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-   -   Avadon - Review @ Gear Diary (http://www.rpgwatch.com/forums/showthread.php?t=12926)

Dhruin March 14th, 2011 21:33

Avadon - Review @ Gear Diary
 
Mike 'txa1265' Anderson has the first Avadon review we know of, obviously based on the Mac release. There's no score but Mike clearly enjoyed it a great deal:
Quote:

Role playing is expensive – this has been documented. For every branch that a developer throws into a dialogue tree they need to flesh out the entire plot ramifications, fill out the characters and dialogue and everything else. As a result there are two methods typically used – phantom branching and short-term branching. In short term branching you get to make choices, see their effect within a small section of the game and potentially have some mention of them later on, but ultimately all paths lead back to the same final battle with the same binary choice.
Phantom Branching is very common and simply fills your experience with choices you can make that seem to build out the type of character you are – you can make harsh statements or generous ones, greedy choices or selfless acts. But these games are built for a single playthrough and therefore even within that same quest everything always turns out the same. At most you’ll get some mention of the actions, but these are simply ‘fill in the blank’ statements with no far reaching impact.
So it is a breath of fresh air that you truly make changes and choices in Avadon. Make no mistake, since the main quest-line is linear as I said earlier you are headed on the same path to the same final confrontation, but as you make more and more choices in one direction or the other they add up, your reputation is altered and the world before you subtly shifts. It is wonderful to have a game so focused on your experience as a gamer.
More information.

MrSanta78 March 14th, 2011 21:33

Looks great. I hope the PC version will be out soon.

Shagnak March 14th, 2011 21:57

Me too.
I've only played Nethergate and the first Avernum trilogy to any depth (i.e. finished or near), so it'll be nice to be able to get in on the ground floor of a Spiderweb series for once, while it's reasonably new.

HiddenX March 14th, 2011 22:47

I have played all Spiderweb games so far: Exile, Geneforge, Nethergate, Avernum … and I'm waiting for Avadon, too.

Warmark March 14th, 2011 23:21

Really good review Mike.

I just discovered the world of Avernum this past year when I bought A6 and was blown away by it. It was that good and that says a lot coming from someone who earlier couldn't get past the graphics in previous Avernum's so never really gave them the chance.
Not many games are a day one purchase for me anymore but Avadon will be.

Amasius March 14th, 2011 23:28

Excellent review. Can't wait to get Avadon - no need to wait for patches or a "complete pack" with all expansions and dlc nonsense like so many other RPGs these days…

rich ruffo March 15th, 2011 00:06

Ready to throw my money at this game when released for PC.

JuliusMagnus March 15th, 2011 00:24

What's a Skyfire?

Von Paulus March 15th, 2011 01:42

I've only played Geneforge 5. Was thinking to try Avernum. But I'll wait wait for this instead.
It looks great. The graphics seem to be slighty better than Gen5.
Anyway, this is will be a worthwhile buy.

txa1265 March 15th, 2011 03:36

Quote:

Originally Posted by JuliusMagnus (Post 1061056641)
What's a Skyfire?

Couldn't find one in the review … now SkyRIM was mentioned. ;) Thanks for spotting that !

DoctorNarrative March 15th, 2011 07:59

I hope he gets the PC version out in April… May is so packed with big titles I wouldn't want Avadon getting lost in the shuffle.

ikbenrichard March 15th, 2011 09:40

Nice read, thnx man!
Certainly gonna buy that game.

Lurking Grue March 15th, 2011 10:51

Thanks for the review!

The cynic in me would have liked a bit more critical look into the game, but no worries.

Hopefully the PC version is released before Witcher 2.

Al3xand3r March 15th, 2011 20:20

Hum, looks like this is planned for iphone/pad/pod touch release too… No wonder you can only have 3 party members and systems appear to have been made simpler…

I hope it's still good as it will be my first purchase from Spiderweb, I didn't really wanna start the other series since they have so many parts… Maybe I will another time though.

Gokyabgu March 15th, 2011 20:21

Thank you very much for the review Mike. I was waiting for a review of Avadon. I'm impatient for the release of the PC version.

Ovenall March 15th, 2011 21:34

I played part of the demo. I think would make a really great iPad game. I hope it happens, as I'll probably get the iPad 3.

Dhruin March 15th, 2011 22:37

Quote:

Originally Posted by Al3xand3r (Post 1061056819)
Hum, looks like this is planned for iphone/pad/pod touch release too… No wonder you can only have 3 party members and systems appear to have been made simpler…

I hope it's still good as it will be my first purchase from Spiderweb, I didn't really wanna start the other series since they have so many parts… Maybe I will another time though.

I don't mean to be combative over something that is your choice but this sort of thing drives me crazy. You imply this game has been streamlined but this is the one you're going to buy. What message would you expect Jeff to take from that?

This isn't aimed at you specifically but Avernum 6 and Geneforge 4/5 are fantastic games that look almost as good as this. Stop talking about Dragon Age 2 and the streamlining of the genre and go play one of the best party-based CRPGs released in years.

txa1265 March 15th, 2011 23:04

Quote:

Originally Posted by Dhruin (Post 1061056858)
I don't mean to be combative over something that is your choice but this sort of thing drives me crazy. You imply this game has been streamlined but this is the one you're going to buy. What message would you expect Jeff to take from that?

This isn't aimed at you specifically but Avernum 6 and Geneforge 4/5 are fantastic games that look almost as good as this. Stop talking about Dragon Age 2 and the streamlining of the genre and go play one of the best party-based CRPGs released in years.

The other thing to be clear about - you will IN NO WAY think this game is aimed at iOS based on playing it on Mac or PC.

As for the rest … I am with you 100% Dhruin.

DoctorNarrative March 15th, 2011 23:07

Never mind the streamlining, supporting the iPad is enough to drive me crazy ;)

Ovenall March 16th, 2011 00:45

Turn based, old(er)-school RPGs would be perfect for the iPad.

My wish from indie developers: Build a good, basic but versatile engine. Sell that with an adventure, like a module from old D&D days. An interesting, but relatively simple and self-contained adventure. Then sell updates which are more, newer modules. You can keep tweaking the engine and content as you do this. But then you don't have to build, develop and release the OMG EPIC 100hour+++ adventure full of bloat and filler. We are all only human. I personally think it's a ridiculous goal for small, independent developers to try to create epic, sprawling stories. Why try? Give us good content in sizes that make sense. I don't want to save the f*cking world when I play an indie game.

Again, a platform like the iPad is perfect for this kind of gaming model, to download updates and add-on content.


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