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-   -   Drox Operative - Crew (http://www.rpgwatch.com/forums/showthread.php?t=15090)

Dhruin October 17th, 2011 04:22

Drox Operative - Crew
 
Soldak has a new blog entry for Drox Operative, covering how crew will work for your spaceship. This excerpt is about half of the entry:
Quote:

In Drox Operative, crew is an important part of your ship and as is usually true with people, they have their positives and negatives.
First off crew can sometimes be hard to come by. Unlike many things in the game, they can't be sold, bought, traded, or stored anywhere. They will only serve on your ship if you hire them, rescue them, or accomplish some kind of task for them.
They also expect to be treated and paid well. If they get unhappy enough they will refuse to work and eventually will even leave your sorry butt. So how does this work? Well first they expect to be paid every once in a while, so they slowly get upset between payments. They also really don't care for being hurt or killed, imagine that. Each individual is also from one of the races in the game. Do something bad to their race and they are going to get upset. Do something nice for their race and it will make them a bit happier. Actually paying them is the biggest positive contributor to their happiness of course. It is your choice when and how often to pay them.
Another one of the negatives is that they can be hurt and can even die. They do slowly heal over time and you can even pay to heal them. Be careful in hardcore though since death is permanent for the crew also.
More information.

SirJames October 17th, 2011 04:22

Pay?! Ok, this is the space faring future here! An intelligent species doesn't get to that stage without replacing the monetary system.

Here's the deal…

Navigator: Captain, I would like my pay and due to inflation rates would also like a promotion.

Captain: That's really not financially viable since robotic automation has long ago advanced beyond the capabilities of an unmodified human brain and these automations will work 24/7 for free. Technically, I'm already losing a margin of profit having you here at all, not to mention the wasted cargo space providing you with the basic requirements of carbon based lifeforms. Do you not have your own special corner to poop in?

Navigator: Back to work then.

skavenhorde October 17th, 2011 04:26

Stop watching so much Star Trek :P


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