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Grim Dawn - Recap & Pre-Order
There's a snippet of details on Grim Dawn @ Rock Paper Shotgun.
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This one will be the best aRPG since TQ.
In fact, it will be a mixture of of action- and "real" RPG's. Branching questlines, faction system, destructible objects together with a loot based gameplay. I can't wait to get it.:iloveyou: |
how can you know such things?
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They're on the feature list page here. To quote:
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I'm so glad to see you guys covering this game. It's the most promising game I've seen in a long time, and yes, I've already pre-ordered the Legendary copy.
Crate Entertainment may just be the only developer on the planet still interested in making games for the PC market. It seems that everything else is being made for the console, with a craptastic PC port if you're very lucky. I've completely given up on Dragon Age and the new Dungeon Siege, let the console owners have them (I know I won't be touching them). So I'm really hoping that Grim Dawn is a fantastic success for these guys and makes them heaps of money (and I hope they never get seduced by the Darkside and start making their games for the console). |
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An one more thing: I am a forum member at their site, and they have a thing about forum comments: They read it, and think about the different suggestions and ideas. In fact, they use them. Even destructible objects are an AAA game feature (remember, this is an indie game), but now there are floating objects, which I never seen in any game, I think. |
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