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The Witcher 2 - Review @ GameBanshee
GameBanshee's Brother None has penned down a lengthy review of The Witcher 2 listing the good and bad parts of the game. As usual there is no score but the overall result is positive.
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Great read, thanks for the link! :party:
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I would definitely consider six pages lengthy ;)
Great review. I wonder how many notes he took and how long it took him to write that. |
Good review - I agree - you have to play through the Witcher 2 a least twice.
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But Wotcha 2…I dunno, I just felt that since it's been a while since release and it's a noteworthy title, I'd go full bore and talk about *everything*. Quote:
It's funny that you mention notes. I wasn't originally scheduled to review this game, Buck was going to do it, but he's been working 60 hours per week on various subsites so it wasn't exactly easily to schedule in. So the assignment shifted to me (by my request), but I hadn't take any notes, where I usually have a page or so of them :/ Instead, I just debated the game in chat with Buck and others to make sure I covered every significant note. Still worried I missed some things. I hate working without notes. |
Thanks. I thought the review was perfect. It detailed everything I would want to know about if I hadn't already bought the game ;)
I'm seriously impressed you wrote that in a few hours. I was curious about the notes because I've been dabbling with the idea of reviewing more games so I've been taking a few notes for a game I've been playing recently. It started getting a little out of hand. I have something around three and a half pages worth of notes detailing every little aspect this game. Maybe that's a little too much. Ehhh you don't want to hear about that though. I just wanted to say thanks for the info. It never occurred to me that it might be a good idea to play through a game twice, but I can see how that would give you different perspectives each time and a major advantage when writing about it. |
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As for notes: I'm a relatively brief note-taker. For The River of Time I had literally only six short notes but it turned into a four-page review, and it's just stuff like "easier to get engaged in this story, its scale is smaller" and "dig the puzzles". For me, notes are only a tool while I write a lot off the cuff. If I want to go more indepth I need more notes though, for the Witcher 2 I ended up with a full page of sentence fragments and notes from conversations. But it's just what you're used to and your style. I don't think you can take too many notes, though for most reviews (and this is what I usually fail at), you kind of have to consider what your audience is interested in hearing, and not dig too deep into details. It's easy to lose the narrative flow of your review or a good solid overview of it to too many details. Quote:
The exception to the rule are RPGs like Alpha Protocol, The Witcher 2 and Fallout: New Vegas, heavy on the C&C and open in paths. I don't think you can fairly review Alpha Protocol or the Witcher 2 without having played it twice or at least far into a second playthrough. I think I put 50 hours into TW2 (didn't log as accurately as I normally do, but I'm guesstimating 30 hours into the first playthrough and 20 into the second, might be more), and Steam tells me I put 39 hours in Alpha Protocol and 82 hours in New Vegas. It's the advantage of working for GameBanshee. The pay's not great, but it's freelance anyway, and I get all the time to prep and detail a review as much as I like. Most professional reviewers aren't that fortunate sadly. |
Thanks again for the pointers. You and Dhruin make it look so simple, but it's a wee bit more complicated than that. ;)
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The "next" button is a bit … unimpressive. Easy to overlook, becaue it just blends in so nicely with(in) the background … ;)
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Everything I read about this tells me I should play it on the Xbox. Even if the graphics are a little less perfect, who cares? It sounds like it was made for consoles.
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A very, very good review, imho.
I found it very informative. :) |
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Played it on three different computers of different configurations and had no problem. The only problem was the ubersampling setting. |
Personally I don't find lengthy reviews very useful as a means to decide whether I want to buy a game or not.
If I'm interested in the game I become restless and I prefer to play the game instead of reading about it, if I'm not interested I don't want to spend the time doing either and if I'm undecided I just jump to the conclusion straight away so I can get an answer as soon as possible. I find myself enjoying such reviews after I have actually started playing and I want to take a break without actually being 'away' from the game. Then again that might just be me but I thought I'd mention it anyway. It also seems to me that reviews, especially on the internet, very often are used by people to corroborate their own pre-established opinions… which doesn't seem right to me. I get that from comments I read on reviews by people who often mention whether they agree or not with the reviewer's assessments (which points to a familiarity with the game) instead of expressing appreciation or disappointment for being helped to take the right or wrong decision. I somehow feel that lengthy reviews tend to reinforce that tendency because they go on greater detail instead of just providing the big picture. |
Don't forget there is mods which probably won't be available for the console version.
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What I was trying to say is there're generally two types of RPG reviewers out there. First the reviewers in mainstream media who don't know what RPG is (and they're the majority), and only look at the game in an action perspective, almost mention nothing about the roleplaying mechanics. They also have some heavy biases about low budgeted RPGs, hardcore RPG mechanics. Later ones are the reviewers in RPG sites (minority). They're generally pretty much mention every role playing aspect of the game, but somewhat biased about modern RPGs. Your reviews (and the reviews in general in gamebanshee) falls between them, make a balance.
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