RPGWatch Forums
Page 1 of 3 1 2 3

RPGWatch Forums (http://www.rpgwatch.com/forums/index.php)
-   General RPG (http://www.rpgwatch.com/forums/forumdisplay.php?f=14)
-   -   Precursors - ongoing report (http://www.rpgwatch.com/forums/showthread.php?t=11471)

mprod September 24th, 2010 00:20

Precursors - ongoing report
 
When I read about the fan-translations some months ago (at this forum by the way) I placed a request with a Leningrad bound friend of mine who promptly returned with the games in question

I have now enjoyed them for a while although I havenīt given them very much time due to it being summer (and now indian summer) and doing a lot of traveling myself

So far I like them although if youīre scared of morrowind or daggerfall that is to say dislike being set adrift without a rudder in a rather unfriendly world (I suck at the fps part) these games are not for you

Anyway just wondered if anybody else where playing them

cheers
M

JDR13 September 24th, 2010 00:27

I'd like to know more about Precursors. Can you be more specific about your experience with that game?

For instance, what other games, besides the aforementioned titles, would you compare it to? Also, how good is the translation?

mprod September 24th, 2010 00:54

As I said Iīm not that that far ahead in the games for example I havenīt got my own spaceship in precursors yet although I can see that the main quest-line is going there

Precursors:
The first world is a run down town with some strange mysteries situated in a desert valley somewhat Mos Eisleyish.
Sofar the town have been safe while the desert is crawling with rather unfriendly creatures everything seems to be handplaced although the enemies probably respawn
Thereīs a faction system which tracks your standing so far I havenīt made contact with all the factions at least not the alien ones
You can drive sand-buggys and some kind of flying thing that reminds of the thopters from dune
They have eschewed the skill-system from boiling point in favor of a perk system where you choose one perk every level

The translations are "babelfishy" often they are okey if somewhat strange at other times completly confounding on the other hand if you can read my english it should be bearable

PS. For those that didnīt know the gamesystem is identical between WG and P itīs only the setting that is different

mprod September 24th, 2010 01:31

If there is an interest I will try to keep you appraised of my quest to unravel the mysteries of the precursors

M

skavenhorde September 24th, 2010 15:51

Quote:

Originally Posted by mprod (Post 1061026394)
If there is an interest I will try to keep you appraised of my quest to unravel the mysteries of the precursors

M

Thanks.

You have White Gold as well? I haven't heard anything about that one in a long time. I had no idea the translation was already finished. Do you mind pointing me to where you found those? I googled it and only found this.

Dark Savant September 24th, 2010 16:42

You can find both translation patches at
http://www.patches-scrolls.de

You can find both game (Russian version) on ebay for round 30$. It is not 100% confirmed they are legit. They looked like they are but I am suspicious.

mprod September 27th, 2010 21:09

Precursors continued

I have now, at least for now, finished with the first planet (Goldin), recieved my fathers spaceship and left for new frontiers.

Goldin:
Thereīs a lot of side-quests although most are of the variety drive to the other end of the desert and kill/fetch/find something. Some are also at least for me quite morally dubious ex. a very misogynic quest to kill an adulterous wife and her lover that had no other out and was required to finish a longer quest-line and also upon completion raised your standing with the civilian faction.
A lot of this ambiguity might be blamed on the translation which as said is very rudimentary but not all I doubt very much that I misunderstood the one above.
Anyway there are a lot of the side-quests and many of deal with adult matters like sex and drugs.

There are a lot of npc:s and most will talk with you unless youīre an enemy of their faction. The dialog are like a tree (canīt remember the correct term please help) and quite limited in all the cases Iīve seen so far although every npc seem to have some unique line even if itīs just a few cursewords.

The first world is big (perhaps San Fierro with badlans big from GTA San Andreas) and it has a lot of strange sites to explore a lot of which expect I wonīt be able to unravel until much later in the game.

Space
I will return to the space part later since Iīve just started on it but some initial impressions.
The Galactic map holds as of now about ten other star systems I can travel too. Each system holds a lot of spacestations, planets and moons that can be visited (Ar-Ferra where Iīm now 3 planets, 7 moons, and 4 spacestations so far Iīve visited planet Goldin and station Nerra).
Judging from some clues it also seems that I will unlock a lot of more systems.
So even if the first planet is the one that got the most attention and most content it would seem like thereīs a lot to discover as the game unfolds.

Some other things:
At itīs heart itīs a fps game which I suck at but since I lowered the setting to easy Iīm able to muddle through
I wished you could zoom the map It would really have helped sometimes
Also I would have liked to be able to set different controls for different vehicles meaning fps/car/"thopter"/spaceship

Iīm not used to writing this kind of texts but I hope youīre able to glean something from it.
And also it would be easier if you gave some questions so I know what you want to know

cheers
M

mprod September 27th, 2010 21:19

A small question if you want me to continue my impressions of precursors perhaps the title of the thread should be changed to something more appropriate

Who do I contact about that?

human_male September 29th, 2010 08:00

Surely there will be an English (and one would hope 360) release eventually. I've been waiting for this game for eeons. Didn't even know it was finished.

buckaroobonzai September 29th, 2010 18:38

Would appreciate if you kept us up to date on your adventures in Precusors and White Gold as well.

One question, are all missions solved with 1 option, or are there multiple solutions ever?

mprod October 1st, 2010 14:20

So far almost all sidequests have been one solution a few have had shoot or talk/bribe alternatives.

The main quest sometimes split in different faction lines youīre forced to choose one or the other with very different quests as result but still mostly one-solution ones.

I would have loved to see the sneak, hacking and lockpicking features used as alternative quest solutions but so far they havenīt.

mprod October 2nd, 2010 01:27

Since I got the requested title change I feel I owe you a quick update

I have arrived at the second major planet, my previous assumption that only the first world would be fully fleshed out seems to be wrong

The second world is a world of rainforests and (this isnīt a spoiler) presents a dilemma of a burgeoning civil war among the natives instigated by one of the major human factions.

When you approach the planet you are offered two landing points, I would recommend the second. If for nothing else you should spoil yourself with a night at the local hotel, this un-named town is the most gorgeous tree-town Iīve ever seen in a game think Trynton done today. Placed in the djungle at the edge of a mountain-range above a chain of a small lakes feed by the waterfalls that falls down and through the city, I havenīt seen this care for the vertical in world design since Gothic.

Bah.. I canīt really put it in the proper words It is beautiful letīs leave it at that

Ps:s

1: I have encountered some bugs one was almost a showstopper. Iīll return to it
2: If you read the post above I just got some sidequest by using the charm/deception feat

Ds
M

Dajjer October 6th, 2010 20:40

Thanks for the action game report. I was at one time interested in this game but then it feel completly off the radar. And I of course completly forgot about it. Good to see that it looks to be a fun game.

Lannister December 18th, 2010 11:00

Sorry for resurrecting this old thread, but i found this news:

http://www.gamershell.com/companies/…td/804184.html


I am really interested in Precursors, maybve we can get it in english via gamersgate in the coming days….

L:

Dark Savant December 18th, 2010 12:48

Great news looking forward to see if the translation is better than fan made by wesp

JDR13 December 18th, 2010 17:25

Good news indeed. Thanks for posting that link.

gozioso December 18th, 2010 17:57

Great news!!!
 
Thanks a lot for the link.

skavenhorde January 11th, 2011 05:51

Got this game as a gift for my birthday. Still downloading since it's 5.5 GB. It amazes me sometimes just how much information can travel through the net now. 5.5 GB would have taken over a year to download just 10 years ago :)

Anyway, if bad translation is the only problem with the game then I'll still like it. I've already played and enjoyed Prince of Qin. POQ had a horrible translation and even worse voice actor, yet that one was still fun because of the gameplay and unique setting.

I'm rather hopeful about this one.

Thanks again, mprod. Your summary of the game and a few other reviews are what made me ask for it as a gift.

Alistair January 12th, 2011 02:12

I'm also playing this.

Essential tip for people getting the English Gamersgate version - your game will have audio problems. Not only is there silence during dialog, many other sound effects often cut out, i.e. gun fire and footsteps. You can fix this by dropping in two files from the Russian version, which will give you Russian voice work (to which you can add Wesp's translation) and the rest of the sounds too. I don't know why this is, but that seems to be the way it is.

The two files are called gf_sounds.grp and main.fat.

Alrik Fassbauer January 12th, 2011 12:59

Quote:

Originally Posted by Alistair (Post 1061044153)
main.fat.

What a name ! :lol:

( Developed under DOS, maybe ? ;) )


All times are GMT +2. The time now is 08:28.
Page 1 of 3 1 2 3

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch