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View Full Version : Arcania - Menu Shots, Difficulty Levels


Gorath
March 31st, 2010, 20:39
World of Gothic (http://www.worldofgothic.de/) found a couple of interesting Arcania: Gothic 4 (or whatever JoWooD calls it this week) tidbits in Polish site Gothic Up's report (http://gothic.org.pl/arcania-a-gothic-tale/cd-projekt-spring-convention-2010.html) on CD Projekt's Spring Conference.
It seems the hero is now a shepherd, not a fisherman. The number of difficulty levels is now four: easy, normal, hard and "Gothic". It's unclear what exactly that means.
Interface shots, probably from the XBox version, can be found at the Polish site.
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=14713)

joxer
March 31st, 2010, 20:40
Shepherd?
Will we be able to have our own sheep in this game? And then get some business with a herd to earn money and stuff? What about wool production, nitting and other fancy things never seen in a RPG before I can think about?

I'm mean, yea, I know. ;)

Majnun
April 1st, 2010, 12:08
In Arcania, sheep screws you!

Alrik Fassbauer
April 1st, 2010, 12:39
Will there be a Sheep-Level ? :p

Bundyo
April 1st, 2010, 23:40
There is no sheep level... :D

Thrasher
April 3rd, 2010, 00:42
A Sheppard? Gothic with guns?