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 <title>MMOWatch Newsfeed</title>
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 <description>Watching out for news at MMOWatch</description>
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<image rdf:about="http://www.rpgwatch.com/images/default.gif">
 <title>MMOWatch Newsfeed</title>
 <link>http://www.rpgwatch.com?rwsiteid=2</link>
 <url>http://www.rpgwatch.com/images/default.gif</url>
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<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9022">
 <title>Spellborn - Screenshots from Beta</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9022</link>
 <description>Loads of screenshots posted on the offical site from the beta test. Fresh out of the Spellborn oven comes this new batch of Screenshots taken by some of our Community Beta Testers. In these shots you'll see different areas of the game such as zones located on the Shard of Parliament and Quarterstone as well as some hostile humanoid factions which are scattered all over these Shards....</description>
 <dc:date>2008-05-16T19:57:14+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9018">
 <title>EVE Online - Empyrean Age Web-site</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9018</link>
 <description>As this new age beckons for EVE players CCP have a new web additon here.EVE Online is a massively multiplayer game. Hundreds of thousands of players compete within a single persistent universe for military, economic and political power. Players explore the suns of New Eden, mine and refine resources, drive the economy, and wage war on one another in a richly detailed virtual world set 35,000 years in the future in a stellar cluster far from Earth....</description>
 <dc:date>2008-05-16T17:24:57+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9017">
 <title>Age of Conan - Composer Video Interview @ MMORPG</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9017</link>
 <description>I can't view it atm but the Knut Avenstroup Haugen is here.While attending the launch event for Funcom's Age of Conan, MMORPG.com Managing Editor Jon Wood had the opportunity to talk with Knut Avenstroup Haugen, the game's composer, about what it was like to work on the highly anticipated game....</description>
 <dc:date>2008-05-16T16:25:38+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9016">
 <title>The Matrix Online - Update 60</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9016</link>
 <description>Patch notes can be found here.</description>
 <dc:date>2008-05-16T16:21:38+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9015">
 <title>WoW - Wrath of the Lich King - Interview @ Eurogamer</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9015</link>
 <description>Oli Welsh has a long interview with Jeff Kaplan and Tom Chilton (Designers), and J. Allen Brack (Producer) about WotLK, upcoming MMORPGs, new classes, raiding etc etc etc.&amp;nbsp;Eurogamer: You've got a couple of fairly heavyweight competitors launching this year - Age of Conan and Warhammer Online....</description>
 <dc:date>2008-05-16T16:09:26+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9014">
 <title>City of Heroes - Trailer @ Eurogamer</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9014</link>
 <description>Eurogamer have an exclusive video of Midnight Hour.The Midnighters are the scholarly branch of humanity's resistance against the Rikti, bringing their arcane knowledge to bear against the ravaging alien bastards. Book 12 is their time to shine as they strike back against the invaders which hit them so hard....</description>
 <dc:date>2008-05-16T13:53:47+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9012">
 <title>Warhammer Online - Australian Servers</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9012</link>
 <description>Dedicated servers heading Australia's way(ish) from Gamespot. GameSpot AU: You've decided to set up an Australian server for Warhammer Online: Age of Reckoning, is that right?  Josh Drescher: This is something that we've wanted to do basically from the beginning of the project....</description>
 <dc:date>2008-05-16T13:10:24+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9004">
 <title>Stargate Worlds - Q&amp;A @ Gamespot</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9004</link>
 <description>Q&amp;amp;A round-table with some of the makers of Stargate Worlds.GameSpot UK chatted to three people involved in the MMOG in a roundtable discussion: Stargate Worlds studio head Dan Elggren, FireSky senior vice president of strategic operations Joe Ybarra, and FireSky's senior vice president of product development Rod Nakamoto....</description>
 <dc:date>2008-05-15T13:03:07+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9003">
 <title>The Agency - To have Real Money Trading</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=9003</link>
 <description>Eurogamer reports that The Agency will have RMT supported via Live Gamer. Making this possibly free to play though EQ2 runs this as well and is still subscription based.SOE president John Smedley seemed to hint as much in his comment on the deal. &amp;quot;We are actively exploring free-to-play and other revenue models, and always looking for new ways to engage and entertain gamers,&amp;quot; he said....</description>
 <dc:date>2008-05-15T12:52:36+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8996">
 <title>Ultima Online - Stygian Abyss... Sometime</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8996</link>
 <description>Calvin Crowner mentions SA news to come shortly.What about KR? What about SA?   As far as Kingdom Reborn is concerned &amp;ndash; We have a couple of fixes going in this publish:  walking as a ghost across the bridge in the Wind dungeon, and a legacy toggle issue with pink tiles around cave entrances....</description>
 <dc:date>2008-05-14T22:48:01+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8995">
 <title>Earthrise - Q&amp;A @ Warcry</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8995</link>
 <description>Warcry have a Q&amp;amp;A piece with Masthead's CEO Atanas Atanasov.WarCry: What will gameplay be like? How will the average player spend his time in Earthrise? AA: Earthrise is a skill-based PvP sandbox MMO featuring sophisticated crafting and player controlled territory....</description>
 <dc:date>2008-05-14T22:38:51+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8994">
 <title>Warhammer Online - Josh Drescher Interview @ Game Industry</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8994</link>
 <description>Josh Drescher (EA Mythic Senior Designer) talks about releasing after WoW, working with EA and MMO subscription numbers.Q:  How is working with EA compared to being independent? Josh Drescher: Compared to being an independent developer it's awesome. When we made Camelot in 2001, we knew we had a great product and it was really difficult to get attention from the media....</description>
 <dc:date>2008-05-14T21:28:46+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8993">
 <title>Age of Conan - Hands-On @ Games Radar</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8993</link>
 <description>Chuck Osborn plays some multi-player AoC.In fact, the biggest obstacle I encountered in multiplayer while playing the beta was that framerates dipped dramatically between nighttime and daytime modes. Tortage City, in particular, was plagued by stutters and stops that often turned the game into a sword-and-sorcery slideshow....</description>
 <dc:date>2008-05-14T20:39:18+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8992">
 <title>Warhammer Online - Preview @ Gamespy</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8992</link>
 <description>Short preview at Gamespy. To its credit, the early quests in WAR seem to impart a definite sense of &amp;quot;place.&amp;quot; Think about how the early quests in WoW make you feel as if you're &amp;quot;clocking in&amp;quot; to quest-givers, subsequently running out into the field a few yards to fulfill objectives, and returning to clock out by delivering your quests and collecting rewards....</description>
 <dc:date>2008-05-14T17:25:37+01:00</dc:date>
</item>

<item rdf:about="http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8985">
 <title>Vanguard - Interview @ Allakhazam</title>
 <link>http://www.rpgwatch.com/show/newsbit?rwsiteid=2&amp;newsbit=8985</link>
 <description>Interview with Vanguard producer Thom Terrazas.Allakhazam: Looking back at Vanguard, there were undeniably some issues at launch. What would you say was the greatest issue facing this title, and where does that issue stand today?Thom: Performance; Optimization; High System Requirements....</description>
 <dc:date>2008-05-14T01:15:12+01:00</dc:date>
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