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Obsidian Entertainment - Square Owns Dungeon Siege IP
Feargus Urquhart has told Gamasutra that Square Enix purchased the Dungeon Siege IP from Gas Powered Games:
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{looks at the secret chicken level}
{looks at the chocobos} HmmmmHNNN! |
Hopefully when they turn this into a movie it will look more like Final Fantasy : Advent Children and less like Final Fantasy : The Spirits Within
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If they want to make a great game, they should pretty much ignore Chris :)
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Uwe Boll already made a Dungeon Siege movie. It actually features some solid names but like other Boll movies it pretty much gets hammered. Considering how little story there was in DS I would imagine you wouldn't notice the connection if it weren't for the title.
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btw - any help with the visuals from Square for cinematics or beyond would be nice as Alpha Protocol for example was the worst looking UE3 title I've seen, KOTOR2 and NWN2 - not that bad but still had graphical issues and lagging. |
Almost every day I am amazed at how much people care about graphics. Having followed gaming for so long I guess I should've learned something by now.
That said, there have been a number of short previews of DS3 based on an off-hands demo shown at E3. Apparently the game is running on Obsidian's Onyx engine and every preview I've read so far have praised the graphics. Which is kinda bizarro world given that it's an Obsidian title. |
I don't really care that much about graphics (though good luck making me play Dwarf Fortress until they make some overlay 2D/3D interface, whatever it looks like, just not ASCII please guys?)
…but good old AP had achieved some striking things. I guess if no one told me they used Unreal Engine 3 I wouldn't mind, but man was the difference with other U3 titles huge and how unpolished that game was… (for all the other good things it had). But I digress. Onyx engine? Glad they're using it - hope it helps them to make things better this time, now that they're working with tech they should know and designed well for their purposes. Also the time they spent on the Aliens RPG using it shoud now come in handy. :) |
I got about 95% of the way through the first one then never finished it. A year or so later I read a walkthrough that confirmed I almost finished it.
Just was so repetitive and I had no care at all about the story. Just never felt the urge to finish it. |
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As much as I admire good looking graphics (I enjoyed the graphics of DS 1 and 2), give me a good story with strong characters any day. Thief 1: The Dark Project's graphics in no way has the ability to compare to more modern games graphics wise, but the story/plot that unfolds in that gem of a game is superior to many to this day. |
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Actually, Chris Taylor has helped develop some excellent games. The "Siege" games do suck though…
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