Dhruin
August 7th, 2010, 02:31
Worthplaying has a welcome patch for Disciples 3 (http://worthplaying.com/article/2010/8/6/patch/76055/), although the major balance issues don't appear to have been addressed at a glance. Here's a snip, though there are hotseat fixes in addition:
v1.06.2 Changelog
Fixed: "Original Disc not Found" error on startup with US retail discs
Fixed issue with arena interface skill icons unintentionally disappearing
"Extra Attack" skill no longer grants a second attack or action while covering
The game is now saved into the user's folder My Documents/My Games/Disciples III, allowing for users without Administrator rights to more easily save their games. Current saves will automatically be moved to the new folder
Dexterity boosting potions now work correctly
Pressing the "Quick Combat" button again allows players to halt a current Quick Combat battle
Unit information during auto-combat will no longer be displayed
Removed the ability to use skills, defenses or engage in combat while currently moving on the battle arena
Issue fixed: melee units that approach targets but did not attack
Issue fixed: on the hero management screen, the hero properties button was blocked, but not grayed out
Issue fixed: in the "Hire" interface, the unit skills were not displayed in the unit information window
Button "Disband Unit" now works similarly to the "Heal" button – first the unit is selected, and then the Disband button can be pressed
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=15472)
v1.06.2 Changelog
Fixed: "Original Disc not Found" error on startup with US retail discs
Fixed issue with arena interface skill icons unintentionally disappearing
"Extra Attack" skill no longer grants a second attack or action while covering
The game is now saved into the user's folder My Documents/My Games/Disciples III, allowing for users without Administrator rights to more easily save their games. Current saves will automatically be moved to the new folder
Dexterity boosting potions now work correctly
Pressing the "Quick Combat" button again allows players to halt a current Quick Combat battle
Unit information during auto-combat will no longer be displayed
Removed the ability to use skills, defenses or engage in combat while currently moving on the battle arena
Issue fixed: melee units that approach targets but did not attack
Issue fixed: on the hero management screen, the hero properties button was blocked, but not grayed out
Issue fixed: in the "Hire" interface, the unit skills were not displayed in the unit information window
Button "Disband Unit" now works similarly to the "Heal" button – first the unit is selected, and then the Disband button can be pressed
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=15472)