View Full Version : graphics glitch or maybe not
tp555
January 11th, 2007, 13:44
Had to post this.I went into the castle in faring. I see a slave walking in with neon green shorts. The other slaves are usual drab colored clothes. I thought my vid card
was acting up, but no. When I left the castle again there was the neon wearing slave walking back. I didn't think of a screenie. It was a WTF moment. I'll have to go back and see if i can find this slave again.regards.
Danicek
January 11th, 2007, 16:07
:D
Well, I haven't seen him. It must has been really funny.
Corwin
January 12th, 2007, 00:15
Might have been Saint Patricks Day when you visited!! :)
curious
January 12th, 2007, 02:28
have you noticed any other neon green textures. this can often be a sign of your graphics card running a bit hot though usually that is not just confined to one texture/object.
also is did you ever have the demo installed on your computer? that has given many people texture problems.
tp555
January 12th, 2007, 03:32
No demo. No artifacts. Stock vid card no OC'ing in winter weather.Vid card is evga
7800gs.2 gig sys ram,xpsp2. amd64 3000. Offline game box.No crashes or problems.
Patched 1.12. I'll get a screenie next time.regards.
hwfanatic
January 12th, 2007, 14:43
Noticed a similar effect on Aila while she was doing her dance. I think it has something to do with shader model. With version 2.0 various graphical glitches seemed to exist. I didn't know this was the reason at first, but when I switched to version 3.0 these anomalies disappeared. Try it, if your card supports it.
lostnumber
January 12th, 2007, 17:56
The world of Gothic is so drab, they just wanted to stick out. Just a quick note, I am sure the 7800 gs supports SM3.
tp555
January 13th, 2007, 03:28
that would explain it.I am using sm2 for some more fps. Sm3 works with the vid card,
but i am not using it. I get 15 fps in some cities otherwise 30 fps or more elsewhere.
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