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View Full Version : My impressions of Hellgate Global


DArtagnan
July 6th, 2011, 13:07
You can sign up here: http://hellgate.t3fun.com/

I've played the "open beta" for a bit now, and they've had a lot of trouble getting it stable. However, at this moment - it seems like they've solved most of the initial connection/login issues. A few days ago, I was ready to give it up entirely. Also, there's an issue with ATI cards and "holes/seams in textures" that I've yet to fix. Hopefully, they'll get around to dealing with that.

It's the same old Hellgate with a few changes here and there. It's unfortunately limited to DX9 mode - which means it doesn't look as good as it once did. However, once you progress beyond the first few areas - it starts looking better and more interesting. The first building textures are incredibly blurry and bad - but they always were. Not sure why, but the game doesn't look that bad overall.

Also, for PITY's sake - DON'T judge the game on its tutorial. It's bad in the worst way :)

The gameplay is fantastic - like it always was.

For the genre, it's the most "pure" game in terms of the focus being on the very core aspects of killing/character development/loot/cooperative questing. It EXCELS at these things - and has the best melee class I've ever played: Blademaster. At least, it's like they designed it for me :)

No other game in the genre compares with Hellgate when you're in a room shock full of beasties - fighting for your life, side by side with a few friends. It's incredibly hectic - once you get far enough into the game to meet real challenges.

Don't expect a single challenge before level 20, though. It's a slow burn game in this sense - and you'll be bored if you expect differently.

The sidequests are very bland and samey - but it doesn't matter too much, because they get you to some place where you can slaughter enemies. That's what it's all about, and the rewards are usually quite good. You get good items, skillpoints, lots of money and so on. So there's a good reason for questing.

The main storyline is as quirky and flawed as ever. There's really no speech except for a few lines for each character - so it's all about reading. Some of it is actually quite inventive and amusing - but it doesn't compare favorably to a single other game in the genre. This is NOT why you want to play the game.

A positive, so far, is that the cash shop doesn't contain "P2W" items. Meaning, you don't pay for success in the game. Actually, it's one of the best cash shops I've seen - because it only offers a limited selection of "bonus XP", "bonus health", etc. items, along with the 3 "respec" items. That's good, because frequent respecs SHOULD be discouraged - in my opinion. It cheapens the concept of build strategies and hampers replayability severely.

About the only item you will NEED is the "Act 3 Ticket" - which is basically the entire game beyond the 2nd act - and it sells for what amounts to 4$. That's for ALL your characters - at least at this point. So, it's 4$ for all content forever. I'm not sure I trust this to stay that way, though. In general, I'm quite confused about this "open beta" - in that it's highly unusual to charge for in-game items during beta, and they're not being very clear about the whole thing. But it's been promised that characters will not be wiped - so it should be a safe investment.

Then there are a handful of convenience items to expand your inventory and there will be a shared stash item in the near future. These are not too costly and aren't truly necessary. You can set up a mule character on another account to share items, for instance. They have to get their cash SOMEHOW - so I'm ok with this, so far.

So, if ever there was a time to try this game - now is it. Just don't expect anything OTHER than a pure hack/slash game with the emphasis on the basics. It's NOT - and I repeat again NOT a traditional CRPG in any sense of the word.

DArtagnan
July 7th, 2011, 14:10
Hmm... Seems they've just implemented some "P2W" items like +skills. I'm not sure how they work yet, but if they work like I think they work - it's a very bad thing.

Will likely drop it, in that case.

TheMadGamer
July 9th, 2011, 01:55
What is this? Is this a new Hellgate London game? Is this a mod?

DArtagnan
July 9th, 2011, 10:48
What is this? Is this a new Hellgate London game? Is this a mod?

It's a re-launch.

When Flagship Studios died - the Korean company HanbitSoft acquired the rights to publish Hellgate in Asia. There was a bitter struggle between Hanbitsoft and Flagship during this takeover - but I forget the details. IIRC - it was Namco (a Japanese company) that actually allowed this to happen, as they were funding Flagship - but I could be wrong.

It has, until now, only been available to play in Asia.

A few years ago, a company called T3 Entertainment (also Korean) took over HanbitSoft.

This is the "Global" version, and it's being handled by T3 Entertainment.

It has all the content of the original Hellgate, including the never-released expansion "The Abyss Chronicles" - as well as the "Tokyo" area that HanbitSoft made for their version of the game.

It doesn't have all the code enhancements of the original Hellgate London, though, and seems to be based on an earlier version of code. It doesn't have DX10 mode, for instance - and suffers from quirks known to have been fixed in the later Hellgate London patches.

All in all, it's almost exactly like the original game - except with some tweaks and minor additions. So - if you liked the first game, and you want to try a reasonably stable version for free - there it is.

TheMadGamer
July 10th, 2011, 20:20
It's a re-launch.

Ah. Thanks for the clarification on that I appreciate it.