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Rampant Games - Making Epic 3D Dungeons
Jay Barnson writes on the difficulty of making good dungeons for 3D RPGs:
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Maybe there could be a trap/curse that turns the party into 2d and they have to navigate a section 'old-school' style until they find the "fountain of threedimensionality"
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I kinda dug the "retro" secret dungeon level in Wizardry 8.
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