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-   -   Community Patch v1.74 Changelog (http://www.rpgwatch.com/forums/showthread.php?t=10674)

Ergonpandilus May 30th, 2010 23:55

Community Patch v1.74 Changelog
 


CP v1.74:
- ATI/AMD driver bug: Workaround for missing shadows on Radeon 4000/5000 series graphics cards.
+ Improved specular light.
- Shadow problem at ambience mushrooms in Nordmar on 7xxx nVidia graphics cards fixed.
- Problem in czech installer version fixed.
- Quest "Debt and debility" with Ilja fixed.
+ Screen noise (optional). (Picture - click here)
+ Grass reacts to the hero's steps.
+ Visual feedback when the hero ist poisoned or has low life energy (optional).(Video - click here)
- Hunter merchants will pay twice the price for dark snapper leather again.
- Some minor bug fixes and improvements.
+ Improved Bloom/HDR. (pictures Bloom+HDR (click), HDR Blueshift (click), Sun (click))
+ Improved water. (Picture - click here)


Should be available soon in www.worldofgothic.com and it will be be a fullpatch and you have to do a full re-install.

JDR13 June 1st, 2010 01:10

Very nice…

I'm glad to see they fixed the shadows on Radeon cards. The improved water also looks great.

Ergonpandilus June 1st, 2010 10:49

v1.74 Released!
 
… AND here's the download link: http://www.worldofgothic.com/dl/?go=dlfile&fileid=166

GhanBuriGhan June 1st, 2010 11:03

Quote:

Originally Posted by Ergonpandilus (Post 1061013350)

Cool, I was waiting for this to continue my G3 playthrough (had the shadow bug). Now I have to decide whether to finish Risen first or go back to G3 right away :S

GhanBuriGhan June 2nd, 2010 00:24

Well great. I installed it (over 1.73, no QP), now I can't access my savegames any more. I just get an empty list…

ToddMcF2002 June 2nd, 2010 01:23

I wish they would do a fog reduction option for Nordmar….

JDR13 June 2nd, 2010 09:47

True anti-aliasing would be my biggest wish at this point, but I'm not sure if that's even possible anymore.

Ergonpandilus June 2nd, 2010 10:41

@GhanBuriGhan: Somebody was having same kind of issues with 1.72 update. You might want to check worldofgothic forum about it. Just take backups of your savegames. v1.74 should not break the savegames, if they are from version 1.7x.

Doesn't anti-aliasing work if you force it on from control panel? Never the less, I don't see need for it in 1920 at 23" screen.

JDR13 June 2nd, 2010 21:19

Quote:

Originally Posted by Ergonpandilus (Post 1061013518)
Doesn't anti-aliasing work if you force it on from control panel? Never the less, I don't see need for it in 1920 at 23" screen.


It worked in CP 1.6, but has been broken since 1.7, at least for ATI cards. I play in 1920x1200 on a 24", and the game still looks great without it, but certain surfaces still get those crawling jaggies that I find very annoying.

GhanBuriGhan June 2nd, 2010 23:41

Quote:

Originally Posted by Ergonpandilus (Post 1061013518)
@GhanBuriGhan: Somebody was having same kind of issues with 1.72 update. You might want to check worldofgothic forum about it. Just take backups of your savegames. v1.74 should not break the savegames, if they are from version 1.7x.

Turns out it was a simple thing: installing the patch resets the Alternative Balancing to off, and because of that my savegames were not recognized. Turning AB back on fixed it.

sharpiejas June 28th, 2010 01:10

i am just downloading this on steam, anyone know if i can apply the community patches to this version?

Kostas June 28th, 2010 02:28

You should be able to install any 1.7x patch over the steam version.

I think Steam should use 1.74 since the improvements are huge.
1.6 was basically developed by the CPT but was proclaimed official because Spellbound(Not PB i.e. the developers)were involved in the attempt to fix the engine.

Moriendor June 28th, 2010 03:00

Quote:

Originally Posted by Kostaz (Post 1061016406)
I think Steam should use 1.74 since the improvements are huge.

They can't because it's not an official patch (i.e. it did not go through JoWooD QA and never got any official stamp of approval from anyone).

Quote:

1.6 was basically developed by the CPT but was proclaimed official because Spellbound(Not PB i.e. the developers)were involved in the attempt to fix the engine.
That and…

1) JoWooD actually compensated the CPT for their efforts on 1.60.
I don't know if it's ever been confirmed whether the CPT got paid money (most likely) or got free games or burgers or whatever but they did get some form of compensation.

2) Patch 1.6 actually went through JoWooD QA who thus gave it their official stamp of approval.

Kostas June 28th, 2010 03:10

Quote:

Originally Posted by Moriendor (Post 1061016409)
1) JoWooD actually compensated the CPT for their efforts on 1.60.
I don't know if it's ever been confirmed whether the CPT got paid money (most likely) or got free games or burgers or whatever but they did get some form of compensation.

I can imagine JoWooD repaying them with free copies of Forsaken Gods :lol:
Quote:

2) Patch 1.6 actually went through JoWooD QA who thus gave it their official stamp of approval.
I didn't realise they have a QA so I assumed that giving the official stamp wasn't a big deal.

Moriendor June 28th, 2010 03:19

Quote:

Originally Posted by Kostaz (Post 1061016410)
I can imagine JoWooD repaying them with free copies of Forsaken Gods :lol:

Yep, that does sound a bit like good old JoWooD :biggrin: … but I think whatever compensation it might have been it must have been a bit more attractive or I'm sure the CPT would have quit their patching efforts in disgust after 1.6 was finished ;) .

Quote:

I didn't realise they have a QA so I assumed that giving the official stamp wasn't a big deal.
They are supposed to have a QA firm in Romania (a company called Quantic Lab) but whether it is a real firm or just a mailbox has never really been confirmed as far as I know :biggrin: .


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