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JA: Back in Action - Preview @ Hooked Gamers
Hooked Gamers has penned a review for this game. A quote:
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Just to make sure no one here overlooked this [I read it in a different interview as well]: Back in Action is a blow-by-blow remake of JA2, meaning you start out with the same mercs taking the same airstrip in the same fictional country. Fans of JA2 who have played it half a dozen times, or more, are not going to be surprised by much, especially with no line-of-sight restrictions on enemies.
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I can't see this as being a game for JA2 fans. They are trashing the TB combat and keeping the rest of the game. If they were aiming the game at the fans they would keep the awesome combat and make new maps and scenario.
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Will be hard for it to be a good game, especially as it has to compete with 1.13 and not just the old JA2.
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Thats not exactly new information but yes the old maps suck. I'm surprised they couldn't at least revamp the maps a little. I've still got the game on my radar but will either need to be cheap or reasonably good for me to pick it up. Unfortunately, tactical RPGs are few and far between so whatever is out there has to be supported where possible if we are to see anything else in the genre I guess.
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Also, Steam has a release date of Feb. 9 posted and is currently offering a pre-order sale price of $34US, or 15% off. |
Well, any enthusiasm I had for this game is gone. Those videos I mentioned that had line of sight in them were definitely older than this preview from earlier this month:
http://www.rockpapershotgun.com/2012…ack-in-action/ I could live with real time with autopause options, but having no line of sight is a deal breaker for me, I think. Seems I'll be passing on this game after all. |
Brand recognition means crap if you're not a big studio. Just look at how Syndicate reception was kinda bad at first, but the mainstream still gave it so much coverage because it's a big corp doing it.
While JA: Back in Action was completely ignored till release dates are near. Kinda pisses me off to be honest. |
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