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-   -   Deus Ex - Retrospective @ Gamasutra (http://www.rpgwatch.com/forums/showthread.php?t=14094)

Dhruin June 29th, 2011 02:11

Deus Ex - Retrospective @ Gamasutra
 
There's a Deus Ex retrospective on one of the Gamasutra blogs; here's a snip that rang true for me:
Quote:

Despite its faults (the pulverisingly unforgiving difficulty for new players, clunky graphics even for turn of the millennium gaming and repetition throughout the middle act), the most depressing thing about Deus Ex is how little influence it has had over subsequent gaming culture. As the games industry grew and became more mainstream, much of the reckless experimentation that produced many of the greatest games of the late '90s (and a few of the worst: take a bow, Jurassic Park: Trespasser) was left behind in favour of a formula mentality. Derived in thought and execution from the sensibilities of the Hollywood blockbuster, for all its financial success the gaming landscape was made a less exciting place to play. Even Deus Ex's maligned sequel Invisible War dumbed down the RPG elements to make them more palatable, while the trailer for the series' third entry ignores real gameplay in favour of pre-rendered spectacle.
More information.

Zloth June 29th, 2011 02:11

Quote:

Derived in thought and execution from the sensibilities of the Hollywood blockbusterů
That sure is true. Why are game companies so dead set on getting everyone to buy in the first week of release!? They hype the beehovies out of a game for months before it comes out, advertise all sorts of pre-order bonuses, pay to be a background image on a website and, a month later, the game may as well not exist. At least until there's some DLC to sell - which also should be bought on release day.

These are GAMES not movies! They get patched and made better with age. Civ 5 just got a huge patch, how about some advertising there? "Now with 100% more hotseat gameplay!"

Crilloan June 29th, 2011 10:22

Now I'm sad.

Good article.
Deus Ex had is faults, but it is one of the most immersive games and best atmosphere out there.
In my book, along with SS2 it is the crown jewels of atmosphere and immersion.

C

DArtagnan June 29th, 2011 10:26

Quote:

Originally Posted by Zloth (Post 1061078115)
That sure is true. Why are game companies so dead set on getting everyone to buy in the first week of release!? They hype the beehovies out of a game for months before it comes out, advertise all sorts of pre-order bonuses, pay to be a background image on a website and, a month later, the game may as well not exist. At least until there's some DLC to sell - which also should be bought on release day.

These are GAMES not movies! They get patched and made better with age. Civ 5 just got a huge patch, how about some advertising there? "Now with 100% more hotseat gameplay!"

It takes a lot less effort to pay for success than to work for it.

So, once you have it - making money is trivial, if you have a brain.


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