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-   -   Deus Ex: Human Revolution - The Missing Link Interview @ Eurogamer (http://www.rpgwatch.com/forums/showthread.php?t=14975)

Dhruin October 3rd, 2011 15:23

Deus Ex: Human Revolution - The Missing Link Interview @ Eurogamer
 
Eidos Montreal's Marce-Andre Dufort has been interviewed at Eurogamer to discuss the upcoming DLC, The Missing Link:
Quote:

Eurogamer: What exactly are we getting with this DLC?
Marce-Andre Dufort: You will get some technical improvements. We reworked the post-process, shaders, lighting and stuff like that, since we weren't really happy with what we had on the core game. We worked a lot on that. It is about five hours long, give or take.
More information.

Drithius October 3rd, 2011 15:23

Supposedly approximately 5 hours long. And takes place during the boat ride near the end of the game…

Perhaps I'm in the minority, but my interest in playing more Deus Ex: HR was never that high and has only tapered off further since wrapping it up. Most of what I remember is sneak, hacking, hacking, hacking, sneak, hacking. Such a ridiculous number of hacking minigames in it… why exactly did an email dictating company policy on the maximum number of emails need to have a password?

JDR13 October 3rd, 2011 15:56

I assume this isn't going to be like the Tracer Tong DLC, where you have to start a new game to play it, right?

I enjoyed DX:HR, but not enough to replay it for an additional 5 hour DLC.

azarhal October 3rd, 2011 16:09

Quote:

Originally Posted by JDR13 (Post 1061095967)
I assume this isn't going to be like the Tracer Tong DLC, where you have to start a new game to play it, right?

I enjoyed DX:HR, but not enough to replay it for an additional 5 hour DLC.

The DLC is loaded through the main menu, you don't start a game to play it.

DArtagnan October 4th, 2011 08:45

I have zero interest in small separate missions. If they can't manage to incorporate it into the main campaign - or do a proper expansion, then it's not for me.

For the life of me, I can't fathom what people see in these small segments of extra stuff for a game that's most likely completed and already more or less forgotten.

Maybe it's just me, but I tend to view completing a game as an experience that's done when it's over. I can revisit it down the road, but getting a few hours worth of extra missions with months in between seems totally counterproductive to what gaming is about. Well, for me.

It's like being offered a tiny bite when you're either hungering for a meal or not hungry at all.

vurt October 4th, 2011 13:41

Quote:

Originally Posted by DArtagnan (Post 1061096082)
I have zero interest in small separate missions. If they can't manage to incorporate it into the main campaign - or do a proper expansion, then it's not for me.

Exactly my thoughts.


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