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Skyrim - Review Roundup #2
Here we go with a second collection. I'm going to take excerpts from a couple and then line-list the rest.
Neoseeker, 9/10. On enemy scaling: Quote:
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[quote]Combat is dramatically improved. Magic spells are similar to the Plasmids found in BioShock, equipped to one of the Dovahkiin's hands and readied for use whenever weapons are drawn. Players can choose to have a sword in one hand with a spell in the other, or even have two spells at once. Some spells issue a constant spray of damage, while others are projectile-based; some have instant effects, and others take a moment to charge up. As with everything in Skyrim, flexibility is the essence of the experience, and players can tailor their combat to suit any preference. A large number of "Favorites" can also be mapped to a special menu that's brought up at the touch of a button, allowing heroes to change weapons and spells and use potions on the fly. For those not magically inclined, there's a huge variety of weapons with which to dispense death. One-handed and two-handed melee weapons are joined by bows and staves to create a healthy and versatile arsenal. Although combat retains the unwieldy hack-n'-slash flavor of prior games, things are slightly more refined, with blocking and counter-attacking given a greater focus. Fights feel so much more involved than they did in previous Elder Scrolls games, especially since every blow feels like it connects with a migh…More information. |
The PC interface definitely looked pretty bad from the video review I saw and gamespy seems to agree. It's unfortunate they couldn't make it half decent and configurable for PC users.
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I wouldn't worry too much about the UI for the PC version. That will undoubtedly be one of the first mods released.
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I agree the interface looked horrible, but as noted in time there will be mods that will fix that. I won't be picking this up for a year or so, and by that time I expect most of the bugs will be patched and many cool mods should be out by then. So far the reviews sound good, but ya never know if they are over-hyping the game until you play for yourself.
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I never trust day 1 reviews. Or, in this case, day -1. The UI issues are precisely what I was expecting though, no surprise there.
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Hopefully I'll find a way to fix UI to my liking and not have it so clunky from the start. I was a bit concerned with it, but I was able to manage in Witcher 2, so I think I'll manage in Skyrim. |
If this doesn't work with 3D Vision I'm gonna cry.
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I'm sure how you are having trouble with the UI, it is different, but once you figure out to use the WASD keys and TAB it isn't bad at all….not to mention it lets you know if you have equipment that is better then you are wearing. I do not click with the mouse at all, it is really easy to use if you do it with WASD.
It is actually less intrusive then a lot of other UI's. |
"I was less than jazzed with how Skyrim handled the PC interface. [further grumbling about said interface and why it's bad and detracts from the experience]"
So that's why you took a few points off and gave it a score of maybe 4.7/5, right? GameSpy, 5/5 Oh, I get it now, the game is perfect but has a flaw that isn't considered by your rating system. Cool. |
Not having spellmaking just ruined my anticipation since I was planning on going magic and not having the ability to make spells ruins it.
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It's dissapointing to hear that the UI is a weak spot for Skyrim. Scouring a few forums however, it seems like a 50/50 push… half the people says it's 'terri-bad' and the other half take a Gothic appoach and say 'when you get used to it it's not so bad.'
But considering all the whaling and nashing of the teeth that ensued over the interface for the PC verision of Oblivion, I was hoping above all hopes that the UI for the PC version of Skyrim would have substantially 'hard-coded' improvements over its console counterparts. In short, it would have been nice tonight to see most comments about the PC UI as positive, instead of a 50/50 so-so response. Needless to say, if the game is fun, I can adapt to just about any interface. In fact, I have a 3rd-degree black belt in 'Gothic UI' as proof. And speaking of Gothic… back to my replay of G2! |
i don't understand it either. if the ui is as bad as they say, how an earth did it get through benthesa's playtesting? it must be other than laziness or lack of time. they likely honestly belive that this sort ui is somehow better than the more traditional click and drop ui.
well I'll get over it and likely mods are going to adress this issue, still its a bit dissapointing to read that ui hasn't been improved much on pc… |
It sounds like they tested the UI for the Xbox and not PC.
I really hope the UI can be modded. I wasn't a big fan of oblivions UI either. I've still got 30 min left till I get to play it =) |
It isn't that bad. It's not a good interface but this "horrible" and terri-bad" stuff is as unreliable as the 1st day reviews everyone is complaining about.
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I think many of you will find it odd at first but the more you play the more you will feel it is quick and easy. I find it easy to loot bodies quickly now by using the WASD keys and the TAB key…it's quicker then other inventories. It's really growing on me.
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No, I think if people don't try to use it as a mouse interface, and instead think of it as a extension of keyboard commands you may see it is pretty quick to use.
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I wonder if in Skyrim my character can both have cake AND eat it too. |
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