The Witcher - Hands-On Preview, Trailer

Dhruin

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IGN has a new hands-on preview for The Witcher:
The reality of consequence only helps build on an illusion of a world that could end up being pretty special not only in this game but into the future. So far, the areas we've journeyed through have been vibrant in their hopelessness. This includes the outskirts of the central city Vizima filled with peasants, farmers, toughs, and travelers, the poor sector of Vizima itself which is filled with citizens roaming the streets and going about their daily tasks (whether that's gossiping or whoring), and the swamps only a short boat ride from the city that are full of monsters, druids, and a mysterious tower. Each of the areas have a distinct feel but remain settled in the art style and vibe of the game including a day/night cycle that affects how dangerous an area is. We're often fans of games going beyond the realm of "realistic" and into "stylistic" but so far the The Witcher seems to be served well by CDProjekt's focus on creating environments that are more identifiably real.
...and GameSpot has a new 4 min trailer titled "Gameplay - combat and tactics".
Thanks MikeZZ and zc82!
More information.
 
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I've just thought this game takes the best of KOTOR and adds the ability to control the fight. Can't wait.
 
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Narated by Dracula.
 
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Nicely done trailer. :)
Think they might have finally managed to lighten up the extreme darkness of the nighttime from past videos.
 
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Check out the other trailers, JDR13, because there's one or two that have plenty of combat. It looks pretty fantastic too, if you ask me!
 
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