View Full Version : Difficulty settings in Gothic 3
Lethal Weapon
November 17th, 2006, 13:07
I have been playing lately switching between medium and hard difficulty. It seems to me that hard difficulty does more than just increasing hitpoints and damage. Enemies appear to be smarter, groups use better tactics, orcs strike simultaneously instead of taking turns etc I can rarely defeat an orc boss by the standard stunlocking method, I have to use special moves and move a lot. Can anyone confirm this, or is it just me playing too many hours and getting sloppy? Thx in advance.
txa1265
November 17th, 2006, 14:08
I'm not sure - I've got my hands full on medium! But that would be really good if it were true!
Thaurin
November 17th, 2006, 14:22
Actually, I seem to remember Piranha Bytes hinting at a system like this. That is, they wanted the different difficulty settings to cater to the different playing styles people like. As such, easy mode would cater to the hack 'n slash click-fest crowd, hard would appeal to the hardcore player that wants tough battles which require you to think about your fights and medium would take the best of both and sit there in the middle. It wouldn't surprise me if this is true, but it'd be great if someone could confirm this.
Gorath
November 17th, 2006, 19:40
Has anybody tried it? I thought "hard" would primarily increase the number of enemies. It would be nice if the player would no longer be able to exploit the combat system with fast clicks.
HiddenX
November 18th, 2006, 15:25
The only thing I noticed when changing from medium to hard:
Enemy damage increases.
Lethal Weapon
November 18th, 2006, 15:49
One thing I can confirm is that playing on hard requires changing my strategy/tactics alltogether. I will finish playing the game on hard, it is much more challenging and enjoyable and I think that's the way the devs meant the game to be played.
BTW HiddenX thx for the tweaks.
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