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View Full Version : Two Worlds II - Screens @ Worthplaying


Dhruin
August 12th, 2009, 00:23
Four Two Worlds II screens (http://www.worthplaying.com/article.php?sid=65136) are up at Worthplaying, showing off the outdoor scenery.
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=12857)

Explodin' Gobbo
August 12th, 2009, 00:23
Same old, same old.

rune_74
August 12th, 2009, 02:14
Yet they look better then risen.

txa1265
August 12th, 2009, 02:53
Yet they look better then risen.

Mayhap thou dost thinketh me knowest thou be beglittered and begone? ;)

Personally, unlike Risen, those look more like 'bullshots' to me!

Thaurin
August 12th, 2009, 03:17
This time, I concur. I clearly remember seeing the first Two Worlds screenshots and then seeing the real game. I was disappointed. You have to take these screenshots with a bit of cinematographic salt, because they might be in-game but they're also always shot from the "best side." In other words, I thought the screenshots looked a hell of a lot better than the actual game.

ToddMcF2002
August 12th, 2009, 03:24
Forsooth! Thou hast indeed unmasked craven bullshots.

LOL

But TW was a fun romp of a game and I'm ready for numero dos!

JDR13
August 12th, 2009, 03:38
I agree, there was lot of fun to be had with TW, as long as you didn't take it too seriously. Of course I don't know how good the latter part of the game is because I still haven't played that deep into it.

PrinceOfDeath
August 12th, 2009, 11:24
These are old.
These are from Two Worlds Temptation.
How cheap of them to recycle them and claim them as Two Worlds II

DArtagnan
August 12th, 2009, 11:40
They look pretty good, but I'm more interested in how they've improved dialogue/story than anything else.

txa1265
August 12th, 2009, 12:07
They look pretty good, but I'm more interested in how they've improved dialogue/story than anything else.

That was what I was alluding to - I didn't mind the TW graphics, even when playing again recently ... but the story / dialogue / acting were not so great ...

DArtagnan
August 12th, 2009, 12:21
That was what I was alluding to - I didn't mind the TW graphics, even when playing again recently ... but the story / dialogue / acting were not so great ...

No it was an odd experience.

The gameplay had some interesting aspects, even if it struck me as extremely unbalanced and exploitable. But sometimes I like that in a singleplayer game :)

But it was close enough to being good, that I'll keep a close eye on TW2. We just don't get enough open world CRPGs for me to ignore something like this.

Remind me if TW2 will have a "true" co-op mode. As in, the singleplayer game playable in cooperative mode?

I've been dreaming of a LAN-based free roamer for many years :)

lanael
August 12th, 2009, 14:19
Same here. The first hours of playing Two Worlds were laborious ( as it has been said : odd animations, strange feeling about the main character movements, bad acting & dialogues, etc... ) but I eventually enjoyed the rest of this game until the end.
So a "better" Two Worlds is something I'm waiting for, even though I'm not as eagerly waiting it as I am about Risen.

And yes, these screenshots, even if they do not picture the actual TW2, were very probably modified by hand.

Glorian
August 12th, 2009, 14:52
Remind me if TW2 will have a "true" co-op mode. As in, the singleplayer game playable in cooperative mode?

I've been dreaming of a LAN-based free roamer for many years :)

Yes. Two Worlds 2 has a co-op mode for up to 8 players. You can do a lot more things together than just roaming and fighting ;-)

There is also a PVP mode.

Zephyr
August 12th, 2009, 15:59
As a whole, I enjoyed TW. What I found irritating and mildly disappointing was the cornball dialog and writing. I also think the game had some balancing problems -- main character too weak and overwhelmed at times and virtually God-like at others.

I recall using Poison Cloud to lay waste to just about anything I wanted.

Santos
August 12th, 2009, 23:45
At first, I liked the idea of upgrading the power items by combining two similar weapons, for example, to get one improved result. Mix that with a bit of gaming OCD, however, and my game just turned into a series of trips back and forth to my "storage depot". Not much fun.