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-   -   Two Worlds II - New Videos (http://www.rpgwatch.com/forums/showthread.php?t=11715)

Dhruin October 29th, 2010 00:18

Two Worlds II - New Videos
 
Two Worlds Vault has four new Two Worlds II videos from German site PC Games.de. The videos show off combat, crafting, the intro and questing.
More information.

Alistair October 29th, 2010 00:18

That combat healthbar/label is far too intrusive. They need to take a lesson from Arcania.

Couchpotato October 29th, 2010 00:38

Looks good despite the healthbar hopefully its a better game than Arcania.I was disappointed with the new rpgs released recently.Have to stop believing what the developer promises.

Zloth October 29th, 2010 01:42

Yeah, that health bar does seem to be right on top of the action. It looked like the skeleton was actually ducking down and going for the knees, though!

I was down on the bow for this game but, now that I'm playing TW1, I'm kinda glad they went this way rather than stick with that old system.

TheMadGamer October 29th, 2010 01:58

LoL you guys are suffering from Arcania post traumatic stress disorder. That game is looking (and appears to play) great.

ToddMcF2002 October 29th, 2010 03:16

Looks pretty good but I'll proceed with caution after the original. Not that the original was horrible, just very pointless, empty and unbalanced after 10 hours or so. Then again I paid $7 so it was worth it.

Tragos October 29th, 2010 07:58

i didn't get the questing part, that guy told to hero "go get me 2 skeleton bones fetcher" ?

DArtagnan October 29th, 2010 14:10

Looks great, and the health bar is placed at the EXACT place it should be - so you never have to look away from combat to know how you're doing.

Anyone who's played WoW or other MMOs at a high level - knows how much having info in the immediately visible area helps - and it doesn't block anything vital during combat.

The game looks really great, and it's a first-day purchase for me.

Neo October 29th, 2010 15:23

I completely agree with DArtagnan. De healthbars are in the correct place. It's easy to watch both the fight itself and the healthbars at the same time. The game itself looks great, although the blocking animation could use a little bit of work IMO.

JDR13 October 29th, 2010 15:41

I've never had a problem with health bars being in the corner, especially the player's. I do think that one is a bit intrusive.

oliverh72 October 29th, 2010 17:06

Hey why don't they make it an option to put the healthbar at the top or the corner so that everyone can just get along? ;)

Alistair October 29th, 2010 17:13

I think all games should do what the MMOs tend to do and make the UI user configurable.

spiraling69 October 29th, 2010 17:47

Quote:

Originally Posted by Tragos (Post 1061031740)
i didn't get the questing part, that guy told to hero "go get me 2 skeleton bones fetcher" ?

are you trying to translate the German or is thre an English version of that vid?

TheMadGamer October 29th, 2010 18:53

Quote:

Originally Posted by Alistair (Post 1061031800)
I think all games should do what the MMOs tend to do and make the UI user configurable.

Amen to that. I've always wanted a 100% customizable UI in single player CRPGs, even waaaaay before MMO's were referred to as MMORPGs.

Thrasher October 29th, 2010 21:51

The combat looks OK. Although the rhino fighting animation was almost non-existent.

JDR13 October 30th, 2010 00:02

Quote:

Originally Posted by Thrasher (Post 1061031830)
The combat looks OK. Although the rhino fighting animation was almost non-existent.

Have you ever seen a rhino in real life? Those guys aren't very animated. ;)

Thrasher October 30th, 2010 01:00

Yes. In it's natural environment as well. But I wasn't wacking it with a stick. Have you tried it and seen what happens. ;)

Look at this guy run! He looks pretty animated.
http://www.youtube.com/watch?v=e48ZunW4zEs

Zloth October 30th, 2010 01:48

Quote:

Originally Posted by oliverh72 (Post 1061031796)
Hey why don't they make it an option to put the healthbar at the top or the corner so that everyone can just get along? ;)

Maybe they did - they didn't show the options menu. I sure hope so because that is one annoying health bar. Sure it makes it easier to see EXACTLY when the enemy is going to go down, but why would I want to see that??

guenthar October 30th, 2010 01:58

Why shouldn't the "enemies" health bar be where the enemy is like in pretty much every game that shows the enemies health. If you don't want the enemies health to be shown then you probably can disable that like in most games.

PS. the only difference in placement of the enemies health bar compared to most games is that it is at the bottom instead of over the enemies head.

Tragos October 30th, 2010 10:17

Quote:

Originally Posted by spiraling69 (Post 1061031805)
are you trying to translate the German or is thre an English version of that vid?

The quest giver spoke to the hero and the next moment the hero was killing bones , video had the title "questing"…
My German are below average.


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