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SasqWatch
A fourth update can be found on this game's Kickstarter site. They have now collected, via Kickstarter, nearly 16,000 US dollars, their goal is to collect 25,000 US dollars.
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They also tell about how the player advances:The pledge total has reached over 15.000$ which is 60% of the target amount and we now have 700+ backers which is amazing. We still have $10.000 to raise in the following 17 days, so please continue spreading the word.
Player advancement is represented with player levels. Each time player solves a puzzle, defeats opponent, finished quest etc. (s)he receives experience. After certain amount of experience is gained, player levels up. This is (almost) standard for RPG games. Players do not gain skill points through usage of specific skills but rather through redistribution of skill points that are gained after player levels up.
More information.