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Diablo 3 - Why Fallout 1 Could be succesfull Today @ Pixelitis
In an editorial on their website, Pixelitis argues that the success of Diablo III means that an old school isometric game like Fallout 1 could still be succesful today. Link to the editorial:
http://www.pixelitis.net/features/ staff-musings-diablo-iii-proves-old-school-fallout-can-do-well A quote from the beginning of the editorial: Quote:
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Fallout could be like that?
Is he normal? Thank god Fallout is not just mobrespawns killing clickfest. |
LOL@ this person putting D3 anywhere near the allmighty Fallout. That's like comparing a Ford to a Jag….and ya, the Ford ain't Fallout. The other one is.
He ain't normal. -Carn |
I can tell that some people haven't actually read the article that they are commenting on.
It's about the isometric graphic style of D3, which they say most modern games are afraid to use, including Fallout 3. It has nothing remotely to do with the gameplay. |
So, because one game with isometric graphics is a success - any game using this perspective can be a success?
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Not just any, but Fallout game.
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Yeah, but Fallout has fantastic gameplay - so what's the surprise?
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Well there argument is just that Fallout 3 was to scared to use the isometric graphics of the previous Fallout games, because they thought that was the kiss of death. They claim that D3's success shows that a game with isometric graphics can be succesful.
Anyway, I don't have any opinions about the argument, I'm just clarifying what it is. Quote:
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And its important to remember this. Developers should focus less on building astonishing graphics, but rather try to deliver good gameplay and story. Look at all those ego/ots RPGs (Gothic3, Arcania, Risen 1/2, etc.). Nice and shiny, but dont go beyond the outer looks… All those examples show: graphic is not the major quality factor that most people in the industry still seem to think it is. (Yeah, I know. Diablo 3 is a success, but not really a "good RPG". But they have gameplay right, I'm very sure of that. They just suck at balancing D3 and milk the RMAH too much.) |
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I don't think Bethesda were "scared" of the isometric perspective - I just think they saw an obvious opportunity to bring a beloved franchise into modern day. As for an isometric success - I think that's quite doable, but I'm far from convinced it would be MORE of a success than a FP approach. |
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It's the way of things. |
FO3 wasnt created to please the retards over at NMA, or Diablo fans, its also very doubtful Diablo3 fans are the same people that enjoyed FO1-2, they are very different games. FO3 was made with Bethesda fans in mind, which i find pretty natural. Also, FO3 was a huge success..
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Well a lot of the original fallout fans would have been happier if FO3 had stuck with the isometric gameplay used by the previous 2 games. But of course, it might not have been as big of an overall hit if they had done that.
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What's the article about? I have not played Diablo 3 so it is not clear.
Is it about perspective, a point of view or 2D isometric projection graphics vs 3D graphics? It sounds weird that Diablo 3 is not 3D graphics. It obviously adopts a certain perspective but so other 3 D graphics games do without being based on 2D isometric projection graphics. |
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Are you guys seriously trying to have a debate over "staff musings"?
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Making an isometric Fallout 3 would have meant they had to basically start from scratch in developing editing tools and that wasn't gonna happen. The whole 'isometric is kiss of death' was more a reason the community fabricated. But it was simply a matter of sticking to what you know best. No doubt some marketing folk had that opinion (especially at large publishers), but Bethesda Game Studios has never been a studio that developes based on demands by marketing. Fallout 3 was made that way because of the competences Bethesda Game Studios thought they were good at (which had never been isometric). |
Probably true. Also, if they had used a real time isometric system, it might have annoyed fans of the originals just as much as their real time FPS system did.
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I feel dirty just trying to figure out the author's link between these two games.
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