woges
March 24th, 2010, 09:16
RPS interview Stardock CEO Brad Wardell (http://www.rockpapershotgun.com/2010/03/23/stardocks-wardell-explains-elemental/) revealing some lengthy campaign times, and customisation options for Elemental.
Stardock’s forthcoming strategy game, Elemental (http://elementalgame.com/), is looking rather interesting. It kicks off with the player mooching about, alone in the world, and ends up with you directing a colossal dynastic 4X empire-building game with user-generated content and a hefty multiplayer offering. Last week we talked to Stardock CEO Brad Wardell to get a bit more information about the user-generated content, multiplayer sessions lasting six months, and the world-building collaboration with publisher, Random House.
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=14653)
Stardock’s forthcoming strategy game, Elemental (http://elementalgame.com/), is looking rather interesting. It kicks off with the player mooching about, alone in the world, and ends up with you directing a colossal dynastic 4X empire-building game with user-generated content and a hefty multiplayer offering. Last week we talked to Stardock CEO Brad Wardell to get a bit more information about the user-generated content, multiplayer sessions lasting six months, and the world-building collaboration with publisher, Random House.
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=14653)