![]() |
Fallout: New Vegas - Lonesome Road Holotape
The Bethblog has the first of a weekly series of "holotape" .mp3 recordings From Ulysses, the mysterious courier that you will finally encounter in Lonesome Road. This is the intro text from Chris Avellone:
Quote:
|
Spent years hunting you down? Since it's an MCA DLC I guess this inevitably means you are the cursed one and the divide is going to be malachor V all over again.
|
Is this the last DLC ? Will they release some kind of GOTY edition that will include all DLC's and patches so people will finally be able to play this buggy and crippled game?
|
I can't remember the game being very buggy at all. What version did you play? It was pretty solid on a pc.
|
Yeah ditto here. I got it in June on sale and haven't noticed any major bugs or otherwise huge issues. There have been quite a number of patches since it was released.
|
I deeply look forward to Lonesome Road. In fact, I held off finishing the game so I could play it first. Each DLC have given hints for LR. This seems to be a really philosophical one.
|
Played it on PC and had problems at the quest with the ghouls and the rocket, then couldn't recruit Bone, Boom or whatever that guy's name with the sniper rifle was, then again in Vegas… I have to admit though, I played it just when it came out, without any patches or DLC's. I did the same mistake with F3 too, then got bored at some point, waited for the "goty" edition then finished everything all in one play.
|
Quote:
|
Yeah — my character after the DLCs (especially OWB) is ridiculously overpowered. I have no idea what kind of enemies they are going to throw at the player in the last installment… Giant deathclaws? Nah, too easy. Giant robots with dbz-like power-up sequences? Eh, those scorpion bots were wimps anyway compared to Wasteland's Scorpia. Giant robots that shoot legendary deathclaws? Hmmm…
…Of course they can just pull a Dead Money and take away all of the player's gear, that would be kind of cheap though. |
Quote:
Quote:
|
| All times are GMT +2. The time now is 14:08. |
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.
Copyright by RPGWatch