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Wasteland 2 - The Vision Document
inXile sent out a new Wasteland 2 update, including a link to the Vision Document they have created that outlines the project's direction. Here's the entire update and hit the included link to read the Vision:
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More information. |
Fargo keeps saying all the right things, but this sounds more like PR than an actual design document. Still, a lot of promising gameplay aspects if they can pull it off. Even the smaller, easy to execute things brought a smile to my face. Like writing your own biography for a character, or being able to import your own portrait.
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This is MY vision document :D
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I ended up buying three copies of the game in the Kickstarter campaign. I'm not sure what I will do with them, but I am sure they will make good gifts. Definitely the project I am looking forward to the most, despite there being a lot of good ones in the works right now.
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It is interesting how lot of people are unable to realize the difference between design doc and vision doc.
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That is a good read. Well writen. Not to many surprises but there were a couple.
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It's hardly basic knowledge and we all obviously always know a lot less than we claim on the web. Anyway, I understand what the purpose of this is, I skimmed through it and there are too many words, all the right ones, but not much interesting info in it. Fair enough though, I don't mind, I'm happy enough with it anyway… I wonder if I'm missing much by not hanging around their forums all that much though (Double Fine for example is steadily offering peeks into the creative process of their game in their forums) |
I enjoyed the read. :)
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Nice read. Reminded me why I am excited about this game, lots of potential…
I doubt we will be seeing the actual design doc, when it exists that is. Should be a pretty hefty affair… I am not sure I would like to, anyways. Discovery (at least in the first, but optimally in subsequent play-throughs too) is part of the fun of playing RPGs. |
Strong language involved in the document.
Spoiler
I doubt though that the party approach will allow correction to that. The one character approach is already hard and demanding. |
I love what he says about exploration and the examples he gives.
Forbes actually mention the vison doc in an article, and they also provide a link to another vision doc that Fargo worked on a long time ago. :) |
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