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Planescape: Torment - D&D Hall of Fame Nominee @ Diehard GameFAN
Next in line is Planescape:Torment to enter Diehard GameFAN's hall of fame:
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Never tried this one. I'm putting it off until I have a dedicated amount of time on my hands, preferably in winter when the weather's bad enough that I don't want to go out side. Maybe when I'm in between freelance jobs.
I have to say that the actual description of the setting and the game itself doesn't interest me at all. But it gets such great adulations and reviews that I'm eager to try it. Again, I'm waiting until the time is right. |
Alongside Baldur's Gate, Planescape: Torment is probably the most obvious candidate for the D&D Hall of Fame. It doesn't get much better than PS: T.
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just bought it and installed it with tweaks, played the first parts years ago but never finished it. Project for rainy autumn months.
To all the grognards, how do you get the most out of it with limited game time, one play through? Fighter? Mage? C |
Maybe as a wizard. High INT, WIS and CHA are useful for finding out more about the story, world etc. If I remember correctly. Tho you'll end up with some fighter levels until you can find a wizard trainer.
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Not my cup of tea, but it's hard to ignore as a contender for this kind of thing.
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I loved the game when I played it, but I can't remember why I never finished it (but got very far into it so I don't think I'll be trying it again, it is loooooong)
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Remember one thing: WIS is the most important stat in PS: T, hands down, no matter what character you decide to play. Not only does it help you through a lot of dialogues, but it also increases the experience you gain by a pretty big %. |
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