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CVG - PC Gamer Predictions
CVG, the UK portal for Future Publishing's magazine stable, has a series of PC gaming predictions from PC Gamer UK's blog. There are four articles written by different authors that include ideas such as Steam taking over PC distribution to crush piracy and Duke Nukem actually getting released soon…ish. Kieron Gillen's first article is the most interesting:
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I can't agree with them here. The Fallout name is big now. I'm not aware of any game associated more with the Post-Apoc theme, especially among RPG's. Wasteland is the only one close.
I can't think of a game that was ever successful as a Fallout "clone". STALKER is so far the only Post-Apoc game that seems to be successful, but I'm not sure that can be said just yet. Like most RPG's I think Fallout was still doing brisk sales over time especially after the word of mouth. The same thing happened with PS:T. Its one of the few games this old that generates some buzz today. Again, I use the comparison of Ultima Online to the Ultima series. In this regard I do agree with the one contention: new players like it and a number of fans of the old game will hate it. Can Beth weather that storm? ToEE didn't but NWN did. |
I'm with Gillen on this one. The Fallout name does have a high level of awareness among (older?) PC gamers but I doubt it has any real pull on the Xbox 360 or PS3. On the other hand, Bethsoft themselves are a hot property (as far as the market is concerned) and surely should have been able to design their own setting.
Anyway, its pretty irelevant now. :) |
We can't really say how the game is going to be until there are more detils or when it comes out. Who knows it could end up being a true successor to the Fallout franchise and be liked by the hardcore Fallout players. They could even make it appeal to the general gaming community also and get really good sales from both sides. We just don't know till it comes out.
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I think the two are mutually exclusive; FO fans want TB and the general community wants RL!! And that's only the beginning!!!! :)
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I diagree with Gillen. The Fallout name creates far more press awareness than a new IP would. Sure, any game bethesda makes after Oblivion will receive attention, and would probably sell well. But the Fallout name has been hyped by any game journalist in recent memory, and, ironically, by the same hardcore fanbase that is bound to be unhappy with what Bethesda does with the license. Inevitably the drama that will ensue after the game is unveiled will be covered (repeatedly) by every gaming publication in print and on the net. It doesn't matter that Fallout has no history on the console - by the time it is released every Xbox player will know the story, if not the game behind it. It's gonna be the talk of the town until release and long after. Gillens own article is part of that. And even if this coverage will vocalize the criticism too, the mere attention it gernerates will guarantee stellar sales. I don't know if Bethesda counted on this when they bought the license, but now they cannot loose.
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So I have to go with the author on that. |
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Game journalists are like movie critics: If they happen to like a movie I like, then they're righteous. If they trash my beloved movie, then they're clueless idiots who have lost touch with the mainstream. In either case, I don't base my movie-going choices on their beliefs. Same with game journalists.
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I agree that it made absolutely no sense for Bethesda to buy this license and then basically take a gigantic shit on the fans of the series by making a game that is completely different. The only value that the license has ever had came from the success of Fallout and Fallout 2. It makes no sense to say that this is a strong license with name recognition, and then in the next breath say that the Fallout games were just cult hits so you can't make the next game like that.
Anyone who thinks that Bethesda has an automatic hit on their hands needs to take a look at how Fallout: Brotherhood of Steel sold compared to Fallout. Or look at what Deus Ex: Invisible War did to the careers of Harvey Smith and Warren Spector. This isn't the first time that we've had this conversation. If Bethesda makes Oblivion with guns, then I wouldn't be surprised if it flops miserably. |
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And in that regard I also agree with doctor_kaz - if this doesn't look good these same people who are pimping the Fallout name will be the first in line to crap all over it. |
Yes, this isn't the first, nor the second, nor the 3rd time, we've had this discussion.
And I, for one, am through discussing why Bethsoft bought the license, if TB is better than RL combat, if isometric perspective is better than first perspective as well as through discussing any thing loosely related to Fallout. I'm sorry to say this: But people (from both sides) seem to repeat themselves. That you think that TB or RL combat is the way to go, doesn't make it any more correct - if you say LOUD or for the zilch'th time… I have only one thing left to say to you when discussing Fallout (and this doesn't mean I leaving this board, it just means that I'm leaving the FO discussion) 'goodbye and good luck' |
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What everyone keeps forgetting is that now the average game player age is in the middle :-/
http://www.theesa.com/facts/gamer_data.php |
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Discussing the strategy behind purchasing the rights is a different discussion to whether TB or RT is required, in my opinion.
Automatic hit? Obviously that depends on the exact definition of "hit"…I really can't see this failing based on Bethsoft's name and likely use of technology…but I also can't see it being bigger than Oblivion. At the end of the day, high fantasy will trump post-apoc regardless of the other parameters. |
Did anyone consider that the rights could have been bought to prevent someone else making FO3, if Beth had plans to make their own post appoc game!!
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Did Bethesda buy the rights or did they only license the brand for a certain time?
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License. Kharn will have the details to hand but they have the right to make Fallout 3 and then (IIRC - don't have time to check) the right to make sequels for additional payments (around $1M each time?). They can also develop handheld and other products but *not* an MMO.
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