Team Assault - TBS in Beta

Dhruin

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Screeg sends news of an indie turn-based strategy game called Team Assault. This isn't an RPG but, according to screeg, is reminiscent of of Jagged Alliance, hence the post:
Team Assault is all about tactics. How you command your squads in combat is critical to archive victory, in both our singleplayer skirmish and multiplayer games. You are going to have to plan future moves, read your opponent, take the environment in account, exploit the enemy's weaknesses and counter its strengths to gain advantage on the field. A good decision may turn the tide of a battle, while a single mistake can cost the lives of many of your soldiers. A rock-scissor-paper relationships will not be present between squads and equipment, but between tactics. This to never give the pre-built forces bad or good match-ups in choices of customization.
Customization is an important part of the game. It provides variation to the gameplay and allows you to utilize your tactic of choice, whether it is aggressive flanking, lumbering head-on assaults, defensive positioning or sneaking around the back door. You can either create your own favourite company from WWII history or come up with your own ideas of a perfect task force. Customization will be provided by a large arsenal of weapons, armours, equipment, grenades, special trainings and leadership.
More information.
 
Joined
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You sound kind of skeptical of my opinion. Anyway, I urge folks to check out the gameplay video. I've been invited to participate in the beta, but unfortunately am very busy just now.
 
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