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-   -   JA: Back in Action - Using Steamworks (http://www.rpgwatch.com/forums/showthread.php?t=15758)

Dhruin December 22nd, 2011 14:08

JA: Back in Action - Using Steamworks
 
Jagged Alliance: Back in Action will use Steamworks. Here's the pertinent part of the press release, courtesy of Bluesnews:
Quote:

Ridgewood, NJ, December 21, 2011 - Kalypso Media and bitComposer Games are pleased to announce the integration of Valve’s Steamworks functionality in the upcoming tactical-RPG, Jagged Alliance: Back in Action. Kalypso will release Jagged Alliance: Back in Action, the latest title in the much-loved Jagged Alliance series of strategy games, in North America in February of 2012 for Windows PC.
As part of the Steamworks integration, when players buy Jagged Alliance: Back in Action on DVD, they can use the code supplied with the packaging to activate the game online via Steam, which unlocks the ability to play the game without having the DVD loaded on the PC at all times. The Steamworks integration will also provide for automatic game updating/patching, voice chat and Steam achievements.
More information.

Sir_Brennus December 22nd, 2011 14:08

The inclustion of STEAMworks automatically unlocks the ability to make SB waiting for the game to hit the bargain bin and using a fixed exe. The STEAMworks integration will also provide jack shit, because it will never be installed on SB's machine.

zakhal December 22nd, 2011 14:21

The game looks like a failure in coming but I do like steam. It wont rescue the game though.

Alrik Fassbauer December 22nd, 2011 15:24

I'm not surprised, I must say. More and more companies just don't put any money anymore into licensing DRM from Securom et. al. but instead use the implicite DRM that is called a "Steam".

If Steam becomes so much popular - does this mean it saves more money than they would have to pay for licenses towards Securom etc. ?

Tuco December 22nd, 2011 17:29

That's the first good choice they made so far.
Given their standards I would have expected GFWL.

screeg December 22nd, 2011 17:33

Quote:

Originally Posted by Alrik Fassbauer (Post 1061114221)
If Steam becomes so much popular - does this mean it saves more money than they would have to pay for licenses towards Securom etc. ?

Once you get your game on Steam, I don't think you worry too much about what you paid/saved regarding DRM. Using conventional DRM is like paying someone to cut off your own healthy leg. Using Steam is like being invited to mint your own currency.

Terry December 22nd, 2011 17:57

Great! Even better when Steam has it on sale for 5 bucks.

Badesumofu December 23rd, 2011 03:08

Steam is an excellent choice - the only DRM that helps your sales, and it actually benefits the customer. I love me some Steam. Just picked up Avadon for $2.50. I got Dungeons of Dredmor for like $1.87 with the expansion yesterday.

They're some clever folks at Valve. I hate to imagine what state PC gaming might be in today without Steam.

AlaCarcuss December 27th, 2011 12:05

This game is nothing but a blight on the good name of the JA franchise.

How can you call a game Jagged Alliance, a game series know for perhaps the greatest turn based, tactical combat system ever devised and completely trash it in favour of some pesudo real time rubbish (Plan and Go… give me a break).

HiddenX December 27th, 2011 12:25

Quote:

Originally Posted by AlaCarcuss (Post 1061116095)
This game is nothing but a blight on the good name of the JA franchise.

How can you call a game Jagged Alliance, a game series know for perhaps the greatest turn based, tactical combat system ever devised and completely trash it in favour of some pesudo real time rubbish (Plan and Go… give me a break).

Amen to that.


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