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 <title>RPGWatch Newsfeed</title>
 <link>http://www.rpgwatch.com?rwsiteid=1</link>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15694">
 <title>Deathspank - Thongs of Virtue Trailer</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15694</link>
 <description>There's a story trailer with some gameplay towards the end for Deathspank: Thongs of Virtue over at Evil Avatar.</description>
 <dc:date>2010-09-02T20:44:50+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15693">
 <title>Elemental: War of Magic - Reviews @ GameShark, Out of Eight</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15693</link>
 <description>A couple of reviews for Elemental.&amp;nbsp; Strategy specialist Troy Goodfellow goes for a 'C' at GameShark:

A few hours with Elemental are enough to impress you. The world is  generic, but the game map always seems alive. The continent is full of  fantasy tropes like lost treasure and inns with mysterious quest givers  as well as rival empires and dangerous random beasties....</description>
 <dc:date>2010-09-02T20:41:15+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15692">
 <title>Dungeon Siege 3 - Gameplay Trailer</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15692</link>
 <description>The debut gameplay trailer for Dungeon Siege III has been released at Gametrailers, with a little over a minute of logos and brief gameplay sequences.&amp;nbsp; As indicated in previews, there's a definite sense of height to some locations and, otherwise, it looks like you'd expect from a pretty hack'n'slash....</description>
 <dc:date>2010-09-02T20:35:27+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15691">
 <title>The Witcher 2 - Preview @ IGN</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15691</link>
 <description>IGN has written a very positive preview for this game. They talk about the much better choice and consequence,&amp;nbsp; the enhanced game engine as well as the better flexible gameplay. As usual, an excerpt, telling about the choice and consequences:

Three opening scenarios multiply out to a full 16 different endings....</description>
 <dc:date>2010-09-02T18:37:26+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15690">
 <title>Dungeon Siege 3 - Interview @ G4</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15690</link>
 <description>During GamesCom, Obsidian's Nathaniel Chapman and Gas Powered Games Chris Taylor sat down and talked with G4.&amp;nbsp;&amp;nbsp;They talk about the game, and how it will be, not much new info there. But then they talk about this:

G4: So when you got access to the franchise, was there anything you were desperate to add or take away right from the start?
Nathaniel: I think the thing that felt very natural for us to add was what we're doing with story and companion and choice and consequence of dialogue....</description>
 <dc:date>2010-09-02T18:27:30+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15689">
 <title>Torchlight II - 25 Minute Interview @ The Cynical Brit</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15689</link>
 <description>There's a substantial 25- minute interview with Travis Baldree and Jason Beck a The Cynical Brit. Topics include the succes of the original game and the plans for the sequel.</description>
 <dc:date>2010-09-02T18:18:07+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15688">
 <title>Arcania - Updated System Requirements?</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15688</link>
 <description>It looks like the PC version of Arcania: Gothic 4 might have some hefty requirements - particularly for the CPU.&amp;nbsp;
Alistair wrote in pointing out some comments by Desslock over at the Qt3 forums about revised, rather beefy system requirements.&amp;nbsp; I asked Desslock about the new specs he posted - apparently these were supplied by NA publisher Dreamcatcher (which is owned by JoWood, anyway) after they agreed the existing ones floating around the 'net weren't accurate....</description>
 <dc:date>2010-09-01T23:22:41+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15687">
 <title>King Arthur - Saxons Review @ Resolution Magazine</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15687</link>
 <description>There's a review of the Saxons DLC for King Arthur over at Resolution Magazine, with the author wanting more inspiration from such content.&amp;nbsp; The score is 6/10 and here's an excerpt:

Having  enjoyed King Arthur: The Roleplaying Wargame an awful lot a few  months  ago I was quite looking forward to seeing what the inevitable  DLC or  expansion would be....</description>
 <dc:date>2010-09-01T22:54:18+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15686">
 <title>Two Worlds II - DRM Details</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15686</link>
 <description>Two Worlds Vault is reporting DRM details for Two Worlds II, sourced from PC Games Hardware and Gamers Global:

According to what Mariusz Szaflik from RP confirmed and Zuxxez told earlier GamersGlobal.de,  the title will rely on similar protection as its predecessor: you  activate the game via the internet or telephone up to 3 times  (subsequent reinstalls on different systems or rigs will require you to  contact the publisher) and play....</description>
 <dc:date>2010-09-01T22:50:30+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15685">
 <title>Mass Effect 2 - Lair of the Shadowbroker Video</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15685</link>
 <description>BioWare has kicked up a new trailer for their upcoming Lair of the Shadowbroker DLC.</description>
 <dc:date>2010-09-01T22:46:41+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15684">
 <title>Diablo 3 - Status Update Preview @ IGN</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15684</link>
 <description>IGN has a Diablo 3 preview with input from Jay Wilson that they've called a Status Update.&amp;nbsp; It covers a variety of subjects - obviously including the recent caravan/artisan updates.&amp;nbsp; Here's a snip on quests, which made me wonder if they've backed off on some of Leonard Boyarsky's influence a little:

In terms of the actual questing, Wilson commented on how they'll be  structured and how they'll tie into each other as you progress through  the game....</description>
 <dc:date>2010-09-01T22:44:27+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15683">
 <title>Disciples 3 - Review @ IGN</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15683</link>
 <description>Disciples III has been reviewed at IGN, with a middling score of 6/10:

Disciples III: Renaissance is a pretty,  but relatively shallow experience. Exploring the world is fine, but the  gameplay leaves a lot to be desired. The combat system can turn into a  repetitive ordeal, though it is entertaining at first....</description>
 <dc:date>2010-09-01T22:39:23+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15682">
 <title>Divinity II: FoV - Status Update</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15682</link>
 <description>Lar has a new update on the Flames of Vengeance forums.&amp;nbsp; The X360 improvements, possible demo and patches for Divinity 2 are addressed:

Hello all,To my shame, I once again  realize  that the pressures of everyday life at Larian stopped me from posting  more regular status updates, something I had decided to do some time  ago....</description>
 <dc:date>2010-09-01T22:34:59+01:00</dc:date>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15681">
 <title>Looking Glass Studios - Paul Neurath Interview</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15681</link>
 <description>A site called Grupo97 has an interview with Paul Neurath, co founder of Looking Glass Studios, about the famous studio.&amp;nbsp; More recently, Paul's current company Floodgate Entertainment co-developed NWN: Shadows of Undrentide and Dark Messiah of Might &amp;amp; Magic, though this isn't part of the coversation....</description>
 <dc:date>2010-09-01T22:27:18+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15680">
 <title>Mass Effect 2 - Mordin Solus, Part 2 @ Twenty Sided</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=1&amp;newsbit=15680</link>
 <description>Shamus Young has kicked up the second part of his Mordin Solus series that he started a few weeks back.&amp;nbsp; I'm still not sure we're he's going with it, because this second piece is still recapping the history of the Mass Effect universe:

The Salarians discovered the Krogan and introduced them to the world  of interstellar travel and galactic future toys....</description>
 <dc:date>2010-09-01T22:16:31+01:00</dc:date>
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