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Rampant Games - Making Epic 3D Dungeons #2
Jay has kicked up a second piece on making 3D dungeons, with quite a few Frayed Knights references for fans following that:
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Fans? Or "fan?" ;)
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Fans Jay, lots of us are waiting for this game!! :)
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Why either at central nodes or significant end-nodes? I think that's kind of a cliche.
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@Malk - Almost by definition - something that stands out like that is going to be more of a destination. I also wouldn't want to put that much effort into something that players would only encounter in passing. But I could see a case for making a really elaborate, interesting hallway. In a sense, the first room in the Temple of Pokmor Xang was like that.
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Here, here. There are at least two of us. That definitely qualifies as "fans".
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Awesome. Well, this game is for you two then. I hope I don't disappoint.
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Since Oblivion I vowed to never be a fan of an unreleased game again, but I am happy to cheer you on from the sidelines nonetheless ;)
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Invoke Window is a must spell though :). |
Invoke Window?
I do have "Power Word: Defenestrate," which summons a giant window (before shoving an enemy through it), but that's the only thing that does anything with windows so far… |
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Since the spell version in place is all-encompassing, forget Invoke Window then :). Quote:
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Hahaha, don't know about that; would be a great name for a spell and I'm sure Jay could use it in someway!! :)
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