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Two Worlds - Interview @ FiringSquad
There is a brief interview of Two Worlds producer from Topware James Seaman over at Firing Squad . There are some details about combat and the origins of the game, with a decided emphasis on the goal of making it accessible for home console games to have an "immediately fun pick-up-and-play kind of experience."
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nice read, still looking forward to this game, even though it started off with the bad omen of them wanting to develop a game for the home console… but heck, it looks better then any other rpg i've ever seen, and it they deliver on the content, then game on!
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That is a difficulty with RPG's in general - I have no problem as I have a number of archetypes I'll play (ok, 4 - male or female Paladin or Mage) so I generally end up OK. |
Gosh, at first reading, combat seems kinda like Mortal Kombat. Woe to us…
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"By doing something like this, you’ll get a multiplier added to the experience points you’d earn."
Didn't the first GTA game do that, where if you caused chain-explosions through cars you gained multipliers on the points ? "En route, you’re attacked and one of your fellow party members (who also happens to be your sister) goes missing. You go in search of your sister, but get involved in a larger plot where you eventually have the fate of the world in your hands." Gamesopt piece says"…a dead god, and the race is on to tap the hidden powers buried inside. And somehow, your character is discovered to be one of the few beings in the world with the ability to unlock those powers" Anyone else left waiting for the words "Spawn of <insert god's name here>" to be used? |
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"If you hack your way through them by button mashing, you’ll still get experience points, but not as many as if you tried to take them down in an interesting way. Say you attack the one in front of you, then performed a sweeping slash to strike one at your side and face the leader, at which point you tried to kick dirt in his eyes and temporarily blind him. By doing something like this, you’ll get a multiplier added to the experience points you’d earn."
This game screams "CONSOLE" |
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The usual glorification. (Of course there must be a mention of Oblivion…except that there was a vast, huge area of the same boring forest. If you have incredible hot-like-hell deserts, and freezing-my-ass-off arctic and such then compare it to G3, bwah….)
Why don't they talk about the mounted combat? Absolutely the most (or probably the only) exciting point in the game for me. All the other stuff have already been done and done a hundred times. The monsters look ridiculous. |
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