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SW:TOR Tweaks
I always enjoy tweaking and SW was pretty bad on the jagged edges. I collected some information and thought I would share. Anyone else been tweaking and have some suggestions?
http://www.gamespot.com/star-wars-th…umped-61343050 http://www.mmo-champion.com/threads/…ce-AA-in-SWTOR http://www.tomshardware.com/reviews/…ew,3087-2.html I went with this for now. Of course some of the options are set to my own video resolution. One article said the games favors AMD. I use an Nvidia card. There was also a warning that the shadows are a major resource hog. Lastly the devs said there is an issue with the HR textures and they are working on it. [Renderer] D3DFullScreen = true Height = 1080 NativeHeight = 1080 NativeWidth = 1920 TextureAnisotropy = 16 Width = 1920 WindowX = 0 WindowY = 0 MeshLODQuality = 1 SpeedTreeDistanceScale = 1.25 AntiAliasingLevel = 8 DynamicLightsLimit = 2 FarClipScale = 3.9371195 PlantDensity = 150 doShadows = true doBlobShadows = true UseMinSpecShaders = false EnableBloom = true VerticalSyncState = false TextureQuality = 0 AllowDepthOfField = true GammaRamp = 1.037854 enableadvenvirolighting = true DebugAdvEnviroLighting = true |
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