Kotaku - Gaider, Levine and Avellone Discuss Narrative
Kotaku reports on a PAX panel titled "Plot vs Play", featuring David Gaider, Ken Levine and Chris Avellone talking about the importance of narrative. All three bring a different perspective - let's take a snip from David Gaider:
Not very clear if they do get the issue.
Yes, the ultimate experience is to empower the user in the story, but a great experience does not require that.
They should focus more on getting the minimum done, creating a compelling complex story without giving any power to the user, and then .. go for the sky.
Skyrim at least fails at both, so no worries there. Alpha Protocol is the best example that fails at the basics but gives the user alot of control and makes him feel involved.
While Soul Reaver provides the greatest narrative experience, without giving any control over it.
so SR > AP > Skyrim is the undisputed hierarchy
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