![]() |
Alpha Protocol - 11 Ways it is Better than Mass Effect 2 @ Fidgit
Tom Chick from Fidget spent some time putting this list together. Here's his reason why Alpha Protocol is the better roleplaying game:
Quote:
|
Good read, yeah my biggest immersion breaker has to do with 11, is that fact WHO the hell would go on these Covert missions and infiltrate in Daylight, duh?
|
Very apt Mr. Tom Chick. And while I enjoyed Mass Effect 2 his criticisms are totally valid.
|
Unfortunately, with Alpha I'm paying $2 to ship it back without opening it. I lost any and all faith in it after reading user reviews.
Even if Alpha is a better rpg its not enough [for me] to want to deal with the problems nor is it a game where I'd want to deal with them. |
Alpha Protocol might be a better "RPG", but is it a better *game*?
I haven't played ME2 yet, but I enjoyed ME1 a lot more than what I've played of AP. |
Quote:
|
Quote:
|
Quote:
As far as his comparison is concerned, it's hard for me to take it seriously. He's obviously very biased against ME2 to begin with, and freely admits it. |
Quote:
|
Unlike ME2, AP really is a game that one would gain more appreciation for over time. It certainly doesn't have the polish or the fancy animations and graphics and it is cursed with a console oriented UI.
But, the actual RPG and "Game" of the game really is awesome IMO… It has been a while since I have played a game where I actually feel that every thing I do has some sort of consequences. And for once, I am actually "role playing" my character, instead of just "game" it. |
I just want to get this out of my system: But I think that AP really isn't nearly as unpolished as people claim.
It is all a matter of perception, people see that the game is made by Obsidian, and unfairly assume that the game will be buggy. So any "bug" in the game gets magnified. For example: 1) Complaints about mini game…. The same "floaty" control problem existed in ME2, and made me hate locks in Oblivion. Yet, people doesn't seem to care too much in those games… 2) Texture pop ins… BL, ME2, all UE3 engine based games has this problem. AP certainly is NOT the worst offender, but people seem to claim that it is… 3) Consolized control. Yeah it sucks, but it is much worse in games like BL (and I love BL). And I prefer consolized UI over "streamlined" gameplay elements any day. (Damn the inventory system of ME2…) 4) "Crappy animation, graphics." Really? The facial and bodily animations of NPCs in conversations are superbly done in AP. The jerkiness, floatiness can be seen in most modern 3D RPGs. People seem to not mind when it appears in FO3 though… There are problems with AP, sure. But definitely not as bad as people perceive them to be. |
Quote:
I doubt it will make much of a difference though, my own lack of interest in the particular setting and theme make it hard for me to like it. The fact that it has such a consolish feel to it makes it even harder for me to overcome my initial feelings. |
Quote:
And yeah, there is definitely a lot of "consolish" feel to the game. Though it really isn't any worse than ME2. |
Quote:
I think I'm pretty good at seeing things for what they are, and not wearing fanboy glasses just because something has a particular theme. I do plan on giving Alpha Protocol another chance someday though. |
I basically agree with most of the points exception #1. I didn't really like Steven Heck but will admit that some of the dialog with him is truly hilarious.
I will say I liked AP more than ME2 by far even though it was shorter in the end. Replay value looks like it is there but not really that high (sort of like Deus Ex) as there is more illusion of choice than real choice. |
I personally wouldn't call Alpha Protocol a better game than Mass Effect 2. I've finished both and they both have their ugly sides.
However, Mass Effect 2 was a bigger disappointment than Alpha Protocol. It's main story, the main strength of Mass Effect 1, was utter crap. And that's putting it lightly. And JDR13, I know how you're feeling. I tried to like the Saudi Arabia missions, but couldn't. I was about to give up on it too, but it really gets better right after that. So when you get a bit of time in the future, I'd really recommend to play it a bit further. |
Quote:
|
If Tom Chick wrote less and knew more - I'd be more inclined to take anything he said about games seriously.
|
Quote:
Interesting approach. |
| All times are GMT +2. The time now is 07:52. |
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.
Copyright by RPGWatch