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View Full Version : Two Worlds - Interview @ GamingTarget


Dhruin
November 3rd, 2006, 23:30
GamingTarget let us know they have an interview (http://www.gamingtarget.com/article.php?artid=6186) with Miroslaw Dymek from Reality Pump on Two Worlds:
GT: Please give us a sense for the level of freedom that players will enjoy throughout their time in Two Worlds. How much work has gone into placing as few “invisible walls” (un-killable characters, impassable doors, etc.) in the player's way as possible?

Miroslaw Dymek: Two Worlds is a fantasy role-playing game with a huge focus on combat, but the story and free roaming are also strongly highlighted. What we try to achieve is to place the action in well-known settings and season it with unexpected story twists to keep the player interested. There is a good amount of places to go and explore. Most of them are completely optional if you only follow the main story, but to learn about the world, its past, mysteries, and maybe even to solve some of those mysteries, the player will have to seek for answers in places tucked away far from the main path. Needless to say, curiosity will be appropriately rewarded.
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=2573)

Thaurin
November 3rd, 2006, 23:30
This game seems to be next in line to challenge the Gothic 3/Oblivion line of games. Certainly, it looks and sounds promising and I hope RPGWatch will keep a close eye on this title. Maybe Oblivion + Gothic 3 = perfect open-ended world RPG? :D

txa1265
November 3rd, 2006, 23:51
It does look interesting - I hope they can pull it off!

Unregistered
November 4th, 2006, 00:05
Isn't this game supposed to be released at the end of the year? Or is it 2007?

txa1265
November 4th, 2006, 00:09
I see a listing for 'March 2007'

Corwin
November 4th, 2006, 03:02
Looks like just another ACTION RPG to me. Combat rules and everything else is just a Highlight!!

ToddMcF2002
November 4th, 2006, 23:05
I'm still paying some attention to this - except they keep touting the "automatic" combat. That raises all sorts of alarms with me. Nevertheless, if there is a good story and some decent risk reward, side quests etc it might prove interesting.

Although pure action done right sure can be fun - like Severance / Blade of Darkeness.