initial campaign raised a not-inconsiderable $1.9million (€1.7m), while additional crowdfunding has brought in an extra $1.1million (€1.1m) as of January last year. Garriott is a man who has clearly had to take some big risks during his illustrious career, but even he found this new crowdfunding experience daunting, at least at first.

"It is exciting and terrifying to step off that cliff," he says. "If it hadn't worked, I'm not sure what we could have done next. But after adjusting to life building with, and for, the community, it's obvious this was the perfect way for us to proceed. At this point we get much more than financial support from our community; they inspire and often lead us along the way."

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Neverwinter - Elemental Evil Release Delayed

by Couchpotato, Saturday - March 14, 2015 04:17

Perfect World Entertainment announced the Neverwinter: Elemental Evil expansion module for the MMORPG Neverwinter: Elemental Evil is being delayed to April 7th.

Neverwinter: Elemental Evil Release Date Moved to April 7

Below is a message from Rob Overmeyer, executive producer for Neverwinter, announcing the new April 7 release date for Neverwinter: Elemental Evil.

When we first announced Neverwinter: Elemental Evil in January, our team was excited to introduce the community to our biggest expansion launch for Neverwinter to-date. With our efforts to revamp nearly all of our in-game systems, including the introduction of the level cap increase and the new Oathbound Paladin class, our plan was more ambitious than we had anticipated.

Our Neverwinter team wants to ensure that we deliver our promise of a high quality expansion, and in order to do so, we need a few more weeks to fine tune the Neverwinter: Elemental Evil experience. Consequently, we have made the decision to delay the launch of Neverwinter: Elemental Evil to April 7.

We appreciate your patience as we take this extra time to make sure the Neverwinter: Elemental Evil experience lives up to our expectations. Our team is extremely excited for players to experience the new story, zones, critter groups and additional new changes coming to our game in April. Stay tuned to our blog and social channels as we continue to share additional details for Neverwinter: Elemental Evil.

Neverwinter

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

RPGWatch - Asheron's Call Retrospective

by Couchpotato, Thursday - March 12, 2015 04:03

Fluent takes us back to the past in his new retrospective article for Asheron's Call.

Childhood-defining games. As gamers, we all have them. Being an avid RPG gamer since childhood, I've had several games that helped define the early years of my gaming life. Many RPGs I've played have had moments that remained with me for years, and still others completely changed my outlook on the genre, and to this day I still have many vivid memories of these beautiful, shimmering gems. Asheron's Call is an example of such a gem. It's a game that completely took over my life for one summer and did not let go, showing me the huge world of unique possibilities that only an online RPG played with other real, actual players can have. It defined a piece of my childhood, though it was a brief and fleeting piece, still a piece nonetheless.

Asheron's Call

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Fable Legends - Preview @ DualShockers

by Couchpotato, Thursday - March 12, 2015 03:41

DualShockers is the next site this month to publish a preview for Fable Legends.

From what I played, Fable Legends feels like it’s going to make some serious waves in the free to play market, considering that games like Warframe have proven that people are willing to invest in cooperative free-to-play titles.

Legends definitely has potential, considering the cross platform play on Xbox One and Windows 10 PCs.  It will be interesting to see how fans of Fable will react to Lionhead’s very risky but equally fun to play endeavor.

Fable Legends

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC, Xbox One
Release: In development

Details

Fable Legends - Short Preview Roundup

by Couchpotato, Tuesday - March 10, 2015 04:19

Here are a few previews from Pax East 2015 I found this month for Fable Legends.

GameInformer

Before I got my hands on the game, I walked around the demo area to see what I was up against. It was an unremarkable setup – monitors, controllers, and two guys with headsets frantically trying to kill monsters. Then I walked around to the other side. Two other players completed the four-person team. One was using an Xbox One controller, while his compatriot was sniping enemies with his bow using a mouse and keyboard. It looked like I was going to see how well the game's cross-platform play worked.

GameRevolution

The only trouble with the fighting system is that healing is rather scarce, with only healing potions being to restore lost hit points. Sometimes it's better to fall in battle and wait about a half-minute for the grace period to end, before being revived by another player which recovers half of your total health. This risky method of healing ensures that you don't waste a health potion that's far more useful in the final stage of the level. We'll have to see how the game deals with this curious balance issue.

Twinfinite

The game’s design is a familiar one, as it looks like the Albion we have gotten to know over the years. The beautiful graphics are definitely something to look at, and it’s by far the most well-developed Fable multiplayer experience yet. Remember Fable III‘s co-op? Lionhead has really put their effort into the game’s multiplayer mechanics to get it to run smoothly, and it works.

 

Fable Legends

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC, Xbox One
Release: In development

Details

Shroud of the Avatar - Interview @ GamersNexus

by Couchpotato, Monday - March 09, 2015 04:30

GamersNexus posted a new three minute video interview with Richard Garriott.

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We sat down with Richard Garriott at PAX East 2015, discussing Shroud of the Avatar's latest release, update plans, and gameplay updates.

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Shroud of the Avatar - Update of the Avatar #115

by Couchpotato, Sunday - March 08, 2015 03:48

If anyone is still interested Portalarium posted the next weekly update for Shroud of the Avatar. As usual here is the lists of topic covered in the update.

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Community Sponsored Decoration Contest
  • Abe’s Overworld Work-in-Progress
  • Release 16 Grand Tour Quest Reward: Black Lepus Mask
  • Underworld Ascendant Kickstarter Raises 143% of Goal!
  • Crowfall Kickstarter Passes $1 Million Stretch Goal!
  • In-game Community Weekend Events
  • Sir Frank’s Writing Contest (with Prizes!)
  • Receiving Pledge Rewards and Add-On Items
  • Changes to Store Credit Conversions
  • Steam Access Keys Available for All Backers
  • How to Cancel Monthly Layaway Payment Plans
  • This Week In The News
  • Upcoming Events

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Asheron's Call - New Gameplay Videos

by Couchpotato, Thursday - March 05, 2015 05:06

RPGWatch member Fluent has continued to post more videos on YouTube channel that gives everyone a tour of the classic RPG MMO game Asheron's Call.

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Hello beautiful people! In this riveting episode, we show off a bit of the questing gameplay of the old-school MMORPG, Asheron's Call, by exploring a quest that sends us to a creepy crypt! Watch and see how it unfolds as we battle fierce undead and try to stay alive in this strange place.

Don't forget to watch the other videos if you have time to spare.

Asheron's Call

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Pantheon - New Website Updates

by Couchpotato, Thursday - March 05, 2015 04:09

The Pantheon: Rise of the Fallen website has a few more updates from last month.

New Interview with Joppa and Montreseur

We are happy to release another interview with Sam Skatch - WASD Radio featuring our very own Chris Perkins (Joppa) and John Diasparra (Monty) speaking about new Environment Art and World Building plus other Pantheon related discussion, so head on over to WASD Radio and check it out!

Developer Round Table

I had the honour of speaking with the team and asking them your questions, we had really good discussions on multiple topics that I think you will all enjoy a lot. We had a few extra members of the team join us for the Developer Round Table this time around so I hope you enjoy it as much as we enjoyed putting it together for you all!

Pantheon

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Shadowrun Online - Renamed & New Release Date

by Couchpotato, Wednesday - March 04, 2015 03:24

Nordic Games & Cliffhanger Productions sent another press release this week with news the game is now called Shadowrun Chronicles: Boston Lockdown.

Shadowrun Online renamed to Shadowrun Chronicles: Boston Lockdown & Launch Date announced

Co-op, tactical turn-based team combat in the Shadowrun universe coming to PC/MAC(Steam)/Linux(Steam) on April 28 2015

Vienna/AUSTRIA, 3rd of March 2015- After recently announcing their partnership, Nordic Games and Cliffhanger Productions have now fixed an April 28th 2015 launch date for their tactical turn-based RPG Shadowrun Chronicles: Boston Lockdown.

The new name has been in the making for some time and was decided on together with the Shadowrun community and Kickstarter Backers.

They also announced the game will be released on April 28th 2015.

Shadowrun Chronicles

SP/MP: Massive
Setting: Technofantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Elder Scrolls Online - Patch 1.6.5 Released

by Couchpotato, Wednesday - March 04, 2015 03:08

A new post on the Elder Scrolls Online forums has infomation about a new patch.

Welcome to The Elder Scrolls Online v1.6.5, our sixth and largest major content update thus far! We have many significant new features in store for you.

In this update, we’ve added the first phase of the Justice System. This will allow you to commit criminal actions throughout Tamriel such as theft, burglary, pickpocketing and murdering NPCs. We’ve also implemented the third phase of the Champion System, which introduces Champion Points and an entirely new UI where you can use these points to unlock passive abilities. We encourage you to check out the details below to learn how both these systems will work.

Accompanying the Champion System are gameplay improvements, fixes, and rebalancing. This will alter the way you’ve previously played as every ability has been amended in some fashion, differences in armor are more pronounced, critical attack and defense are handled differently, and the scale of numbers across the board has changed. Due to these changes, we will be resetting all skill and attribute points.

You will also notice that there is a new notification when you first log on asking which country you’re playing the game in. If you’re in a non-PEGI country, you will go straight to the game. If you’re in a PEGI country, there will be new legal text explaining that the rating for the game has changed, and you will need to either accept or decline this change to continue.

Additional new features include the highly-anticipated Provisioning revamp, plus the new Collections UI, improved combat animations, and changes to the Trials Leaderboards. In addition, we have tons of fixes and improvements to all other aspects of the game. Please note that while there is UI for the upcoming Crown Store, it will be disabled until March 17th when we release Tamriel Unlimited.

This patch will be approximately 20-25GB, depending on your language selection. We hope you enjoy this latest update!

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

WoW - Developer Q&A Video

by Couchpotato, Tuesday - March 03, 2015 17:47

Blizzad released a new Developer Q&A Video on Battle.net

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Lead Game Designer Ion "Watcher" Hazzikostas sat down with Community Manager Josh "Lore" Allen Friday, February 27 to answer Raid and Dungeon-related questions submitted by the community.

WoW

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

February

Shadowrun Online - Nordic Games to Publish

by Couchpotato, Friday - February 27, 2015 04:47

Nordic Games announced today they will be publishing Shadowrun Online.

Nordic Games teams up with Cliffhanger Productions to distribute Shadowrun

Co-op, tactical turn-based team combat in the Shadowrun universe coming to PC/MAC(Steam)/Linux(Steam) in Q2 2015

Vienna/AUSTRIA, 26th of February, 2015 - Nordic Games has announced its collaboration with Cliffhanger Productions to release the upcoming Shadowrun Online team tactical RPG. Shadowrun Online will step out of the shadows in Q2 2015 for PC, MAC and Linux.

“We are excited to cooperate with Cliffhanger Productions on multiple levels: some of us spent copious amounts of hours in the Shadowrun universe (armed with pen and paper), plus visiting Cliffhanger’s studio takes 15 minutes with public transportation to check out the latest internal build, so we can collaborate closely.”, commented Reinhard Pollice Business & Product Development Director, Nordic Games. “The former was reason enough to tackle this game together with Cliffhanger. We are currently looking at a Q2 release, but we will provide more information in the next weeks.”

“It just clicked between Nordic and us – we know and trust them to give Shadowrun the attention it deserves and we are looking forward to finalise Shadowrun Online and deliver a strategically demanding, turn-based co-op combat experience”, said Jan Wagner, co-founder of Cliffhanger Productions. “With Shadowrun Online, we put the emphasis on experiencing cataclysmic events in 2076, shaking Boston and the whole of North America, focusing the gameplay on tactical combat, truly individual characters and the team aspects of the role-playing experience. You can play the game as a full single player game, leading your team of runners into dangerous missions or you can join up with your friends or other players you meet in the game to face the dangers ahead.”

Shadowrun Chronicles

SP/MP: Massive
Setting: Technofantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Asheron's Call - Creating A Character Video

by Couchpotato, Thursday - February 26, 2015 21:19

RPGWatch member Fluent posted a new nineteen minute YouTube video this week that takes a look at Asheron's Call, and  how the MMO handles character creation.

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In this video we are taking a quick look at the old-school MMORPG, Asheron's Call. We take a look at the various races/heritages you will find in the game, as well as a quick look at the various skills and other character customization options in the character creation section!

Asheron's Call

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Pantheon - More Website Updates

by Couchpotato, Wednesday - February 25, 2015 01:50

The Pantheon: Rise of the Fallen website has a few more updates this month. I will share the links to both of them below with a short summary of the content of each update.

Pantheon Update: 2.20.15

As we said at the beginning of this year: we are making a consciousness shift to raise the bar of Pantheon's visual quality, while not compromising performance. We have put a great amount of energy and research into making the Unity Engine give us everything its got! We've purposely not shown much of the game during this time until some of these visual overhauls had been completed and streamlined. Now we're ready to share some of the fruit of this work in today's update. This video is focused on highlighting our new World Building and Environmental Art workflow, and the visual improvements of this new pipeline.

The Dwarves of Khadassa

Few races can so intimately trace history back to the moment of their creation. Yet, so few gods were like Khazas of Oldassa and so few races show the fealty of his Dwarves. For a lone celestial to bring forth a new race is not unheard of; even among those now on Terminus, such ancestry exists in some number. But no other creation has remained so united with their creator as the Dwarves are to their king. And no other celestial has so stewarded their creation as he, forsaking even his own immortality to lead them.

Pantheon

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Shroud of the Avatar - Interview @ MMORPG

by Couchpotato, Monday - February 23, 2015 04:39

MMORPG posted a new one hour YouTube video interview for Shroud of the Avatar where they talk with Starr Long and Richard Garriott of Portalarium.

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On this evening our hero's Richard, Rob, and Starr traverse the world of New Brittannia.

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Shroud of the Avatar - Single Player Features

by Couchpotato, Saturday - February 21, 2015 05:56

Portalarium finally released information about the single player offline version of Shroud of the Avatar. Lets all give thanks to Rune for sending in the link with the information.

This post is intended to be a quick update on some future plans for how we will handle Single Player Offline and how it will differ from the Online modes of play. None of this is set in stone but it is our current thinking so, as always, feedback is welcome!

As you review this remember that Offline Mode is completely separate from Online Modes. Characters cannot move between these modes.

As we have stated elsewhere we have to build the sandbox first and then layer the narrative on top of that. It will totally fail if we try to do that in reverse. Please be patient and know we are as committed to the Single Player Offline mode of play as we are to online, we just have not gotten to it yet.

  1. Save Games: One of the benefits to our distributed server model is that even though we are a client-server game we offload some of the server work to the local machines of our users. For offline mode the server (including all data) will be entirely client side so we can relatively easily provide the ability for users to restore their game from backups, aka Save Games. For Episode 1 launch we are planning to give players the ability to have multiple Save Games!
  2. Companions: In Online modes companions will appear to the players from time to time along the story but they will not travel with the players. We did it this way for the Online modes because we did not want clones of these key NPCs in the same party of players. For offline mode we don’t have to worry about this though! This is, by far, the most requested feature and we intend to provide a small set of Ultima like companions that will journey with you. They will still periodically go off to do “their thing” as part of their virtual lives but for the most part they will indeed be companions. We intend for them to each have robust conversation and AI so that they truly feel like individuals (as they did in the linear Ultimas). In combat they will have commands similar to the pet commands we have now. For Episode 1 we have a long wishlist of features that are probably outside scope but
  3. Spawn Rules: Some scenes will never respawn (creatures and resources) in offline mode (clearing a dungeon for example). The scenes that do respawn may do so on a very slow timer or only if there is a game state change that requires them to respawn (ex. a Town Siege by the Undead). We will balance this to make sure the game feels like it is reacting to the player but it is also providing enough resources for crafting.
  4. Content: There are a few items that we are not going to sell in game in Online mode including the Castle and Keep sized lots. However we do plan to make those available in Offline mode along with a handful of other items yet to be finalized.

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Elder Scrolls Online - Loyalty Rewards Ending

by Couchpotato, Saturday - February 21, 2015 05:09

A new update about the next free gift for paid subscribers has been announced, and with the final gift comes the announcement the Loyalty Rewards are ending.

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If you've been exploring Tamriel for nine months, you have another special gift coming soon! We're adding the Mask of Cheerful Slaughter to our loyalty program. Inspired by none other than the dread lord of madness himself, no enemy will escape your unnerving countenances when you wear it into battle—or just around the tavern to creep out your friends.

This reward joins the High Hrothgar Wraith and the Loyal Dwarven Sphere as a token of our appreciation. When you've been a paid subscriber for nine months, you'll receive it in your in-game mail! We plan to start sending this new costume at the end of February, so keep your eyes peeled.

We'd also like to talk about another special reward, the Striped Senche, which was announced in our recent Road Ahead update. To obtain this regal mount, you need to meet two criteria: 1) you must be an active ESO subscriber on March 16th, the day before we launch Tamriel Unlimited, and 2) you need to have 300 total days of paid subscription time prior to March 16th. This is the only way to get your hands on this feline companion—it won't be sold in the Crown Store.

We appreciate that you've chosen to spend so much time with us in Tamriel, and you have our most sincere thanks for playing. When Tamriel Unlimited launches, lots of big changes are coming, and among those is the retirement of the loyalty program. We hope that you've enjoyed the unique rewards we've created for you so far and hope you'll continue to adventure alongside us in Tamriel Unlimited!

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

SW:TOR - Choose Your Path Trailer

by Couchpotato, Friday - February 20, 2015 04:05

BioWare Austin released a new trailer for SW:TOR called, "Choose Your Path."

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Watch the new Choose Your Path gameplay trailer and be the legendary hero or epic villain in your own Star Wars adventure in Star Wars: The Old Republic!

SW:TOR

SP/MP: Single + MP
Setting: Sci-Fi
Genre: MMORPG
Platform: PC
Release: Released

Details

Neverwinter - Elemental Evil Release Date

by Couchpotato, Thursday - February 19, 2015 04:11

If any of you still play the F2P Neverwinter MMO the developer has announced the games next expansion called Elemental Evil will be released on March 17th.

Neverwinter: Elemental Evil Launching March 17

The Forgotten Realms will soon be overrun with the Elemental Evil cults when Neverwinter: Elemental Evil launches for PC on March 17.

Along with the new Paladin playable class and level cap increase, Neverwinter: Elemental Evil’s storyline will see the return of Minsc & Boo – the ranger and miniature giant space hamster from the Baldur’s Gate series. The fan-favorite duo will be assisting players on their journey to discover the true nature of the Elemental Evil cults.

With the largest update to-date, Neverwinter: Elemental Evil brings a new playable class – the Paladin – that increases the playable classes count to eight. Players looking to create Paladins will be able to choose a focus on healing or tanking builds. The new module will also increase the level cap from 60 to 70, which brings a new set of quests, feats and slottable class feature powers.

Neverwinter: Elemental Evil also continues the partnership with Wizards of the Coast as Cryptic Studios and Perfect World Entertainment maintain a one-to-one release cadence with the official Dungeons & Dragons storylines. Neverwinter players will journey through new adventures as they fight the newest threat to Protector’s Enclave – the Cults of Elemental Evil – which are also present in the upcoming tabletop adventure release, Princes of the Apocalypse.

Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city and battling its many enemies. Neverwinter is currently available on PC and will be launching for Xbox One, available free-to-play with Gold in early 2015.

For more information about Neverwinter , and to play now for free, visit http://www.arcgames.com/en/games/neverwinter

Neverwinter

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

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Pantheon - Questions for the Community

by Couchpotato, Tuesday - February 17, 2015 04:06

The Pantheon: Rise of the Fallen website has a new update about a new AMA.

Pantheon Community,

This is a chance for us - as a team - to ask you the community some questions, have some fun and get some valuable feedback. We get questions daily from you guys and girls, so time to turn the tables and throw some back at you!

Have fun and be creative, think about what you really want to get out of Pantheon that has been missing from your gaming experience lately.

The form can be found here: Community Questions

Pantheon

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

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Elder Scrolls Online - The Road Ahead Update

by Couchpotato, Saturday - February 14, 2015 05:24

Its time for the next Road Ahead Update on the Elder Scrolls Online website where Director Matt Firor talks about he future of the game, and where its heading.

Welcome to February's ESO Road Ahead! As you've probably heard by now, we made some big announcements last month as we introduced The Elder Scrolls Online: Tamriel Unlimited and revealed our console release date as June 9th. We've gotten lots of great questions about our thinking behind this transition and what it means for you, whether you're already playing or you're waiting for the console versions. In this update, I'll be answering some of these important questions.

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

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SW:TOR - Producerís Road Map 2015

by Couchpotato, Wednesday - February 11, 2015 04:18

Bruce Maclean the Senior Producer of BioWare Austin posted the Roadmap for 2015.

For many, the start of the year is a time for setting goals and planning for the future. This is something we have been focused on here at BioWare Austin. 2014 was an amazing year for the team. We delivered two expansions, an overhaul to the class system, and regular story updates through Flashpoints. I’m proud of what the team has accomplished, and we would not have been able to do it without your support – thank you. I’m excited for what we have in store for you in 2015.

Some of you might remember before launch, we talked a lot about the “four pillars” of RPGs – combat, exploration, progression and story. Star Wars™: The Old Republic™ is an MMO, but it’s also a BioWare game. Three years ago, we set out to deliver a product that contained the best of two worlds – the immersive story experience from a single-player RPG and the vast array of systems and social connection from an online multiplayer game. Since launch, we have mainly focused on the latter, adding Galactic Strongholds, achievements, legacy perks, reputation tracks, and Galactic Starfighter. But with the success of the Shadow of Revan expansion, we think it’s time that we return to our roots and what truly makes our game unique: story.

Shadow of Revan was just the beginning. In 2015, we are committed to bringing you more character-driven adventures in the Old Republic universe. You’re going to see a unified story, with a focus on themes that unite our eight classes – everyone is a veteran from the Galactic Civil War with a complicated past and an uncertain future. You’ll see a greater emphasis on your character’s personal history, and on the choices you make. I don’t want to say too much more since we are still in the midst of development, but what we have planned really gets back to the Star Wars™ fantasy at the heart of our game.

Our plan is to deliver two major updates with this new story direction later this year – one in the summer and the other by the end of the year. But what’s happening in the meantime, you ask? Below is a list of some of what you can expect in the first half of the year. As always, please keep in mind that all of this is subject to change. We reserve the right to adjust our plans if we feel it is necessary.

SW:TOR

SP/MP: Single + MP
Setting: Sci-Fi
Genre: MMORPG
Platform: PC
Release: Released

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