RPGWatch Forums

RPGWatch Forums (http://www.rpgwatch.com/forums/index.php)
-   News Comments (http://www.rpgwatch.com/forums/forumdisplay.php?f=10)
-   -   Torchlight II - The Pets (http://www.rpgwatch.com/forums/showthread.php?t=16717)

Dhruin April 1st, 2012 11:49

Torchlight II - The Pets
 
For this week's Torchlight II update, check out the various pets on offer. There's the ferret, cat, bulldog, hawk, panther, wolf and this critter:
Quote:

The Chakawary

Like a creation from the Island of Dr. Moreau, the Chakawary is a mysterious hybrid straight from the world of Torchlight. The Chakawary is best described as a Velociraptor crossed with a Cassowary. Native to the foothills around the Estherian Enclave, the Chakawary is especially suited for tearing apart some jellies, spiders, and dwarves.
More information.

Kendrik April 1st, 2012 11:49

Hmm if this hadn't been posted 2 days ago I'd call April Fool

DArtagnan April 1st, 2012 11:52

I think they look great :)

Sin April 1st, 2012 11:58

The animations are looking good, and you can still transform them by feeding them like in #1. :thumbsup:

Cthulhufan April 1st, 2012 13:23

Woo-hoo, I'm picking the ferret. :-)

Bargeral April 1st, 2012 16:10

Glad to see more variety. I'd be gladder to see no pets at all, but at least if they have to be there I can pick a fun one. I like pet classes, but don't like that all the classes have the one pet.

Drithius April 1st, 2012 18:05

Alas, no clockwork spider pet. And when the hell is this thing coming out?! November '11, huh…

hishadow April 1st, 2012 18:50

Quote:

Originally Posted by Sin (Post 1061136014)
The animations are looking good, and you can still transform them by feeding them like in #1. :thumbsup:

Quote:

Originally Posted by DArtagnan (Post 1061136013)
I think they look great :)

I concur. This low-poly graphics look real nice and the animation help bring it to life. Even though I didn't like the gameplay of the previous game, I have no issue with this kind of graphics design. Was is Warcraft this style of 3d graphics originated from?

Kirk April 1st, 2012 22:02

Quote:

Originally Posted by hishadow (Post 1061136050)
I concur. This low-poly graphics look real nice and the animation help bring it to life. Even though I didn't like the gameplay of the previous game, I have no issue with this kind of graphics design. Was is Warcraft this style of 3d graphics originated from?

Earliest cel-shaded game listed on wikipedia came out in 2000. WOW came out in 2004. Oddly WOW is not in this list.

http://en.wikipedia.org/wiki/List_of…ed_video_games

vurt April 1st, 2012 22:21

Nice animations :) Hated Torchlight 1 though, very uninspring game imo..

Quote:

Originally Posted by Kirk (Post 1061136066)
Earliest cel-shaded game listed on wikipedia came out in 2000. WOW came out in 2004. Oddly WOW is not in this list.

http://en.wikipedia.org/wiki/List_of…ed_video_games

WoW isnt celshaded. As the name suggests it's a shader effect that makes the graphics look cartoonish. You can easily spot it since it creates black outlines around characters and objects. WoW doesnt have that effect and neither does this game.

Myrkrel April 2nd, 2012 00:36

Nice - the pets are looking great - with very good animations. I always enjoyed the pet aspect of Fate and Torchlight. Sending the pet to town to sell off junk is really handy too!

Kirk April 2nd, 2012 00:43

Quote:

Originally Posted by vurt (Post 1061136071)
WoW isnt celshaded. As the name suggests it's a shader effect that makes the graphics look cartoonish. You can easily spot it since it creates black outlines around characters and objects. WoW doesnt have that effect and neither does this game.

I see now that Torchlight 1 is not in the wiki list. One of those cases where I could send you 100s of links that proclaim that Torchlight 1 is cel-shaded. Google just isn't right 100% of the time. :)

Myrkrel April 2nd, 2012 01:07

Cel-shading is a process applied to regular models to make them look hand-drawn (as Vurt mentioned).

As far as I can tell, Torchlight and WoW don't use this process. The hand-drawn look is put into the textures themselves (which are actually hand-drawn / painted), and the engine rendering / lighting is tweaked to emphasize the hand drawn textures.

I remember reading some interviews with Runic where they mentioned no special shaders were employed in Torchlight. They create that painted look purely through texture work and simple lighting.


All times are GMT +2. The time now is 20:42.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch