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The Witcher 2 - Patch 3.2 - UI Improvements
You have to take your hat off to this sort of work - CD Projekt Red has released v3.2 for The Witcher 2, adding UI improvements to the Enhanced Edition:
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OMG
They're still working on the game improvements and bugfixes. If only Skyrim was developed by CDPR… |
We get good news like this and you use it as an opportunity to throw more hate around!?
The more fixes the better. I still haven't played through the game so I'll be using all these improvements! Looks like the game has gotten a lot of excellent reviews over on the XBox 360. Have the sales been good, too? |
The Xbox sales have been fairly good - 520k at the last count. It's great to see so much support for any game by a dev, another reason CDPR has a ton of goodwill in my books.
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Hmmm… I didn't want my post to look negative but it does now when I read it…
I wanted to say I'm happy to see CDPR unlike some other developers didn't just grab the money and stop supporting the game. Also unlike those other developers, CDPR's additions (DLC practically) are all free. Since I like that approach, I'll buy everything they make without a question. |
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CDPR is indeed doing a great job maintaining their game, hope they release more patches with new content unlike The Witcher 2 3.2 Patch.
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Ah cool, I was wandering around the forest completely lost so often because of the lacking compass. Some people may like that, but I just got frustrated.
I would also like to see an option for bigger fonts. Sigh, I hope my bigger fonts mod still works after this patch. |
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Isn't that the case of YCSI? (You can script it [yourself]) - a way of saying that the best use of dev time is in fixing engine bugs and adding content for use by modders, while things that can already be fixed by the toolset are lower priority?
Guess it doesn't really hold for consoles, but for PC gamers it means we get the best bang for buck. I remember NWN's lengthy post game support, which was excellent, but also openly followed this strategy. |
I think NWN was never really about the content, however. It was always about providing a D&D engine.
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comparing skyrim to the witcher 2 is like comparing NYC to a suburb—the potential for bugs in an open world game are exponentially higher so putting the same standard on both is disingenous at best. and this is coming from someone who up until this past year would have placed CPR at a much higher standard than Bethesda
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The point is not the bugs potential nor comparing games. The point is that CDPR is polishing the already polished game - and all those polishes and DLC we get for free. Unlike… Um… Who exactly? Remind me please. Not a game. Developer. Publisher. Choose yourself.
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sorry but i never had an issue with Skyrim upon release in the circa 300 hours spent, however CDPR supposedly DRM free, manage to bungle me being able to play my expensive as shit collectors edition upon release, and i do recall running into a number of quests bugs in my gameplay not to mention frustrations with lack of storage and some other small details. The Witcher 2 was a great game but similar to Dragon Age 2 one that in my view saw a shorter dev cycle, catering to consoles, and a much smaller game. sure it was more polished if by that we refrerred to being shiny and spectacular, but i refuse to drink the CDPred coloured kool-aid even though i do appreciate the lengths they go to make changes that players want, and offer it free. not being nickel and dimed with dlc is worth something, though on the same end don't begrudge those of us our right to bitch that actually subsidized it with collectors editions etc.
its fine to support drm free games, and free dlc, but don't forget that other players will in someway be subsidizing however willingly especially in the new dawn of kickstarter games where there is even more variation in how much people will be paying/supporting for the same game. i am also one of the few who thought the enchanced editon for the original witcher actually neutered much of the personality in the voice overs, even though it did improve some aspects such as load times and i believe the inventory. i will always usually pay more for something that i want rather than be given something i don't for less or even free. "nothing in life is free" and while bad experiences can be lessons i try to fill my life with as few as possible whether it be games or otherwise. |
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