Dhruin
December 18th, 2006, 22:55
This week's update at Planewalker's site for The Broken Hourglass looks at the trait system (http://www.planewalkergames.com/content/view/57/1/):
Since The Broken Hourglass employs a point-buy experience system for character advancement, a natural question is, "Exactly what can we buy with those points?"
There are two major categories of assets "on sale" to a character in our system. Attributes and skills make up the first category--these are ability ratings which are measured on a scale from 0 to 100 (except for Health, which has no ceiling). Additional points in these abilities can be bought over and over again.
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=3201)
Since The Broken Hourglass employs a point-buy experience system for character advancement, a natural question is, "Exactly what can we buy with those points?"
There are two major categories of assets "on sale" to a character in our system. Attributes and skills make up the first category--these are ability ratings which are measured on a scale from 0 to 100 (except for Health, which has no ceiling). Additional points in these abilities can be bought over and over again.
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=3201)