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TheMadGamer
August 27th, 2011, 21:15
First let me get the obligatory, 'PCs are my gaming platform first choice - numero uno, top enchalada, big kahuna… yada yada' out of the way.

That said, videogaming in general has been my obsession since my very first videogame console, the original Magnavox Odyssey (http://www.youtube.com/watch?v=H2EIsnr_cv4) my dad got me sometime in the early to mid 70s.

I've managed to own just about every console since with varying degrees of disgust (Sega Dreamcast) and pleasure (Intellivision!).

For 30 years now, on average it seems that somewhere during the 3rd to 4th year of any console's life cycle, you would at least start to hear chattering about the next console from the mainstream press.

This is oddly absent for the Xbox and Playstation (heard about the new Wii on the way so I'm up on that one). Sure there are some rumors but all the rumors I've heard or read about are not mainstream.

Anyway, I'm thinking maybe the wife, the kids, the job, the terrible economy, and all the other BS has caused me to be out of the loop… maybe there is more news than I've been able to find.

Still it makes me wonder if the lack of concrete news about new consoles is rooted in the terrible world-wide economy. Wondering if any of you have insights.

The lack of news about new consoles (other than the new Wii) MAKES ME MAD!

Gorath
August 27th, 2011, 21:44
The other two manufacturers simply invested so much money into their current gen consoles that they'll be happy extend their lifecycle for as long as possible. Unless there's an announcement this year, a new gen won't come until 1013-14.

Drithius
August 27th, 2011, 22:15
I don't own a console, nor have I since circa 1990. Having said that, I wish they'd hurry up and release the next gen hardware... so game titles developed for multiple platforms wouldn't look like such shit on the PC.

Korplem
August 27th, 2011, 22:36
Well, yes, it basically is because of the state of the economy. MS and Sony just don't feel that people would want to drop another $500+ on a brand new console again.

A few years ago, MS (and maybe Sony) were claiming that this console cycle could last around 10 years. While this is probably true, it will most likely overlap with the next which we should start hearing about next year, if rumors are to be believed.

TheMadGamer
August 27th, 2011, 22:39
Unless there's an announcement this year, a new gen won't come until 1013-14.

I better get my time machine out and head on back then! :P

Gorath
August 28th, 2011, 06:18
Why don't you just give me 1000 years of your time? ;)

Dhruin
August 28th, 2011, 06:26
I find the current state of affairs quite agreeable. I spend less on hardware and game developers don't lock me out with exclusives too often.

Arkadia7
August 28th, 2011, 06:45
Never got into consoles really, unless you want to count the Atari 2600 and Texas Instruments TI-99/4A which I had as a kid, but as a previous response said, it would be better for PC gaming if the new consoles come out sooner rather than later so they can get the technology advances up to speed in the games.

Alrik Fassbauer
August 28th, 2011, 15:18
Still want to buy myself a Dreamcast, because games of that era are cheasper now - and there are several ones I a wanted to play.

My next purchase would be a PS2 - one day.

sakichop
August 28th, 2011, 16:45
their have been several reports of a new xbox for 2015. haven't seen anything on a new playstation. If true their will we a lot of wasted pc power since almost all games are made for console.

It's for this reason I believe consoles are bad for gaming they stunt the growth of the industry and if these reports are true don't expect games to improve much from now till then. We are reaching the limits of what current consoles can do.

This won't just impact graphics either. It will affect improvements to AI, making games more believable and seem more alive. Two of the most important aspects of a game to me.

Alrik Fassbauer
August 28th, 2011, 17:18
I guess it will be called "XBOX Everything" since the 360 degrees are already used and "Universal" is already the name of a huge records company ... Or maybe Microsoft will just buy them, simply to get their brand name ...

TheMadGamer
August 28th, 2011, 21:17
It's for this reason I believe consoles are bad for gaming they stunt the growth of the industry and if these reports are true don't expect games to improve much from now till then. We are reaching the limits of what current consoles can do.

Not sure I agree with that. some of the most innovative gameplay came from the early days when lack of processing power resulted some very innovative gameplay.

In my view, the advances in CPU speed, video processing, physics processing, media storage space, and available RAM have created a glut of games that are heavy on flash and light on substance.

Maybe with the current consoles sticking around a while perhaps we'll get some developers getting innovative again.

Drithius
August 28th, 2011, 22:00
In my view, the advances in CPU speed, video processing, physics processing, media storage space, and available RAM have created a glut of games that are heavy on flash and light on substance.

I could just as easily say that flash over substance stemmed from the inevitable tide of developers designing for people who pick up a console controller for 10 minutes at a time and prefer mindless pew pew ;) On the other hand, sitting at a computer, to me, changes my whole mindset: "ok, computer time: check email and play XYZ."

Although this computer mindset is likely antiquated these days in the age of melding computer platforms and social media, I still think ADHD gaming got its primary boost from consoles.

Nerevarine
August 28th, 2011, 22:03
Not sure I agree with that. some of the most innovative gameplay came from the early days when lack of processing power resulted some very innovative gameplay.

In my view, the advances in CPU speed, video processing, physics processing, media storage space, and available RAM have created a glut of games that are heavy on flash and light on substance.

Maybe with the current consoles sticking around a while perhaps we'll get some developers getting innovative again.

Those are my thoughts exactly. The current graphics and tech levels are more than good enough for my tastes, and with those elements "maxed out" for now, developers can spend less time on the superficial aspects of game development and focus more on the actual design. For too long, development studios have had to play catch-up on the tech side, and I think the "stalled" technology should be beneficial - especially for the not-quite-AAA studios like Piranha Bytes. With the current limitations on technology advancement, smaller studios can actually compete on close to the same level as the biggest companies.

Fnord
August 29th, 2011, 00:37
Still want to buy myself a Dreamcast, because games of that era are cheasper now - and there are several ones I a wanted to play.
Not only is the console cheap as dirt these days, with many of the games being incredibly cheap as well, but it lacks any form of lockout mechanism, so the homebrew community for it is strong. There are still commercial games being produced for the dreamcast (though Sega has nothing to do with them), due to how easy they are to make. Many are considered to be really good.
Of course, the lack of any form of lockout mechanism might have been one of the reasons why the console failed. With most other consoles, you had to install a chip or find some other way around the lockout mechanism in order to play pirated games, while the dreamcast just required you to burn the CD.

sakichop
August 29th, 2011, 01:32
Those are my thoughts exactly. The current graphics and tech levels are more than good enough for my tastes, and with those elements "maxed out" for now, developers can spend less time on the superficial aspects of game development and focus more on the actual design. For too long, development studios have had to play catch-up on the tech side, and I think the "stalled" technology should be beneficial - especially for the not-quite-AAA studios like Piranha Bytes. With the current limitations on technology advancement, smaller studios can actually compete on close to the same level as the biggest companies.

I obviously would disagree with that. It's not only superficial aspects that could be improved.

dao-da2
gothic 3- arcania
fear - fear 3
etc

To me the move to console doesn't inspire innovation it only gives in excuse for the lake of features and innovations.

Take da2 the city was a ghost town. Bioware claimed it was that way due to lack of resources on the consoles. Not sure if that's true but gives them a good excuse.

I want dev's to make the best games possible not the best games they can make within the limitations of consoles.why not make the best game you can then lower it for consoles. console players will still get the same quality game and pc gamers can take advantage of the extra power.

Graphics don't just have to be eye candy either they can be used to create better immersion. Take deus ex hr for example. I'm enjoying the game and couldn't wait for it to open up some. The thought of exploring the city of detroit was pretty cool seeing as how I grew up there. So I step out into the city of detroit only to see a couple static cars, debris and paper all over that never moved and a few bums and hookers. (insert joke about how that's just like real detroit here.) I would have liked to step out onto a busy street lots of people on the side walks, cars actually moving on the streets, things actually happening around me, hookers soliciting johns, maybe 2 rival gangs fighting, maybe just a police officer ticketing a car and having it towed. Instead the game so far doesn't feel like anything happen unless it revolves around my character thus it doesn't really feel like a living and breathing world.

I would rather focus on advancements like that instead of being happy with the status quo for another 4 yrs.

badmofo
August 29th, 2011, 02:21
Take deus ex hr for example.

I think this game is a great example of a modern game which focuses on gameplay over graphics, and if we have console hardware holding us back to thank (and I suspect that's a factor) then hooray for consoles for a change.

I'm tired of upgrading my PC and then still having to fiddle with options to get decent frame rates. Dues Ex HR looks great and runs fine, right out of the box.

Nerevarine
August 29th, 2011, 02:35
I obviously would disagree with that. It's not only superficial aspects that could be improved.

dao-da2
gothic 3- arcania
fear - fear 3
etc

To me the move to console doesn't inspire innovation it only gives in excuse for the lake of features and innovations.

Take da2 the city was a ghost town. Bioware claimed it was that way due to lack of resources on the consoles. Not sure if that's true but gives them a good excuse.

I want dev's to make the best games possible not the best games they can make within the limitations of consoles.why not make the best game you can then lower it for consoles. console players will still get the same quality game and pc gamers can take advantage of the extra power.
...(snip)


I can see your point, but improved technology would make absolutely no difference in the direction that DA2, Gothic 4, etc have taken; the shortcomings of those games are the result of poor game design, not limited tech. I think we all know by now that any excuse from Bioware on recycled areas, the static city, etc can be attributed to rushed (or outright lazy) development, not limited technology caused by console limitations.

I also wouldn't mind some of the immersion-building elements you mentioned, but things of that nature would take more than just better technology to achieve; it takes a lot of time and manpower to create that sort of living environment, and a heavy focus on such things will always take away from other aspects of the game.

Take GTA4 as an example of the best living city that I have ever seen in a game, and it was accomplished on this gen's consoles. The city itself is stunning thanks to the amount of detail and life going on, but the game itself is atrociously boring with absolutely nothing interesting/meaningful to do, and it illustrates my point on why I feel that the focus on such things is detrimental to a game's development - it's almost as if Rockstar built this wonderful world and then forgot to put a game in it. I'll take a less impressive city environment with the gameplay and story of a DE: HR or Vampire: Bloodlines over a game that focuses on superficial immersion simulation elements (busy streets, loads of background events, etc) any day. No single game can accomplish everything, and I would much rather have developers focus on story and gameplay instead of pushing the boundaries of world simulation or graphics.

Also, games like Ultima 7 accomplished the feel of a living world better than most modern games with extremely limited tech, so I don't think better technology would matter much in these areas. It's not the limited technology imposed by consoles which causes the problems with most modern games, it's the console market that is to blame, and the decision by publishers to make "dumbed-down" games in an effort to capitalize on said market. Better technology would not go very far in covering up bad game design.

TheMadGamer
August 29th, 2011, 04:15
I obviously would disagree with that. It's not only superficial aspects that could be improved.

My view is that all the modern horsepower of technology allowing devs to create flashy graphics and skin-deep physics is one of the biggest reasons why aspects of deeper and more innovative gameplay is more-often-than-not overlooked in favor of the superficial.

I see the same thing with the cinemea ever since CGI. When it comes to blockbuster movies that are sci-fi or fantasy or will otherwise have great visual effects as a feature - ever since CGI most movies are sorely lacking in the storytelling department.

I'm waiting for the CGI honeymoon to end so perhaps there will be a better balance between visual effects and storytelling in movies… same goes for videogames…. now that flashy visuals and physics are possible along with super fast CPUs and mega doses of RAM - can't wait for that honeymoon to end and start seeing some deeper more innovative gameplay married up with flashy visusals and physics.

sakichop
August 29th, 2011, 05:19
I can see your point, but improved technology would make absolutely no difference in the direction that DA2, Gothic 4, etc have taken; the shortcomings of those games are the result of poor game design, not limited tech. I think we all know by now that any excuse from Bioware on recycled areas, the static city, etc can be attributed to rushed (or outright lazy) development, not limited technology caused by console limitations.

I also wouldn't mind some of the immersion-building elements you mentioned, but things of that nature would take more than just better technology to achieve; it takes a lot of time and manpower to create that sort of living environment, and a heavy focus on such things will always take away from other aspects of the game.

Take GTA4 as an example of the best living city that I have ever seen in a game, and it was accomplished on this gen's consoles. The city itself is stunning thanks to the amount of detail and life going on, but the game itself is atrociously boring with absolutely nothing interesting/meaningful to do, and it illustrates my point on why I feel that the focus on such things is detrimental to a game's development - it's almost as if Rockstar built this wonderful world and then forgot to put a game in it. I'll take a less impressive city environment with the gameplay and story of a DE: HR or Vampire: Bloodlines over a game that focuses on superficial immersion simulation elements (busy streets, loads of background events, etc) any day. No single game can accomplish everything, and I would much rather have developers focus on story and gameplay instead of pushing the boundaries of world simulation or graphics.

Also, games like Ultima 7 accomplished the feel of a living world better than most modern games with extremely limited tech, so I don't think better technology would matter much in these areas. It's not the limited technology imposed by consoles which causes the problems with most modern games, it's the console market that is to blame, and the decision by publishers to make "dumbed-down" games in an effort to capitalize on said market. Better technology would not go very far in covering up bad game design.

I'm in no way saying I want these things instead of good gameplay I want them to work on both.

Graphics are not my #1 concern I still play wizardry 1 a couple times a year and there's nothing immersive about those wire frame graphics but it is fun. Same with infinity engine games (if they made more today with no changes to the tech. I 'd buy it day 1.)

I think we both want the same things we just disagree on how to get there. I believe if they had better tech. they could make better games.( If they don't want to take advantage of the extra tech. to make a better game that's a different story.) You believe if they don't they will focus on better and more innovative gameplay.

My greatest fear is that we are both wrong. If tech. remains stagnant they won't improve any thing and just keep shipping out more of the same. If they get better tech they'll just throw some more eye candy on and forget about AI and gameplay.

Weather it's dumbing down, lack of technology or lazy dev's who just want to cash in I find myself enjoying less and less games every year which is a sad thing for me as gaming has been my hobby for many many years.

Nerevarine
August 29th, 2011, 07:20
I'm in no way saying I want these things instead of good gameplay I want them to work on both.

Graphics are not my #1 concern I still play wizardry 1 a couple times a year and there's nothing immersive about those wire frame graphics but it is fun. Same with infinity engine games (if they made more today with no changes to the tech. I 'd buy it day 1.)

I think we both want the same things we just disagree on how to get there. I believe if they had better tech. they could make better games.( If they don't want to take advantage of the extra tech. to make a better game that's a different story.) You believe if they don't they will focus on better and more innovative gameplay.

My greatest fear is that we are both wrong. If tech. remains stagnant they won't improve any thing and just keep shipping out more of the same. If they get better tech they'll just throw some more eye candy on and forget about AI and gameplay.

Weather it's dumbing down, lack of technology or lazy dev's who just want to cash in I find myself enjoying less and less games every year which is a sad thing for me as gaming has been my hobby for many many years.

Ah, I think I understand now. So what you're saying is that in the last few years, you have witnessed not only a stagnation of technology, but also a stagnation in terms of creativity. I can certainly agree with that sentiment, with a couple of rare exceptions. I don't think that new tech is the answer for the lack of creativity, but you mention a disturbingly valid concern: What happens if the tech remains stagnant, and yet developers still don't take advantage of this golden opportunity to focus primarily on gameplay and story mechanics?

Luckily, there still seems to be at least a few titles that I really enjoy each year, despite how bleak the gaming landscape often appears to be. I remain optimistic that a new developer will appear in the next few years that will create something really amazing and innovative, and the stability of the tech situation might play a part in that. E.Y.E. came close to being that game to come out of nowhere to be something really unique and spectacular, and while it missed the mark and was ultimately a failed effort, I think that it is a sign of things to come from new, inspired developers who are also fed up with the status quo.

xSamhainx
August 29th, 2011, 09:41
Madgamer -You actually want a new console to have to buy? Are you insane? Well i guess you are the "Mad gamer"…

That's the last thing I want, now that I have tons of games for the equipment I already have. I dread the next console, and windows making my stuff obsolete. Fuck that! Time to make an OS that requires 16 GB of RAM and a new console that doesnt play any of the old titles… yeah, great idea.

I wish that hardware and OS's would just stay right where they are, and we get new software to play with. I'm fine w/ a 360 and Windows7, Just come out w/ new games.

That's just me tho, i'm fine w/ the level graphics have come to. How much faster than the blink of an eye, and how much more photorealistic do I need things? I realize that's not how businesses stay afloat tho, and not how they sell new computers and consoles.

Alrik Fassbauer
August 29th, 2011, 12:47
I could just as easily say that flash over substance stemmed from the inevitable tide of developers designing for people who pick up a console controller for 10 minutes at a time and prefer mindless pew pew ;)

No, I think/believe it's rather deeper :

The overall economic[al] circles are just too fast. No matter into which industry you look, he target are fast profits.

Just take a look at the wood industry. I mean the one that doesn't consist on going into woods, cut what's available and disappear again - like locusts - but the wood industry which does plant new trees for later to harvest.

This kind of wood industry is thinking in decades ! - Trees need several decades to grow ! - Last week or the week before that I read in the local newspaper a forester saying that a tree he planted, could be gharvested by his children or by his children's children. They're thinking in generations !

And now, compare this to the computer industry. Where 5 years are like 10 years elsewhere. It comes apprent that the fast profits are what people are looking out for.

Not only in gaming.

And you'll find this economic mind set *everywhere* no matter where you look to !

And it's even worse : The TV also supports a short attention lifespan. If I look at recent imported ameruican documentaries (on Dinosaurs, for example), they have this irritating "flash-cut", and each bit if information is no longer than let's say 10-20 seconds !

And right now, people are beginning to drop out of it. A "slow movement" is forming, and we already have here in Germany a small movement which xalls itself "slow bakery". The really ancient receipes. Letting the dough "develop" for several days !

So, in my opinion, this is a global problem of profit-oriented "western" economics.

And I'm not the only one who holds this opinion. In one of the better newspapers with a higher reputation a former university professor also holds this view, in an interesting article that is far too complicated for me to translate, because it contains numerous terms of economic science which I don't know how to translate.

sakichop
August 29th, 2011, 21:22
Ah, I think I understand now. So what you're saying is that in the last few years, you have witnessed not only a stagnation of technology, but also a stagnation in terms of creativity. I can certainly agree with that sentiment, with a couple of rare exceptions. I don't think that new tech is the answer for the lack of creativity, but you mention a disturbingly valid concern: What happens if the tech remains stagnant, and yet developers still don't take advantage of this golden opportunity to focus primarily on gameplay and story mechanics?

Luckily, there still seems to be at least a few titles that I really enjoy each year, despite how bleak the gaming landscape often appears to be. I remain optimistic that a new developer will appear in the next few years that will create something really amazing and innovative, and the stability of the tech situation might play a part in that. E.Y.E. came close to being that game to come out of nowhere to be something really unique and spectacular, and while it missed the mark and was ultimately a failed effort, I think that it is a sign of things to come from new, inspired developers who are also fed up with the status quo.

I hope you are right.

JDR13
September 2nd, 2011, 09:13
Bitmob just posted an interesting article that talks about a rumour regarding Playstation 4 being only 18 months away.

http://bitmob.com/articles/source-playstation-4-in-18-months

GothicGothicness
September 2nd, 2011, 09:23
Things are the same as normal in my humble opinion first playstation was 1994… playstation two was mars 2000…. playstation 3 was 6 and a half year later. So by the end of 2012 or beginnig of 2013 it would make sense for the ps4 to be out. Things are just like normal…. we just tend to forget I suppose.

Alrik Fassbauer
September 2nd, 2011, 13:25
Read about a "slim" Wii (?) that isn't able to play any Gamecube games anymore - and it is supposed to come soon ...